EP1351202A2

Method and apparatus for tracking game play

Abstract

The invention is a method for tracking activities at a gaming machine and a system for player tracking. One embodiment of a method comprises generating data regarding individual activities associated with the operation of a gaming machine, transmitting the generated activity data to a remote location, storing the data at the remote location, and mining or manipulating the stored data based on one or more characteristics or criteria and generating an output. In one embodiment, the data is mined and the output is represented graphically, such as in a three-dimensional graph. In one embodiment, the generated data includes information regarding the identify of the player associated with the event, and the stored individual event data is mined to determine if the player has met criteria entitling the player to an award or "comp" separate from the awards provided by the gaming machine.

EP1351202A2, drawing sheet 1
Sheet 1 of 4

Term

Term ended

Projected expiry passed 3 April 2023, 3.5 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

28 claims: 3 independent, 25 dependent

  1. 1
    A method of tracking gaming machine activity comprising the steps of:generating data regarding individual activities associated with the operation of a gaming machine;transmitting said individual activity data to a remote location;storing said individual activity data at said remote location;mining said stored individual activity data based on one or more characteristics;and generating an output based upon said mining step.
  2. 2
    The method in accordance with Claim 1 wherein said individual activities comprise the providing of value to the gaming machine.
  3. 3
    The method in accordance with Claim 2 wherein said providing of value comprises an input of currency, coin, value ticket or credit to said gaming machine.
  4. 4
    The method in accordance with Claim 1 including the step of identifying a player of said gaming machine and associating said generated data with said identified player.
  5. 5
    The method in accordance with Claim 4 including the step of storing said individual activity data in a set in a file at said remote location, said set including a plurality of fields, one of said fields comprising the identity of said player.
  6. 6
    The method in accordance with Claim 1 wherein said step of generating an output comprises aggregating data which satisfies said one or more characteristics.
  7. 7
    The method in accordance with Claim 1 including the step of graphically displaying said output.
  8. 8
    The method in accordance with Claim 7 wherein said output is graphically displayed in three-dimensions.
  9. 9
    The method in accordance with Claim 1 including the step of identifying a player of said gaming machine and associating said generated data with said identified player, and wherein said step one or more criteria include the identity of a player.
  10. 10
    The method in accordance with Claim 9 wherein said individual activity data comprises amounts of value provided by a player to said gaming machine and said output comprises an aggregation of amounts of value provided by an identified player during a period of time.
  11. 11
    The method in accordance with Claim 9 including the step of identifying the location of said player of said gaming machine.
  12. 12
    The method in accordance with Claim 1 wherein said step of generating said data includes generating data indicating the location of said gaming machine.
  13. 13
    The method in accordance with Claim 1 wherein said one or more characteristics related to criteria for awarding a bonus to a player and, if said generated output meets a particular threshold for said criteria, awarding a bonus to said player.
  14. 14
    The method in accordance with Claim 1 including the step of mining said activity data at predetermined time intervals.
  15. 15
    The method in accordance with Claim 1 wherein said individual activity data is selected from the group consisting of:value provided to gaming machine, value paid by gaming machine, ticket acceptance by gaming machine, and ticket issued by gaming machine.
  16. 16
    The method in accordance with Claim 1 wherein said generated individual activity data includes information regarding the identification of said gaming machine and a time of said activity.
  17. 17
    A method of presenting aggregated information regarding a plurality of individual activities occurring at a gaming machine comprising the steps of:receiving individual activity information from a plurality of gaming machines, said individual activity information including information regarding at least two characteristics of said activity;storing said individual activity information;applying one or more criteria to said stored individual activity information to generate an output;and displaying said output in a multi-dimensional view, said multi-dimensional view generated with respect to at least two characteristics of said information.
  18. 18
    The method in accordance with Claim 17 wherein said multi-dimensional view is a graphical representation of said generated output in three-dimensions.
  19. 19
    The method in accordance with Claim 17 wherein said generated output comprises an aggregation of information regarding at least one of said characteristics.
  20. 20
    The method in accordance with Claim 17 wherein said at least two characteristics are selected from the group consisting of machine identification, identification of a game played at said gaming machine, identification of a player of said gaming machine, time of the activity, outcome of a game played at said gaming machine, value of funds provided to said gaming machine, value of funds paid by said gaming machine, and machine location.
  21. 21
    The method in accordance with Claim 17 including the step of additionally displaying said output in a table format.
  22. 22
    A method of determining entitlement of a player of one or more gaming machines to an award separate from any awards provided by said one or more gaming machines as a result of game play comprising:identifying a player of a gaming machine;generating data regarding individual activities of said player associated with the operation of a gaming machine;transmitting said individual activity data regarding said player to a remote location;storing said individual activity data regarding said player at said remote location;manipulating said activity data to determine if said player has met one or more requirements for entitlement to an award separate from any awards provided by said gaming machine;and generating an output regarding said determination.
  23. 23
    The method in accordance with Claim 22 wherein said individual activity data includes data regarding each instance an amount of value is provided to said gaming machine by said player.
  24. 24
    The method in accordance with Claim 23 wherein said step of manipulating comprises aggregating said amounts of value.
  25. 25
    The method in accordance with Claim 22 wherein said individual activity data includes data regarding a ticket provided to said gaming machine by said player.
  26. 26
    The method in accordance with Claim 22 wherein said step of manipulating comprises aggregating the number of tickets provided by said player.
  27. 27
    The method in accordance with Claim 22 wherein said manipulating step is performed at predetermined time intervals.
  28. 28
    The method in accordance with Claim 22 wherein said one or more requirements comprise a trend indicating a particular level of game play by said player and said manipulating comprises examining said data to determine if said trend exists.
Independent claims28