Nova Patents
WO2004072573A1

Simulation of tracer fire

Abstract

The invention relates to simulation of tracer fire from a weapon by means of a fire simulation means attached thereon. The proposed method involves projecting a light spot into a visual field of a user of the weapon, such that the light spot is observable by the user when firing a target. The light spot indicates a non-ballistic estimation of a point of impact for a simulated bullet from the weapon. The light spot is turned on at a first point in time (t1) after triggering the simulated bullet (t0) and turned off at a second point in time (t2) after triggering the simulated bullet (t0). A switched-on interval (tON) between the first point in time (t1) and the second point of time (t2) overlaps a laser interval (T laser) during which at least one light pulse is transmitted from a fire simulation means to simulate the bullet fired from the weapon. Preferably, the light spot and the at least one light pulse are calibrated to one another such that the light spot indicates a point to which the at least one light pulse is transmitted. Thereby, the bullet's tracer effects are simulated to the user, such that he/she may be guided to control the fire towards an intended target.

WO2004072573A1, drawing sheet 1
Sheet 1 of 1

Term

No projected expiry on record.

  1. Priority
  2. Filed
  3. Published
  4. Today

16 claims: 9 independent, 7 dependent

  1. 1
    Claims 1. A method of simulating tracer fire from a weapon (400) by means of a non-ballistic fire simulation means (200) attached thereon, comprising:projecting a light spot (320) into a visual field (240) of a user of the weapon (400) such that the light spot (320) is observable by the user when firing at a target (310), wherein the light spot (320) indicates a non-ballistic estimation of a point of impact for a simulated bullet;turning on the light spot (320) at a first point in time (t-i) after triggering a simulated bullet;and turning off the light spot (320) at a second point in time (t2) after triggering the simulated bullet, a switched-on interval (t0N) between the first point in time (t ) and the second point in time (t2) overlapping a laser interval (T|aSer) during which at least one light pulse (P ) is transmitted from the fire simulation means (200) to simulate the bullet fired from the weapon (400) to the target (310).
  2. 4
    A method according to any one of the preceding claims, characterized by preventing a light spot (320) from being turned on during an inhibiting interval (Tb|0Ck) after that a previous light spot (320) has been turned on (t-i).
  3. 5
    A method according to any one of the preceding claims, characterized by varying at least one of the first point in time (t-i) and the second point in time (t2) according to a stochastic algorithm.
  4. 7
    A method according to any one of the preceding claims, characterized by the estimated point of impact representing an endpoint (420) of a line of sight (430) from the muzzle (415) being parallel to a longitudinal symmetry axis of the barrel (410)
  5. 10
    A computer program directly loadable into the internal memory of a digital computer, comprising software for accom- pushing the steps of any of the claims 1 - 9 when said program is run on a computer.
  6. 11
    1 1 . A computer readable medium, having a program recorded thereon, where the program is to make a computer accomplish the steps of any of the claims 1 - 9.
  7. 12
    A fire simulation means (200) for simulating tracer fire to a user adapted to be attached to a weapon (400), characterized in that it comprises:a light projecting means (210-230) adapted to project a light spot (320) into the user's visual field (240) such that the light spot (320) is observable by the user when firing at a target (310), wherein the light spot (320) indicates a non-ballistic estimation of a point of impact for a simulated bullet, the light projecting means (210-230) being adapted to turn on the light spot (320) at a first point in time (t|) after triggering a simulated bullet, and turn off the light spot at a second point in time (t2) after triggering the simulated bullet, and a laser unit (260) adapted to, during a laser interval (T|aser) after triggering the simulated bullet, transmit at least one light pulse (PL) in a direction of the target (310) to simulate the fired bullet from the weapon (400) to the target (310), wherein a switched-on interval between the first point in time (t-i) and the second point in time (t2) overlaps the laser interval (T|aser).
  8. 15
    A fire simulation means (200) according to any one of the claims 12 - 14, characterized in that it is adapted to be integrated into a standard sight means of the weapon (400) adapted for aiming live bullets.
  9. 16
    A fire simulation means (200) according to any one of the claims 12 - 14, characterized in that it is adapted to represent an additional sight means to any standard sight means of the weapon (400) for aiming live bullets.