JP2010207328A

Game device, operation method, and program

Abstract

Problem to be solved.To provide a game device, etc., participating in a multi-player game, wherein the game device are suitable for sharing with other game devices an event generated in a time zone in which it cannot participate in a game because of a communication failure, etc.

Solution.An event memory part 201 memorizes event information containing the display information and generation time of a generated event. If a self-device is recovered from the cutting of communication, an event acquisition request section 202 designates a period when the communication is cut and transmits an event acquisition request to other game device 200. If the event acquisition request is received, an event acquisition response section 203 obtains from the event memory part 201 of the self-device the event information about the event generated during a designated period and sends a reply. The event memory part 201 further memorizes the answered event information. A reproduction display section 204 reproduces and displays the display information about the event memorized by the event memory part 201.

Copyright (C)2010,JPO&INPIT

Term

Projected expiry 9 March 2029.

  1. Priority and filed
  2. Published
  3. Today
  4. Projected expiry

9 claims: 3 independent, 6 dependent

  1. 1
    A game device of a game system in which a plurality of game devices participate in a game by communicating with each other, and when an event occurs during the progress of the game, display information for displaying the event and display information of the event An event storage unit that stores event information including the time of occurrence, an event acquisition request unit that transmits an event acquisition request that specifies a time zone in which the game device could not participate in the game to the other game device, the above. Upon receiving the event acquisition request from another game device, among the event information stored in the event storage unit, the event information whose occurrence time is included in the time zone specified in the event acquisition request is specified. The event acquisition response unit is provided with an event acquisition response unit that returns the event acquisition response to be sent to the other game device that has transmitted the event acquisition request, and the event storage unit further stores the event information returned from the other game device. A game device characterized by being able to play. 複数のゲーム装置が互いに通信し合うことによりゲームに参加するゲームシステムの当該ゲーム装置であって、 前記ゲームの進行中にイベントが生じると、当該イベントを表示するための表示情報と、当該イベントの発生時刻と、を含むイベント情報を記憶するイベント記憶部、 前記ゲーム装置が、前記ゲームに参加できなかった時間帯を指定するイベント取得要求を当該他のゲーム装置に送信するイベント取得要求部、 前記他のゲーム装置からの前記イベント取得要求を受信して、前記イベント記憶部に記憶されるイベント情報のうち、その発生時刻が、前記イベント取得要求に指定された時間帯に含まれるイベント情報を指定するイベント取得応答を、前記イベント取得要求を送信した前記他のゲーム装置に返信するイベント取得応答部、 を備え、 前記イベント記憶部は、前記他のゲーム装置から返信されたイベント情報を、さらに記憶する、 ことを特徴とするゲーム装置。
  2. 8
    A method of operating a game system in which a plurality of game devices participate in a game by communicating with each other by the game device. The game device includes an event storage unit, an event acquisition request unit, an event acquisition response unit, and playback. An event storage step including a display unit, in which, when an event occurs during the progress of the game, the event storage unit stores event information including display information for displaying the event and the occurrence time of the event. An event acquisition request process in which the event acquisition request unit transmits an event acquisition request for specifying a time zone during which the game device could not participate in the game to the other game device, and the event acquisition response unit is described. Upon receiving the event acquisition request from another game device, among the event information stored in the event storage unit, the event information whose occurrence time is included in the time zone specified in the event acquisition request is specified. The event acquisition response step of returning the event acquisition response to be performed to the other game device that has transmitted the event acquisition request is provided, and the event storage unit further stores the event information returned from the other game device. The operation method characterized by doing. 複数のゲーム装置が互いに通信し合うことによりゲームに参加するゲームシステムの当該ゲーム装置による動作方法であって、 前記ゲーム装置は、イベント記憶部、イベント取得要求部、イベント取得応答部、および、再生表示部を備え、 前記イベント記憶部が、前記ゲームの進行中にイベントが生じると、当該イベントを表示するための表示情報と、当該イベントの発生時刻と、を含むイベント情報を記憶するイベント記憶工程、 前記イベント取得要求部が、前記ゲーム装置が、前記ゲームに参加できなかった時間帯を指定するイベント取得要求を当該他のゲーム装置に送信するイベント取得要求工程、 前記イベント取得応答部が、前記他のゲーム装置からの前記イベント取得要求を受信して、前記イベント記憶部に記憶されるイベント情報のうち、その発生時刻が、前記イベント取得要求に指定された時間帯に含まれるイベント情報を指定するイベント取得応答を、前記イベント取得要求を送信した前記他のゲーム装置に返信するイベント取得応答工程、 を備え、 前記イベント記憶部は、前記他のゲーム装置から返信されたイベント情報を、さらに記憶する、 ことを特徴とする動作方法。
  3. 9
    A program that causes a computer to function as the game device of a game system that participates in a game by communicating with each other by a plurality of game devices. When an event occurs while the game is in progress, the computer causes the event. An event storage unit that stores event information including display information for display and the occurrence time of the event, and an event acquisition request that specifies a time zone during which the game device could not participate in the game. Of the event information stored in the event acquisition request unit to be transmitted to the game device and the event acquisition request from the other game device and stored in the event storage unit, the occurrence time is designated in the event acquisition request. The event acquisition response that specifies the event information included in the time zone is made to function as an event acquisition response unit that returns the event acquisition request to the other game device that has transmitted the event acquisition request, and the event storage unit is the other. A program that functions to further store event information returned from a game device. コンピュータを、複数のゲーム装置が互いに通信し合うことによりゲームに参加するゲームシステムの当該ゲーム装置として機能させるプログラムであって、 前記コンピュータを、 前記ゲームの進行中にイベントが生じると、当該イベントを表示するための表示情報と、当該イベントの発生時刻と、を含むイベント情報を記憶するイベント記憶部、 前記ゲーム装置が、前記ゲームに参加できなかった時間帯を指定するイベント取得要求を当該他のゲーム装置に送信するイベント取得要求部、 前記他のゲーム装置からの前記イベント取得要求を受信して、前記イベント記憶部に記憶されるイベント情報のうち、その発生時刻が、前記イベント取得要求に指定された時間帯に含まれるイベント情報を指定するイベント取得応答を、前記イベント取得要求を送信した前記他のゲーム装置に返信するイベント取得応答部、 として機能させ、 前記イベント記憶部が、前記他のゲーム装置から返信されたイベント情報を、さらに記憶するよう機能させる、 ことを特徴とするプログラム。