Game apparatus.
1 claim: 1 independent, 0 dependent
- 1Having thus fully described my invention, what I claim as new, and desire to secure by Letters Patent, is— In a game apparatus of the kind described, a decahedron having its faces marked to indi- 85 cate different values of different species, each face being quadrangular in shape, and the peripherial edge of the decahedron zigzag as set forth. ALBERT FRIEDENTHAL. Witnesses:J. A. Lawrence, ;John De Lancery.
10 paragraphs, as filed
Application filed October 26,1904. Serial No, 230,062,
To all whom it may concern:
Be it known, that I, Albert Friedenthal, a citizen of the United States, residing at Oakland, in the county of Alameda and State 5 of California, have invented a new and useful Game Apparatus, of which the following is a specification.
This invention relates generally to game apparatus, the object being to provide an exio ceedingly cheap and simple form of game which shall be highly amusing; and with this object in view the invention consists, essentially, in the employment of a decahedron, each face of which is quadrangular in shape 15 and provided with marks designating a separate species and also numerals to indicate the number or value of said species.
The invention consists also in the employment of aplurality of said bodies whereby cer2o tain combinations or sequences are formed.
The invention consists also in certain details of construction hereinafter fully described, and pointed out in the claim.
In the drawings forming a part of this 2 5 specification, Figure 1 is a perspective view of a decahedron constructed and marked in accordance with my invention. Fig. 2 is a top plan view of one of the decahedrons. Fig. 3 is a similar view showing another face. Fig. 30 4 is a detail perspective view showing the normal position or the body. Fig. 5 is an edge view of the body devoid of marks and showing the peculiar arrangement of the planes or faces of the body; and Fig. 6 is a 35 top plan view, the dotted lines showing the angles or edges of the bottom portion of the body.
In practice I prefer to employ five decahedrons A, which may be of wood, ivory, bone, 40 celluloid, or any other suitable material. Each decahedron of course consists of two pyramidal pentahedrons arranged end to end; but it will be noted that the faces or planes instead of being triangular in shape are quad45 rangular and the peripherial edge of the body will be zigzag, as shown at B in Fig. 5, instead of lying entirely in one plane. There are ten faces 0 to each body A, and each face has some special figure or mark D, which indicates the species of that face, and each face 50 also bears a designating numeral or mark E to indicate the relative value of that particular face with reference to its species.
In practice I prefer to use the usual and well - known marks of diamonds, hearts, 55 spades, and clubs for indicating the species and the numerals “ 1 ” to “ 10” to indicate the values, together with the letters “J,” “Q,” “K,” and “A” to indicate jack, queen, king, and ace. It will be noted, however, that in- 6o asmuch as there are only ten places to each body and five bodies in all there will be only fifty faces, and it will therefore be necessary to drop two designations and numerals, and any two desired may be dropped. It will of 65 course be understood that other marks for designating the species may be employed and also other means for indicating the value of the species.
A series of decahedrons marked or desig- 70 nated as herein shown and described can be utilized for playing a variety of games, and the peculiar shape of decahedron adds to the interest of the game. In case the bodies are shaken and thrown upon a horizontal plane 75 one face of each body will occupy a horizontal position, and this is the face to be counted, and it is obvious that a variety of games involving combinations and sequences can be played. 80
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Numbers
- Application
- 230062
Titles
- English
- GAME APPARATUS.
Classification
- CPC, 2
- A63F9/0415
- Y10S52/10
- IPC, 1
- A63F9 04
