Nova Patents
EP0804265A2

Instruction for playing hockey

Abstract

A hockey rink is equipped with electronic recording and monitoring devices which monitor and record play and practice activities of players on the rink. In one embodiment, the electronic recording and monitoring devices include one or more mechanized robots in human form designed to resemble hockey players. In one embodiment, the robots are suspended from a movable overhead track and power by motorized cars along a variety of controllable skating patterns. The robots are equipped with sensors which, when impacted by a skater, provide measurable data regarding the skater's performance. The overhead tracks from which the robots are suspended may be raised to a position far above the ice surface when robots are not in use. The invention also pertains to a tutorial and interactive computer system for self instruction. An image of a hockey player controlled by the player/student is juxtaposed to or superimposed upon or otherwise contrasted to the image of an "ideal" or "master" hockey player(s) on the computer display. The player/student manipulates the "controlled" image of a hockey player in an effort to emulate the movements of the ideal player.

Term

Term ended

Projected expiry passed 22 January 2016, 10.7 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

43 claims: 31 independent, 12 dependent

  1. 1
    Claims of equivalent WO 9622134 A2 CLAIMS The invention claimed is:1. A skating rink used in providing instruction or entertainment to at least one hockey player comprising: a skating surface;one or more sensing devices located adjacent to the skating surface for sensing activity of the hockey player and generating data related to the activity of the hockey player;and a processor that receives the data and presents information related to the activity of the hockey player to enable evaluation of the activity of the hockey player.
  2. 4
    The skating rink of any preceding claim wherein the one or more sensing devices comprise at least one me-nanized robot in human form controllable to move over the skating surface, said mechanized robot including at least one sensor for sensing an activity of the hockey player and generating sensor data indicative of the activity.
  3. 7
    The skating rink of any of Claims 4-6 wherein the sensor of at least one mechanized robot includes an electrified mesh of sensor chips for detecting impact when contacted.
  4. 8
    The skating rink of any of Claims 4-7 wherein the at least one robot includes means for transmitting the sensor data to the processor.
  5. 9
    The skating rink of any of Claims 4-8 further comprising:means for storing the sensor data;and means for displaying the sensor data.
  6. 10
    The skating rink of any of Claims 5-9 wherein the support structure comprises one or more movable track assemblies along which one or more mechanized robots are movable, movement of the track assembly being controllable to control movement of the at least one mechanized robot.
  7. 11
    The skating rink of any of Claims 5-10 further comprising a hoist mechanism for raising the support structure and the at least one mechanized robot when not in use to a height above the skating surface to allow normal use of the skating surface.
  8. 12
    The skating rink of any preceding claim wherein the processor comprises a user interface to allow a user to alter and monitor the activity of the hockey player.
  9. 14
    The skating rink of any preceding claim wherein the processor comprises a display for presenting the information related to the activity of the hockey player.
  10. 15
    A skating _ink used in providing instruction or entertainment in the play of hockey to at least one hockey player comprising:a skating surface;at least one mechanized robot in human form adjacent to the skating surface and controllable to move over the skating surface in one or more patterns;and a processor that controls movement of the at least one mechanized robot over the skating surface.
  11. 16
    A method of providing instruction or entertainment in play of the sport of hockey to at least one hockey player comprising:providing a rink having a skating surface;. providing one or more sensing devices located adjacent to the skating surface for sensing activity of the hockey player;using the one or more sensing devices, sensing the activity of the hockey player and generating data related to the activity of the hockey player;with a processor, receiving the data and presenting information related to the activity of the hockey player.
  12. 18
    The method of any of Claims 16 and 17 wherein at least one of the sensing devices generates data related to a physical condition of the hockey player.
  13. 19
    The method of any of Claims 16-18 wherein:the step of provid-^g one or more monitoring devices comprises providing at least one mechanized robot in human form controllable to move over the skating surface and including at least one sensor for sensing the activity of the hockey player and generating sensor data indicative of the activity of the hockey player;and further comprising the steps Of: controlling the at least one mechanized robot to move over the skating surface;sensing the activity of the hockey player;and generating sensor data indicative of the activity of the hockey player.
  14. 21
    The method of any of Claims 19 and 20 further comprising, with the sensor of the at least one mechanized robot, sensing impact on the at least one mechanized robot and generating sensor data related to sensed impact .
  15. 22
    The method of any of Claims 16-21 wherein:at least one of the sensing devices comprises a visual sensor for detecting visual images of the activity of the hockey player;and the information presented by the processor includes the visual images.
  16. 23
    The method of any of Claims 16-22 further comprising displaying on a computer display the information related to the activity of the hockey player.
  17. 24
    The method of any of Claims 16-23 further comprising providing a user interface to permit a user to alter and monitor the activity of the hockey player.
  18. 25
    A mechanized robot for use in providing instruction or entertainment to a student in a physical activity comprising:an armature covered by padding;a sensor attached to the robot for sensing performance of the physical activity by the student and generating sensor data related to said performance;a controller controlling the robot to move the robot such that the student can perform the physical activity while interacting with the moving robot;and transmitting means for transmitting the sensor data to a processor such that the processor can present information regarding said performance to permit evaluation of said performance.
  19. 28
    The mechanized robot of any of Claims 25-27 wherein the sensor comprises an impact sensor for sensing impact between the robot and the student .
  20. 29
    The mechanized robot of any of Claims 25-28 wherein the sensor comprises an electrified mesh of sensor chips for measuring impact when contacted.
  21. 30
    The mechanized robot of any of Claims 25-29 further comprising means by which the sensor data can be stored and displayed.
  22. 31
    The mechanized robot of any of Claims 25-30 further comprising a hockey stick movable to a plurality of positions.
  23. 32
    The mechanized robot of any of Claims 25-31 further comprising a video camera for generating a visual image of performance of the physical activity.
  24. 33
    A method of training or entertaining a user in performance of a physical activity comprising:recording a series of images of expected performance of the physical activity;presenting an image of an adopted figure on the computer display, movement of said image of said adopted figure being controllable by the user via a computer input device;displaying the series of images of expected performance on a computer display;receiving input via the input device from the user controlling movement of the image of the adopted figure to emulate the displayed series of images of expected performance;and displaying the movement of the adopted figure as the input is received from the user. 3 . The method of Claim 33 further comprising presenting to the user a menu of physical activities to be emulated.
  25. 34
    35. The method of any of Claims 33 and 34 wherein the input received from the user controls the speed at which the series of images of expected performance is displayed.
  26. 35
    36. The method of any of Claims 33-35 wherein the input received from the student controls displaying the series of images forward or backward.
  27. 36
    37. The method of any of Claims 33-36 wherein the image of the adopted figure is displayed adjacent to the series of images of expected performance.
  28. 37
    38. The method of any of Claims 33-37 wherein the physical activity is playing the game of hockey.
  29. 38
    39. A processing system for training or entertaining a user in performance of a physical activity comprising:a memory that stores a series of recorded images of expected performance of the physical ac ivity;a display that displays the series of recorded images of expected performance and an image of an adopted figure controllable to move to emulate the series of recorded images of expected performance of the physical activity;an input device by which the user provides input to the processing system to control movement of the image of the adopted figure;and a processor that receives the input from the user, that forwards data related to controlled movement of the image of the adopted figure as the input is received, and that controls display of the series of recorded images of expected performance.
  30. 40
    41. The processing system of any of Claims 39 and 40 wherein the physical activity is playing the game of hockey.
  31. 43
    44. The processing system of any of Claims 39-43 wherein the input device comprises a virtual reality device.
Independent claims31