EP1639560A2

Multimedia system and method for remote monitoring or refereeing in amusement machines

Abstract

A system and method which comprises a plurality of amusement machines (i.e., video games, flipper games, pinball machines, prize dispensing games, arcade games, electronic darts, kiddie rides, pool tables, golf games, basketball games, billiards, redemption games, soccer tables, shuffle board alleys and bowling alleys, touch-screen countertop games and the like) equipped with play components and associated apparatus to capture multimedia information based on the performance of the players at the machines, apparatus to transmit the multimedia information captured from the machines to a network, and a processor based machine (e.g., a central processing unit (CPU)) for managing and storing this multimedia information.

Term

Term ended

Projected expiry passed 1 July 2024, 2.2 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

17 claims: 2 independent, 15 dependent

  1. 1
    Claims of equivalent WO 2005006266 A2 C L A I M S 1. A remote monitoring or refereeing system for amusement machines comprising:an amusement machine, comprising: play components and means to capture multimedia information related to the conduct of play and data on the performance of players using the amusement machines;means for transmitting the multimedia information and the data captured from the machines to a network, and at least one refereeing center for compiling the multimedia information and the data wherein the refereeing center is located in the network and enables refereeing, either nearly instantaneously or with a time delay, of the conduct of play or performance of players using the amusement machines.
  2. 10
    A remote monitoring or refereeing method for amusement machines, to be used in a system comprising:a plurality of amusement machines communicating over a network and comprising: play components, means for capturing data on performance of the players at the machines and image capturing means;means for transmitting the data captured from the machines to the communication network;and one or more refereeing centers for evaluating the data transmitted over the network and to enable refereeing of play substantially instantaneously or with a time delay;the method comprising: capturing, if the player complies with certain conditions of play during the game play, a result of a portion of play and an image of the area of play and of the player;transmitting the result and the image to the one or more refereeing centers to be evaluated by a referee;enabling a decision by the referee as to whether the portion of play has been performed without infringing a rule of play;transmitting the decision via the network to corresponding amusement machines according to the competition refereed;and displaying the decision on the corresponding amusement machines according to the competition refereed.