A toy ball game with play mechanism
Abstract
This creation relates to a toy ball game including a horizontally stretched court, and has a competition mechanism protrudingly arranged on the court, and the competition mechanism can be selectively flexed from its neutral position and returned to the neutral position by spring force, whereby the mechanism One side of the ball can transmit energy to the ball so that the ball can be moved out of the mechanism and across the court. The competition mechanism can rotate relative to the vertical axis so that the toy player can face the direction of kicking. The mechanism has a laterally protruding arm that is configured to use the vertical force of the fingers to flex the mechanism from a neutral position. The surface of the mechanism has a concave curved part that fits into the spherical shape, so that the ball can be kept stably placed in contact with the concave curved part, and is always located at the front end of the player.

Term
No projected expiry on record.
- Priority
- Filed
- Granted
- Today
3 claims: 3 independent, 0 dependent
- 1A toy ball game, comprising a ball (30) and a court element (10) or (11), wherein the court element (10, 11) has a horizontally extending top surface, and the top surface includes a middle lowest point The concave portion (16) of the, and the competition mechanism (20) fixed at the lowest point of the concave portion (16) by a spring member (28), so that the competition mechanism protrudes from the court and can be selectively bent to deviate from a neutral position , And can return to the neutral position by elastic force, so the contact surface (26, 27) of the competition mechanism (20) can transmit energy to the ball (30), so that the ball (30) can move from the competition mechanism (20) Open and fly over the top surface of the stadium element (10, 11), characterized in that the competition mechanism (20) can selectively rotate along a vertical axis, and the contact surface (26, 27) on the competition mechanism (20) Above the spring member (28) is composed of a concave portion (26, 27) that matches the ball (30), so when the competition mechanism is rotated, the ball (30) can occupy an intervening court element The stable position between the concave portion (16) and the contact surface/curved portion (26, 27) makes the ball (30) contact the contact surface (26, 27). 1.一種玩具球遊戲,包含一球(30)及一球場元件(10)或(11),其中該球場元件(10,11)具有一水平伸展的頂面,該頂面包含具有中間最低點的凹部(16),及藉一彈簧構件(28)來固定於該凹部(16)最低點的競賽機構(20),使得該競賽機構自球場伸突,且可選擇性的彎曲偏離一中立位置,並可藉彈力回復至該中立位置,因此該競賽機構(20)的接觸面(26,27)可將能量傳送至球(30)上,使球(30)自該競賽機構(20)移開並飛越球場元件(10,11)之頂面,其特徵為:該競賽機構(20)可選擇性的沿一垂直軸線旋轉,且該競賽機構(20)上之接觸面(26,27)在該彈簧構件(28)上方係由一與該球(30)相匹配之凹曲部(26,27)構成,因此當該競賽機構被轉動時,該球(30)可佔據一介於球場元件凹部(16)及接觸面/凹曲部(26,27)之間的穩定位置,使得該球(30)與該接觸面(26,27)相接觸。
- 2The toy ball game of item 1 of the scope of patent application, wherein the competition mechanism (20) has a laterally protruding arm portion (29), and the arm portion (29) is designed to use a vertical force to bend the The competition mechanism (20) is bent from its neutral position. 2.如申請專利範圍第1項的玩具球遊戲,其中該競賽機構(20)具有橫向伸突的臂部(29),該臂部(29)係設計成可利用一垂直作用力來彎曲該競賽機構(20),使其從其中立位置彎曲。
- 3For the toy ball game of item 1 or 2 of the scope of patent application, the competition mechanism (20) has a coupling device (24) to be detachable A toy player (25) that simulates a player is fixed in a manner, and the toy player (25) has a coupling device corresponding to the coupling device 24 of the competition mechanism (20). 3.如申請專利範圍第1或2項的玩具球遊戲,其中該競賽機構(20)具有耦合裝置(24),俾以可拆卸 方式固定模擬一球員的玩具球員(25),該玩具球員(25)具有與該競賽機構(20)之耦合裝置24相對應的耦合裝置。
Independent claims3
22 paragraphs, as filed
Toy ball game device with competition mechanism
This creation relates to a toy ball game device with a court, wherein the court includes one or more mechanisms protruding from the court. The toy ball game can be a football game, in which the mechanism on the court simulates the player's spring-back installation on the court, and its configuration can be moved out of the neutral position by the player's flexion. When the mechanism is held and subsequently released, it can return to its neutral position due to the action of elastic force. The return movement of the mechanism will apply kinetic energy to the ball near the mechanism, that is, at the foot of the simulated football player, thereby, It can simulate the action of kicking the ball and make the ball move in the court.
U.S. Patent No. 3,086,778, U.S. Patent No. 3,118,678, German Patent DE1,163,712, German Patent DE2,263,398, disclose this toy ball game, in which the players on the court have people The shape of the player, and there is a dish-shaped, spherical or barrel-shaped base element under the players foot. When the player is buckled and deviated from the neutral position and released, the elastic force that causes the player to return to the neutral position will be applied to the ball and kick the ball away from the player.
This conventional toy ball game device has many disadvantages. Players of all these toy ball game devices cannot rotate around the vertical axis on the court, and always maintain a fixed direction, so that the players' faces are facing the direction of attack. When a player kicks the ball in a non-attack direction, the player must kick the ball with the side or back of his body, which is quite unreasonable.
A further disadvantage of the conventional toy ball game device is that it is not easy for the player to correctly aim at the target, which reduces the accuracy of kicking the ball, resulting in frequent missed targets.
Another disadvantage of the conventional toy ball game device is that the player must grasp the player's head to flex the player from its vertical, neutral position. When the player is in a flexed position, the player must hold the player's head with his hand or at least one finger, and aim by changing or adjusting the direction of flexion. Therefore, the hand often blocks the line of sight and loses sight of the head.
The above and other shortcomings can be improved by the toy ball game device created by this invention, in which the player can rotate around an axis perpendicular to the court. Therefore, the player can turn the player so that the front of the player faces the direction of the target, and accurately kick the ball out, making the game device more beautiful.
By pressing down on the arm protruding horizontally from the player's body, the player can bend it from a neutral position. Compared to grasping the player's head, the player's hand can be located at a lower position, so that the player's hand does not block the line of sight in the aiming direction. With this creation, the player's line of sight can be significantly improved and allows more precise aiming accuracy.
According to this creation, the player's base element has a concave shape that fits with the ball, so that when the ball contacts the concave portion in front of the base, the ball can occupy a proper position. When the player changes the aiming direction by turning the player, the ball can move with the player accurately and steadily, and the player can kick the ball in the correct direction.
Fig. 1 is a cross-sectional view of a court, which includes two rectangular court elements 10 and 11, which are arranged adjacent to each other. The stadium element 11 is square, and the stadium element 10 is rectangular, the length of the short side is the same as the side length of the square element 11, and the length of the long side is twice the length of the short side. The sides of the court elements 11 and 10 have rectangular recesses 13, and the bottom of each recess 13 has two cylindrical coupling handles 14. The sides of the court elements 10 and 11 are arranged adjacent to each other, and the concave portion 13 forms a concave portion with a square horizontal section at the junction of the two court elements. The square construction element 15 has a coupling recess (not shown) at its bottom, and the square construction element 15 can be installed in the recess formed by the rectangular recesses 13 of the two court elements, wherein the coupling handle 14 can be frictionally engaged to support It is contained in the coupling recess at the bottom of the structure element 15. Thus, the top surface of the construction element 15 will be level with the top surfaces of the court elements 10 and 11.
The top surface of each court element 10, 11 has a depression or recessed portion 16, and at the lowest point in the middle of the recessed portion 16, a tubular sleeve 17 is arranged, which will be described later.
2 and 3 show the competition mechanism 20, which has a cylindrical shank 21 at its bottom, and the free end of the cylindrical shank 21 has a protruding buckling protrusion 22, and is provided with a long and narrow slot so that the end of the cylindrical shank 21 is elastic and compressible. The competition mechanism has a circular dish-shaped base element 23, and the top and bottom surfaces of the base element are arc-shaped or dome-shaped. On the top surface of the base element 23 of the competition mechanism, there are two cylindrical coupling handles 24, which are roughly the same type as the coupling handles 14. There is a concave curve 26 on the periphery of the base element 23, and There is a corresponding concave portion 27 on the bottom surface. The base element 23 of the competition mechanism is fixed on the handle 21 by a spring, and the spring may be a leaf spring 28. The race mechanism has an arm portion 29 which is arranged on the opposite side of the concave curved portions 26 and 27.
Figure 5 shows the competition mechanism 20 disposed on the stadium element 11, in which the handle 21 has been inserted into the sleeve 17, and the fastening protrusion 22 is located at the bottom end of the sleeve 17, so that the competition mechanism can be secured by the mechanism of the fastening protrusion. Replace the ground and fix it. The race mechanism can rotate in the sleeve 17. The conventional toy player 25 is arranged on the competition mechanism 20, wherein the coupling handle 24 is received in a corresponding coupling recess located at the bottom of the toy player's leg. The toy player can be designed to imitate the appearance of a football player, and can be easily removed from the competition organization and replaced by other toy players.
FIG. 5 depicts a situation in which the arm 29 is pressed down with a finger, and the competition mechanism 25 is bent and deviated from its neutral position (shown by a dotted line) to a flexion position (shown by a solid line).
Figure 5 also shows a ball or other spherical object 30 located in the recess 16, which will be positioned at the lowest point defined by the concave portions 26, 27 of the base element 23 due to gravity, since the base element 23 can be located All other positions protrude further in the horizontal direction. Therefore, compared to the case where the ball is in contact with the concave portions 26 and 27, the ball will be located at a higher position in other positions in contact with the base member 23. In the neutral position of the toy player, the ball will contact the concave portion 26 on the edge of the base element, and in the flexed position of the competition mechanism, the ball will contact the concave portion 27 continuing from the concave portion 26.
In Figures 4, 5 and 6, the ball 30 is shown in the recess 16 , And abut the base element 23. Due to the relationship of gravity, the ball will slide to the lowest point of the concave portion 16, and since the concave portion 26 of the base member has a circular periphery, when in the neutral position, the ball will be positioned stably on the concave portion of the base member 26. The concave portion 26 is located at the front end of the toy player 25. When the competition mechanism 20 with the toy player 25 is turned to face the other direction, the ball will still be located in the concave portion 26 of the base member. In the flexed position of the competition mechanism, the ball is still placed at the concave portion 27 on the bottom surface of the base element. Therefore, the concave portions 26, 27 of the base element cooperate with the concave portion 16 of the court element, so that the ball is always stably located in front of the toy player 25 of the competition mechanism, and when the competition mechanism is rotated, the ball will follow and still be positioned stably The front of the player. This allows the player to accurately aim before kicking the ball out.
When used, the actions and functions of the game will be explained as follows, assuming that the game is a football game between two teams. When a toy player kicks the ball out, due to gravity, the ball will slide into the recess 16 of another player (or the same player), where the ball can abut any part of the base element of the competition mechanism. Thus, with the arm 29, the player can rotate the competition mechanism until the recesses are in contact with the ball, at which time the ball will stop in one of the recesses located directly in front of the toy player. At this time, the player can aim at a specific direction by rotating the competition mechanism, so the ball will follow and remain positioned in front of the toy player. Then, the player can press down the arm 29 with a finger, whereby the ball will contact the concave portion 27 located on the bottom surface of the base 23, and in this flexed position, the competition mechanism can be rotated to change the aiming direction. By releasing the arm 29, the player can allow the toy player to "kick" the ball, and the competition agency The elastic force of the spring will return to its neutral position, and by this action, the ball will be kicked away from the competition mechanism.
Before kicking the ball, the player can bend the competition mechanism greatly or slightly from the neutral position, and can choose to kick the ball hard or lightly. A light kick will make the ball roll only on the court, and a strong kick will make the ball fly over the top of the court.
The toy player 25 of the simulated player can be replaced with other toy players. This allows players to place their players on the court at will. It is also possible to move and position the competition mechanism with or without toy players as needed. Therefore, the player will not need to be restricted to a specific position on the court and the player can choose a specific position for his player before the game, and during the game, if he likes, he can also move the toy player to another position.
<p>10. 11. . . Stadium elements</p><p>13. . . Recess</p><p>14. . . Coupling handle</p><p>15. . . Building element</p><p>16. . . Recess</p><p>17. . . casing</p><p>20. . . Competition agency</p><p>twenty one. . . Cylindrical shank</p><p>twenty two. . . Snap protrusion</p><p>twenty three. . . Base element</p><p>25. . . Toy player</p><p>29. . . Arm</p><p>26,27. . . Concave part</p><p>28. . . Leaf spring</p>
The creation will be explained below with reference to preferred embodiments and drawings.
Figure 1 is a cross-sectional view of the court used in the creation; Figure 2 is a top perspective view of the competition mechanism, which stands on the court in Figure 1; Figure 3 is a bottom perspective view of the competition mechanism in Figure 2; Figure 4 is Figure 2 and Figure 3 The bottom view of the competition mechanism; Figure 5 is a partial cross-sectional view through the stadium, in which the competition mechanism is installed; Figure 6 is the top view of the stadium with the competition mechanism in Figure 5;
3 sheets
Sheet 1 Sheet 2 Sheet 3
28 members in 16 offices
Priority claims4
| Document | Office | Kind | Date |
|---|---|---|---|
| PA199900977 | Denmark | A | |
| PA199900977 | Denmark | A | |
| 19990000977 | – | – | – |
| DKPA199900977 | – | – | – |
Members28
| Document | Office | Kind | |
|---|---|---|---|
| DK199900977A | Denmark | A | |
| CA2378218A1 | Canada | A1 | |
| WO0102069A1 | World Intellectual Property Organization (WIPO) | A1 | |
| AU5673800A | Australia | A | |
| EP1194196A1 | European Patent Office (EPO) | A1 | |
| KR20020030778A | Republic of Korea | A | |
| CN1359308A | China | A | |
| JP2003503168A | Japan | A | |
| HK1047553A1 | Hong Kong, China | A1 | |
| PL352458A1 | Poland | A1 | |
| US6682071B1 | United States of America | B1 | |
| EP1194196B1 | European Patent Office (EPO) | B1 | |
| AT259671T | Austria | T | |
| ATE259671T1 | Austria | T1 | |
| DE60008379D1 | Germany | D1 | |
| CN1144606C | China | C | |
| DK1194196T3 | Denmark | T3 | |
| PT1194196E | Portugal | E | |
| DE60008379T2 | Germany | T2 | |
| ES2214285T3 | Spain | T3 | |
| HK1047553B | Hong Kong, China | B | |
| TWM248491UThis record | Taiwan Province of China | U | |
| KR100711665B1 | Republic of Korea | B1 | |
| PL194493B1 | Poland | B1 | |
| CA2378218C | Canada | C | |
| JP2011136196A | Japan | A | |
| JP5111704B2 | Japan | B2 | |
| JP5143920B2 | Japan | B2 |
1 legal event, as the office reported them to INPADOC
Events
| Event | Code | |
|---|---|---|
| Expiration of patent term of a granted utility modelGrantedMK4K | MK4K |
Numbers
- Publication
- M248491
- Publication, DOCDB
- M248491
- Publication, EPODOC
- TWM248491U
- Application
- 93200734
- Application, DOCDB
- 93200734
- Application, EPODOC
- TW200493200734U
Titles5
- Chinese
- 具有競賽機構的玩具球遊戲裝置
- English
- A TOY BALL GAME WITH PLAY MECHANISM
- English
- Toy ball game device with competition mechanism
- Unlabeled
- 具有競賽機構的玩具球遊戲裝置
- Unlabeled
- Toy ball game device with competition mechanism
Classification
- CPC, 5
- A63F7/249
- A63F7/24
- A63F7/2481
- A63F7/0616
- A63F2250/186
- IPC, 3
- A63F
- A63F7 06
- A63F7 24