WO2012123780A1

Method for generating a scenario on the basis of a piece of music, game and systems comprising means for implementing such a method

Abstract

Disclosed is a method for generating a game level as a function of musical parameters. These parameters comprise the rhythm, the recurrence of motifs, their tonality and the instrumental timbres. The disclosure also pertains to a game comprising means for implementing such a method. The disclosure allows the use of a piece of music which is chosen and/or provided by the player, and makes it possible to provide a game path which is consistent with the moods and the musical preferences of each player.

WO2012123780A1, drawing sheet 1
Sheet 1 of 10

Term

No projected expiry on record.

  1. Priority
  2. Filed
  3. Published
  4. Today

7 claims: 1 independent, 6 dependent

  1. 1
    What is claimed is:1. Method for generating a level of a game (106) on the basis of a raw audio signal (1), characterized in that it comprises steps for: - providing said signal (1);- extracting audio attributes from said signal (1);- segmenting said signal into pulsations (2, 12);and - associating game events (10) with salient instants (12).