US20120283014A1

Video game which facilitates players assisting other players

Claim Score by NHIP

Read claim 10, the broadest

Abstract

According to an embodiment, various features in an online video game permit characters to provide assistance to other characters, and to advertise offers to help other characters. In an embodiment, the game tracks the amount of helpfulness of each character and permits rewards to be received based on the amount of helpfulness provided.

US20120283014A1, drawing sheet 1
Sheet 1 of 7

Term

Term ended

Projected expiry passed 14 February 2026, 0.6 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

20 claims: 3 independent, 17 dependent

  1. 1
    A method performed by a computer, the method comprising:communicating, by the computer, with a plurality of game devices to provide a virtual video game environment, wherein each game device allows at least one respective player to access the computer, wherein each of the players controls at least one player character;wherein the plurality of player characters interact with one another and wherein the virtual video game environment includes a plurality of game parameters that are completed by the player characters as the player characters progress through the game;identifying, by the computer, game parameters which can be completed by receiving help from another player character;permitting, by the computer, a first player character of the plurality of player characters to post a request for help for the other players to view;permitting, by the computer, a second player character to provide help to the first player character;determining, by the computer, whether the first player character successfully completes a first game parameter;and providing, by the computer, a benefit to the second player character based on whether the first player character successfully completes a first game parameter.
  2. 10
    Broadest claimClaim Score 62, broad(NHIP)A method performed by a computer, the method comprising:providing, by the computer, a virtual video game environment wherein a plurality of player characters interact with one another and wherein the virtual video game environment includes a plurality of game parameters that are completed by the player characters as the player characters progress through the game;permitting, by the computer, a first player character of the plurality of player characters to post a request for help for the other players to view;permitting, by the computer, a second player character to provide help to the first player character;determining the helpfulness of the second player character;and providing, by the computer, a benefit to the second player character based on helpfulness of the second player character.
  3. 13
    An apparatus comprising:a computer in communication with a plurality of game devices, wherein the computer provides to the game devices a virtual game environment comprising a plurality of game parameters;wherein each game device allows at least one respective player to access the computer, wherein each of the players controls at least one player character and the plurality of player characters are configured to interact with the virtual game environment;a first database in communication with the computer, wherein the first database is configured to track the helpfulness of the player characters as they interact with the virtual game environment;a second database in communication with the computer, wherein the second database is configured to determine when a first player character has given help to a second player character;and a third database in communication with the computer, wherein the third database is configured to determine when a first player character has received help from a second player character in which the computer is programmed to perform the following steps: permitting a first player character of the plurality of player characters to post a request for help for the other players to view;permitting a second player character to provide help to the first player character;determining whether the first player character successfully completes a first game parameter;and providing a benefit to the second player character based on whether the first player character successfully completes a first game parameter.