AU2002240419B2

Apparatus and method for a gaming unit that changes with time

Abstract

An electric gaming unit for allowing a user to play a video gambling game, may generally include a time generator that may a time signal and the video gambling game may adapt in response to the time signal. The electronic gaming unit may further include a currency-accepting mechanism that is capable of allowing the user to deposit a medium of currency and a controller operatively coupled to the display unit and the input device.

AU2002240419B2, drawing sheet 1
Sheet 1 of 24

Term

Term ended

Expired 20 February 2022, 4.6 years ago.

  1. Priority
  2. Filed
  3. Granted
  4. Expired
  5. Today

24 claims: 16 independent, 8 dependent

  1. 1
    THE CLAIMS DEFINING THE INVENTION ARE AS FOLLOWS:I. An electronic gaming unit for allowing a user to play a video game selected from 5 the group of video games consisting of video poker, video slots, video blackjack, video keno and video bingo, the electronic gaming unit comprising: a display unit capable of generating color images;a time generator that generates a time signal indicative of a time of day;an input device that allows the user to make an input;10 a currency-accepting mechanism that is capable of allowing the user to deposit a medium of currency;and a controller operatively coupled to the display unit, the time generator and the input device, the controller comprising a processor and a memory operatively coupled to the processor, 15 the controller being programmed to allow the user to make a wager after the currency-accepting mechanism detects deposit of currency by the user;the controller being programmed to cause a sequence of video images to be generated on the display unit after the currency-accepting mechanism detects deposit of currency by the user, the sequence of video images representing a video 20 game selected from the group of video games consisting of video poker, video slots, video blackjack, video keno and video bingo, at least one of the images comprising an image of at least five playing cards if the video game is video poker. at least one of the images comprising an image of a plurality of simulated slot 25 machine reels if the video game is video slots, at least one of the images comprising an image of a plurality of playing cards if the video game is video blackjack, at least one of the images comprising an image of a keno grid if the video game is video keno, and at least one of the images comprising an image of a bingo grid if the video 30 game is video bingo, COMS ID No: SBMI-07918635 Received by IP Australia: Time (H:m) 18:19 Date (Y-M-d) 2007-06-26 26/06/2007 18:34 +61-2-95522894 WALSH AND ASSOCIATES PAGE 15/17 2002240419 27 Jun 2007 the controller being;programmed to cause an aspect of the video game lo change in response to the time signal, wherein the aspect of the video game is selected from the group of aspects consisting of a theme of the video game, available video games, a minimum bet, a denomination, a bonus game and a bonus theme, 5 the controller being programmed to determine, after the sequence of images has been displayed, an outcome of the video game represented by the sequence of images and to determine a currency payout associated with the outcome of the video game.
  2. 5
    A method of adapting an electronic gaming unit for playing a video game in response to a time signal, the method comprising:receiving from a time generator the time signal representing a current time of day;determining whether a game adaption is required based on the time signal;and 20 executing the game adaption from among a group of game adaptions consisting of changing the theme of the game, changing the games available to play, changing the minimum bet, changing the denomination, changing the bonus game and changing the bonus theme after it is determined the game adaption is required.
  3. 11
    11/24 FIG. 12 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  4. 12
    12/24 370 Δ FIG. 13 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  5. 13
    13/24 FIG. 14 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  6. 14
    14/24 FIG. 15 DISPLAY BRIGHTNESS TIME HOURS SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  7. 15
    15/24 FIG. 16 PAYBACK PERCENTAGE TIME HOURS SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  8. 16
    16/24 FIG. 17 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  9. 17
    17/24 FIG. 18 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  10. 18
    18/24 FIG. 19 DENOMINATION TIME SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  11. 19
    19/24 FIG. 20 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  12. 20
    20/24 FIG. 21 THIRD BONUS THEME SECOND. BONUS THEME FIRST BONUS THEME 12pm I 6pm Ϊ 12am —T6am SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  13. 21
    21/24 FIG. 22 MAINTAIN MACHINE DO NOT MAN TAIN MACHINE I 12pm 6pm —I12am 6am —Γ 12pm SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  14. 22
    22/24 FIG. 23 PAYOFF PERCENTAGES SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/US02/04901
  15. 23
    23/24 FIG. 24 SUBSTITUTE SHEET (RULE 26) WO 02/069289 PCT/IJS02/04901
  16. 24
    24/24 SUBSTITUTE SHEET (RULE 26)
Independent claims16