Wagering game having free spin feature with variable quantities of reel arrays
Summary by NHIP
Variable Reel Array Free Spins
The gaming system triggers a free-spin event where the number of displayed reel arrays changes between consecutive spins. The second spin array count is non-equal to the first, and arrays may feature variable symbol sets, reel weightings, line counts, or forms.
Claim Score by NHIP
Abstract
A gaming system for conducting a wagering game includes at least one input device, at least one display device, at least one processor, and at least one memory device storing instructions. The instructions, when executed by the at least one processor, cause the gaming system to receive a wager for playing the wagering game, and trigger a free-spin event in which a plurality of free spins is awarded. For a first spin, a first number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. For a second spin, a second number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. The second number of arrays is non-equal to the first number of arrays. Any awards associated with each determined award condition are provided.

Term
6.5 yearsleft in the term
Expires 28 March 2033, including 15 days of term adjustment.
- Priority
- Filed
- Granted
- Today
- Expires
19 claims: 3 independent, 16 dependent
- 1A gaming system comprising:at least one input device;at least one display device;at least one processor;at least one memory device storing instructions that, when executed by the at least one processor, cause the gaming system to: receive a wager for playing a wagering game, trigger a free-spin event in which a plurality of free spins is awarded, randomly determine a first number of arrays for a first spin of the plurality of free spins, display the first number of arrays on the at least one display device, evaluate each of the first number of arrays to determine whether an award condition is present, randomly determine a second number of arrays for a second spin of the plurality of free spins, the second number of arrays being non-equal to the first number of arrays, display the second number of arrays on the at least one display device, evaluate each of the second number of arrays to determine whether an award condition is present, and provide any awards associated with each determined award condition.
- 11A computer-implemented method in a gaming system, comprising:receiving a wager in response to an input via at least one input device;in response to receiving the wager, initiating, by at least one of one or more processors, a play of a wagering game;representing the play, by at least one of the one or more processors, in a form of one or more reel arrays;randomly determining, by at least one of the one or more processors, a first number of arrays for a first spin of a plurality of free spins;displaying the first number of arrays on at least one display device;evaluating, by at least one of the one or more processors, each of the first number of arrays to determine whether an award condition is present;randomly determining, by at least one of the one or more processors, a second number of arrays for a second spin of the plurality of free spins, the second number of arrays being non-equal to the first number of arrays;displaying the second number of arrays on the at least one display device;evaluating, by at least one of the one or more processors, each of the second number of arrays to determine whether an award condition is present;and providing, by at least one of the one or more processors, any awards associated with each determined award condition.
- 16Broadest claimClaim Score 51, average(NHIP)One or more machine-readable non-transitory storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:receiving a wager for playing a wagering game;triggering a free-spin event in which a plurality of free spins is awarded, the plurality of free spins including a first spin and a second spin;prior to evaluating the first spin, randomly generating a first number of first reel arrays;displaying the first number of first reel arrays on at least one display device;prior to evaluating the second spin, randomly generating a second number of second reel arrays;and displaying the second number of second reel arrays on the at least one display device.
Independent claims3
50 paragraphs in 6 sections, as filed
CROSS-REFERENCE To RELATED APPLICATIONS
p-0002This application claims the benefit of and priority to U.S. Provisional Patent Application No. 61/619,717, titled “Wagering Game Having Free Spin Feature With Variable Quantities Of Reel Arrays” and filed on Apr. 3, 2012, which is incorporated herein by reference in its respective entirety.
COPYRIGHT
p-0003A portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction by anyone of the patent disclosure, as it appears in the Patent and Trademark Office patent files or records, but otherwise reserves all copyright rights whatsoever.
FIELD OF THE INVENTION
p-0004The present invention relates generally to gaming apparatus and methods and, more particularly, to displaying a random number of reel arrays before each wagered reel spin.
BACKGROUND OF THE INVENTION
p-0005Gaming terminals, such as slot machines, video poker machines and the like, have been a cornerstone of the gaming industry for several years. Generally, the popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options. Where the available gaming options include a number of competing machines and the expectation of winning at each machine is roughly the same (or believed to be the same), players are likely to be attracted to the most entertaining and exciting machines. Shrewd operators consequently strive to employ the most entertaining and exciting machines, features, and enhancements available because such machines attract frequent play and hence increase profitability to the operator. Therefore, there is a continuing need for gaming machine manufacturers to continuously develop new games and improved gaming enhancements that will attract frequent play through enhanced entertainment value to the player.
p-0006Free spin events typically include a plurality of free spins that are received by a player. When played, each of the free spins shows a reel array with reels in motion that eventually stop to indicate a randomly selected outcome, which is represented using a plurality of symbols. If the symbols are arranged in a winning combination, an award is provided to the player.
SUMMARY OF THE INVENTION
p-0007According to one aspect of the present invention, a gaming system for conducting a wagering game includes at least one input device, at least one display device, at least one processor, and at least one memory device storing instructions. The instructions, when executed by the at least one processor, cause the gaming system to receive a wager for playing the wagering game, and trigger a free-spin event in which a plurality of free spins is awarded. For a first spin, a first number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. For a second spin, a second number of arrays is randomly determined, displayed, and evaluated to determine whether an award condition is present. The second number of arrays is non-equal to the first number of arrays. Any awards associated with each determined award condition are provided.
p-0008According to another aspect of the invention, a method of conducting a wagering game on a gaming system includes receiving a wager in response to an input via at least one input device. In response to the wager, a play of a wagering game is initiated by at least one of one or more processors, the play being represented in a form of one or more reel arrays. A first number of arrays is randomly determined, by at least one of the one or more processors, for a first spin of the plurality of free spins. The first number of arrays is displayed on at least one display device, and each array is evaluated to determine whether an award condition is present. A second number of arrays is randomly determined, by at least one of the one or more processors, for a second spin of the plurality of free spins. The second number of arrays is non-equal to the first number of arrays. The second number of arrays is displayed on the at least one display device, and each array is evaluated to determine whether an award condition is present. Any awards associated with each determined award condition are provided by at least one of the one or more processors.
p-0009According to yet another aspect of the invention, one or more machine-readable non-transitory storage media is encoded with instructions which, when executed by one or more processors, cause the one or more processors to perform operations including receiving a wager for playing a wagering game, and triggering a free-spin event in which a plurality of free spins is awarded, the plurality of free spins including a first spin and a second spin. Prior to evaluating the first spin, a first number of first reel arrays is randomly generated, and the first reel arrays are displayed on at least one display device. Prior to evaluating the second spin, a second number of second reel arrays is randomly generated, and the second reel arrays are displayed on the at least one display device.
p-0010Additional aspects of the invention will be apparent to those of ordinary skill in the art in view of the detailed description of various embodiments, which is made with reference to the drawings, a brief description of which is provided below.
BRIEF DESCRIPTION OF THE DRAWINGS
p-0011<figref idrefs="DRAWINGS">FIG. 1</figref> is a perspective view of a free-standing gaming terminal according to an embodiment of the present invention.
p-0012<figref idrefs="DRAWINGS">FIG. 2</figref> is a schematic view of a gaming system according to an embodiment of the present invention.
p-0013<figref idrefs="DRAWINGS">FIG. 3</figref> is an image of an exemplary basic-game screen of a wagering game displayed on a gaming terminal, according to an embodiment of the present invention.
p-0014<figref idrefs="DRAWINGS">FIG. 4</figref> is a flowchart for an algorithm that corresponds to instructions executed by a controller in accordance with at least some aspects of the disclosed concepts.
p-0015<figref idrefs="DRAWINGS">FIG. 5</figref> is selection screen of a wagering game with mystery symbols.
p-0016<figref idrefs="DRAWINGS">FIG. 6</figref> is the selection screen showing revealed selections.
p-0017<figref idrefs="DRAWINGS">FIG. 7</figref> is a reel-array screen showing a number of spinning reel arrays.
p-0018While the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however, that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims.
DETAILED DESCRIPTION
p-0019While this invention is susceptible of embodiment in many different forms, there is shown in the drawings and will herein be described in detail preferred embodiments of the invention with the understanding that the present disclosure is to be considered as an exemplification of the principles of the invention and is not intended to limit the broad aspect of the invention to the embodiments illustrated. For purposes of the present detailed description, the singular includes the plural and vice versa (unless specifically disclaimed); the words “and” and “or” shall be both conjunctive and disjunctive; the word “all” means “any and all”; the word “any” means “any and all”; and the word “including” means “including without limitation.”
p-0020Referring to <figref idrefs="DRAWINGS">FIG. 1</figref>, there is shown a gaming terminal <b>10</b> similar to those used in gaming establishments, such as casinos. With regard to the present invention, the gaming terminal <b>10</b> may be any type of gaming terminal and may have varying structures and methods of operation. For example, in some aspects, the gaming terminal <b>10</b> is an electromechanical gaming terminal configured to play mechanical slots, whereas in other aspects, the gaming terminal is an electronic gaming terminal configured to play a video casino game, such as slots, keno, poker, blackjack, roulette, craps, etc. The gaming terminal <b>10</b> may take any suitable form, such as floor-standing models as shown, handheld mobile units, bartop models, workstation-type console models, etc. Further, the gaming terminal <b>10</b> may be primarily dedicated for use in conducting wagering games, or may include non-dedicated devices, such as mobile phones, personal digital assistants, personal computers, etc. Exemplary types of gaming terminals are disclosed in U.S. Pat. No. 6,517,433 and Patent Application Publication Nos. US2010/0062196 and US2010/0234099, which are incorporated herein by reference in their entireties.
p-0021The gaming terminal <b>10</b> illustrated in <figref idrefs="DRAWINGS">FIG. 1</figref> comprises a cabinet <b>11</b> that may house various input devices, output devices, and input/output devices. By way of example, the gaming terminal <b>10</b> includes a primary display area <b>12</b>, a secondary display area <b>14</b>, and one or more audio speakers <b>16</b>. The primary display area <b>12</b> or the secondary display area <b>14</b> may be a mechanical-reel display, a video display, or a combination thereof in which a transmissive video display is disposed in front of the mechanical-reel display to portray a video image superimposed upon the mechanical-reel display. The display areas may variously display information associated with wagering games, non-wagering games, community games, progressives, advertisements, services, premium entertainment, text messaging, emails, alerts, announcements, broadcast information, subscription information, etc. appropriate to the particular mode(s) of operation of the gaming terminal <b>10</b>. The gaming terminal <b>10</b> includes a touch screen(s) <b>18</b> mounted over the primary or secondary areas, buttons <b>20</b> on a button panel, bill validator <b>22</b>, information reader/writer(s) <b>24</b>, and player-accessible port(s) <b>26</b> (e.g., audio output jack for headphones, video headset jack, USB port, wireless transmitter/receiver, etc.). It should be understood that numerous other peripheral devices and other elements exist and are readily utilizable in any number of combinations to create various forms of a gaming terminal in accord with the present concepts.
p-0022Input devices, such as the touch screen <b>18</b>, buttons <b>20</b>, a mouse, a joystick, a gesture-sensing device, a voice-recognition device, and a virtual input device, accept player input(s) and transform the player input(s) to electronic data signals indicative of the player input(s), which correspond to an enabled feature for such input(s) at a time of activation (e.g., pressing a “Max Bet” button or soft key to indicate a player's desire to place a maximum wager to play the wagering game). The input(s), once transformed into electronic data signals, are output to a CPU for processing. The electronic data signals are selected from a group consisting essentially of an electrical current, an electrical voltage, an electrical charge, an optical signal, an optical element, a magnetic signal, and a magnetic element.
p-0023Turning now to <figref idrefs="DRAWINGS">FIG. 2</figref>, there is shown a block diagram of the gaming-terminal architecture. The gaming terminal <b>10</b> includes a central processing unit (CPU) <b>30</b> connected to a main memory <b>32</b>. The CPU <b>30</b> may include any suitable processor(s), such as those made by Intel and AMD. By way of example, the CPU <b>30</b> includes a plurality of microprocessors including a master processor, a slave processor, and a secondary or parallel processor. CPU <b>30</b>, as used herein, comprises any combination of hardware, software, or firmware disposed in or outside of the gaming terminal <b>10</b> that is configured to communicate with or control the transfer of data between the gaming terminal <b>10</b> and a bus, another computer, processor, device, service, or network. The CPU <b>30</b> comprises one or more controllers or processors and such one or more controllers or processors need not be disposed proximal to one another and may be located in different devices or in different locations. The CPU <b>30</b> is operable to execute all of the various gaming methods and other processes disclosed herein. The main memory <b>32</b> includes a wagering game unit <b>34</b>. In one embodiment, the wagering game unit <b>34</b> may present wagering games, such as video poker, video black jack, video slots, video lottery, etc., in whole or part.
p-0024The CPU <b>30</b> is also connected to an input/output (I/O) bus <b>36</b>, which can include any suitable bus technologies, such as an AGTL+ frontside bus and a PCI backside bus. The I/O bus <b>36</b> is connected to various input devices <b>38</b>, output devices <b>40</b>, and input/output devices <b>42</b> such as those discussed above in connection with <figref idrefs="DRAWINGS">FIG. 1</figref>. The I/O bus <b>36</b> is also connected to storage unit <b>44</b> and external system interface <b>46</b>, which is connected to external system(s) <b>48</b> (e.g., wagering game networks).
p-0025The external system <b>48</b> includes, in various aspects, a gaming network, other gaming terminals, a gaming server, a remote controller, communications hardware, or a variety of other interfaced systems or components, in any combination. In yet other aspects, the external system <b>48</b> may comprise a player's portable electronic device (e.g., cellular phone, electronic wallet, etc.) and the external system interface <b>46</b> is configured to facilitate wireless communication and data transfer between the portable electronic device and the CPU <b>30</b>, such as by a near-field communication path operating via magnetic-field induction or a frequency-hopping spread spectrum RF signals (e.g., Bluetooth, etc.).
p-0026The gaming terminal <b>10</b> optionally communicates with the external system <b>48</b> such that the terminal operates as a thin, thick, or intermediate client. In general, a wagering game includes an RNG for generating a random number, game logic for determining the outcome based on the randomly generated number, and game assets (e.g., art, sound, etc.) for presenting the determined outcome to a player in an audio-visual manner. The RNG, game logic, and game assets are contained within the gaming terminal <b>10</b> (“thick client” gaming terminal), the external system <b>48</b> (“thin client” gaming terminal), or are distributed therebetween in any suitable manner (“intermediate client” gaming terminal).
p-0027The gaming terminal <b>10</b> may include additional peripheral devices or more than one of each component shown in <figref idrefs="DRAWINGS">FIG. 2</figref>. Any component of the gaming terminal architecture may include hardware, firmware, or tangible machine-readable storage media including instructions for performing the operations described herein. Machine-readable storage media includes any mechanism that stores information and provides the information in a form readable by a machine (e.g., gaming terminal, computer, etc.). For example, machine-readable storage media includes read only memory (ROM), random access memory (RAM), magnetic disk storage media, optical storage media, flash memory, etc.
p-0028Referring now to <figref idrefs="DRAWINGS">FIG. 3</figref>, there is illustrated an image of a basic-game screen <b>50</b> adapted to be displayed on the primary display area <b>12</b> or the secondary display area <b>14</b>. The basic-game screen <b>50</b> portrays a plurality of simulated symbol-bearing reels <b>52</b>. Alternatively or additionally, the basic-game screen <b>50</b> portrays a plurality of mechanical reels or other video or mechanical presentation consistent with the game format and theme. The basic-game screen <b>50</b> also advantageously displays one or more game-session credit meters <b>54</b> and various touch screen buttons <b>56</b> adapted to be actuated by a player. A player can operate or interact with the wagering game using these touch screen buttons or other input devices such as the buttons <b>20</b> shown in <figref idrefs="DRAWINGS">FIG. 1</figref>. The CPU operate(s) to execute a wagering game program causing the primary display area <b>12</b> or the secondary display area <b>14</b> to display the wagering game.
p-0029In response to receiving a wager, the reels <b>52</b> are rotated and stopped to place symbols on the reels in visual association with paylines such as paylines <b>58</b>. The wagering game evaluates the displayed array of symbols on the stopped reels and provides immediate awards and bonus features in accordance with a pay table. The pay table may, for example, include “line pays” or “scatter pays.” Line pays occur when a predetermined type and number of symbols appear along an activated payline, typically in a particular order such as left to right, right to left, top to bottom, bottom to top, etc. Scatter pays occur when a predetermined type and number of symbols appear anywhere in the displayed array without regard to position or paylines. Similarly, the wagering game may trigger bonus features based on one or more bonus triggering symbols appearing along an activated payline (i.e., “line trigger”) or anywhere in the displayed array (i.e., “scatter trigger”). The wagering game may also provide mystery awards and features independent of the symbols appearing in the displayed array.
p-0030In accord with various methods of conducting a wagering game on a gaming system in accord with the present concepts, the wagering game includes a game sequence in which a player makes a wager and a wagering game outcome is provided or displayed in response to the wager being received or detected. The wagering game outcome is then revealed to the player in due course following initiation of the wagering game. The method comprises the acts of conducting the wagering game using a gaming apparatus, such as the gaming terminal <b>10</b> depicted in <figref idrefs="DRAWINGS">FIG. 1</figref>, following receipt of an input from the player to initiate the wagering game. The gaming terminal <b>10</b> then communicates the wagering game outcome to the player via one or more output devices (e.g., primary display <b>12</b> or secondary display <b>14</b>) through the display of information such as, but not limited to, text, graphics, static images, moving images, etc., or any combination thereof. In accord with the method of conducting the wagering game, the CPU transforms a physical player input, such as a player's pressing of a “Spin Reels” touch key, into an electronic data signal indicative of an instruction relating to the wagering game (e.g., an electronic data signal bearing data on a wager amount).
p-0031In the aforementioned method, for each data signal, the CPU (e.g., CPU <b>30</b>) is configured to process the electronic data signal, to interpret the data signal (e.g., data signals corresponding to a wager input), and to cause further actions associated with the interpretation of the signal in accord with computer instructions relating to such further actions executed by the controller. As one example, the CPU causes the recording of a digital representation of the wager in one or more storage media (e.g., storage unit <b>44</b>), the CPU, in accord with associated computer instructions, causing the changing of a state of the storage media from a first state to a second state. This change in state is, for example, effected by changing a magnetization pattern on a magnetically coated surface of a magnetic storage media or changing a magnetic state of a ferromagnetic surface of a magneto-optical disc storage media, a change in state of transistors or capacitors in a volatile or a non-volatile semiconductor memory (e.g., DRAM), etc. The noted second state of the data storage media comprises storage in the storage media of data representing the electronic data signal from the CPU (e.g., the wager in the present example). As another example, the CPU further, in accord with the execution of the instructions relating to the wagering game, causes the primary display <b>12</b>, other display device, or other output device (e.g., speakers, lights, communication device, etc.) to change from a first state to at least a second state, wherein the second state of the primary display comprises a visual representation of the physical player input (e.g., an acknowledgement to a player), information relating to the physical player input (e.g., an indication of the wager amount), a game sequence, an outcome of the game sequence, or any combination thereof, wherein the game sequence in accord with the present concepts comprises acts described herein. The aforementioned executing of computer instructions relating to the wagering game is further conducted in accord with a random outcome (e.g., determined by a RNG) that is used by the CPU to determine the outcome of the game sequence, using a game logic for determining the outcome based on the randomly generated number. In at least some aspects, the CPU is configured to determine an outcome of the game sequence at least partially in response to the random parameter.
p-0032Referring now to <figref idrefs="DRAWINGS">FIG. 4</figref>, a method for conducting a wagering game is directed generally to a random selection of variable quantities of reel arrays. The random selection refers to generating a random number of reel arrays before every wagered spin, every spin in a series of free spins, or any other game-play mechanic where randomly generated outcomes are displayed utilizing one or more reel array. As such, the random selection of a number of reel arrays may be presented in either or both of a base game and a bonus game of the wagering game. As described below, in one example the bonus game is a free-spin event.
p-0033According to one example, a wager is received from a player at step <b>400</b>. After receiving the wager, a free-spin event is triggered at step <b>402</b>. The free-spin event is an event in which free spins are awarded. For example, the free-spin event may award five free spins to the player. The free-spin event can be triggered, for example, while conducting a base game or a bonus game of the wagering game.
p-0034At step <b>404</b>, prior to evaluation of each one of the awarded free spins, a random number of reel arrays is generated for each of the free spins. For example, on a first free spin, the player may receive three reel arrays, on a second free spin the player may receive a single reel array, on a third free spin the player may receive eight reel arrays, etc. According to this example, the number of arrays for one of the free spins is non-equal to the number of arrays for another free spin, e.g., the first free spin had three arrays but the second free spin had one array.
p-0035Optionally, the random generation of reel arrays can include a reel feature in which a player pick prior to each free spin provides enhancements to the reel arrays. For example, a player pick may provide one or more enhancements in the form of multipliers, scatter pays, wild reels, expanding reels, random wild symbols, extra wild symbols, etc. The enhancements can be any enhancing feature that potentially enhances a randomly selected outcome of the wagering game.
p-0036In one example, the wild enhancement generally refers to providing a wild symbol that is different from and that can be used to replace any of the symbols required for a winning combination. The wild symbol can be a randomly generated symbol or a predetermined symbol. Thus, the wild enhancement potentially increase the likelihood (or perceived likelihood) of receiving a winning symbol combination.
p-0037In accordance with some embodiments, the enhancements may be dependent on the number of reel arrays provided. For example, if a three-wild-reels enhancement is selected, a likelihood of receiving a large number of reel arrays is less than if a one-wild-reel enhancement is selected. Thus, in this example, the provided enhancements are inversely proportional to the number of reel arrays, i.e., a good enhancement will be associated with a larger number of reel arrays, but a better (or great) enhancement will be associated with a smaller number of reel arrays, in general, and/or will, on the average, yield more valuable award conditions than the good enhancement. However, regardless of this type of dependency between the enhancements and the number of reel arrays (in which the probability of receiving a specific number of reel arrays varies), the number of arrays is still randomly determined from spin to spin.
p-0038After generating the random number of reel arrays at step <b>404</b>, each of the reel arrays is displayed and evaluated at step <b>406</b>. If the evaluation determines that an award condition is present, any awards associated with the determined award condition are provided to the player. Typically, in accordance with one embodiment, the reel arrays are displayed and evaluated generally simultaneously. After evaluating the reel arrays, a determination is made, at decision box <b>408</b>, on whether additional free spins remain. If the determination is that additional free spins remain, steps <b>404</b>, <b>406</b>, and <b>408</b> are repeated until the determination is made that no additional free spins remain, at which point the free-spin event is concluded as step <b>410</b>.
p-0039Optionally, instead of a free-spin event, the random selection of reel arrays can occur before every wagered spin (or play) in a base game or in a bonus game. Thus, for example, if a player provides a wager for a reel spin, the player may receive, randomly, one or more reel arrays that are simultaneously displayed. The player is not necessarily aware of the random determination of the number of reel arrays. As such, if the player is unaware, the player is likely to be pleasantly surprised when a plurality of reel arrays (instead of a typical single reel array) are displayed on a screen. Further, by performing the random determination after the wager has been received, a player is prevented from exploiting the feature and increasing their wager when a larger number of arrays are to be received. It should be noted, however, that allowing the player to attempt to exploit the feature may also be a desirable characteristic and, in certain embodiments, may be specifically designed to allow for.
p-0040Optionally yet, a guarantee start-value of the reel arrays is dependent on the type of game in which the reel arrays are presented. For example, if the reel arrays are presented in a free-spin bonus event, the number of reel arrays that are awarded have a higher guarantee start-value than reel arrays awarded in a base game.
p-0041Referring to <figref idrefs="DRAWINGS">FIG. 5</figref>, a selection screen <b>100</b> is adapted to be displayed on the primary display area <b>12</b> or the secondary display area <b>14</b>. The selection screen <b>100</b> portrays a plurality of mystery symbols <b>102</b><i>a</i>-<b>102</b><i>e</i>, which is displayed in the form of spider webs. The player is prompted by a notification <b>104</b> to select one or more of the mystery symbols <b>102</b><i>a</i>-<b>102</b><i>e. </i>
p-0042Referring to <figref idrefs="DRAWINGS">FIG. 6</figref>, the player has selected a fourth mystery symbol <b>102</b><i>d </i>of the five mystery symbols <b>102</b><i>a</i>-<b>102</b><i>e</i>. Upon selection, the fourth mystery symbol <b>102</b><i>d </i>reveals that the player has been awarded four games (or reel arrays) with a game-enhancement in the form of a 10× multiplier. Optionally, the games and associated game-enhancements of the unselected mystery symbols <b>102</b><i>a</i>-<b>102</b><i>c </i>and <b>102</b><i>e </i>are revealed to the player after receiving the player selection. In the illustrated embodiment, the player has received one of the highest awards, i.e., the largest number of games and the next-highest multiplier.
p-0043According to other embodiments, the selection screen <b>100</b> is omitted to remove the player selection feature from the wagering game. If the selection screen <b>100</b> is omitted, a notification similar to the revealed fourth mystery symbol <b>102</b><i>d </i>is displayed to the player to make him or her aware of the random determination of the number of reel arrays. Or, alternatively, without any notifications after receipt of the corresponding wager, the wagering game displays to the player the free-spin screen <b>110</b> that is described in more detail below.
p-0044Referring to <figref idrefs="DRAWINGS">FIG. 7</figref>, a free-spin screen <b>110</b> is adapted to be displayed on the primary display area <b>12</b> or the secondary display area <b>14</b>. The free-spin screen <b>110</b> portrays four games <b>112</b>-<b>115</b> (Games <b>1</b>-<b>4</b>), each game being a distinct reel array. In other words, each reel array has its own set of reels <b>117</b>-<b>120</b>.
p-0045In this example, each reel array is generally identical to the other ones of the reel arrays <b>112</b>-<b>115</b>. For example, a first reel array <b>112</b> has the same number of reels (e.g., five reels <b>117</b>-<b>120</b>), the same number of symbols (e.g., three symbols <b>122</b>-<b>125</b> per reel), and the same type of symbols (e.g., Poker symbols), as a second reel array <b>113</b>. However, the reel arrays <b>112</b>-<b>115</b> can function and/or perform differently, e.g., can have different configurations. For example, the reel arrays <b>112</b>-<b>115</b> can have variable number of reels, symbol sets, reel weightings, payline counts, array forms, etc.
p-0046The individual outcomes of each reel array <b>112</b>-<b>115</b> (illustrated upon stopping of the reels) are likely, although not necessarily, different from each other. Also, each outcome of the reel arrays <b>112</b>-<b>115</b> is multiplied by a 10× multiplier, as indicated by the “All Line Wins At 10×” notification <b>127</b>.
p-0047Optionally, the reel arrays <b>112</b>-<b>115</b> are displayed on the screen with all the reels <b>117</b>-<b>120</b> spinning generally simultaneously. However, the reels <b>117</b>-<b>120</b> can be displayed in different time sequences. For example, the reels <b>117</b>-<b>120</b> can be displayed in a sequential spinning motion in which the reels <b>117</b> of the first reel array <b>112</b> start spinning first, the reels <b>118</b> of the second reel array <b>113</b> start spinning second, and so on.
p-0048The reel arrays <b>112</b>-<b>115</b> are displayed instantly on the screen or are displayed using one or more display effects. For example, the display effects include a fading effect, in which the reel arrays <b>112</b>-<b>115</b> progressively increase in size, or a real-time three-dimensional effect that utilizes movement and dimension within a modeled environment.
p-0049In one embodiment of the present invention, rather than or in addition to selecting the number of arrays for display and evaluation, the configuration of the individual arrays can be randomly determined prior to each spin. For example, whereas a typical wagering game has a predetermined configuration that a player wagers on with every consecutive spin (e.g., FIG. <b>3</b>'s 3-row, 5-column array remains a 3×5 array for every single play of that wagering game), the present invention may be utilized to randomly select and alter the array configuration from spin to spin. In one example, assuming a player was wagering five credits for every base game spin, in the first instance a 3×5 array may be displayed and evaluated for the wager. When another wager is received, a 3×3 array may be displayed and evaluated for that same five-credit amount. When yet another wager is received, a 4×5 array may be displayed and evaluated for that same five-credit amount. When a subsequent wager is received, another 3×5 array may be displayed and evaluated. When an additional wager is received, a 6×3 array may be displayed and evaluated. Thus, although the player wagered five credits with every spin, their base game arrays were very different—and were randomly determined to be the 3×5 array, then the 3×3, the 4×5, another 3×5, and finally a 6×3. In this particular embodiment, the player is provided an additional layer of anticipation from prior art games because prior to the reels spinning and being evaluated (the only anticipation in prior art games), the player is also awaiting and hoping for a highly beneficial array configuration to be selected.
p-0050Each of these embodiments and obvious variations thereof is contemplated as falling within the spirit and scope of the claimed invention, which is set forth in the following claims.
Contents6
8 sheets
Sheet 1 Sheet 2 Sheet 3 Sheet 4 Sheet 5 Sheet 6 Sheet 7 Sheet 8
Every citation, both ways
| Document | Relation | Office | Cited during |
|---|---|---|---|
| US11055952B2 | Cited by | United States of America | Applicant |
| US9836922B2 | Cited by | United States of America | Applicant |
| US11495084B2 | Cited by | United States of America | Applicant |
| US12190674B2 | Cited by | United States of America | Applicant |
| US2001046893A1 | Cites | United States of America | Applicant |
| US2002025846A1 | Cites | United States of America | Applicant |
| US2002183105A1 | Cites | United States of America | Search report |
| US2003054872A1 | Cites | United States of America | Applicant |
| US2003054875A1 | Cites | United States of America | Applicant |
| US2003069056A1 | Cites | United States of America | Applicant |
| US2003162583A1 | Cites | United States of America | Applicant |
| US2003162585A1 | Cites | United States of America | Applicant |
| US2003211879A1 | Cites | United States of America | Applicant |
| US2004018873A1 | Cites | United States of America | Applicant |
| US2004023707A1 | Cites | United States of America | Applicant |
| US2004038731A1 | Cites | United States of America | Applicant |
| US2004053665A1 | Cites | United States of America | Applicant |
| US2004053672A1 | Cites | United States of America | Applicant |
| US2004053678A1 | Cites | United States of America | Applicant |
| US2004053679A1 | Cites | United States of America | Applicant |
| US2004063493A1 | Cites | United States of America | Applicant |
| US2004072619A1 | Cites | United States of America | Search report |
| US2004106446A1 | Cites | United States of America | Search report |
| US2004121838A1 | Cites | United States of America | Applicant |
| US2004219962A1 | Cites | United States of America | Applicant |
| US2004219967A1 | Cites | United States of America | Applicant |
| US2004242313A1 | Cites | United States of America | Search report |
| US2005101368A1 | Cites | United States of America | Applicant |
| US2005130731A1 | Cites | United States of America | Applicant |
| US2005130737A1 | Cites | United States of America | Search report |
| US2005233794A1 | Cites | United States of America | Search report |
| US2005245309A1 | Cites | United States of America | Applicant |
| US2006025201A1 | Cites | United States of America | Applicant |
| US2006121978A1 | Cites | United States of America | Applicant |
| US2006199634A1 | Cites | United States of America | Applicant |
| US2007021183A1 | Cites | United States of America | Applicant |
| US2007099688A1 | Cites | United States of America | Search report |
| US2013065663A1 | Cites | United States of America | Search report |
| US2013102375A1 | Cites | United States of America | Search report |
| US5890962A | Cites | United States of America | Search report |
| US6015346A | Cites | United States of America | Applicant |
| US6089976A | Cites | United States of America | Applicant |
| US6190255B1 | Cites | United States of America | Applicant |
| US6309300B1 | Cites | United States of America | Applicant |
| US6328649B1 | Cites | United States of America | Applicant |
| US6347996B1 | Cites | United States of America | Applicant |
| US6443452B1 | Cites | United States of America | Applicant |
| US6471208B2 | Cites | United States of America | Applicant |
| US6511375B1 | Cites | United States of America | Applicant |
| US6514141B1 | Cites | United States of America | Applicant |
| US6533273B2 | Cites | United States of America | Applicant |
| US6544120B2 | Cites | United States of America | Search report |
| US6561904B2 | Cites | United States of America | Applicant |
| US6575830B2 | Cites | United States of America | Applicant |
| US6602137B2 | Cites | United States of America | Applicant |
| US6634943B1 | Cites | United States of America | Applicant |
| US6645073B2 | Cites | United States of America | Applicant |
| US6648758B2 | Cites | United States of America | Applicant |
| US6652378B2 | Cites | United States of America | Search report |
| US6656040B1 | Cites | United States of America | Search report |
| US6659864B2 | Cites | United States of America | Applicant |
| US6663489B2 | Cites | United States of America | Applicant |
| US6726563B1 | Cites | United States of America | Applicant |
| US6729618B1 | Cites | United States of America | Applicant |
| US6739971B2 | Cites | United States of America | Applicant |
| US6769982B1 | Cites | United States of America | Search report |
| US6796900B2 | Cites | United States of America | Applicant |
| US6796905B2 | Cites | United States of America | Applicant |
| US6811483B1 | Cites | United States of America | Applicant |
| US6860810B2 | Cites | United States of America | Search report |
| US6890257B2 | Cites | United States of America | Applicant |
| US7108602B2 | Cites | United States of America | Search report |
| US7156735B2 | Cites | United States of America | Search report |
| US7354342B2 | Cites | United States of America | Applicant |
| US7354344B2 | Cites | United States of America | Applicant |
| US7390260B2 | Cites | United States of America | Applicant |
| US7559840B1 | Cites | United States of America | Applicant |
| US7566271B2 | Cites | United States of America | Applicant |
| US7611406B2 | Cites | United States of America | Search report |
| US7625282B2 | Cites | United States of America | Applicant |
| US7651392B2 | Cites | United States of America | Applicant |
| US7713123B2 | Cites | United States of America | Applicant |
| US7785195B2 | Cites | United States of America | Applicant |
| US7806764B2 | Cites | United States of America | Search report |
| US7905772B2 | Cites | United States of America | Applicant |
| US7959508B2 | Cites | United States of America | Applicant |
| US8033910B2 | Cites | United States of America | Applicant |
| US8087991B2 | Cites | United States of America | Applicant |
| US8414372B2 | Cites | United States of America | Search report |
| US8715070B2 | Cites | United States of America | Search report |
| PCT International Search Report for International Application No. PCT/US2007/07949 dated Jun. 11, 2008 (2 pages). | Non-patent | – | Applicant |
| PCT Written Opinion for International Application No. PCT/US2007/07949 dated Jun. 11, 2008 (2 pages). | Non-patent | – | Applicant |
| "Secret X," http://gscentral.net/secretx.htm, retrieved on Jun. 6, 2013 (3 pages). | Non-patent | – | Applicant |
| "Super Ball," http://gscentral.net/super.htm, retrieved on Jun. 6, 2013 (4 pages). | Non-patent | – | Applicant |
| "Master Key," http://gscentral.net/key.htm, date estimated as early as 1983, retrieved on Jun. 6, 2013 (3 pages). | Non-patent | – | Applicant |
| "Plinko," http://gscentral.net/plinko.htm, date estimated as early as 2002, retrieved on Jun. 6, 2013 (8 pages). | Non-patent | – | Applicant |
6 members in 2 offices
Priority claims6
| Document | Office | Kind | Date |
|---|---|---|---|
| 201261619717 | United States of America | P | |
| 201261619717 | United States of America | P | |
| 201313801037 | United States of America | A | |
| 61619717 | – | – | – |
| US201261619717P | – | – | – |
| US201313801037 | – | – | – |
Members6
| Document | Office | Kind | |
|---|---|---|---|
| US2013260864A1 | United States of America | A1 | |
| AU2013201897A1 | Australia | A1 | |
| US8864571B2This record | United States of America | B2 | |
| US2015011295A1 | United States of America | A1 | |
| US9196132B2 | United States of America | B2 | |
| AU2013201897B2 | Australia | B2 |
29 transactions on the USPTO file
Allowed without a rejection on record.
- Non-final rejections
- 0
- Final rejections
- 0
- RCEs
- 0
- Appeals
- 0
Over time
Point at a mark for the transactionTransactions
| Event | Code | |
|---|---|---|
| Payment of Maintenance Fee, 8th Year, Large EntityM1552 | M1552 | |
| Payment of Maintenance Fee, 4th Year, Large EntityM1551 | M1551 | |
| Recordation of Patent Grant MailedPGM/ | PGM/ | |
| Patent Issue Date Used in PTA CalculationAllowedPTAC | PTAC | |
| Issue Notification MailedAllowedWPIR | WPIR | |
| Dispatch to FDCD1935 | D1935 | |
| Application Is Considered Ready for IssuePILS | PILS | |
| Issue Fee Payment VerifiedN084 | N084 | |
| Issue Fee Payment ReceivedIFEE | IFEE | |
| Mail Notice of AllowanceAllowedMN/=. | MN/=. | |
| Notice of Allowance Data Verification CompletedAllowedN/=. | N/=. | |
| Mail Pre-Interview CommunicationMPICO | MPICO | |
| Pre-Interview Communication (FAI Step 1)PICO | PICO | |
| Information Disclosure Statement consideredIDSC | IDSC | |
| Case Docketed to Examiner in GAUDOCK | DOCK | |
| PG-Pub Issue NotificationPG-ISSUE | PG-ISSUE | |
| Case Docketed to Examiner in GAUDOCK | DOCK | |
| Application Dispatched from OIPEOIPE | OIPE | |
| Reference capture on IDSRCAP | RCAP | |
| Information Disclosure Statement (IDS) FiledM844 | M844 | |
| Information Disclosure Statement (IDS) FiledWIDS | WIDS | |
| Application Is Now CompleteCOMP | COMP | |
| Filing ReceiptFLRCPT.O | FLRCPT.O | |
| Change in Power of Attorney (May Include Associate POA)PA.. | PA.. | |
| FITF set to NO - revise initial settingFTFI | FTFI | |
| Sent to Classification ContractorPGPC | PGPC | |
| Cleared by OIPE CSRL194 | L194 | |
| IFW Scan & PACR Auto Security ReviewSCAN | SCAN | |
| Initial Exam Team nnIEXX | IEXX |
23 legal events, as the office reported them to INPADOC
Over the term
Point at a mark for the eventEvents
| Event | Code | |
|---|---|---|
| Maintenance fee paymentMAFP | MAFP | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| Maintenance fee paymentMAFP | MAFP | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| Maintenance fee paymentMAFP | MAFP | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| AssignmentAS | AS | |
| Information on status: patent grantGrantedPATENTED CASESTCF | STCF | |
| AssignmentAS | AS | |
| AssignmentAS | AS |
Numbers
- Publication
- 08864571
- Publication, DOCDB
- 8864571
- Publication, EPODOC
- US8864571
- Application
- 13801037
- Application, DOCDB
- 201313801037
- Application, EPODOC
- US201313801037
Titles
- English
- Wagering game having free spin feature with variable quantities of reel arrays
Patent term adjustment
- A delay
- +15 daysthe office missed an examination deadline
- Net adjustment
- 15 days
Classification
- CPC, 4
- G07F17/34
- G07F17/32
- G07F17/3213
- G07F17/3267
- IPC, 2
- G07F17 32
- G07F17 34
- USPC, 6
- 463020000
- 463016000
- 463017000
- 463018000
- 463019000
- 463022000