Nova Patents
USH2017H

Virtual reality force emulation

Claim Score by NHIP

Read claim 7, the broadest

Abstract

Multi-dimensional, non-linked method and apparatus for producing a simulated feeling of force on a preselected location on a human operator in a synthesized environment accomplished by generating a first, constant, stationary electromagnetic field and a second, varying electromagnetic field local to the human operator. The variance of the second electromagnetic field is controlled by electrical currents which are responsive to parameters describing the position and orientation of said preselected location on the human operator and such variance results in attraction and repulsion of the first and second electromagnetic fields emulating a feeling of force on the human subject.

Term

Term ended

Projected expiry passed 2 April 2018, 8.5 years ago.

  1. Priority and filed
  2. Published
  3. Projected expiry
  4. Today

17 claims: 3 independent, 14 dependent

  1. 1
    A non-linked method for providing a feeling of force to a human operator comprising the steps of:generating a first, constant, stationary electromagnetic field;sensing three-dimensional position and orientation of said human operator relative to said first, constant, stationary electromagnetic field;communicating data from said sensing step to a microprocessing computing device;generating an electric signal responsive to data from said communicating step;producing a second, varying electromagnetic field local to said human operator responsive to said electrical signal from said generating step;and coupling a force generated by interaction of said first and second electromagnetic fields to said human operator.
  2. 7
    Broadest claimClaim Score 65, broad(NHIP)An non-linked system for providing a feeling of force to a human operator comprising:a first, constant, stationary electromagnetic field generating apparatus;sensing apparatus appended to said human operator for locating three-dimensional orientation of said human operator relative to said first, constant, stationary electromagnetic field;a second electromagnetic field local to said human operator and responsive to three-dimensional position and orientation data of said human operator;a computer apparatus capable of varying said second electromagnetic field to generate attractive and repulsive forces acting on said human operator in response to signals received from said sensing apparatus.
  3. 17
    An untethered system for providing force virtual reality to a human operator comprising:a first, constant, stationary electromagnetic field;externally powered sensing apparatus appended to a glove-type device on a hand of said human operator for determining three-dimensional angular and linear orientation of said hand of said human operator relative to said first, constant, stationary electromagnetic field;a second electromagnetic field local to said human operator and responsive to three-dimensional angular and linear orientation data of said hand of said human operator;a microprocessing computing device operative to receive and generate data to vary said second electromagnetic field to generate attractive and repulsive forces between said first and second electromagnetic fields which direct a force on said human operator.