EP1589465A2

Method and apparatus for executing game programs having advertisements therein

Abstract

A game system (18, 20, 22) updates advertisements that are displayed when a game program (M) is executed. The system stores a game program (M) in a memory (24), receives (18) (i.e. downloads), at predetermined times of operation, for example on each new day the game program is executed or each time the game program is executed, updated advertising data that relates to at least one advertisement, stores the received advertising data in the memory (24), executes the game program stored in the memory, and outputs during the execution of the game program display data which corresponds to the stored advertisement data in accordance with the game program code. Instead of downloading new advertisements, plural advertisements may be prestored with the game program and only advertisement selection does are downloaded to update the advertisements that are displayed when the game program is executed.

EP1589465A2, drawing sheet 1
Sheet 1 of 12

Term

Term ended

Projected expiry passed 25 June 2016, 10.2 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

24 claims: 2 independent, 22 dependent

  1. 1
    Apparatus for executing a game program having advertisements therein, comprising:storage means for storing a game program;means for receiving advertising data relating to at least one advertisement, said means for receiving being operable to receive new advertisement data at predetermined times, and wherein said storage means stores the received advertising data;means for transmitting to a game service provider a game identification code identifying the game program to be executed, and wherein said means for receiving is operable to receive from the game service provider advertising data corresponding to the game program identified by said game identification code;andprogram execution means for executing said game program stored in said storage means and outputting display data corresponding to the advertisement data stored in said storage means in accordance with said game program.
  2. 13
    Method of executing a game program having advertisements therein, comprising the steps of:storing a game program in memory;receiving advertising data relating to at least one advertisement at predetermined times;storing the received advertising data in the memory;transmitting to a game service provider a game identification code identifying the game program to be executed;and wherein said step of receiving is carried out by receiving from he game service provider advertising data corresponding to the game program identified by the game identification code;executing the game program stored in the memory;andoutputting display data corresponding to the advertisement data stored in the memory in accordance with the game program.