Method and system for enabling optional customer election of auxiliary content provided on detachable local storage media
Abstract
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Term
Term ended
Expired 30 November 2020, 5.8 years ago.
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18 claims: 18 independent, 0 dependent
- 1With the client side computerA plurality of second contents, a plurality of trigger data associated with each of the second contents, and a recording medium identification information for identifying a recording medium are recorded on the client-side computer, which is detachable. Recording media andA user database in which an individual user is associated with each recording medium identification information, and user information composed of data relating to the individual user is recorded for each individual user, and a plurality of downloadable firsts. A server that has a content database that records the contents ofIt is a content providing method using a content providing system provided withSaidThe recording medium isSaidOn the client side computerWearingWhen it was doneFrom the client-side computerAgainst the serverAndA step of establishing a communication link via a communication network, a step of reading the recording medium identification information from the recording medium in the client-side computer, and transmission of the first content from the client-side computer to the server. In the step of transmitting the request and the recording medium identification information, and to the recording medium identification information received from the client-side computer in the server.AssociatedOf the userA userInformation on the above youZadeA step of reading from the database, a step of reading the first content corresponding to the transmission request received from the client-side computer in the server from the content database, and the step of reading the first content from the user.The feelingIn the step of adding information and downloading from the server to the client-side computer, and in the client-side computer,The downloaded data constituting the user information was compared with each of the trigger data recorded on the recording medium, and the trigger data was associated with the matching trigger data by the comparison.Second contentFrom the recording mediumRead, with the first contentThe second contentSteps to play and how to provide content with. クライアント側コンピュータと、前記クライアント側コンピュータに着脱自由であって、複数の第2のコンテンツと、前記第2のコンテンツの各々に関連付けられた複数のトリガーデータと、記録媒体を識別するための記録媒体識別情報とを記録している記録媒体と、個々の前記記録媒体識別情報に個々のユーザが関連付けられ、さらに、前記個々のユーザ毎に、前記個々のユーザに関するデータから構成されるユーザ情報を記録するユーザデータベースと、複数のダウンロード可能な第1のコンテンツを記録するコンテンツデータベースとを有するサーバと、を備えるコンテンツ提供システムを用いるコンテンツ提供方法であって、前記記録媒体が前記クライアント側コンピュータに装着されたとき、前記クライアント側コンピュータから前記サーバに対し、通信ネットワークを介して通信リンクを確立するステップと、 前記クライアント側コンピュータにおいて、前記記録媒体識別情報を前記記録媒体から読み出すステップと、 前記クライアント側コンピュータから前記サーバに対し、前記第1のコンテンツの送信要求と前記記録媒体識別情報を送信するステップと、 前記サーバにおいて、前記クライアント側コンピュータから受信した前記記録媒体識別情報に関連付けられたユーザのユーザ情報を前記ユーザデータベースから読み出すステップと、 前記サーバにおいて、前記クライアント側コンピュータから受信した前記送信要求に対応する第1のコンテンツを前記コンテンツデータベースから読み出すステップと、 前記第1のコンテンツに前記ユーザ情報を付加して、前記サーバから前記クライアント側コンピュータにダウンロードするステップと、 前記クライアント側コンピュータにおいて、ダウンロードした前記ユーザ情報を構成するデータと、前記記録媒体に記録されている各々の前記トリガーデータを比較し、前記比較により一致したトリガーデータに関連付けられた第2のコンテンツを前記記録媒体から読み出し、前記第1のコンテンツと前記第2のコンテンツを再生するステップと、 を有するコンテンツ提供方法。
- 2Claim1 noteIn the content providing method described above, the recording medium includes an authentication code for authenticating access to the server, and the content providing method further reads the authentication code from the recording medium on the client-side computer. Based on the step of transmitting the authentication code to the server in addition to the transmission request of the first content and the recording medium identification information, and the authentication code received from the client-side computer in the server, the server. A method for providing content, which comprises a step of authenticating access to the client-side computer to the user. 請求項1記載のコンテンツ提供方法において、 前記記録媒体は、前記サーバに対するアクセスを認証するための認証コードを含み、 前記コンテンツ提供方法は、さらに、 前記クライアント側コンピュータにおいて、前記記録媒体から前記認証コードを読み出し、前記第1のコンテンツの送信要求と前記記録媒体識別情報に加え、前記認証コードを前記サーバに対して送信するステップと、 前記サーバにおいて、前記クライアント側コンピュータから受信した前記認証コードに基づき、前記サーバに対する前記クライアント側コンピュータのアクセスの認証を行うステップと、を有する ことを特徴とするコンテンツ提供方法。
- 3Claim1 noteIn the content providing method described above, the recording medium includes an instruction code for making a network connection from the client-side computer to the server, and the content providing method further includes a communication link from the client-side computer to the server. A content providing method, characterized in that the client-side computer has a step of reading the instruction code from the recording medium and making a network connection to the server based on the instruction code. 請求項1記載のコンテンツ提供方法において、 前記記録媒体は、前記クライアント側コンピュータから前記サーバに対し、ネットワーク接続を行わせる命令コードを含み、 前記コンテンツ提供方法は、さらに、 前記クライアント側コンピュータから前記サーバに通信リンクを確立する際、前記クライアント側コンピュータにおいて、前記記録媒体から前記命令コードを読み出し、前記命令コードに基づいて前記サーバに対してネットワーク接続を行うステップを有する ことを特徴とするコンテンツ提供方法。
- 4Claim3In the described content providing method, the instruction code includes an instruction code for executing a network access program installed on the client-side computer, and the content providing method further includes the network access program on the client-side computer. A content providing method comprising a step of executing the network access program and making a network connection to the server based on an instruction code for executing the above. 請求項3記載のコンテンツ提供方法において、 前記命令コードは、前記クライアント側コンピュータにインストールされているネットワークアクセスプログラムを実行させる命令コードを含み、 前記コンテンツ提供方法は、さらに、 前記クライアント側コンピュータにおいて、前記ネットワークアクセスプログラムを実行させる命令コードに基づき、前記ネットワークアクセスプログラムを実行し、前記サーバに対してネットワーク接続を行うステップを有する ことを特徴とするコンテンツ提供方法。
- 5Claim3In the content providing method described, the recording medium includes a network access program that enables a network connection from the client-side computer to the server, and the instruction code includes an instruction code that executes the network access program. The content providing method is further characterized in that the client-side computer has a step of executing the network access program and making a network connection to the server based on an instruction code for executing the network access program. How to provide content. 請求項3記載のコンテンツ提供方法において、 前記記録媒体は、前記クライアント側コンピュータから前記サーバへのネットワーク接続を可能とするネットワークアクセスプログラムを含み、 前記命令コードは、前記ネットワークアクセスプログラムを実行させる命令コードを含み、 前記コンテンツ提供方法は、さらに、 前記クライアント側コンピュータにおいて、前記ネットワークアクセスプログラムを実行させる命令コードに基づき、前記ネットワークアクセスプログラムを実行し、前記サーバに対してネットワーク接続を行うステップを有する ことを特徴とするコンテンツ提供方法。
- 6Claim 1 ~5In the content providing method according to any one of the above items, the client-side computer includes a built-in or external storage device, and the content providing method further comprises the above-mentioned first from the server in the client-side computer. A content providing method comprising a step of storing the first content in the storage device when the content of 1 is received. 請求項1~5のいずれか1項に記載のコンテンツ提供方法において、 前記クライアント側コンピュータは、内蔵、または、外付けの記憶装置を備え、 前記コンテンツ提供方法は、さらに、 前記クライアント側コンピュータにおいて、前記サーバから前記第1のコンテンツを受信したとき、前記第1のコンテンツを前記記憶装置に記憶するステップを有する ことを特徴とするコンテンツ提供方法。
- 7Claim 1 ~6The content providing method according to any one of the above items, wherein the client-side computer is a mobile information terminal. 請求項1~6のいずれか1項に記載のコンテンツ提供方法において、 前記クライアント側コンピュータは、携帯情報端末である ことを特徴とするコンテンツ提供方法。
- 8Claim 1 ~7The content providing method according to any one of the above items, wherein the second content is an advertising content. 請求項1~7のいずれか1項に記載のコンテンツ提供方法において、 前記第2のコンテンツは、広告コンテンツである ことを特徴とするコンテンツ提供方法。
- 9Claim8In the described content providing method, the content providing method, wherein the first content is any one of a movie content, a music content, a game content, and a utility program. 請求項8記載のコンテンツ提供方法において、 前記第1のコンテンツは、映画コンテンツ、音楽コンテンツ、ゲームコンテンツ、又はユーティリティプログラムのいずれかである ことを特徴とするコンテンツ提供方法。
- 10KuWith the client side computer,A plurality of second contents, a plurality of trigger data associated with each of the second contents, and a recording medium identification information for identifying a recording medium are recorded on the client-side computer, which is detachable. Recording media andA user database in which an individual user is associated with each recording medium identification information, and user information composed of data relating to the individual user is recorded for each individual user, and a plurality of downloadable firsts. A server that has a content database that records the contents of In the content providing system including the above, the client-side computer has the recording medium.SaidOn the client side computerWearingWhen this is done, a communication link is established with the server via the communication network, the recording medium identification information recorded on the recording medium is read from the recording medium, and the server is referred to the first. The transmission request of the content of 1 and the recording medium identification information are transmitted, and the server sends the recording medium identification information received from the client-side computer to the recording medium identification information.Of the associated userYouThe feelingReport the above youZadeRead from the database, read the first content corresponding to the transmission request received from the client-side computer from the content database, and add the user to the first content.The feelingAdd information and download to the client-side computerLet, The client-side computerThe downloaded data constituting the user information was compared with each of the trigger data recorded on the recording medium, and the trigger data was associated with the matching trigger data by the comparison.Second contentFrom the recording mediumRead, with the first contentThe second contentA content provision system characterized by playing. クライアント側コンピュータと、前記クライアント側コンピュータに着脱自由であって、複数の第2のコンテンツと、前記第2のコンテンツの各々に関連付けられた複数のトリガーデータと、記録媒体を識別するための記録媒体識別情報とを記録している記録媒体と、個々の前記記録媒体識別情報に個々のユーザが関連付けられ、さらに、前記個々のユーザ毎に、前記個々のユーザに関するデータから構成されるユーザ情報を記録するユーザデータベースと、複数のダウンロード可能な第1のコンテンツを記録するコンテンツデータベースとを有するサーバと、 を備えるコンテンツ提供システムであって、 前記クライアント側コンピュータは、 前記記録媒体が前記クライアント側コンピュータに装着されたとき、通信ネットワークを介して、前記サーバとの間に通信リンクを確立し、 前記記録媒体に記録されている前記記録媒体識別情報を、前記記録媒体から読み出し、 前記サーバに対し、前記第1のコンテンツの送信要求と前記記録媒体識別情報を送信し、 前記サーバは、 前記クライアント側コンピュータから受信した前記記録媒体識別情報に関連付けられたユーザのユーザ情報を前記ユーザデータベースから読み出し、 前記クライアント側コンピュータから受信した前記送信要求に対応する第1のコンテンツを前記コンテンツデータベースから読み出し、 前記第1のコンテンツに前記ユーザ情報を付加して、前記クライアント側コンピュータにダウンロードさせ、 前記クライアント側コンピュータは、ダウンロードした前記ユーザ情報を構成するデータと、前記記録媒体に記録されている各々の前記トリガーデータを比較し、前記比較により一致したトリガーデータに関連付けられた第2のコンテンツを前記記録媒体から読み出し、前記第1のコンテンツと前記第2のコンテンツを再生する、 ことを特徴とするコンテンツ提供システム。
- 11Claim10In the content providing system described, the recording medium includes an authentication code for authenticating access to the server, and the client-side computer reads the authentication code from the recording medium and requests transmission of the first content. In addition to the recording medium identification information, the authentication code is transmitted to the server, and the server authenticates the access of the client-side computer to the server based on the received authentication code. Content provision system. 請求項10記載のコンテンツ提供システムにおいて、 前記記録媒体は、前記サーバに対するアクセスを認証するための認証コードを含み、 前記クライアント側コンピュータは、前記記録媒体から前記認証コードを読み出し、前記第1のコンテンツの送信要求と前記記録媒体識別情報に加え、前記認証コードを前記サーバに対して送信し、 前記サーバは、受信した前記認証コードに基づき、前記サーバに対する前記クライアント側コンピュータのアクセスの認証を行う ことを特徴とするコンテンツ提供システム。
- 12Claim10In the content providing system described, the recording medium includes an instruction code for making a network connection from the client-side computer to the server, and the client-side computer reads the instruction code from the recording medium and gives the instruction. A content providing system characterized by making a network connection to the server based on a code. 請求項10記載のコンテンツ提供システムにおいて、 前記記録媒体は、前記クライアント側コンピュータから前記サーバに対し、ネットワーク接続を行わせる命令コードを含み、 前記クライアント側コンピュータは、前記記録媒体から前記命令コードを読み出し、前記命令コードに基づいて前記サーバに対してネットワーク接続を行う ことを特徴とするコンテンツ提供システム。
- 13Claim12In the content providing system described, the instruction code includes an instruction code for executing a network access program installed on the client-side computer, and the client-side computer is based on the instruction code for executing the network access program. A content providing system characterized by executing the network access program and making a network connection to the server. 請求項12記載のコンテンツ提供システムにおいて、 前記命令コードは、前記クライアント側コンピュータにインストールされているネットワークアクセスプログラムを実行させる命令コードを含み、 前記クライアント側コンピュータは、前記ネットワークアクセスプログラムを実行させる命令コードに基づき、前記ネットワークアクセスプログラムを実行し、前記サーバに対してネットワーク接続を行う ことを特徴とするコンテンツ提供システム。
- 14Claim12In the content providing system described, the recording medium includes a network access program that enables a network connection from the client-side computer to the server, and the instruction code includes an instruction code that executes the network access program. A content providing system in which the client-side computer executes the network access program and makes a network connection to the server based on an instruction to execute the network access program. 請求項12記載のコンテンツ提供システムにおいて、 前記記録媒体は、前記クライアント側コンピュータから前記サーバへのネットワーク接続を可能とするネットワークアクセスプログラムを含み、 前記命令コードは、前記ネットワークアクセスプログラムを実行させる命令コードを含み、 前記クライアント側コンピュータは、前記ネットワークアクセスプログラムを実行させる命令に基づき、前記ネットワークアクセスプログラムを実行し、前記サーバに対してネットワーク接続を行う ことを特徴とするコンテンツ提供システム。
- 15Claim10~14In the content providing system according to any one of the above items, when the client-side computer includes a built-in or external storage device and receives the first content from the server, the client-side computer receives the first content. A content providing system characterized in that the first content is stored in the storage device. 請求項10~14のいずれか1項に記載のコンテンツ提供システムにおいて、 前記クライアント側コンピュータは、内蔵、または、外付けの記憶装置を備え、 前記サーバから前記第1のコンテンツを受信したとき、前記クライアント側コンピュータは、前記第1のコンテンツを前記記憶装置に記憶する ことを特徴とするコンテンツ提供システム。
- 16Claim10~15The content providing system according to any one of the above items, wherein the client-side computer is a mobile information terminal. 請求項10~15のいずれか1項に記載のコンテンツ提供システムにおいて、 前記クライアント側コンピュータは、携帯情報端末である ことを特徴とするコンテンツ提供システム。
- 17Claim10~16In the content providing system according to any one of the above items, the second content is a content providing system characterized in that it is an advertising content. 請求項10~16のいずれか1項に記載のコンテンツ提供システムにおいて、 前記第2のコンテンツは、広告コンテンツである ことを特徴とするコンテンツ提供システム。
- 18Claim17In the described content providing system, the content providing system is characterized in that the first content is any one of movie content, music content, game content, and utility program. 請求項17記載のコンテンツ提供システムにおいて、 前記第1のコンテンツは、映画コンテンツ、音楽コンテンツ、ゲームコンテンツ、又はユーティリティプログラムのいずれかである ことを特徴とするコンテンツ提供システム。
Independent claims18
141 paragraphs, as filed
The present invention relates to content having interactive entertainment property or non-interactive entertainment property by using a game console connected to a content provider (content provider) through a two-way network. The present invention relates to a content providing system for processing (using) content having a content, a method thereof, a console, and a recording medium.
More specifically, the present invention allows users to play both primary content of value and ancillary content such as targeted advertising to the user (customer). Databases and content The content provision system and its method, console and recording medium that can manage and use the content database.
[0003] [Conventional Technology] In recent years, it has become possible to use a high-speed two-way network at a relatively low cost, and a function of a system that provides the general public with access to valuable content having entertainment properties. Is improving. Therefore, there is increasing interest in advertisers who want to use such systems to promote their products and services.
[0004] For example, a network for a user (customer) who is not reluctant to register details of personal identification information (user information) managed (stored) on a database of a server when applying for a service. Through, there is a tendency to provide certain services such as access to the network itself, access to specialized content, email accounts, and electronic fax accounts for free.
[0005] In return for providing user information, the service provider gives the user access to the required service, for example, an email account, provided that the attached advertisement must be viewed. Offer free or at a low price. Such advertisements are advertisements whose conditions are narrowed down for each user based on the user's identification information, browsing activity history (Internet usage history), etc., and are attached to the user's e-mail or sent to the server by the user. It will appear in the pop-up window or frame created when you access it.
[0006] With such a system, it becomes possible to cover the cost required for operating the network service or the cost to be paid for the network content by the advertising fee.
[0007] Further, the user can obtain the access right to the necessary service by providing specific personal information and viewing the advertisement with narrowed conditions.
[0008] [Problems to be Solved by the Invention] However, although such a system is widely used as an advertising medium, there is a problem that users generally do not like to be forced to watch advertisements. To do. In addition, many users are particularly reluctant to provide personal information to advertisers as a trade-off for using network services for free or gaining access to content over the network.
[0009] Therefore, it is necessary to give the user the option of whether or not to watch the auxiliary content and when to watch the supplementary content. In addition, advertisers must flexibly deliver ancillary content to users so that they serve ads in a more engaging and engaging way without offending them.
[0010] Therefore, there is a demand for a more flexible system in which the user is given the right to choose whether or not to watch the advertisement, and the access fee of the network and the content service is adjusted based on the selection result (situation). ..
US Pat. No. 5,532,735, including Brahut et al. To the inventor, and US Pat. No. 5,838,314, including Neel et al. To the inventor, provide a pay-per-view service or a video-on-demand service. Discloses an interactive television or video system.
[0012] According to these systems, users can download and view valuable content such as movies in digital MPEG format, along with advertisements that are selectively viewed.
[0013] Further, according to these methods, a plurality of separate databases are constructed on the server side. The first database contains valuable content such as movies that the user wants, the second database is composed of advertising content, and the third database is composed of user identification information. If the user chooses not to watch the advertising content, the full viewing fee (usage fee) will be charged. If the user approves the viewing of auxiliary content (advertising content), the viewing fee for valuable content will be reduced or free. In this case, the revenue from the provision of this valuable content will be separately paid by the advertiser. These systems give the user the option to disable the advertisement and adjust the fee charged to the user according to the selection result, but the advertiser alone builds and manages the advertising database. In any case, even if it is done with the detailed cooperation of the main content provider, the advertiser has to bear the burden, which requires an excessive investment of the advertiser. Therefore, it will be clear that a more flexible and less costly method is desired for advertisers.
Also, US Pat. No. 5,233,423, which includes Jernigan et al. As the inventor, and US Pat. No. 5,913,040, which includes Rakavy et al. As the inventor, send the advertiser's message to the viewer. It discloses another method that can be communicated.
[0015] According to US Pat. No. 5,233,423, an embedded advertisement is supplied to a storage device built into a television receiver. This advertisement is displayed on a part of the screen by the graphic generator when the control function of the TV receiver is activated. This system discloses that advertisements are stored on PROM (Programmable read-only memory).
[0016] However, according to this system, access to the PROM device must be established on the advertiser side in some way through the network on the server side, which imposes a heavy burden on the advertiser.
According to U.S. Pat. No. 5,913,040, advertisements are fed through a computer network or supplied by a storage device (recording medium) such as a CD-ROM and displayed on the user's computer. The advertisement displayed on the computer is selected based on the user's preference information registered in advance. This preference information is information such as the type or category of advertisement that a particular user chooses to watch.
[0018] However, according to this system, the history of the viewed advertisement (advertisement viewing status) is recorded, uploaded to the advertiser's server and provided to the advertiser, but the charge depends on the advertisement viewing status. There is no motivation for users to watch such advertisements because the adjustment is not made. Also, the main object intended to be accessed by this system is generally just the Internet.
[0019] Therefore, there is nothing that links or associates the predetermined main content with the ancillary advertising content. In addition, U.S. Pat. No. 5,913,040 is a removable recording medium that is a means (or key) for users to gain access to a given content server that provides valuable content such as movies, interactive games, and programs. Does not suggest anything about the supply of advertising to.
The present invention provides a content providing system and a method, a console, and a recording medium for allowing a user to view an advertisement by using a recording medium such as a DVD or a CD-ROM.
[0021] According to the present invention, the recording medium is detachably inserted into a game console connected to a specific content provider through a two-way network, and the game console is a main content managed only by the content provider side. It has a control function to enable viewing of ancillary content such as advertisements based on the user's choice when the user is accessing valuable content in the database.
[0022] The present invention makes it possible to disable viewing of ancillary content such as advertisements by a control function of a game console at any time, such as before or during playback of major content. ..
[0023] The present invention is characterized in that the number and time of viewing the auxiliary content selected by the user is recorded together with the number and time of viewing the main content by the user.
[0024] According to the present invention, the viewing record of the auxiliary content is sequentially uploaded to the server-side terminal managed by the content provider and used for updating the user database, and the advertising fee for the advertiser is calculated. Used as the basis for.
[0025] The present invention is characterized in that a database of users including user information for accessing a server-side terminal is managed by the server-side terminal.
[0026] According to the present invention, user information is downloaded to the game console and only ancillary advertisements customized for each user (optimal for each user) based on the user's identification profile contained in this user information. Is loaded and viewed by the user.
[0027] The present invention provides key data including ancillary content or user identifiers and authentication codes recorded on a detachable recording medium to a console on the client side of the system. This key data is used to authenticate access to a specific server-side terminal, and if a recording medium is not attached to the game console, it is not possible to access major contents.
[0028] According to the present invention, it is possible to improve the conventional advertising method. By using a recording medium such as a CD-ROM or DVD as the advertising medium, the advertiser does not have to spend money on managing the large server-side advertising database of the system required in the prior art. It becomes.
[0029] Therefore, the advertiser can create the auxiliary content for his / her own advertisement on the relatively low-cost packaged media with great flexibility, and the advertiser can create the auxiliary content with the auxiliary content. It is possible to associate with specific valuable content downloaded from major content providers.
[0030] Further, the cost and time associated with downloading a large amount of auxiliary data are not required. Since packaged media such as CD-ROMs or DVDs are relatively inexpensive, there is an advantage that advertisers can easily attach such media to magazines and distribute them.
Further, since such a detachable package media can store a large amount of data, it is possible to process animations using a plurality of colors and play auxiliary contents for a long time. And very suitable for advertising.
An important advantage of the present invention is that advertisers boast their own ancillary content and certain high popularity downloaded from major content servers such as feature films, interactive games, and popular utility programs. To be associated with key content of value. That is, the advertiser uses a packaged media disc such as a CD-ROM or DVD that is easy to distribute to users simply by contracting with a major content provider and following the prescribed format defined for this major content. You can easily create an advertisement for.
[0033] Users use such media, such as CD-ROMs or DVDs, as a means of gaining access to the main content because the advertiser's advertisement is associated with the main content of high popularity and value. As such, the recording medium of the present invention, which is strongly motivated, is a recording medium that is detachable from the console and includes a plurality of trigger data corresponding to user information and a plurality of contents associated with the trigger data. It is characterized by including the identification data of the recording medium and an authentication code for authenticating access to a specific server through the network.
[0034] In this case, it is preferable that the recording medium further includes network access software that enables the network connection.
[0035] The console of the present invention includes auxiliary content including a plurality of contents associated with trigger data, identification data of the recording medium, and an authentication code for authenticating access to a specific server through a network. A functional means that reads the authentication code and the identification data of the recording medium when the recording medium is attached, and transmits the authentication code and / or the identification data of the recording medium to the specific server through the network. When the main content and the user information are transmitted from the specific server through the network, the trigger data of the content corresponding to the user information among the plurality of auxiliary contents recorded on the recording medium. It is characterized by having a functional means for reading and outputting an auxiliary content associated with the above as a display signal.
[0036] In this case, the network access software that enables the network connection can be stored in the recording medium or the memory in the console.
[0037] It is preferable that the console includes a functional means that allows the user to select whether or not to view the auxiliary content.
[0038] Further, it is preferable that the console has a functional means for transmitting the history of the output auxiliary contents to the server through the network.
[0039] The console may be a stationary type or a portable information terminal that can be carried.
The above-mentioned objectives, features and advantages of the present invention, as well as other objectives, features and advantages, are well understood in light of the accompanying drawings illustrating preferred embodiments of the present invention and the following description. Will be done.
[0041] FIG. 1 shows a configuration of a system according to an embodiment of the present invention that enables the display of main content and the selective display of auxiliary content. .. As used in the specification and claims of the present application, the term "main content" may be any of video linear streaming data such as video in MPEG2 format, linear audio streaming data such as MP3 data, and binary program data. Or, it indicates downloadable content composed of a combination of such data.
[0042] Further, content that does not meet the definition of "main content" provides a means of accessing a network, such as browser software or a protocol processing program whose main function is only to establish a network connection. Content for services that is used only.
As shown in FIG. 1, the server-side system constituting the system includes a download management server 10, a user database 20, and a content database 30. These download management servers 10, the user database 20, and the content database 30 are interconnected by LAN40. The download management server 10 is also referred to as a download service management server, a download service operator, a download manager, a download service manager, a download provider, or simply a server.
[0044] The above-mentioned "main content" is stored in the content database 30 that constitutes the server-side system.
[0045] The user database 20 stores a collection of data on individual users (customers) who access the download management server 10 through the bidirectional network 50. Individual user data (user information) includes the user's name, address, age, gender, occupation, income, hobbies and interests, family information, purchase history, and trends in the content viewed (personal content). Preference), as well as any other information about the user that the advertiser may find useful in narrowing down the ancillary content that is suitable for the user.
[0046] Further, such user data (user information) can be changed and can be updated based on the access history of the user's main content data. For example, the number of times the main content accessed and / or the main content belonging to a particular category (music type, movie genre, etc.) has been accessed is recorded and used to update user data. In this way, advertisers can more effectively organize advertisements for specific users.
[0047] The download management server 10 is a server system set up to process download requests from users. This download management server 10 is one of several servers existing in the server-side system. Access to Download Management Server 10 is through a common device known as a router (not shown) on LAN40. The router directs the request from the user to the download management server 10.
[0048] When the server 10 receives the request from the user, the download management server 10 executes the download of the main content requested from the content database 30. The download management server 10 not only processes the download request of the main content, but also acquires the user data of the user who made the request from the user database 20 and attaches it to the requested main content. The main content with user data attached is transmitted over network 50 using a well-known standard network protocol such as FTP (file transfer protocol).
[0049] Normally, the network 50 is a two-way digital communication network that connects the hardware, which is a terminal on the user side, and the download management server 10 installed on the server side of the system. Infrastructure already exists that provides the network connectivity needed to implement this invention with current technology, examples of which include bidirectional and high speed networks via cable television, ISDN or xDSL.
[0050] The client-side system constituting the system includes a modem or a network adapter 60, a game console 70 connected to a network using a detachable recording medium 80, and a TV monitor 90 connected to the game console 70. Or it consists of other suitable display means.
[0051] The game console 70 is, for example, a system having a CPU such as a home personal computer, a video game machine (TV game machine) which is an entertainment system, or a personal digital assistant including a set-top box or a mobile phone. ..
When the game console 70 is a portable information terminal 70a including a transmission / reception function for the liquid crystal display device 71 and the network 50, the recording medium 80 is a smaller recording medium as compared with a CD-ROM or a DVD. For example, it is preferable to use a card-type semiconductor memory 80a or the like. It is also possible to connect a CD-ROM drive or DVD drive to a mobile information terminal 70a such as a mobile phone for use. Of course, it is also possible to use new and small large-capacity packaged media.
[0053] Further, the network adapter 60 is hardware that is a terminal on the client side, in this case, a device that is generally used as a relay device for connecting the game console 70 to the network 50. For example, known cable modems are used for cable television networks and terminal adapters are used for ISDN networks.
[0054] The detachable recording medium 80 stores an interactive or non-interactive auxiliary content, for example, a collection of advertisements composed of video images, animations, sounds, applets, and the like.
[0055] In a preferred embodiment, the detachable recording medium 80 is a disc-shaped recording medium such as a CD-ROM or a DVD. "Trigger data" is added to each auxiliary content. This trigger data is added as an access flag to the auxiliary content as described in detail below.
[0056] The game console 70 connected to the network 50 is a playback device that can be connected to a network of interactive contents. According to the conventional method, such a game console 70 usually uses a detachable recording medium 80 as a medium for distributing contents in an environment not connected to a network. That is, according to a conventionally known method, in normal use, the game console 70 is a content such as an interactive video game stored in a detachable recording medium even when it is not connected to a network. Is reproducible. In contrast, according to the present invention, the recording medium 80, in particular, the network 50, in order to provide the user with ancillary content customized for each user associated with or associated with the main content. It is intended to be used in an environment connected to, and works in conjunction with the main content downloaded (obtained) from the server over a network connection.
[0057] The network game console 70 is network access software loaded from a recording medium 80 or another recording medium (not shown) such as a built-in hard disk into a working RAM (not shown) in the game console 70. And perform the following work items. This software may be downloaded to the game console 70 through the network 50.
[0058] 1. Communicate with the download management server 10. 2. Send the identification data of the recording medium 80 or the identification data of the user to the server to acquire the main contents that can be downloaded from the content database 30, and also acquire the user information from the user database 20. 3. Access the auxiliary content stored on the recording medium 80 based on the user information downloaded from the server 10. 4. Allow users to selectively disable the playback of ancillary content in order to view only the main content downloaded from Server 10. 5. Record the history of auxiliary content that is loaded and played from the recording medium 80 when the user makes a selection. 6. Send or upload a history of auxiliary content viewed by the user to Download Management Server 10.
[0059] When connected to the server 10 through the network 50, the console 70 downloads (receives) the main content to which the user information is attached. The main downloaded content is stored on a built-in recording medium (not shown), such as a hard disk drive (HDD) (not shown), or on an externally mounted rewritable recording medium (not shown) connected to a port on the game console 70. It may be saved.
[0060] In this case, first, the network access software described above checks whether the user has chosen to disable the playback of the auxiliary content according to the fourth item described above.
[0061] If the user has not disabled the playback of the auxiliary content, the console 70 accesses and loads the auxiliary content recorded on the attached recording medium 80. More specifically, Console 70 accesses one or more interactive or non-interactive ancillary content that matches the downloaded user information and / or the main downloaded content, and this ancillary content is accessed. Load.
[0062] More specifically, when the user information is compared with the "trigger data" which is the header of each auxiliary content, and the data included in the trigger data matches the user information, this is performed. Auxiliary content with trigger data, including matched data, is loaded and included in the queue played by the console 70.
[0063] That is, the trigger data includes the above-mentioned user information (name, address, age, gender, occupation, income, hobbies, interests, family information, purchase history, tendency of viewed content, personal content. It is the information of the contents corresponding to the taste of.
[0064] Further, when there is a request for a specific main content, the auxiliary content is loaded and incorporated into the play queue. A record of the auxiliary content actually loaded and executed by the console 70, along with the number and time of times the auxiliary content was executed, or other information obtained when the auxiliary content was played, is on the console 70. Appropriate when stored in the data storage area and when the playback of specific auxiliary content ends, when the viewing or partial viewing of specific auxiliary content ends, or during the process of terminating the network connection. It will be uploaded to server 10 at the right time.
Viewing records for specific ancillary content, in particular frequency and time, are used as the basis for calculating fees for advertisers providing the ancillary content. Furthermore, by recording the viewed content, the user information stored in the user database 20 is obtained when the auxiliary content is viewed or when interactive processing is performed between the user and the auxiliary content. It will be updated to reflect the new information provided.
[0066] For example, when the auxiliary content is interactive content, various questions are asked to the user, or the user's behavior is monitored, and the content at this time is viewed. It constitutes a part of the content record and is used to update the user information in the user database 20. When the ancillary content is non-interactive content, the information of the viewed advertisement is used to update the user information.
[0067] FIG. 2 is a flowchart illustrating a function sequentially executed by the server 10 having the main content when the server 10 having the main content is communicating with the game console 70 connected to the network 50. ..
[0068] FIG. 3 is a flowchart illustrating a function performed by the game console 70 when the game console 70 connected to the network 50 is communicating with the server 10 having the main content. Since the functions shown in FIGS. 2 and 3 are related to each other, these functions will be described at the same time.
[0069] In step 201 on the server 10 side, the download management server 10 receives a communication link establishment request from the game console 70 connected to the network 50.
Similarly, in step 301 on the client side, that is, the game console 70 side connected to the network 50, a request for establishing communication with the download management server 10 is transmitted. This collaborative work complies with known standards (eg TCP / IP) for bidirectional transmission of data packets between the download management server 10 and the game console 70 connected to network 50. A network socket connection is established.
After the communication link is established, in step 311, unique recording medium identification data (also referred to as a media ID) indicating that the recording medium 80 is attached to the game console 70 is transmitted to the download management server 10. Will be done. As will be described later, the recording medium identification data means the unique identification data recorded on the recording medium 80 for identifying the specific recording medium 80 itself from other recording media.
[0072] In the case of a user who uses the data for the first time, the recording medium identification data is associated with the user and then used as the user's identifier. In step 211 on the server side, the management server 10 receives the recording medium identification data.
[0073] After receiving the unique recording medium identification data, in step 221 on the server 10 side, the server 10 acquires the user information from the user database 20 through the LAN 40. If the user information associated with the recording media identification data does not exist in the user database 20 (for new users), the basic information for creating the first user information to be stored in the user database 20. The offer is required of the user. This process will be described in more detail with reference to FIG.
[0074] At this point, in step 321 on the game console 70 side, a request is sent to retrieve the main downloadable content from the content database 30. In step 231 the server 10 receives the user's request for downloadable content, and in step 241 the server 10 searches and extracts the requested content from the content database 30 through the LAN 40.
[0075] At this point, in step 251 the user information acquired in step 221 is attached to the main content extracted in step 241 at the request of the user.
[0076] Then, in step 261 the user information and the requested main content are transmitted to the game console 70 connected to the network 50.
[0077] In step 331 on the client side, the game console 70 receives the requested main content together with the attached user information.
[0078] In step 341, the game console 70 searches for one or more auxiliary contents 415 (see FIG. 4) stored in the detachable recording medium 80 corresponding to the user information.
[0079] More specifically, various data included in the user information is compared with the trigger data 419 added to each of the auxiliary contents 415, and the auxiliary contents corresponding to the matched data are compared. 415 is extracted. Note that this user information may include information on the main content currently being requested.
[0080] As described in more detail in connection with FIG. 5, the user can selectively disable the playback of the ancillary content 415. However, if the playback of the auxiliary content 415 is authenticated, the auxiliary content 415 is loaded into the playback queue and played together with the main content.
[0081] In step 351, each of the auxiliary contents 415 actually viewed by the user is recorded as a record in a memory (not shown) built in the game console 70. This record may include an identifier indicating each of the auxiliary contents 415 viewed, and if the entire auxiliary content 415 is not played (viewed), the auxiliary content 415 may be included. It may include an identifier indicating the playback (viewing) time.
[0082] In step 361, the game console 70 transmits the playback (viewing) record created in step 351 to the server 10. In step 271, management server 10 receives the replay record. The transmission of this record is carried out by various methods. For example, when the user finishes using the service, a comprehensive record may be uploaded to the server 10 in the termination process, or the record may be intermittently recorded each time each of the auxiliary contents is viewed. May be uploaded to server 10.
[0083] As described above, the playback record recorded in the user database 20 in step 281 is an auxiliary viewed by the provider of the auxiliary content such as an advertiser for a specific target audience. It is valuable feedback information for determining the effectiveness of the content, and is also used as the basis for calculating the fee charged to the supplementary content provider.
[0084] FIG. 4 is a diagram showing a content (data content) 400 included in a detachable recording medium 80 mounted on the game console 70. As schematically shown, the recording medium 80 records ancillary content 403 that is viewed by the user of the game console 70. The auxiliary content 403 is composed of a plurality of contents 415 (content 1, content 2, ..., content N). Trigger data 419 is added to each content 415.
[0085] Further, the recording medium 80 includes a unique recording medium identification data (part) 407 (which is a serial number of a CD-ROM or DVD composed of alphabets and numbers, etc.) and an authentication code 409.
[0086] The unique recording medium identification data 407 is used to identify the detachable recording medium 80 itself, and is also a user identifier for a user who uses the recording medium 80 in the game console 70.
[0087] The authentication code 409 is used to authenticate access to the server 10. It is assumed that the recording medium identification data 407 and the authentication code 409 are the same, but the access to the server 10 and the identification of the recording medium 80 and / or the user should be performed by separate codes. Is preferable.
[0088] For example, the recording medium identification data 407 may be a software program that creates a unique user identifier associated with a prompt prompting the user to enter initial data such as the user's name, address, and so on.
[0089] It is understood that when the recording medium identification data 407 and the user information are associated with each other, the recording medium identification data 407 functions as a user identifier (also referred to as a user ID). Therefore, these terms will be used hereinafter as having the same meaning.
[0090] The recording medium identification data (user ID) 407 and the authentication code 409 are used together and function as a key for authenticating access to a specific main content by the server 10.
[0091] More specifically, when the recording medium identification data 407 is uploaded to the server 10, the server 10 receives the user's access based on the user's identifier among the plurality of contents in the content database 30. Which major content is to be authenticated is determined based on the recording medium identification data 407.
If such recording medium identification data does not exist, is incorrect, or has passed the high and best use period, the server 10 cannot be accessed.
Therefore, in order to authenticate access to the server 10, the game console 70 must be equipped with a legitimate recording medium 80, and the recording medium identification data within the correct expiration date must be determined. ..
[0094] Further, the authentication code 409 may be used to obtain access rights to a predetermined server 10 provided exclusively for downloading a specific main content from a plurality of contents in the content database 30.
[0095] Further, the recording medium 80 includes a net access indicator (net access indicator) 411 for performing interactive processing on the server 10 in the network environment. This net access indicator 411 may be network access software that enables the required network connection, and simply indicates that the network software set up on the game console 70 is in a state where it should be loaded and executed. It may be a flag.
[0096] If the flag is set, the network software set up in the game console 70 has a minimum network connection in order to download the network software with more advanced functions and execute it on the game console 70. It may be a small program that establishes.
[0097] FIG. 5 shows the processing performed by the game console 70 connected to the network 50 before and during access to the server 10 of the main content by the game console 70.
[0098] In step 501, when the power of the game console 70 is turned on, a general boot process procedure is started through the internal BIOS, and necessary communication between the game console 70 and peripheral devices is established. The system is initialized to allow user interaction.
[0099] When a detachable recording medium 80 such as an optical disk such as a CD-ROM or a DVD is attached to the game console 70, in step 505, the system scans the recording medium 80 and records it on the recording medium 80. It is determined whether or not the content being created is for working in a network environment.
[0100] This is done by determining whether the net access indicator 411 described above is recorded on the recording medium 80.
Next, in step 509, when it is determined that the net access indicator 411 is not recorded on the detachable recording medium 80, that is, the program stored in the recording medium 80 requires a network connection. In step 513, the game console 70 is used in a mode that is not connected to a normal network if it is intended to run the game console 70 standalone without.
[0102] However, if it is determined that the net access indicator 411 has been recorded, a bidirectional network connection is established in step 517, as described in connection with FIGS. 2 and 3. In this case, the authentication code 409 recorded on the detachable recording medium 80 is used to enable (authenticate) the network connection with the server 10.
[0103] In step 521, it is determined whether or not the user is the first user by the cooperation of the server 10. More specifically, when the server 10 receives the recording medium identification data 407, the server 10 determines whether or not the recording medium identification data 407 is used for the first time to access the server 10, and determines whether the recording medium identification data 407 is used for the first time. If this is the first time you are using, issue a command to Game Console 70 to prompt the user to enter the first user data, as shown in step 525.
[0104] At this time, the server 10 may further create a date and time log file associated with the recording medium identification data 407 and record the date and time log file. The recording medium identification data 407 allows access to the server 10 for a limited period of time by using the removable recording medium 80.
[0105] In step 529, the main content requested by the user is downloaded from the server 10 to the game console 70 connected to the network 50.
[0106] As described in connection with FIGS. 2 and 3, user information associated with the recording medium identification data 407 (user ID) from the user database 20 is added to this main content.
[0107] All stored in the content database 30 to facilitate the user's selection of key content when deciding which key content to authenticate and download to the user prior to step 529. A selection menu containing only the main contents that are permitted to be downloaded and viewed may be displayed on the user side.
[0108] The selection menu can be displayed on the user side by executing the menu routine of the software recorded on the detachable recording medium 80.
[0109] The server 10 has a function of controlling the main downloadable contents based on the recording medium identification data 407.
That is, the user cannot request the main content that is not permitted by the recording medium identification data 407 among each of the main contents.
[0111] Next, proceeding to the routine of step 533, for each of the auxiliary contents, the downloaded user information and the trigger data 419 are compared, and which auxiliary content is loaded and put into the playback queue. Is decided.
[0112] In step 537, the system checks whether it has selected to allow playback of auxiliary content stored on the detachable recording medium 80. The ability to enable or disable the playback of ancillary content is performed using the action buttons on the game console 70 and is generally performed before the requested main content is played. However, the user can always perform this function even during playback.
[0113] If playback of ancillary content is disabled, in step 541, only the main content is executed by the game console 70 for user viewing. However, if the user allows the auxiliary content to play, the routine proceeds to step 545, where the appropriate auxiliary content 415 determined in step 533 to be viewed by the user is loaded and used for playback. It is included in the queue.
[0114] When the game console 70 is loaded with ancillary content, in step 549, the game console 70 is ready for the user to view certain ancillary content in an internal storage area (not shown). To record. Furthermore, when the auxiliary content was executed (played), the onboard timer (not shown), which is a timekeeping means built into the game console 70, was initialized, and each of the auxiliary contents was played. Time is measured.
[0115] By using a control loop back to step 537, as shown in FIG. 5, the system constantly checks whether the user has enabled or disabled ancillary content. Assuming the user does not disable this ancillary content while playing certain ancillary content, the ancillary content will be fully viewed or processed interactively. However, if the user disables this supplementary content during playback of the particular supplementary content, the time during which the invalidation process was performed and the supplementary content being played at that time are recorded.
[0116] The reproduction recording is also important when the user performs the invalid processing and then performs the valid processing again. In such a case, since the playback recording indicates the auxiliary content that was being viewed when the invalidation process was performed, the interrupted content should be reinitialized and played back using this playback recording. Will be possible. When the interrupted content is played, the playback record is updated.
[0117] At about the same time as the process of step 549, in step 553, the reproduction of the auxiliary content is executed together with the requested main content. It is understood that there are various methods for reproducing the main content and the auxiliary content within the understanding of those skilled in the art.
[0118] For example, it is possible to play the auxiliary content before playing the main content. In this way, it is not possible to watch the main content until the user has watched the ancillary content, and in the case of interactive content, for example, by the user's interactive processing. It is impossible to carry out the main content.
[0119] Instead, when the main content is running, along with the main content, ancillary content is provided, for example, in a window, banner, inset (insert ad), or frame. You may try to do it. It is also possible to interactively process the main content and the auxiliary content with each other. For example, if the main content is an interactive game, characters, landscapes, or other data items present within the main content may be used to drive the ancillary content.
[0120] FIG. 6 is an explanatory diagram of a typical business model executed in accordance with the disclosure contents of the present invention. This basic business model envisions two conditions. The first is that the main downloadable content 110 from the content database 30 is popular interactive games, movies, music, or other digital content worth paying for.
[0121] The second condition is that the content recorded on the detachable recording medium 80 is an advertisement normally supplied by various auxiliary content providers 100 which are commercial enterprises.
[0122] In this case, if the user 120 chooses to view the auxiliary content provided by the detachable recording medium 80 together with the main content 110, the charge 130a for the downloadable main content 110 is supplementary. Paid to server (download service operator) 10 by content provider 100.
[0123] Also, as shown by the dashed line in FIG. 6, if the user 120 chooses to skip the ancillary content, the charge for the main content 110, as described in step 537 of FIG. 130b is charged to user 120.
[0124] However, the user 120 does not have to pay the server 10 as long as he / she is viewing the auxiliary content stored in the recording medium 80 (this auxiliary content is the personal content of the user 120). Informedly customized).
Based on the replay record created in step 549 of FIG. 5 and uploaded to Server 10, that is, based on the viewing time of the auxiliary content of User 120, Server 10 will have User 120 and / or). It is possible to collect fees from both of the ancillary content providers 100.
[0126] According to the content providing system according to the present embodiment, not only the auxiliary content is supplied from the detachable recording medium 80, but also the auxiliary content recorded on the recording medium 80 and a specific download. It is possible to combine or combine with possible major content 110.
[0127] Further, the key data recorded on the recording medium 80 provides an access route to the main content 110. In this way, the ancillary content providers 100, such as advertisers, distribute the detachable recording medium 80 to users who want to access valuable, popular and major content, and of the major content. The provider (server 10) can control access to the main content through the key based on the predetermined time when the recording medium 80 is available.
Also, users not only try to use the removable recording medium 80 to access popular temporary content, but also collect and manage personally identifiable information in lesser-known advertisements. If it is done by a well-known major content provider rather than by the Lord, it will provide personal information without much resistance.
[0129] Further, this system provides a two-step advertising method. That is, the server 10 can directly send the advertisement together with the main content and force the user to watch it, and the user 120 can select whether or not to provide the advertisement from the auxiliary content provider 100. It is possible. In this way, it is possible to expand the use of the system as an advertising method.
It is possible for those skilled in the art to make various modifications to the invention without departing from the scope and spirit of the invention. Therefore, the claims of the present application are not limited by the description and drawings described herein, but are construed to include all features reasonably determined to be equivalent to those skilled in the art. Should be.
[Effects of the Invention] As described above, according to the present invention, according to the present invention, a server is installed through a network in a state where a recording medium such as a CD-ROM on which auxiliary contents such as advertisements are recorded is attached to a console. Connect to. When the user views the advertisement from the console, he / she can view the main contents downloaded from the server through the network, such as a movie or music.
[0132] In this case, the user can select whether or not to view the auxiliary content, and if selected, the main content can be viewed free of charge or at a low price. , If you select not to watch, you can watch for a fee.
[0133] Only the recording medium can be provided to the user for a fee or free of charge, for example, as a sales promotion medium.
[0134] It is also possible to sell a recording medium to an advertiser or the like.
BRIEF DESCRIPTION OF THE DRAWINGS [Fig. 1] FIG. 1 is a diagram showing an overall configuration of a system according to an embodiment of the present invention, which enables display of main contents and selective display of auxiliary contents. is there.
FIG. 2 is a flowchart illustrating a function performed by a server with the main content when the server with the main content is communicating with a game console connected to the network.
FIG. 3 is a flowchart illustrating a function performed by a game console when a game console connected to a network is communicating with a server having main content.
FIG. 4 is an explanatory diagram of data contents included in a detachable recording medium mounted on a game console.
FIG. 5 is an explanatory diagram of processing executed by the game console when the game console is accessing a server of main contents.
FIG. 6 is an explanatory diagram of an exemplary business model executed in accordance with the disclosed contents of the present invention.
[Code description] 10 ... Server 20 ... User database 30 ... Content database 40 ... LAN 50 ... Network 60 ... Modem (network adapter) 70 ... Console 70a ... Mobile Information terminal 71 ... Display device 80, 80a ... Recording medium (media) 90 ... TV monitor
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| Document | Relation | Office |
|---|---|---|
| JP10240828A | Cites | Japan |
| JP11197343A | Cites | Japan |
| JP11313175A | Cites | Japan |
| JP1155636A | Cites | Japan |
| WO9938117A1 | Cites | World Intellectual Property Organization (WIPO) |
165 members in 18 offices
Priority claims5
| Document | Office | Kind | Date |
|---|---|---|---|
| 09452811 | United States of America | – | |
| 45281199 | United States of America | A | |
| 45281199 | United States of America | A | |
| 1999452811 | – | – | – |
| US19990452811 | – | – | – |
Members165
| Document | Office | Kind | |
|---|---|---|---|
| CA2179874A1 | Canada | A1 | |
| EP0752678A2 | European Patent Office (EPO) | A2 | |
| AU5623996A | Australia | A | |
| JPH0910440A | Japan | A | |
| TW302457B | Taiwan Province of China | B | |
| CN1147654A | China | A | |
| SG42423A1 | Singapore | A1 | |
| EP0752678A3 | European Patent Office (EPO) | A3 | |
| BR9602947A | Brazil | A | |
| AU708434B2 | Australia | B2 | |
| US5946664A | United States of America | A | |
| CA2360348A1 | Canada | A1 | |
| WO0140948A1 | World Intellectual Property Organization (WIPO) | A1 | |
| AU2056501A | Australia | A | |
| JP2001222643A | Japan | A | |
| WO0140948B1 | World Intellectual Property Organization (WIPO) | B1 | |
| NZ513906A | New Zealand | A | |
| BR0007938A | Brazil | A | |
| CA2384163A1 | Canada | A1 | |
| US2002004743A1 | United States of America | A1 | |
| WO0203222A2 | World Intellectual Property Organization (WIPO) | A2 | |
| KR20020003366A | Republic of Korea | A | |
| AU3222001A | Australia | A | |
| EP1173810A1 | European Patent Office (EPO) | A1 | |
| JP2002083219A | Japan | A | |
| US2002040322A1 | United States of America | A1 | |
| BR0106946A | Brazil | A | |
| KR20020035128A | Republic of Korea | A | |
| CN1352770A | China | A | |
| US2002103855A1 | United States of America | A1 | |
| KR20020063523A | Republic of Korea | A | |
| EP1235178A1 | European Patent Office (EPO) | A1 | |
| TW501044B | Taiwan Province of China | B | |
| MXPA02002256A | Mexico | A | |
| CN1369847A | China | A | |
| JP2002318965A | Japan | A | |
| CN1383515A | China | A | |
| EP1297443A1 | European Patent Office (EPO) | A1 | |
| MXPA01007822A | Mexico | A | |
| US2003107647A1 | United States of America | A1 | |
| RU2001121475A | Russian Federation | A | |
| TW200307461A | Taiwan Province of China | A | |
| TW589889B | Taiwan Province of China | B | |
| TW589890B | Taiwan Province of China | B | |
| US2004111317A1 | United States of America | A1 | |
| AU777424B2 | Australia | B2 | |
| US2004219977A1 | United States of America | A1 | |
| US6882978B2 | United States of America | B2 | |
| US2005164757A1 | United States of America | A1 | |
| KR100520251B1 | Republic of Korea | B1 | |
| EP1589465A2 | European Patent Office (EPO) | A2 | |
| MY120890A | Malaysia | A | |
| US2006007312A1 | United States of America | A1 | |
| US6995788B2 | United States of America | B2 | |
| EP1638030A2 | European Patent Office (EPO) | A2 | |
| CN1249624C | China | C | |
| CN1251138C | China | C | |
| US7047302B1 | United States of America | B1 | |
| US2006129688A1 | United States of America | A1 | |
| US2006143268A1 | United States of America | A1 | |
| US7085733B2 | United States of America | B2 | |
| CN1831863A | China | A | |
| CN1838169A | China | A | |
| US7171480B2 | United States of America | B2 | |
| US2007043616A1 | United States of America | A1 | |
| KR100687068B1 | Republic of Korea | B1 | |
| US2007078706A1 | United States of America | A1 | |
| US2007078989A1 | United States of America | A1 | |
| US2007079326A1 | United States of America | A1 | |
| US2007079331A1 | United States of America | A1 | |
| EP1772174A2 | European Patent Office (EPO) | A2 | |
| WO2007041022A2 | World Intellectual Property Organization (WIPO) | A2 | |
| WO2007041028A2 | World Intellectual Property Organization (WIPO) | A2 | |
| EP1173810A4 | European Patent Office (EPO) | A4 | |
| CA2179874C | Canada | C | |
| WO2007041022A3 | World Intellectual Property Organization (WIPO) | A3 | |
| EP1772174A3 | European Patent Office (EPO) | A3 | |
| JP2007234029A | Japan | A | |
| WO2007041028A3 | World Intellectual Property Organization (WIPO) | A3 | |
| JP2007293879A | Japan | A | |
| WO2007130681A2 | World Intellectual Property Organization (WIPO) | A2 | |
| JP4021143B2This record | Japan | B2 | |
| JP4040117B2 | Japan | B2 | |
| US7379892B2 | United States of America | B2 | |
| EP1934837A2 | European Patent Office (EPO) | A2 | |
| US7401151B2 | United States of America | B2 | |
| CN101221601A | China | A | |
| CN101221602A | China | A | |
| CN101221603A | China | A | |
| WO2007130681A3 | World Intellectual Property Organization (WIPO) | A3 | |
| EP1986099A2 | European Patent Office (EPO) | A2 | |
| CN101322124A | China | A | |
| EP2018728A2 | European Patent Office (EPO) | A2 | |
| CN101362023A | China | A | |
| CN101362024A | China | A | |
| JP2009510608A | Japan | A | |
| US2009083788A1 | United States of America | A1 | |
| CN101438526A | China | A | |
| EP1235178B1 | European Patent Office (EPO) | B1 | |
| US2009189895A1 | United States of America | A1 |
31 legal events, as the office reported them to INPADOC
Over the term
Point at a mark for the eventEvents
| Event | Code | |
|---|---|---|
| Cancellation because of completion of termEXPY | EXPY | |
| Cancellation because of completion of termEXPY | EXPY | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Receipt of annual feesR250 | R250 | |
| Renewal fee payment (event date is renewal date of database)FPAY | FPAY | |
| Receipt of annual feesR250 | R250 | |
| Renewal fee payment (event date is renewal date of database)FPAY | FPAY | |
| Receipt of annual feesR250 | R250 | |
| Renewal fee payment (event date is renewal date of database)FPAY | FPAY | |
| Receipt of annual feesR250 | R250 | |
| Renewal fee payment (event date is renewal date of database)FPAY | FPAY | |
| Certificate of patent or registration of utility modelR150 | R150 | |
| Certificate of patent or registration of utility modelR150 | R150 | |
| First payment of annual fees (during grant procedure)A61 | A61 | |
| Request for written amendment filedA521 | A521 | |
| Request for written amendment filedA521 | A521 | |
| Notification of appointment of power of sub attorneyRD13 | RD13 | |
| Request for written amendment filedA521 | A521 | |
| Written permission of extension of timeA602 | A602 | |
| Written request for extension of timeA601 | A601 | |
| Re-examination (zenchi) completed and case transferred to appeal boardAppealA912 | A912 | |
| Transfer to examiner for re-examination before appeal (zenchi)AppealA911 | A911 | |
| Request for written amendment filedA521 | A521 | |
| Request for written amendment filedA521 | A521 |
Numbers
- Publication
- 4021143
- Publication, DOCDB
- 4021143
- Publication, EPODOC
- JP4021143B
- Application
- 365538
- Application, DOCDB
- 2000365538
- Application, EPODOC
- JP20000365538
Titles2
- Japanese
- コンテンツ提供システムおよびその方法、コンソール並びに記録媒体
- English
- Content provision system and its method, console and recording medium
Classification
- CPC, 11
- G06Q30/02
- G06Q50/10
- A63F13/12
- A63F2300/50
- A63F2300/5506
- A63F2300/5513
- G06Q30/0277
- H04N21/812
- H04N21/44224
- A63F13/30
- A63F13/61
- IPC, 21
- G06Q30 00
- G06Q10 00
- G06Q50 00
- G06F21 24
- G06F13 00
- G06F12 14
- A63F13 12
- G06F21 10
- G06F21 60
- G06F21 62
- G06Q30 02
- G06Q30 04
- G06Q30 06
- H04N7 16
- H04N7 173
- H04N21 258
- H04N21 431
- H04N21 442
- H04N21 472
- H04N21 658
- H04N21 81