EP1632914A2

Electronic signature capability in a gaming machine

Abstract

A disclosed gaming machine provides electronic signature capability to enable signature transactions to be effected from the gaming machine. The gaming machine utilizes electronic signature capture and authentication software in conjunction with an electronic signature database to authenticate an electronic signature input on the gaming machine. The authentication software may be co-located with the electronic signature capture software on the gaming machine or may be remotely located from the electronic signature capture software. The electronic signature database may be co-located with either or both the electronic signature capture software and authentication software or may be remotely located from either or both.

EP1632914A2, drawing sheet 1
Sheet 1 of 8

Term

Term ended

Projected expiry passed 4 September 2022, 4.1 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

38 claims: 3 independent, 35 dependent

  1. 1
    A gaming machine comprising:a master gaming controller configured to control one or more games played on a gaming machine and to receive wagers;a plurality of gaming devices connected to the gaming machine and in communication with the master gaming controller wherein at least one of the gaming devices is a signature input device configured to detect a hand-written signature using the signature input device;a memory configured to store a plurality of electronic signature software elements that allow the machine to capture the electronic signature input on the signature input device and to authenticate the electronic signature;a main display configured to display the one or more games played on the gaming machine;anda player tracking unit coupled to the gaming machine and comprising a touch screen display configured as the signature input device, the player tracking unit further comprising player tracking software with the electronic signature software elements being located in the player tracking software.
  2. 16
    A method for operating a gaming machine, the method comprising:inputting a signature at a player tracking unit coupled to the gaming machine and comprising a touch screen display configured to be a signature input device located on the gaming machine wherein the signature input device is configured to detect a hand-written signature using the signature input device and wherein the player tracking unit further comprises player tracking software with the electronic signature software elements being located in the player tracking software;generating first electronic signature data elements representing a first electronic signature;authenticating the first electronic signature;receiving a wager;generating the game;anddisplaying the game on a main display coupled to the gaming machine.
  3. 31
    A gaming machine network comprising:a plurality of file storage devices storing gaming software programs;a plurality of gaming machines, each gaming machine comprising: a master gaming controller configured to control one or more games played on the gaming machine and to receive wagers,a plurality of gaming devices connected to the gaming machine and in communication with the master gaming controller wherein at least one of the gaming devices is a signature input device configured to detect a hand-written signature using the signature input device, anda memory configured to store a plurality of electronic signature software elements that allow the gaming machine to capture the electronic signature input on the signature input device and to authenticate the electronic signature;a main display configured to display the one ore more games played on the gaming machine;a player tracking unit coupled to the gaming machine and comprising a touch screen display configured as the signature input device, the player tracking unit further comprising player tracking software with the electronic signature software elements being located in the player tracking software;anda network allowing communication between the file storage devices and the plurality of gaming machines.