WO0072930A1

Large screen gaming system and facility therefor

Abstract

A system and facility for video games with a large number of user stations and a single screen upon which the video game images are displayed visible from each of the user stations. The system allows for simultaneous use by a large number of users who share the experience of playing the game and their combined reactions together. The system is particularly suited for installation in a motion picture theatre or similar entertainment facility.

WO0072930A1, drawing sheet 1
Sheet 1 of 5

Term

No projected expiry on record.

  1. Priority and filed
  2. Published
  3. Today

22 claims: 8 independent, 14 dependent

  1. 1
    WE CLAIM:1. A gaming system for an entertainment facility, comprising: (a) a computer;(b) game software executed by said computer, said game software enabling substantially all of an audience in said entertainment facility to participate in a single game;(c) a plurality of user stations, each having communication means, and also having interface means for receiving user input transmitted from said user stations to said computer via said communication means;(d) a projector connected to said computer, said computer aggregating said user input to create video images for display by said projector;and (e) a screen upon which said video images can be displayed by said projector such that all of said video images are fully visible from each of said user stations.
  2. 2
    A gaming system, comprising:(a) a computer;(b) game software executed by said computer, said game software enabling up to at least a few dozen users to participate in a single game;(c) a plurality of user stations, each having communication means, and also having interface means for receiving user input transmitted from said user stations to said computer via said communication means;(d) a projector connected to said computer, said computer aggregating said user input to create video images for display by said projector;and (e) a screen upon which said video images can be displayed by said projector such that all of said video images are fully visible from each of said user stations.
  3. 3
    A gaming system, comprising:(a) a computer;(b) game software executed by said computer, said game software enabling up to hundreds of users to participate in a single game;(c) a plurality of user stations, each having communication means, and also having interface means for receiving user input transmitted from said user stations to said computer via said communication means;(d) a projector connected to said computer, said computer aggregating said user input to create video images for display by said projector;and (e) a screen upon which said video images can be displayed by said projector such that all of said video images are fully visible from each of said user stations.
  4. 4
    An entertainment facility, comprising:(a) an enclosure having a plurality of seats to accommodate an audience;(b) a plurality of user stations;(c) a screen, the total area of said screen visible from each of said user stations;(d) a projection system for projecting images on said screen;and (e) a computer connected to each of said user stations and said projection system, said computer controlling the images projected on said screen, said computer receiving user input for display on said screen from said user stations.
  5. 6
    A method for playing a game in an entertainment facility, said method comprising the steps of:(a) providing user stations at said seats in said entertainment facility;(b) providing a user interface to receive user input from each of said user stations;(c) integrating the images from said game with said user input by means of a computer;and (d) projecting the results of said integrating on a single screen, said results being visible from each of said user stations.
  6. 15
    A method of operating a commercial theatre having a screen on which motion pictures can be displayed, said method comprising the steps of:(a) providing public access to user stations at a plurality of seats in said theatre;(b) accepting and validating identification from users at said user stations, allowing said users to engage as players in computer game play;(c) initiating said game play when said screen is not being used to display a motion picture;(d) accepting input provided by said players via said user stations;(e) aggregating said input to create game images;(f) displaying said game images;and (g) terminating said game play before said screen is to be used to display a motion picture.
  7. 19
    An entertainment facility, comprising:a theatre, having a projection screen and a plurality of seats arranged in rows facing said projection screen;a projector for showing motion pictures on said projection screen;a computer;game software executed by said computer;a plurality of user stations, each having communication means, and also having interface means for receiving user input;and means connected to said computer for displaying video images on said screen created by said computer in response to said user input.
  8. 20
    A method of operating a commercial theatre having a plurality of seats comprising the steps of:at some times displaying a motion picture upon a screen in said theatre after admitting members of the public to view said motion picture upon payment of an admission fee;and at other times, operating computer game software that displays images on a screen in said theatre, the images being created by a computer that responds to player input from a plurality of user stations located at said seats.