US11038481B2

Automatic volume control for combined game and chat audio

Summary by NHIP

Game and Chat Volume Control

The system processes audio signals to detect chat and game component strengths, then automatically adjusts volume settings based on those measurements. Distinctive elements include filtering signals into chat and game components using first and second filters, and measuring a vocal-band signal component common to left and right channel signals.

Claim Score by NHIP

Read claim 1, the broadest

Abstract

A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.

US11038481B2, drawing sheet 1
Sheet 1 of 14

Term

2.9 yearsleft in the term

Expires 17 August 2029.

  1. Priority
  2. Filed
  3. Granted
  4. Today
  5. Expires

15 claims: 2 independent, 13 dependent

  1. 1
    Broadest claimClaim Score 70, broad(NHIP)A method comprising:in a headset comprising first and second filters, first and second detection circuits, and a controller: receiving an audio signal;filtering, using said first and second filters, said audio signal into a chat component of said audio signal and a game component of said audio signal;detecting, using said first and second detection circuits, a strength of said chat component and a strength of said game component;and controlling, using said controller, a volume setting based on one or both of: said detected strength of said chat component, and said detected strength of said game component.
  2. 7
    A system comprising:audio processing circuitry comprising first and second filters, first and second detection circuits, and a controller, said audio processing circuitry being operable to: receive an audio signal;filter, using said first and second filters, said audio signal into a chat component of said audio signal and a game component of said audio signal;detect, using said first and second detection circuits, a strength of said chat component as compared to a strength of said game component;and control, using said controller, a volume setting based on one or both of: said detected strength of said chat component, and said detected strength of said game component.
Independent claims2