US20180098172A1

Spatial Audio Rendering for Beamforming Loudspeaker Array

Claim Score by NHIP

Read claim 16, the broadest

Abstract

A process for reproducing sound using a loudspeaker array that is housed in a loudspeaker cabinet includes the selection of a number of sound rendering modes and changing the selected sound rendering mode based on changes in one or both of sensor data and a user interface selection. The sound rendering modes include a number of mid-side modes and at least one direct-ambient mode. Other embodiments are also described and claimed.

US20180098172A1, drawing sheet 1
Sheet 1 of 4

Term

Projected expiry 12 May 2037.

  1. Priority and filed
  2. Published
  3. Today
  4. Projected expiry

20 claims: 3 independent, 17 dependent

  1. 1
    An audio system having a loudspeaker array, comprising:a loudspeaker cabinet, having integrated therein a plurality of loudspeaker drivers;a plurality of audio amplifiers whose outputs are coupled to inputs of the plurality of loudspeaker drivers;a rendering processor to receive a plurality of input audio channels of a piece of sound program content that is to be converted into sound by the loudspeaker drivers, the rendering processor having outputs that are coupled to inputs of the plurality of audio amplifiers, the rendering processor having a plurality of sound rendering modes of operation that include a) a plurality of first modes and b) a second mode;and a decision processor to receive as decision processor inputs one or both of sensor data and a user interface selection, wherein the decision processor inputs are indicative of one or both of i) a feature of a room and ii) a listening position, wherein, in each of the plurality of first modes of the rendering processor, the outputs of the rendering processor cause the plurality of loudspeaker drivers to produce sound beams having i) an omni-directional pattern that includes a sum of two or more of the plurality of input audio channels, superimposed with ii) a directional pattern that has a plurality of lobes, each of the plurality of lobes containing a difference between the plurality of input audio channels, wherein, in the second mode of the rendering processor, the outputs of the rendering processor cause the plurality of loudspeaker drivers to produce sound beams having i) a direct content pattern that is aimed at the listening position, superimposed with ii) an ambient content pattern that is aimed away from the listening position, and wherein the decision processor is to make a rendering mode selection of one of the plurality of sound rendering modes of the rendering processor, in accordance with which the rendering processor is configured to drive the plurality of loudspeaker drivers during playback of the piece of sound program content, and wherein the decision processor is to change the rendering mode selection based on changes in the decision processor inputs.
  2. 9
    A process for reproducing sound using a loudspeaker array that is housed in a loudspeaker cabinet, comprising:receiving a plurality of input audio channels of a piece of sound program content that is to be converted into sound by a loudspeaker array housed in a loudspeaker cabinet;receiving one or both of sensor data and a user interface selection as decision inputs, wherein the decision inputs indicate one or both of i) a feature of a room and ii) a listening position;selecting one of a plurality of sound rendering modes in accordance with which playback of the piece of sound program content occurs through the loudspeaker array, and changing the selected sound rendering mode based on changes in the decision inputs, wherein the plurality of sound rendering modes include a) a plurality of first modes and b) a second mode, wherein in each of the plurality of first modes, the loudspeaker array produces sound beams having i) an omni-directional pattern that includes a sum of two or more of the plurality of input audio channels, superimposed with ii) a directional pattern that has a plurality of lobes each lobe of the plurality of lobes containing a difference between the plurality of input audio channels, and wherein in the second mode, the loudspeaker array produces sound beams having i) a direct content pattern that is aimed at the listening position, superimposed with ii) an ambient content pattern that is aimed away from the listening position.
  3. 16
    Broadest claimClaim Score 32, narrow(NHIP)An article of manufacture comprising a non-transitory machine-readable medium having instructions stored therein that when executed by a processor:receive a plurality of input audio channels of a piece of sound program content that is to be converted into sound by a loudspeaker array housed in a loudspeaker cabinet;receive one or both of sensor data and a user interface selection, that indicates one or both of room acoustics and a location of a listener;perform content analysis upon the piece of sound program content;and select one of a plurality of sound rendering modes in accordance with which playback of the piece of sound program content occurs through the loudspeaker array, and change the selected sound rendering mode based on changes in one or more of said listener location, room acoustics, and content analysis, wherein the plurality of sound rendering modes include a) a plurality of first modes and b) a second mode, wherein in the plurality of first modes, the loudspeaker array is to produce a plurality of sound beam patterns, respectively, of increasing order, and wherein in the second mode, the loudspeaker array is to produce sound beams having i) a direct content pattern that is aimed at the listener location, superimposed with ii) an ambient content pattern that is aimed away from the listener location.