Nova Patents
US8632376B2

Robotic game systems and methods

Summary by NHIP

Light-based robotic chase game

The system uses mobile devices with light projectors and sensors to enable robotic objects to chase each other on an overhead surface. One device projects a light beam with a first characteristic, while another detects the reflection to calculate direction, distance, and movement commands.

Claim Score by NHIP

Read claim 1, the broadest

Abstract

A vehicle chase game includes a first game object and a second game object. A second game object scans for a projected spot on an overhead surface. The second game object detects the projected spot on the overhead surface and gathers location information based on the detected projected spot. The second game object generates a position of a first game object based on the location information. The second game object transfers the position of the first game object to the chase game application program. The chase game application program selects a behavior based on the position of the first game object, where a goal of the behavior is to drive the second game object to intercept the first game object. The chase game application program sends instructions to the second game object's mechanical and electrical systems to execute the selected behaviors.

US8632376B2, drawing sheet 1
Sheet 1 of 14

Term

Projected expiry 17 January 2032.

  1. Priority
  2. Filed
  3. Granted
  4. Today
  5. Projected expiry

13 claims: 2 independent, 11 dependent

  1. 1
    Broadest claimClaim Score 66, broad(NHIP)A game system, comprising:a first mobile device comprising a microprocessor, a memory and a light generating device, and configured to project a light beam having a first characteristic on an overhead surface;and a second mobile device comprising a microprocessor, a memory and a sensor, and configured to: detect a reflection of the projected light beam having the first characteristic on the overhead surface;determine a direction and a distance of the second mobile device in relation to a position of the first mobile device based on the detected reflection;and generate movement commands for the second mobile device based in part on the determined direction and distance.
  2. 8
    A computer-implemented method for a first mobile device, the first mobile device including a memory, a processor and a sensor, the memory storing computer-readable instructions which when executed by the processor, cause the first mobile device to:detect, utilizing a sensor, a reflection of a projected light beam having a first characteristic generated by a second mobile device on an overhead surface;determine, utilizing the computer-readable instructions stored in the memory, a direction and a distance of the first mobile device in relation to a position of the second mobile device utilizing the reflection;and generate, utilizing the computer-readable instructions stored in the memory, movement commands for the first mobile device based in part on the determined direction and distance.