Nova Patents
EP2602010A1

Game device

Abstract

Provided is a user interface having improved usability when, in a period in which information relating to a state of a game which is being executed by a game device is being distributed to another game device, users exchange messages regarding the game being distributed. The game device executes a game application, distributes the information relating to the state of the game being executed to the another game device, receives from a distribution-destination game device a message input by the user of the distribution-destination game device regarding the distributed information, and controls display means to display a game image representing the state of the game along with the received message.

EP2602010A1, drawing sheet 1
Sheet 1 of 7

Term

Projected expiry 1 August 2031.

  1. Priority
  2. Filed
  3. Published
  4. Today
  5. Projected expiry

24 claims: 10 independent, 14 dependent

  1. 1
    A game device, comprising:game execution means for executing a game application;distribution means for distributing information on a state of a game being executed by the game execution means to another game device;message receptionmeans for receivingamessage, which is input by a user of the another game device regarding the distributed information, from the another game device;anddisplay control means for controlling the display means to display a game image representing the state of the game along with the received message.
  2. 6
    A method of controlling a game device, comprising:game execution step of executing a game application;distribution step of distributing information on a state of a game being executed in the game execution step to another game device;message reception step of receiving a message, which is input by a user of the another game device regarding the distributed information, from the another game device;anddisplay control step of controlling the display means to display a game image representing the state of the game along with the received message.
  3. 7
    A computer readable information storage medium having stored thereon a program controlling a computer to function as:game execution means for executing a game application;distribution means for distributing information on a state of a game being executed by the game execution means to another game device;message reception means for receiving a message, which is input by a user of the another game device regarding the distributed information, from the another game device;anddisplay control means for controlling the display means to display a game image representing the state of the game along with the received message.
  4. 8
    A game device, which controls display means to display a motion image representing a content of play of a game by another user, comprising:selection condition acquisition means for acquiring selection condition information for selecting a motion image subject to display;selection means for selecting, out of a plurality of candidate motion images each representing the content of play of the game by another user and being associated with attribute information, a motion image to which attribute information corresponding to the selection condition information is associated, as the motion image subject to display;anddisplay control means for receiving the selected motion image from a distribution source device, and controlling the display means to display the selected motion image.
  5. 16
    A distribution management server, comprising:means for storing information on a plurality of candidate motion images each representing a content of play of a game and being associated with attribute information;means for receiving a selection request, which includes selection condition information used for selecting a motion image subject to display, from a game device;andselection means for selecting a motion image, to which attribute information corresponding to a selection condition included in the received selection request is associated, as the motion image subj ect to display by the game device out of the plurality of candidate motion images.
  6. 17
    A method of controlling a game device, which controls display means to display a motion image representing a content of play of a game by another user, comprising:a selection condition acquisition step of acquiring selection condition information for selecting a motion image subject to display;a selection step of selecting, out of a plurality of candidate motion images each representing the content of play of the game by another user and being associated with attribute information, one of motion images to which attribute information corresponding to the selection condition information is associated, as the motion image subject to display;anda display control step of receiving the selected motion image from a distribution source device, and controlling the display means to display the selected motion image.
  7. 18
    A computer readable information storage medium having stored thereon a program for controlling a game device, which controls display means to display a motion image representing a content of play of a game by another user, the program controlling a computer to function as:selection condition acquisition means for acquiring selection condition information for selecting a motion image subject to display;selection means for selecting, out of a plurality of candidate motion images each representing the content of play of the game by another user and being associated with attribute information, one of motion images to which attribute information corresponding to the selection condition information is associated, as the motion image subject to display;anddisplay control means for receiving the selected motion image from a distribution source device, and controlling the display means to display the selected motion image.
  8. 19
    A game device, comprising:display control means for receiving, from another game device, distribution of a motion image representing a state of play of a game being executed on the another game device, and controlling display means to display the motion image;operation reception means for receiving a predetermined operation input from a user in a state in which the motion image is displayed;andparticipation request means for transmitting a participation request for the game that is being executed on the another game device in response to the reception of the predetermined operation input.
  9. 23
    A method of controlling a game device, comprising:display control step of receiving, from another game device, distribution of a motion image representing a state of play of a game being executed on the another game device, and controlling display means to display the motion image;operation reception step of receiving a predetermined operation input from a user in a state in which the motion image is displayed;andparticipation request step of transmitting a participation request for the game that is being executed on the another game device in response to the reception of the predetermined operation input.
  10. 24
    A computer readable information storage medium having stored thereon a program controlling a computer to function as:display control means for receiving, from another game device, distribution of a motion image representing a state of play of a game being executed on the another game device, and controlling display means to display the motion image;operation reception means for receiving a predetermined operation input from a user in a state in which the motion image is displayed;andparticipation request means for transmitting a participation request for the game that is being executed on the another game device in response to the reception of the predetermined operation input.