AU2005228436A1

Apparatus and method for facilitating team play of slot machines

Abstract

A method for team play of slot machines (fig.15A-15B), including determining a first result corresponding to a first player on a team, determining a second result corresponding to a second player, determining whether the second player is on the team, and determining a result based on the first result and the second result if the second player is on the team. The method may further include awarding comp points to the team based on the play of the first player and the second player. The method may also include joint participation in a bonus round by members of a team.

AU2005228436A1, drawing sheet 1
Sheet 1 of 10

Term

Term ended

Projected expiry passed 29 March 2025, 1.5 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

34 claims: 34 independent, 0 dependent

  1. 1
    We claim:1. A method comprising: determining a first number of comp points that have been earned by a player at a gaming device;determining a team with which the player is associated;providing a second number of comp points to the player;and providing a third number of comp points to the team, in which the sum of the second number and the third number is not greater than the first number.
  2. 2
    The method of 1 in which the sum of the second number and the third number is equal to the first number.
  3. 3
    A method comprising:receiving an indication that one player has earned a number of comp points;incrementing an account based on the number of comp points;and decrementing the account based on redemptions by a plurality of players.
  4. 4
    A method comprising:receiving an indication that a plurality of players have collectively earned a number of comp points;incrementing an account based on the number of comp points;and decrementing the account based on redemptions by only one player.
  5. 5
    A method comprising:receiving an indication that a plurality of players have collectively earned a number of comp points;incrementing an account based on the number of comp points;and decrementing the account based on redemptions by the plurality of players.
  6. 6
    A method comprising:receiving an indication that a first number of comp points has been earned;and awarding the first number of comp points to an entity, in which the entity is not an individual person. -56WO 2005/094347 PCT/US2005/010559
  7. 7
    The method of 6 in which receiving includes receiving an indication that the first number of comp points is due to be awarded.
  8. 8
    The method of 6 in which the entity is an account corresponding to a team of two or more people.
  9. 9
    The method of 8 in which receiving includes receiving an indication that a first person has earned the first number of comp points, in which the first person is a member of the team.
  10. 10
    The method of 9 further including:receiving an indication that a second person has earned a second number of comp points;and awarding the second number of comp points to the account.
  11. 11
    The method of 10 in which the second person is a member of the team.
  12. 12
    The method of 6 in which awarding includes:accessing a database record corresponding to the entity;and updating a field in the record, in which the field stores a third number of comp points associated with the entity.
  13. 13
    The method of 6 in which receiving includes receiving an indication that at least one play has been completed at a gaming device.
  14. 14
    A method comprising;receiving an indication that a tracking card is inserted into a first gaming device;receiving from the first gaming device an indication of a selection of a second gaming device, in which the second gaming device does not contain a tracking card;receiving an indication that a number of comp points has been earned for play at the second gaming device;and awarding the number of comp points to an account associated with the tracking card. -57WO 2005/094347 PCT/US2005/010559
  15. 15
    A method comprising:receiving a first input from a first player at a first gaming device;receiving a second input from a second player at a second gaming device;and generating, based on both the first input and the second input, an outcome comprising a plurality of indicia.
  16. 16
    A. The method of 15 in which the outcome comprises a plurality of symbols, the symbols derived from the reels of the first and second gaming devices.
  17. 17
    The method of 15 in which receiving the first input includes receiving a first input to initialize the spinning of the reels of the first gaming device;and in which receiving the second input includes receiving a second input to halt the spinning of the reels of the first gaming device.
  18. 18
    A method comprising:receiving an indication that a first player has achieved at a first gaming device an outcome providing entry into a first bonus round;determining a second player at a second gaming device, in which the second player and the first player are on a team;and transmitting instructions to the second gaming device to provide entry into a second bonus round.
  19. 19
    A method comprising:determining a type of symbol required for entry into a bonus round;determining a threshold number of such symbols required for entry into the bonus round;receiving an indication of a first number of the type of symbol obtained by a first player at a first gaming device;receiving an indication of a second number of the type of symbol obtained by a second player at a second gaming device;determining a sum of the first number and the second number;determining whether the sum is not less than the threshold number of symbols;and instructing, based on the sum not being less than the threshold number of symbols, the first gaming device to provide entry for the first player into the bonus round at the first gaming device. -58WO 2005/094347 PCT/US2005/010559
  20. 20
    The method of 19, further including:instructing, based on the sum not being less than the threshold number of symbols, the second gaming device to provide entry for the second player into the bonus round at the second gaming device.
  21. 21
    A method comprising:receiving a first input from a first player at a first gaming device;receiving a second input from a second player at a second gaming device;determining a first state of a game based on the first input;determining a second state of the game based on the second input;instructing the first gaming device to display the first state to the first player;instructing the second gaming device to display the first state to the second player;determining a final state of the game based on at least one of the first state, the second state, the first input, and the second input;determining first compensation for the first player based on the final state;and determining second compensation for the second player based on the final state
  22. 22
    The method of 21 in which determining a first state includes determining a first state of a bonus game.
  23. 23
    The method of 21 in which receiving a first input includes receiving an indication that the first player has pressed a button of the first gaming device.
  24. 24
    The method of 21 in which determining a first state of the game includes determining a credit balance.
  25. 25
    The method of 21 in which determining a first state of the game includes determining a position of a game character.
  26. 26
    The method of 21 in which determining the first state of the game includes determining a state in which a restriction is placed upon the first player as to his future inputs into the game.
  27. 27
    The method of 26 in which determining the first state of the game includes determining a state in which the first player has been eliminated from the game. -59WO 2005/094347 PCT/US2005/010559
  28. 28
    The method of 26 in which determining the second state of the game includes determining a state in which the restriction has been lifted.
  29. 29
    The method of 28 in which:determining the first state of the game includes determining a state in which the first player has been eliminated;and determining the second state includes determining a state in which the second player has reached a new stage of the game and in which the first player has been restored to the game after having been eliminated.
  30. 30
    The method of 21 in which determining the final state of the game includes determining:a first credit balance representative of credits accumulated by the first player during the game;and a second credit balance representative of credits accumulated by the second player during the game.
  31. 31
    The method of 30 in which determining first compensation for the first player includes determining the greater of the first credit balance and the second credit balance.
  32. 32
    The method of 30 in which determining first compensation for the first player includes determining the sum of the first credit balance and the second credit balance.
  33. 33
    A method comprising:receiving an indication of a first row of symbols from a first gaming device, in which the first row of symbols comprises a set of symbols that are displayed In a horizontal band across a display screen of the first gaming device;receiving an indication of a second row of symbols from a second gaming device;combining the first row and the second row to form a two-dimensional grid of symbols comprising at least two rows;determining a payline on the two-dimensional grid, the payline comprising a plurality of symbols, in which the payline is not a row of the grid;and determining a payout based on the plurality of symbols.
  34. 34
    The method of 33, further including transmitting instructions to the first gaming device to provide the payout. -60WO 2005/094347 PCT/US2005/010559 1/29 FIG. 1 WO 2005/094347 PCT/US2005/010559 2/29 200 FIG. 2 WO 2005/094347 PCT/US2005/010559 3/29 FIG. 3 WO 2005/094347 PCT/US2005/010559 410 410 332 332 334 334 336 336 INSERT r PAYS LEFT TO RIGHT 7 7 7 I Oar' j ItEar~1| [Qj^. CARD BILLS I BART l| PAYS RIGHT TO LEFT 7 7 7 OOO sOO s Any Pair/<2^“ Any/Any/cS 40 PULLS REMAINING \ REEL1 REEL 2 REEL 3 JACK o MARY [aF| 1 i'a! 1 BOB 1 bar! TEAM £P a* ooo O Cs£ Any Pair/ Any/Any/cS^ 100 30 50 20 20 10 20 10 18 8 14 6 10 5 5 3 2 1 FIG. 4A WO 2005/094347 PCT/US2005/010559 5/29 420 430 r PAYS LEFT TO RIGHT — 1 player 2 player “N 3 player ' PAYS RIGHT TO LEFT 7 7 7 100 30 15 7 7 7 oo z 50 20 20 10 10 5 20 10 5 ooo 18 8 4 O O 14 6 3 csaOO QQ^ 10 5 2 ^OO Any Pair/ 9^ 5 3 1 Any Pair/ Any/Any/cS?^ 2 1 1 Any/Any/ £^° U J ( Ί FIG. 4B WO 2005/094347 PCT/US2005/010559 6/29 Γ PAYS LEFT f 2 player 3 playerr PAYS RIGHT TO LEFT TO RIGHT 1 player 7 7 7 100 30 15 7 7 7 Il barII bar i i BAR || i «arJL^'G Lpar I ooo 5U ZU 20 20 10 10 5 5 OOO 18 8 4 OO^ 14 6 3 SOO O 10 5 2 s-oo Any Pair/ 5 3 1 Any Pair/ 5^ Kny/Kxw/Q^ 2 1 1 Any/Any/ -..... FIG. 5A WO 2005/094347 PCT/US2005/010559 7/29 520 520 530 530 r PAYS LEFT TO RIGHT 7 7 7 ||_bXrJ|| bar Ιπλκίι ooo oo oo Any Pair/^® 6 Any/Any/<£^ PAYS RIGHT TO LEFT 7 7 7 || BARlIr^rl II BAR j ooo o ^oo Any Pair/<5^“ Any/Any/cS^ FIG. 5B WO 2005/094347 PCT/US2005/010559 8/29 550 540- \ TOTAL 125 JACK 50 MARY 50 BOB 25 GUITAR CLUB TEAM PULLS REMAINING INSERT I CARD r PAYS LEFT ” TO RIGHT Z” 1 player 2 player 3 player PAYS RIGHT' TO LEFT 7 7 7 100 30 15 7 7 7 ooo 50 20 20 10 10 5 20 10 5 ooo 18 8 4 OO^ 14 6 3 ^O o OO^ 10 5 2 ^oo Any Pair/ P^“ 5 3 1 Any Pair/ Any/Any/fi^ 2 1 1 Any/Any/tS?5 k------------------------. FIG. 5C WO 2005/094347 PCT/US2005/010559 9/29 560 r PAYS LEFT TO RIGHT z---- 1 player 2 player 3 playerr PAYS RIGHT1 TO LEFT 7 7 7 100 30 15 7 7 7 nsAk j Γ bar3 Il BAR i j BArJ 1 BAR j ooo 5U 20 20 10 1U 5 20 10 5 ooo 18 8 4 o o 14 6 3 ®OO c *c y i* uar j 10 5 2 ®oo Any Pair/c^ 5 3 1 Any Pair/ Any/'Any/ccf50 2 1 1 Any/Any/cS?5 FIG. 5D WO 2005/094347 PCT/US2005/010559 10/29 REWARD POINTS BALANCE 635 500 2,000 173 10,563 TEAM IDENTIFIER 630 31157 31157 22182 NONE ADDRESS 640 15 RIVER PL. TOWN, USA 18 MAIN ST. CITY, USA 30 ROAD DR. VILLAGE, USA 10 BROAD ST. METRO, USA PLAYER NAME 635 JOHN SMITH SUSAN GREEN MIKE DOE JUDY GOLD PLAYER IDENTIFIER 630 2370493 2370964 4558123 2370964 FIG. 6 WO 2005/094347 PCT/US2005/010559 11/29 SESSION DURATION 740 1 HOUR 100 PULLS 3RD PLAYER IDENTIFIER 735 3411190 7789013 2ND PLAYER IDENTIFIER 730 2370964 9003418 1ST PLAYER IDENTIFIER 725 2370493 4558123 TEAM IDENTIFIER 720 31157 22182 FIG. 7 r- r~WO 2005/094347 PCT/US2005/010559 12/29 MAXIMUM WAGER 840 $3.00 $1.25 DENOMINATION 835 o o I $0.25 NUMBER OF REELS 830 co I N/A i MACHINE TYPE 825 SLOT VIDEO POKER 6/9 JACKS OR BETTER MACHINE IDENTIFIER 820 123456 I I I 789012 FIG. 8 co co WO 2005/094347 13/29 PCT/US2005/010559 Ο ο σ> 950 MACHINE ID LOI SI1 543210 I 432109 —1 LU _ SI -J -J LU o | LU c or CD CQ CO Qi LU col cr —J LU _ LO QC —1 Ill C'* os| LU LU 3 or X CQ D- o _J CM| CL _____1 LU LO III 031 C UJ Qi CQ 03 iZ 0 b- LU Lnl cd| 901 661 . ~ co CM b- O CL b— O o| LU z? 10» CM ^1- co CM cd| X Q col ΤΓ CO Q == Ό M* CO b- 1X3 CO —1 ’ΦΙ X X LU X X III 00 031 LU LU x X X CM 0 O LAYER REEL 2 943 BAR BAR .-I CL —I CM CL _J LU CL -J LU o l LU LU X X CD ω co CM LU o CD| 341 137 0 0 0 C3 CD CO UJ 77» IO] XT CO £21 CO 10 •^r cd I X Q cdI co co O — b— co CO 03 bCO —J ^*1 ____I UJ co _J X III 03] LU LU x 03 CH L X LU LU —J col CD X 3- LU rxi co X X LA’ LU 0X1 X cd I £ HEI CL 0 0 —J CMl X LU co —1 UJ ON UJ Qi 03 CO CL CO LU CM to Q co on CO CM co 3 LO LO 0 b~ CL M· co (Z co] LU cm ft cd| bto CO 10 L- \“· £ X II 1 t— CO M* co O cd Ο ι_ι_ CD CD WO 2005/094347 14/29 PCT/US2005/010559 1050 NET TOTAL LOI lo o +100 I -90 I X Η- lo| Q ΓΊ cd] a ο Ο 04 CO O' LU g- J53 o o 00 τ ο χ—.1 x— τ— α_ LLI CX|| CO Ζ lo| CD LO CO X Q 'ύ· LO Ο — * co ΤΓ CM CO CM X o •^r ιη 05 Ch xr LO co CD 'ri- CD CL co CD —1 UM Sj 2:CXI CD = L±J h- o to Z O Ή + H- co cd o 8o to CXI CO1 αΐ X CD cd UJ o z Q cd - o ' 1 T— 3 cl ΊΝΕ C\)| s Γν u CO co X Q “1 •^r LO o ~ co ^r CXJ co CXI s X Vfr LU - a 04' o Ch ^r CD o 3 - τ—Ι CD LO CD r- □_ co ο| UD| col l·- co o ο| LU f— CD] CXJ p _ 1 z: O τ—l + I t— xtl col o 83 ΞΙ CXI CD CO χ- 033 ER g- CD CD CD CD - o V—I v— t· 0_ IINE CXJl co co UD oco X Q ‘pl LO o — co CXJ co CXI 2 X LU Q co o 0493 9906 3“ t—| IV CO co b— CL CXI £K LU 1020 rLO CO LO V L_ LU ·- ίπ co τς|CO Q FIG. 10 ιο ο ο WO 2005/094347 PCT/US2005/010559 15/29 1100 3 MEMBER TEAM 1170 - - - - 04 IO 04 04 LO CO CO CO LO o LO 2 MEMBER TEAM 1160 - - CO CO CO o LO LO O t- co co O co co o co 04 CO CO SINGLE PLAYER 1150 C4 C4 LO to IO 20 O O 20 x— 20 co co 20 50 100 OUTCOME 1140 CHERRY/ANY/ANY ANY/ANY/CHERRY CHERRY/CHERRY/ANY ANY/CHERRY/CHERRY CHERRY/ANY/CHERRY I CHERRY/CHERRY/CHERRY J BAR/ORANGE/ORANGE ORANGE/ORANGE/BAR ORANGE/ORANGE/ORANGE BAR/PLUM/PLUM PLUM/PLUM/BAR PLUM/PLUM/PLUM BAR/BELL/BELL BELL/BELL/BAR BELL/BELL/BELL BAR/BAR/BAR 7/7/7 FIG. 11 111t111111 nt t1 π CQxf-COOOOCXJxrCDOOOOJ-^-COOOOCM’^· ΟΟΟΟ-τ-τ-'Γ-χ— -r- 04 04 04 04 04 CO CO CO WO 2005/094347 PCT/US2005/010559 16/29 1200 3 MEMBER TEAM 1270 CXI (XI CO CO CO o LO LO o co CO o o o co 20 OS 2 MEMBER TEAM 1260 CXI CM xf to 1^- X- LO o o LO LO LO LO 30 LO SINGLE PLAYER 1250 CXI CXI LO LO LO 20 | O O 20 1 XT XT co· CXI OO CO CO CXI 50 co GO GAME RESULT 1240 CHERRY/ANY/ANY ANY/ANY/CHERRY CHERRY/CHERRY/ANY ANY/CHERRY/CHERRY CHERRY/ANY/CHERRY CHERRY/CHERRY/CHERRY | BAR/ORANGE/ORANGE ORANGE/ORANGE/BAR LU CD Z ct o UJ CD z £ o LU CD Z o BAR/PLUM/PLUM j PLUM/PLUM/BAR PLUM/PLUM/PLUM BAR/BELL/BELL BELL/BELL/BAR BELL/BELL/BELL BAR/BAR/BAR 7/7/7 FIG. 12 CXI co co co CXI co co co CXI co CO O CM co co co co «r- CM cxj CXI CM CXI CO CO CO CXI cxi CM CXI CXI CM CM CM CM CM CM CXI CM CM CM CM CM WO 2005/094347 PCT/US2005/010559 17/29 1300 O ΓΟΟ x—| 3RD REEL 1373 LO 06 in CM CM CM LU 1— or LU CQ LU 2ND REEL 1372 O CO 20 O 30 LO CM co 1ST REEL 1371 in in 70 130 io CM 2 MEMBER TEAM „ 1360 3RD REEL 1363 o 85 o in in m 2ND REEL 1362 o xT o co o in CM o V“ in 1ST REEL 1361 o o ’t— in co 120 O m SINGLE PLAYER „nr„ 1350 3RD REEL 1353 o CM70 100 I o o o 2ND REEL 1352 50 o co o o CM o CD o 1ST REEL 1351 2020 50 -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------, 100 20 o OUTCOME 1340 CHERRY ORANGE PLUM BELL BAR r— FIG. 13 WO 2005/094347 PCI7US2005/010559 18/29 3 MEMBER TEAM A 1470 EXPECTED HITS PER CYCLE 1474 9289 500 I 5001 100 o o LO CO Q o CXI co 20 o CO I 25 CXI o o o - RANDOM NUMBER 1472 1-9289 9290-9789 9790-10289 ' 10290-10389 10390-10489 I 10490-10524J 10525-10534 10535-10554 10555-10557 10558-10577 | 10578-10587 10588-10590 LO CP O CD LO O 10616-10617 10618-10627 I 10628-10637 I 10638-10647 10648 2 MEMBER TEAM Λ 1460 EXPECTED HITS PER CYCLE 1464 8917 550 550 o io 150 o tn IO co xr 30 LO Xt 35 CO LO LO LO •v- - RANDOM NUMBER 1462 CD co 1 8918-9467 9468-10017 10018-10167 10168-10317 10318-10367 10368-104382 I 10383-104121 10413-10516 j 10517-10546 10547-10561 , 10562-10565 10566-10600 1 10601-10603 10604-10618 10619-10633 10634-10647 I 10648 SINGLE PLAYER _ 1450 EXPECTED HITS PER CYCLE 1454 ! 8570 1 680 089 200 I 200 OO co 20 Cxi co CXI st 20 LO j 50 1 xt 20 , 8 20 RANDOM NUMBER 1452 1-8570 8571-9250 9251-9930 9931-10130 10131-10330 10331-10398 | 10399-10418 o LO XJcz co XT co 10461-10466 10467-10508 10509-10528 10529-10533 10534-10583 10584-10587 10588-10607 10608-10627 I 10628-10647 10648 OUTCOME 1440 NONWINNING COMBINATION CHERRY/ANY/ANY ANY/ANY/CHERRY CHERRY/CHERRY/ANY ANY/CHERRY/CHERRY CHERRY/ANY/CHERRY x X LU X CD OC X LU δ X LU X o LU CD C or o LU o Q? g ORANGE/ORANGE/BAR | LU CD X X o LU CD Z dE o LU CD Z oE o BAR/PLUM/PLUM | PLUM/PLUM/BAR PLUM/PLUM/PLUM 1 BAR/BELL/BELL j BELL/BELL/BAR , BELL/BELL/BELL BAR/BAR/BAR 7/7/7 cNxtcDooocM’e-co coocMxrocooejTd-co Ο Ο Ο Ο τ— X— T-t— t—CXJCXICX|CXICX|CQCQCOCO FIG. 14 WO 2005/094347 PCT/US2005/010559 19/29 TO FIG. 15B FIG. 15A WO 2005/094347 PCT/US2005/010559 20/29 FROM FIG. 15A TO FIG. 150 FIG. 15B WO 2005/094347 PCT/US2005/010559 21/29 FROM FIG. 15B FIG. 15C WO 2005/094347 PCT/US2005/010559 22/29 1600 TO FIG. 16B FIG. 16A WO 2005/094347 PCT/US2005/010559 23/29 FROM FIG. 16A FIG. 16B WO 2005/094347 PCT/US2005/010559 24/29 1700 TO FIG. 17B FIG. 17A WO 2005/094347 PCT/US2005/010559 25/29 FROM FIG. 17A TO FIG 170 FIG. 17B WO 2005/094347 PCT/US2005/010559 26/29 FROM FIG. 17B FIG. 17C WO 2005/094347 PCT/US2005/010559 27/29 1800 TO FIG. 18B FIG. 18A WO 2005/094347 PCT/US2005/010559 28/29 FROM FIG. 18A FIG. 18B WO 2005/094347 PCT/US2005/010559 29/29 PLAYER 1 LINE 1 1912 CHERRY BELL ORANGE BAR CHERRY PLAYER 1 LINE 2 1914 BELL PLUM ORANGE PLUM ORANGE PLAYER 1 LINE 3 1916 7 BELL PLUM CHERRY ORANGE PLAYER 2 LINE 1 1922 BAR PLUM 7 BAR PLUM PLAYER 2 LINE 2 1924 CHERRY CHERRY BAR CHERRY BELL PLAYER 2 LINE 3 1926 PLUM PLUM ORANGE BELL ORANGE PLAYER 3 UNE1 1932 PLUM SEVEN BAR ORANGE CHERRY PLAYER 3 LINE 2 1934 BELL PLUM ORANGE PLUM ORANGE PLAYER 3 LINE 3 1936 BELL BAR CHERRY CHERRY BELL PLAYER 1 LINE 1 1942 CHERRY BELL ORANGE BAR CHERRY PLAYER 2 LINE 2 1944 CHERRY CHERRY BAR CHERRY BELL PLAYER 3 LINE 3 1946 BELL BAR CHERRY CHERRY BELL FIG. 19
Independent claims34