Streaming engine with error detection, correction and restart
Claim Score by NHIP
Abstract
This invention is a streaming engine employed in a digital signal processor. A fixed data stream sequence including plural nested loops is specified by a control register. The streaming engine includes an address generator producing addresses of data elements and a steam head register storing data elements next to be supplied as operands. The streaming engine fetches stream data ahead of use by the central processing unit core in a stream buffer. Parity bits are formed upon storage of data in the stream buffer which are stored with the corresponding data. Upon transfer to the stream head register a second parity is calculated and compared with the stored parity. The streaming engine signals a parity fault if the parities do not match. The streaming engine preferably restarts fetching the data stream at the data element generating a parity fault.

Term
7.8 yearsto projected expiry
Projected expiry 15 July 2034, counted from filing; an application has no term until it is granted.
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16 claims: 1 independent, 15 dependent
- 1Broadest claimClaim Score 18, narrow(NHIP)A digital data processor comprising:an instruction memory storing instructions each specifying a data processing operation and at least one data operand field;an instruction decoder connected to said instruction memory for sequentially recalling instructions from said instruction memory and determining said specified data processing operation and said specified at least one operand;at least one functional unit connected to said data register file and said instruction decoder for performing data processing operations upon at least one operand corresponding to an instruction decoded by said instruction decoder and storing results;a streaming engine connected to said instruction decoder operable in response to a stream start instruction to recall from memory a stream of an instruction specified sequence of a plurality of data elements, said streaming engine including an address generator for generating stream memory addresses corresponding to said stream of an instruction specified sequence of a plurality of data elements, a stream buffer receiving and temporarily storing data elements corresponding to said stream memory addresses, a stream head register storing a data element of said stream next to be used by said at least one functional unit;a first parity bit generator receiving data elements of said data stream recalled from the memory corresponding to stream memory addresses, having an output connected to said stream buffer, said first parity bit generator configured to form first parity bits from said data elements wherein said stream buffer stores both said data elements of said stream and corresponding parity bits;a second parity bit generator receiving said stored stream and corresponding parity bits at an output of said stream buffer before supply to said at least one operational unit, said second parity bit generator operable to form second parity bits from said data elements output from said stream buffer, compare said first parity bits with corresponding second parity bits, and signal a parity fault if said first parity bits do not match said corresponding second parity bits;and wherein said at least one functional unit is responsive to a stream operand instruction to receive at least one operand from said stream head register.
284 paragraphs in 6 sections, as filed
RELATED APPLICATIONS
0001This application patent application is an improvement over U.S. patent application Ser. No. 14/331,986 filed Jul. 15, 2014 entitled HIGHLY INTEGRATED SCALABLE, FLEXIBLE DSP MEGAMODULE ARCHITECTURE which claims priority from U.S. Provisional Patent Application Ser. No. 61/846,148 filed Jul. 15, 2013.
TECHNICAL FIELD OF THE INVENTION
0002The technical field of this invention is digital data processing and more specifically control of streaming engine used for operand fetching.
BACKGROUND OF THE INVENTION
0003Modern digital signal processors (DSP) faces multiple challenges. Workloads continue to increase, requiring increasing bandwidth. Systems on a chip (SOC) continue to grow in size and complexity. Memory system latency severely impacts certain classes of algorithms. As transistors get smaller, memories and registers become less reliable. As software stacks get larger, the number of potential interactions and errors becomes larger.
0004Memory bandwidth and scheduling are a problem for digital signal processors operating on real-time data. Digital signal processors operating on real-time data typically receive an input data stream, perform a filter function on the data stream (such as encoding or decoding) and output a transformed data stream. The system is called real-time because the application fails if the transformed data stream is not available for output when scheduled. Typical video encoding requires a predictable but non-sequential input data pattern. Often the corresponding memory accesses are difficult to achieve within available address generation and memory access resources. A typical application requires memory access to load data registers in a data register file and then supply to functional units which preform the data processing.
SUMMARY OF THE INVENTION
0005This invention is a streaming engine employed in a digital signal processor. A fixed data stream sequence is specified by storing corresponding parameters in a control register. The data stream includes plural nested loops. Once started the data stream is read only and cannot be written. This generally corresponds to the needs of a real-time filtering operation.
0006The streaming engine includes an address generator which produces address of data elements and a steam head register which stores data elements next to be supplied to functional units for use as operands. The streaming engine fetches stream data ahead of use by the central processing unit core in a stream buffer. Parity bits are formed upon storage of data in the stream buffer which are stored with the corresponding data. Upon transfer to the stream head register a second parity is calculated and compared with the stored parity. The streaming engine signals a parity fault if the parities do not match. The streaming engine preferably restarts fetching the data stream at the data element generating a parity fault.
BRIEF DESCRIPTION OF THE DRAWINGS
0007These and other aspects of this invention are illustrated in the drawings, in which:
0008<figref idref="DRAWINGS">FIG. 1</figref> illustrates a dual scalar/vector datapath processor according to one embodiment of this invention;
0009<figref idref="DRAWINGS">FIG. 2</figref> illustrates the registers and functional units in the dual scalar/vector datapath processor illustrated in <figref idref="DRAWINGS">FIG. 1</figref>;
0010<figref idref="DRAWINGS">FIG. 3</figref> illustrates the global scalar register file;
0011<figref idref="DRAWINGS">FIG. 4</figref> illustrates the local scalar register file shared by arithmetic functional units;
0012<figref idref="DRAWINGS">FIG. 5</figref> illustrates the local scalar register file shared by the multiply functional units;
0013<figref idref="DRAWINGS">FIG. 6</figref> illustrates local scalar register file of shared by the load/store units;
0014<figref idref="DRAWINGS">FIG. 7</figref> illustrates global vector register file;
0015<figref idref="DRAWINGS">FIG. 8</figref> illustrates the predicate register file;
0016<figref idref="DRAWINGS">FIG. 9</figref> illustrates the local vector register file shared by arithmetic functional units;
0017<figref idref="DRAWINGS">FIG. 10</figref> illustrates the local vector register file shared by the multiply and correlation functional units;
0018<figref idref="DRAWINGS">FIG. 11</figref> illustrates the pipeline phases of the central processing unit according to a preferred embodiment of this invention;
0019<figref idref="DRAWINGS">FIG. 12</figref> illustrates sixteen instructions of a single fetch packet;
0020<figref idref="DRAWINGS">FIG. 13</figref> illustrates an example of the instruction coding of instructions used by this invention;
0021<figref idref="DRAWINGS">FIG. 14</figref> illustrates the bit coding of a condition code extension slot 0;
0022<figref idref="DRAWINGS">FIG. 15</figref> illustrates the bit coding of a condition code extension slot 1;
0023<figref idref="DRAWINGS">FIG. 16</figref> illustrates the bit coding of a constant extension slot 0;
0024<figref idref="DRAWINGS">FIG. 17</figref> is a partial block diagram illustrating constant extension;
0025<figref idref="DRAWINGS">FIG. 18</figref> illustrates the carry control for SIMD operations according to this invention;
0026<figref idref="DRAWINGS">FIG. 19</figref> illustrates a conceptual view of the streaming engines of this invention;
0027<figref idref="DRAWINGS">FIG. 20</figref> illustrates a first example of lane allocation in a vector;
0028<figref idref="DRAWINGS">FIG. 21</figref> illustrates a second example of lane allocation in a vector;
0029<figref idref="DRAWINGS">FIG. 22</figref> illustrates a basic two dimensional stream;
0030<figref idref="DRAWINGS">FIG. 23</figref> illustrates the order of elements within the example stream of <figref idref="DRAWINGS">FIG. 21</figref>;
0031<figref idref="DRAWINGS">FIG. 24</figref> illustrates extracting a smaller rectangle from a larger rectangle;
0032<figref idref="DRAWINGS">FIG. 25</figref> illustrates how the streaming engine would fetch the stream of this example with a transposition granularity of 4 bytes;
0033<figref idref="DRAWINGS">FIG. 26</figref> illustrates how the streaming engine would fetch the stream of this example with a transposition granularity of 8 bytes;
0034<figref idref="DRAWINGS">FIG. 27</figref> illustrates the details of streaming engine of this invention;
0035<figref idref="DRAWINGS">FIG. 28</figref> illustrates a stream template register of this invention;
0036<figref idref="DRAWINGS">FIG. 29</figref> illustrates sub-field definitions of the flags field of the stream template register of this invention;
0037<figref idref="DRAWINGS">FIG. 30</figref> illustrates a partial schematic diagram showing the streaming engine supply of data of this invention;
0038<figref idref="DRAWINGS">FIG. 31</figref> illustrates a conceptual view of an embodiment of storing the data stream;
0039<figref idref="DRAWINGS">FIG. 32</figref> illustrates the details of the cache construction of the data buffer in the streaming engine (Prior Art);
0040<figref idref="DRAWINGS">FIG. 33</figref> is a partial schematic diagram illustrating generation of the early address and early loop count for loop 0;
0041<figref idref="DRAWINGS">FIGS. 34A and 34B</figref> together are a flow chart illustrating the operation of the early address generator;
0042<figref idref="DRAWINGS">FIG. 35</figref> is a partial schematic diagram illustrating generation of the late address and late loop count for loop 0;
0043<figref idref="DRAWINGS">FIG. 36</figref> is a flow chart illustrating the operation of the late address generator;
0044<figref idref="DRAWINGS">FIG. 37</figref> illustrates an exemplary bit assignment of an extended control register storing early and late loop counts;
0045<figref idref="DRAWINGS">FIG. 38</figref> illustrates an exemplary bit assignment of an extended control register storing early and late addresses;
0046<figref idref="DRAWINGS">FIG. 39</figref> illustrates an exemplary bit assignment of an extended control register storing the virtual address of a fetch generating an error in the streaming engine;
0047<figref idref="DRAWINGS">FIG. 40</figref> illustrates an exemplary bit assignment of an extended control register storing data detailing the nature of a detected error;
0048<figref idref="DRAWINGS">FIG. 41</figref> illustrates the error detection and correction of this invention;
0049<figref idref="DRAWINGS">FIG. 42</figref> is a schematic diagram illustrating a multiprocessor, multi-memory system to which the fetch hysteresis of this invention is applicable;
0050<figref idref="DRAWINGS">FIG. 43</figref> is a partial schematic diagram illustrating hardware of an exemplary embodiment of this invention including a priority technique employing hysteresis; and
0051<figref idref="DRAWINGS">FIG. 44</figref> is a flow chart illustrating a priority technique employing hysteresis.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS
0052<figref idref="DRAWINGS">FIG. 1</figref> illustrates a dual scalar/vector datapath processor according to a preferred embodiment of this invention. Processor <b>100</b> includes separate level one instruction cache (L1I) <b>121</b> and level one data cache (L1D) <b>123</b>. Processor <b>100</b> includes a level two combined instruction/data cache (L2) <b>130</b> that holds both instructions and data. <figref idref="DRAWINGS">FIG. 1</figref> illustrates connection between level one instruction cache <b>121</b> and level two combined instruction/data cache <b>130</b> (bus <b>142</b>). <figref idref="DRAWINGS">FIG. 1</figref> illustrates connection between level one data cache <b>123</b> and level two combined instruction/data cache <b>130</b> (bus <b>145</b>). In the preferred embodiment of processor <b>100</b> level two combined instruction/data cache <b>130</b> stores both instructions to back up level one instruction cache <b>121</b> and data to back up level one data cache <b>123</b>. In the preferred embodiment level two combined instruction/data cache <b>130</b> is further connected to higher level cache and/or main memory in a manner not illustrated in <figref idref="DRAWINGS">FIG. 1</figref>. In the preferred embodiment central processing unit core <b>110</b>, level one instruction cache <b>121</b>, level one data cache <b>123</b> and level two combined instruction/data cache <b>130</b> are formed on a single integrated circuit. This signal integrated circuit optionally includes other circuits.
0053Central processing unit core <b>110</b> fetches instructions from level one instruction cache <b>121</b> as controlled by instruction fetch unit <b>111</b>. Instruction fetch unit <b>111</b> determines the next instructions to be executed and recalls a fetch packet sized set of such instructions. The nature and size of fetch packets are further detailed below. As known in the art, instructions are directly fetched from level one instruction cache <b>121</b> upon a cache hit (if these instructions are stored in level one instruction cache <b>121</b>). Upon a cache miss (the specified instruction fetch packet is not stored in level one instruction cache <b>121</b>), these instructions are sought in level two combined cache <b>130</b>. In the preferred embodiment the size of a cache line in level one instruction cache <b>121</b> equals the size of a fetch packet. The memory locations of these instructions are either a hit in level two combined cache <b>130</b> or a miss. A hit is serviced from level two combined cache <b>130</b>. A miss is serviced from a higher level of cache (not illustrated) or from main memory (not illustrated). As is known in the art, the requested instruction may be simultaneously supplied to both level one instruction cache <b>121</b> and central processing unit core <b>110</b> to speed use.
0054In the preferred embodiment of this invention, central processing unit core <b>110</b> includes plural functional units to perform instruction specified data processing tasks. Instruction dispatch unit <b>112</b> determines the target functional unit of each fetched instruction. In the preferred embodiment central processing unit <b>110</b> operates as a very long instruction word (VLIW) processor capable of operating on plural instructions in corresponding functional units simultaneously. Preferably a complier organizes instructions in execute packets that are executed together. Instruction dispatch unit <b>112</b> directs each instruction to its target functional unit. The functional unit assigned to an instruction is completely specified by the instruction produced by a compiler. The hardware of central processing unit core <b>110</b> has no part in this functional unit assignment. In the preferred embodiment instruction dispatch unit <b>112</b> may operate on plural instructions in parallel. The number of such parallel instructions is set by the size of the execute packet. This will be further detailed below.
0055One part of the dispatch task of instruction dispatch unit <b>112</b> is determining whether the instruction is to execute on a functional unit in scalar datapath side A <b>115</b> or vector datapath side B <b>116</b>. An instruction bit within each instruction called the s bit determines which datapath the instruction controls. This will be further detailed below.
0056Instruction decode unit <b>113</b> decodes each instruction in a current execute packet. Decoding includes identification of the functional unit performing the instruction, identification of registers used to supply data for the corresponding data processing operation from among possible register files and identification of the register destination of the results of the corresponding data processing operation. As further explained below, instructions may include a constant field in place of one register number operand field. The result of this decoding is signals for control of the target functional unit to perform the data processing operation specified by the corresponding instruction on the specified data.
0057Central processing unit core <b>110</b> includes control registers <b>114</b>. Control registers <b>114</b> store information for control of the functional units in scalar datapath side A <b>115</b> and vector datapath side B <b>116</b> in a manner not relevant to this invention. This information could be mode information or the like.
0058The decoded instructions from instruction decode <b>113</b> and information stored in control registers <b>114</b> are supplied to scalar datapath side A <b>115</b> and vector datapath side B <b>116</b>. As a result functional units within scalar datapath side A <b>115</b> and vector datapath side B <b>116</b> perform instruction specified data processing operations upon instruction specified data and store the results in an instruction specified data register or registers. Each of scalar datapath side A <b>115</b> and vector datapath side B <b>116</b> includes plural functional units that preferably operate in parallel. These will be further detailed below in conjunction with <figref idref="DRAWINGS">FIG. 2</figref>. There is a datapath <b>117</b> between scalar datapath side A <b>115</b> and vector datapath side B <b>116</b> permitting data exchange.
0059Central processing unit core <b>110</b> includes further non-instruction based modules. Emulation unit <b>118</b> permits determination of the machine state of central processing unit core <b>110</b> in response to instructions. This capability will typically be employed for algorithmic development. Interrupts/exceptions unit <b>119</b> enable central processing unit core <b>110</b> to be responsive to external, asynchronous events (interrupts) and to respond to attempts to perform improper operations (exceptions).
0060Central processing unit core <b>110</b> includes streaming engine <b>125</b>. Streaming engine <b>125</b> supplies two data streams from predetermined addresses typically cached in level two combined cache <b>130</b> to register files of vector datapath side B. This provides controlled data movement from memory (as cached in level two combined cache <b>130</b>) directly to functional unit operand inputs. This is further detailed below.
0061<figref idref="DRAWINGS">FIG. 1</figref> illustrates exemplary data widths of busses between various parts. Level one instruction cache <b>121</b> supplies instructions to instruction fetch unit <b>111</b> via bus <b>141</b>. Bus <b>141</b> is preferably a 512-bit bus. Bus <b>141</b> is unidirectional from level one instruction cache <b>121</b> to central processing unit core <b>110</b>. Level two combined cache <b>130</b> supplies instructions to level one instruction cache <b>121</b> via bus <b>142</b>. Bus <b>142</b> is preferably a 512-bit bus. Bus <b>142</b> is unidirectional from level two combined cache <b>130</b> to level one instruction cache <b>121</b>.
0062Level one data cache <b>123</b> exchanges data with register files in scalar datapath side A <b>115</b> via bus <b>143</b>. Bus <b>143</b> is preferably a 64-bit bus. Level one data cache <b>123</b> exchanges data with register files in vector datapath side B <b>116</b> via bus <b>144</b>. Bus <b>144</b> is preferably a 512-bit bus. Busses <b>143</b> and <b>144</b> are illustrated as bidirectional supporting both central processing unit core <b>110</b> data reads and data writes. Level one data cache <b>123</b> exchanges data with level two combined cache <b>130</b> via bus <b>145</b>. Bus <b>145</b> is preferably a 512-bit bus. Bus <b>145</b> is illustrated as bidirectional supporting cache service for both central processing unit core <b>110</b> data reads and data writes.
0063Level two combined cache <b>130</b> supplies data of a first data stream to streaming engine <b>125</b> via bus <b>146</b>. Bus <b>146</b> is preferably a 512-bit bus. Streaming engine <b>125</b> supplies data of this first data stream to functional units of vector datapath side B <b>116</b> via bus <b>147</b>. Bus <b>147</b> is preferably a 512-bit bus. Level two combined cache <b>130</b> supplies data of a second data stream to streaming engine <b>125</b> via bus <b>148</b>. Bus <b>148</b> is preferably a 512-bit bus. Streaming engine <b>125</b> supplies data of this second data stream to functional units of vector datapath side B <b>116</b> via bus <b>149</b>. Bus <b>149</b> is preferably a 512-bit bus. Busses <b>146</b>, <b>147</b>, <b>148</b> and <b>149</b> are illustrated as unidirectional from level two combined cache <b>130</b> to streaming engine <b>125</b> and to vector datapath side B <b>116</b> in accordance with the preferred embodiment of this invention.
0064In the preferred embodiment of this invention, both level one data cache <b>123</b> and level two combined cache <b>130</b> may be configured as selected amounts of cache or directly addressable memory in accordance with U.S. Pat. No. 6,606,686 entitled UNIFIED MEMORY SYSTEM ARCHITECTURE INCLUDING CACHE AND DIRECTLY ADDRESSABLE STATIC RANDOM ACCESS MEMORY.
0065<figref idref="DRAWINGS">FIG. 2</figref> illustrates further details of functional units and register files within scalar datapath side A <b>115</b> and vector datapath side B <b>116</b>. Scalar datapath side A <b>115</b> includes global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> and D1/D2 local register file <b>214</b>. Scalar datapath side A <b>115</b> includes L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>. Vector datapath side B <b>116</b> includes global vector register file <b>231</b>, L2/S2 local register file <b>232</b>, M2/N2/C local register file <b>233</b> and predicate register file <b>234</b>. Vector datapath side B <b>116</b> includes L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>. There are limitations upon which functional units may read from or write to which register files. These will be detailed below.
0066Scalar datapath side A <b>115</b> includes L1 unit <b>221</b>. L1 unit <b>221</b> generally accepts two 64-bit operands and produces one 64-bit result. The two operands are each recalled from an instruction specified register in either global scalar register file <b>211</b> or L1/S1 local register file <b>212</b>. L1 unit <b>221</b> preferably performs the following instruction selected operations: 64-bit add/subtract operations; 32-bit min/max operations; 8-bit Single Instruction Multiple Data (SIMD) instructions such as sum of absolute value, minimum and maximum determinations; circular min/max operations; and various move operations between register files. The result may be written into an instruction specified register of global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> or D1/D2 local register file <b>214</b>.
0067Scalar datapath side A <b>115</b> includes S1 unit <b>222</b>. S1 unit <b>222</b> generally accepts two 64-bit operands and produces one 64-bit result. The two operands are each recalled from an instruction specified register in either global scalar register file <b>211</b> or L1/S1 local register file <b>212</b>. S1 unit <b>222</b> preferably performs the same type operations as L1 unit <b>221</b>. There optionally may be slight variations between the data processing operations supported by L1 unit <b>221</b> and S1 unit <b>222</b>. The result may be written into an instruction specified register of global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> or D1/D2 local register file <b>214</b>.
0068Scalar datapath side A <b>115</b> includes M1 unit <b>223</b>. M1 unit <b>223</b> generally accepts two 64-bit operands and produces one 64-bit result. The two operands are each recalled from an instruction specified register in either global scalar register file <b>211</b> or M1/N1 local register file <b>213</b>. M1 unit <b>223</b> preferably performs the following instruction selected operations: 8-bit multiply operations; complex dot product operations; 32-bit bit count operations; complex conjugate multiply operations; and bit-wise Logical Operations, moves, adds and subtracts. The result may be written into an instruction specified register of global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> or D1/D2 local register file <b>214</b>.
0069Scalar datapath side A <b>115</b> includes N1 unit <b>224</b>. N1 unit <b>224</b> generally accepts two 64-bit operands and produces one 64-bit result. The two operands are each recalled from an instruction specified register in either global scalar register file <b>211</b> or M1/N1 local register file <b>213</b>. N1 unit <b>224</b> preferably performs the same type operations as M1 unit <b>223</b>. There may be certain double operations (called dual issued instructions) that employ both the M1 unit <b>223</b> and the N1 unit <b>224</b> together. The result may be written into an instruction specified register of global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> or D1/D2 local register file <b>214</b>.
0070Scalar datapath side A <b>115</b> includes D1 unit <b>225</b> and D2 unit <b>237</b>. D1 unit <b>225</b> and D2 unit <b>237</b> generally each accept two 64-bit operands and each produce one 64-bit result. D1 unit <b>225</b> and D2 unit <b>237</b> generally perform address calculations and corresponding load and store operations. D1 unit <b>225</b> is used for scalar loads and stores of 64 bits. D2 unit <b>237</b> is used for vector loads and stores of 512 bits. D1 unit <b>225</b> and D2 unit <b>237</b> preferably also perform: swapping, pack and unpack on the load and store data; 64-bit SIMD arithmetic operations; and 64-bit bit-wise logical operations. D1/D2 local register file <b>214</b> will generally store base and offset addresses used in address calculations for the corresponding loads and stores. The two operands are each recalled from an instruction specified register in either global scalar register file <b>211</b> or D1/D2 local register file <b>214</b>. The calculated result may be written into an instruction specified register of global scalar register file <b>211</b>, L1/S1 local register file <b>212</b>, M1/N1 local register file <b>213</b> or D1/D2 local register file <b>214</b>.
0071Vector datapath side B <b>116</b> includes L2 unit <b>241</b>. L2 unit <b>221</b> generally accepts two 512-bit operands and produces one 512-bit result. The two operands are each recalled from an instruction specified register in either global vector register file <b>231</b>, L2/S2 local register file <b>232</b> or predicate register file <b>234</b>. L2 unit <b>241</b> preferably performs instruction similar to L1 unit <b>221</b> except on wider 512-bit data. The result may be written into an instruction specified register of global vector register file <b>231</b>, L2/S2 local register file <b>222</b>, M2/N2/C local register file <b>233</b> or predicate register file <b>234</b>.
0072Vector datapath side B <b>116</b> includes S2 unit <b>242</b>. S2 unit <b>242</b> generally accepts two 512-bit operands and produces one 512-bit result. The two operands are each recalled from an instruction specified register in either global vector register file <b>231</b>, L2/S2 local register file <b>232</b> or predicate register file <b>234</b>. S2 unit <b>242</b> preferably performs instructions similar to S1 unit <b>222</b> except on wider 512-bit data. The result may be written into an instruction specified register of global vector register file <b>231</b>, L2/S2 local register file <b>222</b>, M2/N2/C local register file <b>233</b> or predicate register file <b>234</b>. There may be certain double operations (called dual issued instructions) that employ both L2 unit <b>241</b> and the S2 unit <b>242</b> together. The result may be written into an instruction specified register of global vector register file <b>231</b>, L2/S2 local register file <b>232</b> or M2/N2/C local register file <b>233</b>.
0073Vector datapath side B <b>116</b> includes M2 unit <b>243</b>. M2 unit <b>243</b> generally accepts two 512-bit operands and produces one 512-bit result. The two operands are each recalled from an instruction specified register in either global vector register file <b>231</b> or M2/N2/C local register file <b>233</b>. M2 unit <b>243</b> preferably performs instructions similar to M1 unit <b>222</b> except on wider 512-bit data. The result may be written into an instruction specified register of global vector register file <b>231</b>, L2/S2 local register file <b>232</b> or M2/N2/C local register file <b>233</b>.
0074Vector datapath side B <b>116</b> includes N2 unit <b>244</b>. N2 unit <b>244</b> generally accepts two 512-bit operands and produces one 512-bit result. The two operands are each recalled from an instruction specified register in either global vector register file <b>231</b> or M2/N2/C local register file <b>233</b>. N2 unit <b>244</b> preferably performs the same type operations as M2 unit <b>243</b>. There may be certain double operations (called dual issued instructions) that employ both M2 unit <b>243</b> and the N2 unit <b>244</b> together. The result may be written into an instruction specified register of global vector register file <b>231</b>, L2/S2 local register file <b>232</b> or M2/N2/C local register file <b>233</b>.
0075Vector datapath side B <b>116</b> includes C unit <b>245</b>. C unit <b>245</b> generally accepts two 512-bit operands and produces one 512-bit result. The two operands are each recalled from an instruction specified register in either global vector register file <b>231</b> or M2/N2/C local register file <b>233</b>. C unit <b>245</b> preferably performs: “Rake” and “Search” instructions; up to 512 2-bit PN*8-bit multiplies I/Q complex multiplies per clock cycle; 8-bit and 16-bit Sum-of-Absolute-Difference (SAD) calculations, up to 512 SADs per clock cycle; horizontal add and horizontal min/max instructions; and vector permutes instructions. C unit <b>245</b> includes also contains 4 vector control registers (CUCR0 to CUCR3) used to control certain operations of C unit <b>245</b> instructions. Control registers CUCR0 to CUCR3 are used as operands in certain C unit <b>245</b> operations. Control registers CUCR0 to CUCR3 are preferably used: in control of a general permutation instruction (VPERM); and as masks for SIMD multiple DOT product operations (DOTPM) and SIMD multiple Sum-of-Absolute-Difference (SAD) operations. Control register CUCR0 is preferably used to store the polynomials for Galios Field Multiply operations (GFMPY). Control register CUCR1 is preferably used to store the Galois field polynomial generator function.
0076Vector datapath side B <b>116</b> includes P unit <b>246</b>. P unit <b>246</b> performs basic logic operations on registers of local predicate register file <b>234</b>. P unit <b>246</b> has direct access to read from and write to predication register file <b>234</b>. These operations include AND, ANDN, OR, XOR, NOR, BITR, NEG, SET, BITCNT, RMBD, BIT Decimate and Expand. A commonly expected use of P unit <b>246</b> includes manipulation of the SIMD vector comparison results for use in control of a further SIMD vector operation.
0077<figref idref="DRAWINGS">FIG. 3</figref> illustrates global scalar register file <b>211</b>. There are 16 independent 64-bit wide scalar registers designated A0 to A15. Each register of global scalar register file <b>211</b> can be read from or written to as 64-bits of scalar data. All scalar datapath side A <b>115</b> functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can read or write to global scalar register file <b>211</b>. Global scalar register file <b>211</b> may be read as 32-bits or as 64-bits and may only be written to as 64-bits. The instruction executing determines the read data size. Vector datapath side B <b>116</b> functional units (L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>) can read from global scalar register file <b>211</b> via crosspath <b>117</b> under restrictions that will be detailed below.
0078<figref idref="DRAWINGS">FIG. 4</figref> illustrates D1/D2 local register file <b>214</b>. There are 16 independent 64-bit wide scalar registers designated D0 to D16. Each register of D1/D2 local register file <b>214</b> can be read from or written to as 64-bits of scalar data. All scalar datapath side A <b>115</b> functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can write to global scalar register file <b>211</b>. Only D1 unit <b>225</b> and D2 unit <b>237</b> can read from D1/D1 local scalar register file <b>214</b>. It is expected that data stored in D1/D2 local scalar register file <b>214</b> will include base addresses and offset addresses used in address calculation.
0079<figref idref="DRAWINGS">FIG. 5</figref> illustrates L1/S1 local register file <b>212</b>. The embodiment illustrated in <figref idref="DRAWINGS">FIG. 5</figref> has 8 independent 64-bit wide scalar registers designated AL0 to AL7. The preferred instruction coding (see <figref idref="DRAWINGS">FIG. 13</figref>) permits L1/S1 local register file <b>212</b> to include up to 16 registers. The embodiment of <figref idref="DRAWINGS">FIG. 5</figref> implements only 8 registers to reduce circuit size and complexity. Each register of L1/S1 local register file <b>212</b> can be read from or written to as 64-bits of scalar data. All scalar datapath side A <b>115</b> functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can write to L1/S1 local scalar register file <b>212</b>. Only L1 unit <b>221</b> and S1 unit <b>222</b> can read from L1/S1 local scalar register file <b>212</b>.
0080<figref idref="DRAWINGS">FIG. 6</figref> illustrates M1/N1 local register file <b>213</b>. The embodiment illustrated in <figref idref="DRAWINGS">FIG. 6</figref> has 8 independent 64-bit wide scalar registers designated AM0 to AM7. The preferred instruction coding (see <figref idref="DRAWINGS">FIG. 13</figref>) permits M1/N1 local register file <b>213</b> to include up to 16 registers. The embodiment of <figref idref="DRAWINGS">FIG. 6</figref> implements only 8 registers to reduce circuit size and complexity. Each register of M1/N1 local register file <b>213</b> can be read from or written to as 64-bits of scalar data. All scalar datapath side A <b>115</b> functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can write to M1/N1 local scalar register file <b>213</b>. Only M1 unit <b>223</b> and N1 unit <b>224</b> can read from M1/N1 local scalar register file <b>213</b>.
0081<figref idref="DRAWINGS">FIG. 7</figref> illustrates global vector register file <b>231</b>. There are 16 independent 512-bit wide scalar registers. Each register of global vector register file <b>231</b> can be read from or written to as 64-bits of scalar data designated B0 to B15. Each register of global vector register file <b>231</b> can be read from or written to as 512-bits of vector data designated VB0 to VB15. The instruction type determines the data size. All vector datapath side B <b>116</b> functional units (L2 unit <b>241</b>, S2 unit <b>242</b>, M3 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>) can read or write to global scalar register file <b>231</b>. Scalar datapath side A <b>115</b> functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can read from global vector register file <b>231</b> via crosspath <b>117</b> under restrictions that will be detailed below.
0082<figref idref="DRAWINGS">FIG. 8</figref> illustrates P local register file <b>234</b>. There are 8 independent 64-bit wide registers designated P0 to P15. Each register of P local register file <b>234</b> can be read from or written to as 64-bits of scalar data. Vector datapath side B <b>116</b> functional units L2 unit <b>241</b>, S2 unit <b>242</b>, C unit <b>244</b> and P unit <b>246</b> can write to P local register file <b>234</b>. Only L2 unit <b>241</b>, S2 unit <b>242</b> and P unit <b>246</b> can read from P local scalar register file <b>234</b>. A commonly expected use of P local register file <b>234</b> includes: writing one bit SIMD vector comparison results from L2 unit <b>241</b>, S2 unit <b>242</b> or C unit <b>244</b>; manipulation of the SIMD vector comparison results by P unit <b>246</b>; and use of the manipulated results in control of a further SIMD vector operation.
0083<figref idref="DRAWINGS">FIG. 9</figref> illustrates L2/S2 local register file <b>232</b>. The embodiment illustrated in <figref idref="DRAWINGS">FIG. 9</figref> has 8 independent 512-bit wide scalar registers. The preferred instruction coding (see <figref idref="DRAWINGS">FIG. 13</figref>) permits L2/S2 local register file <b>232</b> to include up to 16 registers. The embodiment of <figref idref="DRAWINGS">FIG. 9</figref> implements only 8 registers to reduce circuit size and complexity. Each register of L2/S2 local vector register file <b>232</b> can be read from or written to as 64-bits of scalar data designated BL0 to BL7. Each register of L2/S2 local vector register file <b>232</b> can be read from or written to as 512-bits of vector data designated VBL0 to VBL7. The instruction type determines the data size. All vector datapath side B <b>116</b> functional units (L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>233</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>) can write to L2/S2 local vector register file <b>232</b>. Only L2 unit <b>241</b> and S2 unit <b>242</b> can read from L2/S2 local vector register file <b>232</b>.
0084<figref idref="DRAWINGS">FIG. 10</figref> illustrates M2/N2/C local register file <b>233</b>. The embodiment illustrated in <figref idref="DRAWINGS">FIG. 10</figref> has 8 independent 512-bit wide scalar registers. The preferred instruction coding (see <figref idref="DRAWINGS">FIG. 13</figref>) permits L1/S1 local register file <b>212</b> to include up to 16 registers. The embodiment of <figref idref="DRAWINGS">FIG. 10</figref> implements only 8 registers to reduce circuit size and complexity. Each register of M2/N2/C local vector register file <b>233</b> can be read from or written to as 64-bits of scalar data designated BM0 to BM7. Each register of M2/N2/C local vector register file <b>233</b> can be read from or written to as 512-bits of vector data designated VBM0 to VBM7. All vector datapath side B <b>116</b> functional units (L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>) can write to M2/N2/C local vector register file <b>233</b>. Only M2 unit <b>233</b>, N2 unit <b>244</b> and C unit <b>245</b> can read from M2/N2/C local vector register file <b>233</b>.
0085The provision of global register files accessible by all functional units of a side and local register files accessible by only some of the functional units of a side is a design choice. This invention could be practiced employing only one type of register file corresponding to the disclosed global register files.
0086Crosspath <b>117</b> permits limited exchange of data between scalar datapath side A <b>115</b> and vector datapath side B <b>116</b>. During each operational cycle one 64-bit data word can be recalled from global scalar register file A <b>211</b> for use as an operand by one or more functional units of vector datapath side B <b>116</b> and one 64-bit data word can be recalled from global vector register file <b>231</b> for use as an operand by one or more functional units of scalar datapath side A <b>115</b>. Any scalar datapath side A <b>115</b> functional unit (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) may read a 64-bit operand from global vector register file <b>231</b>. This 64-bit operand is the least significant bits of the 512-bit data in the accessed register of global vector register file <b>232</b>. Plural scalar datapath side A <b>115</b> functional units may employ the same 64-bit crosspath data as an operand during the same operational cycle. However, only one 64-bit operand is transferred from vector datapath side B <b>116</b> to scalar datapath side A <b>115</b> in any single operational cycle. Any vector datapath side B <b>116</b> functional unit (L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>) may read a 64-bit operand from global scalar register file <b>211</b>. If the corresponding instruction is a scalar instruction, the crosspath operand data is treated as any other 64-bit operand. If the corresponding instruction is a vector instruction, the upper 448 bits of the operand are zero filled. Plural vector datapath side B <b>116</b> functional units may employ the same 64-bit crosspath data as an operand during the same operational cycle. Only one 64-bit operand is transferred from scalar datapath side A <b>115</b> to vector datapath side B <b>116</b> in any single operational cycle.
0087Streaming engine <b>125</b> transfers data in certain restricted circumstances. Streaming engine <b>125</b> controls two data streams. A stream consists of a sequence of elements of a particular type. Programs that operate on streams read the data sequentially, operating on each element in turn. Every stream has the following basic properties. The stream data have a well-defined beginning and ending in time. The stream data have fixed element size and type throughout the stream. The stream data have fixed sequence of elements. Thus programs cannot seek randomly within the stream. The stream data is read-only while active. Programs cannot write to a stream while simultaneously reading from it. Once a stream is opened streaming engine <b>125</b>: calculates the address; fetches the defined data type from level two unified cache (which may require cache service from a higher level memory); performs data type manipulation such as zero extension, sign extension, data element sorting/swapping such as matrix transposition; and delivers the data directly to the programmed data register file within central processing unit core <b>110</b>. Streaming engine <b>125</b> is thus useful for real-time digital filtering operations on well-behaved data. Streaming engine <b>125</b> frees these memory fetch tasks from the corresponding central processing unit core <b>110</b> enabling other processing functions. Streaming engine <b>125</b> provides the following benefits.
0088Streaming engine <b>125</b> permits multi-dimensional memory accesses. Streaming engine <b>125</b> increases the available bandwidth to the functional units. Streaming engine <b>125</b> minimizes the number of cache miss stalls since the stream buffer bypasses level one data cache <b>123</b>. Streaming engine <b>125</b> reduces the number of scalar operations required to maintain a loop. Streaming engine <b>125</b> manages address pointers. Streaming engine <b>125</b> handles address generation automatically freeing up the address generation instruction slots and D1 unit <b>224</b> and D2 unit <b>237</b> for other computations.
0089Central processing unit core <b>110</b> operates on an instruction pipeline. Instructions are fetched in instruction packets of fixed length further described below. All instructions require the same number of pipeline phases for fetch and decode, but require a varying number of execute phases.
0090<figref idref="DRAWINGS">FIG. 11</figref> illustrates the following pipeline phases: program fetch phase <b>1110</b>, dispatch and decode phases <b>1110</b> and execution phases <b>1130</b>. Program fetch phase <b>1110</b> includes three stages for all instructions. Dispatch and decode phases include three stages for all instructions. Execution phase <b>1130</b> includes one to four stages dependent on the instruction.
0091Fetch phase <b>1110</b> includes program address generation stage <b>1111</b> (PG), program access stage <b>1112</b> (PA) and program receive stage <b>1113</b> (PR). During program address generation stage <b>1111</b> (PG), the program address is generated in central processing unit core <b>110</b> and the read request is sent to the memory controller for the level one instruction cache L1I. During the program access stage <b>1112</b> (PA) the level one instruction cache L1I processes the request, accesses the data in its memory and sends a fetch packet to the central processing unit core <b>110</b> boundary. During the program receive stage <b>1113</b> (PR) central processing unit core <b>110</b> registers the fetch packet.
0092Instructions are always fetched sixteen 32-bit wide slots, constituting a fetch packet, at a time. <figref idref="DRAWINGS">FIG. 12</figref> illustrates 16 instructions <b>1201</b> to <b>1216</b> of a single fetch packet. Fetch packets are aligned on 512-bit (16-word) boundaries. The preferred embodiment employs a fixed 32-bit instruction length. Fixed length instructions are advantageous for several reasons. Fixed length instructions enable easy decoder alignment. A properly aligned instruction fetch can load plural instructions into parallel instruction decoders. Such a properly aligned instruction fetch can be achieved by predetermined instruction alignment when stored in memory (fetch packets aligned on 512-bit boundaries) coupled with a fixed instruction packet fetch. An aligned instruction fetch permits operation of parallel decoders on instruction-sized fetched bits. Variable length instructions require an initial step of locating each instruction boundary before they can be decoded. A fixed length instruction set generally permits more regular layout of instruction fields. This simplifies the construction of each decoder which is an advantage for a wide issue VLIW central processor.
0093The execution of the individual instructions is partially controlled by a p bit in each instruction. This p bit is preferably bit <b>0</b> of the 32-bit wide slot. The p bit determines whether an instruction executes in parallel with a next instruction. Instructions are scanned from lower to higher address. If the p bit of an instruction is 1, then the next following instruction (higher memory address) is executed in parallel with (in the same cycle as) that instruction. If the p bit of an instruction is 0, then the next following instruction is executed in the cycle after the instruction.
0094Central processing unit core <b>110</b> and level one instruction cache L1I <b>121</b> pipelines are de-coupled from each other. Fetch packet returns from level one instruction cache L1I can take different number of clock cycles, depending on external circumstances such as whether there is a hit in level one instruction cache <b>121</b> or a hit in level two combined cache <b>130</b>. Therefore program access stage <b>1112</b> (PA) can take several clock cycles instead of 1 clock cycle as in the other stages.
0095The instructions executing in parallel constitute an execute packet. In the preferred embodiment an execute packet can contain up to sixteen instructions. No two instructions in an execute packet may use the same functional unit. A slot is one of five types: 1) a self-contained instruction executed on one of the functional units of central processing unit core <b>110</b> (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b>, D2 unit <b>237</b>, L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>); 2) a unitless instruction such as a NOP (no operation) instruction or multiple NOP instruction; 3) a branch instruction; 4) a constant field extension; and 5) a conditional code extension. Some of these slot types will be further explained below.
0096Dispatch and decode phases <b>1110</b> include instruction dispatch to appropriate execution unit stage <b>1121</b> (DS), instruction pre-decode stage <b>1122</b> (D1); and instruction decode, operand reads stage <b>1222</b> (D2). During instruction dispatch to appropriate execution unit stage <b>1121</b> (DS) the fetch packets are split into execute packets and assigned to the appropriate functional units. During the instruction pre-decode stage <b>1122</b> (D1) the source registers, destination registers and associated paths are decoded for the execution of the instructions in the functional units. During the instruction decode, operand reads stage <b>1222</b> (D2) more detail unit decodes are done, as well as reading operands from the register files.
0097Execution phases <b>1130</b> includes execution stages <b>1131</b> to <b>1135</b> (E1 to E5). Different types of instructions require different numbers of these stages to complete their execution. These stages of the pipeline play an important role in understanding the device state at central processing unit core <b>110</b> cycle boundaries.
0098During execute <b>1</b> stage <b>1131</b> (E1) the conditions for the instructions are evaluated and operands are operated on. As illustrated in <figref idref="DRAWINGS">FIG. 11</figref>, execute <b>1</b> stage <b>1131</b> may receive operands from a stream buffer <b>1141</b> and one of the register files shown schematically as <b>1142</b>. For load and store instructions, address generation is performed and address modifications are written to a register file. For branch instructions, branch fetch packet in PG phase is affected. As illustrated in <figref idref="DRAWINGS">FIG. 11</figref>, load and store instructions access memory here shown schematically as memory <b>1151</b>. For single-cycle instructions, results are written to a destination register file. This assumes that any conditions for the instructions are evaluated as true. If a condition is evaluated as false, the instruction does not write any results or have any pipeline operation after execute <b>1</b> stage <b>1131</b>.
0099During execute <b>2</b> stage <b>1132</b> (E2) load instructions send the address to memory. Store instructions send the address and data to memory. Single-cycle instructions that saturate results set the SAT bit in the control status register (CSR) if saturation occurs. For 2-cycle instructions, results are written to a destination register file.
0100During execute <b>3</b> stage <b>1133</b> (E3) data memory accesses are performed. Any multiply instructions that saturate results set the SAT bit in the control status register (CSR) if saturation occurs. For 3-cycle instructions, results are written to a destination register file.
0101During execute <b>4</b> stage <b>1134</b> (E4) load instructions bring data to the central processing unit core <b>110</b> boundary. For 4-cycle instructions, results are written to a destination register file.
0102During execute <b>5</b> stage <b>1135</b> (E5) load instructions write data into a register. This is illustrated schematically in <figref idref="DRAWINGS">FIG. 11</figref> with input from memory <b>1151</b> to execute <b>5</b> stage <b>1135</b>. <figref idref="DRAWINGS">FIG. 13</figref> illustrates an example of the instruction coding <b>1300</b> of functional unit instructions used by this invention. Those skilled in the art would realize that other instruction codings are feasible and within the scope of this invention. Each instruction consists of 32 bits and controls the operation of one of the individually controllable functional units (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b>, D2 unit <b>237</b>, L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, C unit <b>245</b> and P unit <b>246</b>). The bit fields are defined as follows.
0103The creg field <b>1301</b> (bits <b>29</b> to <b>31</b>) and the z bit <b>1302</b> (bit <b>28</b>) are optional fields used in conditional instructions. These bits are used for conditional instructions to identify the predicate register and the condition. The z bit <b>1302</b> (bit <b>28</b>) indicates whether the predication is based upon zero or not zero in the predicate register. If z=1, the test is for equality with zero. If z=0, the test is for nonzero. The case of creg=0 and z=0 is treated as always true to allow unconditional instruction execution. The creg field <b>1301</b> and the z field <b>1302</b> are encoded in the instruction as shown in Table 1.
0000<tables id="TABLE-US-00001" num="00001"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="1" colwidth="84pt" align="center" /><colspec colname="2" colwidth="84pt" align="center" /><colspec colname="3" colwidth="49pt" align="center" /><thead><row><entry namest="1" nameend="3" rowsep="1">TABLE 1</entry></row></thead><tbody valign="top"><row><entry namest="1" nameend="3" align="center" rowsep="1" /></row><row><entry>Conditional</entry><entry>creg</entry><entry>z</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="1" colwidth="84pt" align="center" /><colspec colname="2" colwidth="14pt" align="center" /><colspec colname="3" colwidth="56pt" align="center" /><colspec colname="4" colwidth="14pt" align="center" /><colspec colname="5" colwidth="49pt" align="center" /><tbody valign="top"><row><entry>Register</entry><entry>31</entry><entry>30</entry><entry>29</entry><entry>28</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row><row><entry>Unconditional</entry><entry>0</entry><entry>0</entry><entry>0</entry><entry>0</entry></row><row><entry>Reserved</entry><entry>0</entry><entry>0</entry><entry>0</entry><entry>1</entry></row><row><entry>A0</entry><entry>0</entry><entry>0</entry><entry>1</entry><entry>z</entry></row><row><entry>Al</entry><entry>0</entry><entry>1</entry><entry>0</entry><entry>z</entry></row><row><entry>A2</entry><entry>0</entry><entry>1</entry><entry>1</entry><entry>z</entry></row><row><entry>A3</entry><entry>1</entry><entry>0</entry><entry>0</entry><entry>z</entry></row><row><entry>A4</entry><entry>1</entry><entry>0</entry><entry>1</entry><entry>z</entry></row><row><entry>A5</entry><entry>1</entry><entry>1</entry><entry>0</entry><entry>z</entry></row><row><entry>Reserved</entry><entry>1</entry><entry>1</entry><entry>x</entry><entry>x</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0104Execution of a conditional instruction is conditional upon the value stored in the specified data register. This data register is in the global scalar register file <b>211</b> for all functional units. Note that “z” in the z bit column refers to the zero/not zero comparison selection noted above and “x” is a don't care state. This coding can only specify a subset of the 16 global registers as predicate registers. This selection was made to preserve bits in the instruction coding. Note that unconditional instructions do not have these optional bits. For unconditional instructions these bits in fields <b>1301</b> and <b>1302</b> (<b>28</b> to <b>31</b>) are preferably used as additional opcode bits.
0105The dst field <b>1303</b> (bits <b>23</b> to <b>27</b>) specifies a register in a corresponding register file as the destination of the instruction results.
0106The src2/cst field <b>1304</b> (bits <b>18</b> to <b>22</b>) has several meanings depending on the instruction opcode field (bits <b>4</b> to <b>12</b> for all instructions and additionally bits <b>28</b> to <b>31</b> for unconditional instructions). The first meaning specifies a register of a corresponding register file as the second operand. The second meaning is an immediate constant. Depending on the instruction type, this is treated as an unsigned integer and zero extended to a specified data length or is treated as a signed integer and sign extended to the specified data length.
0107The src1 field <b>1305</b> (bits <b>13</b> to <b>17</b>) specifies a register in a corresponding register file as the first source operand.
0108The opcode field <b>1306</b> (bits <b>4</b> to <b>12</b>) for all instructions (and additionally bits <b>28</b> to <b>31</b> for unconditional instructions) specifies the type of instruction and designates appropriate instruction options. This includes unambiguous designation of the functional unit used and operation performed. A detailed explanation of the opcode is beyond the scope of this invention except for the instruction options detailed below.
0109The e bit <b>1307</b> (bit <b>2</b>) is only used for immediate constant instructions where the constant may be extended. If e=1, then the immediate constant is extended in a manner detailed below. If e=0, then the immediate constant is not extended. In that case the immediate constant is specified by the src2/cst field <b>1304</b> (bits <b>18</b> to <b>22</b>). Note that this e bit <b>1307</b> is used for only some instructions. Accordingly, with proper coding this e bit <b>1307</b> may be omitted from instructions which do not need it and this bit used as an additional opcode bit.
0110The s bit <b>1307</b> (bit <b>1</b>) designates scalar datapath side A <b>115</b> or vector datapath side B <b>116</b>. If s=0, then scalar datapath side A <b>115</b> is selected. This limits the functional unit to L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b> and the corresponding register files illustrated in <figref idref="DRAWINGS">FIG. 2</figref>. Similarly, s=1 selects vector datapath side B <b>116</b> limiting the functional unit to L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b>, P unit <b>246</b> and the corresponding register file illustrated in <figref idref="DRAWINGS">FIG. 2</figref>.
0111The p bit <b>1308</b> (bit <b>0</b>) marks the execute packets. The p-bit determines whether the instruction executes in parallel with the following instruction. The p-bits are scanned from lower to higher address. If p=1 for the current instruction, then the next instruction executes in parallel with the current instruction. If p=0 for the current instruction, then the next instruction executes in the cycle after the current instruction. All instructions executing in parallel constitute an execute packet. An execute packet can contain up to twelve instructions. Each instruction in an execute packet must use a different functional unit.
0112There are two different condition code extension slots. Each execute packet can contain one each of these unique 32-bit condition code extension slots which contains the 4-bit creg/z fields for the instructions in the same execute packet. <figref idref="DRAWINGS">FIG. 14</figref> illustrates the coding for condition code extension slot 0 and <figref idref="DRAWINGS">FIG. 15</figref> illustrates the coding for condition code extension slot 1.
0113<figref idref="DRAWINGS">FIG. 14</figref> illustrates the coding for condition code extension slot 0 having 32 bits. Field <b>1401</b> (bits <b>28</b> to <b>31</b>) specify 4 creg/z bits assigned to the L1 unit <b>221</b> instruction in the same execute packet. Field <b>1402</b> (bits <b>27</b> to <b>24</b>) specify 4 creg/z bits assigned to the L2 unit <b>241</b> instruction in the same execute packet. Field <b>1403</b> (bits <b>19</b> to <b>23</b>) specify 4 creg/z bits assigned to the S1 unit <b>222</b> instruction in the same execute packet. Field <b>1404</b> (bits <b>16</b> to <b>19</b>) specify 4 creg/z bits assigned to the S2 unit <b>242</b> instruction in the same execute packet. Field <b>1405</b> (bits <b>12</b> to <b>15</b>) specify 4 creg/z bits assigned to the D1 unit <b>225</b> instruction in the same execute packet. Field <b>1406</b> (bits <b>8</b> to <b>11</b>) specify 4 creg/z bits assigned to the D2 unit <b>245</b> instruction in the same execute packet. Field <b>1407</b> (bits <b>6</b> and <b>7</b>) is unused/reserved. Field <b>1408</b> (bits <b>0</b> to <b>5</b>) are coded a set of unique bits (CCEX<b>0</b>) to identify the condition code extension slot 0. Once this unique ID of condition code extension slot 0 is detected, the corresponding creg/z bits are employed to control conditional execution of any L1 unit <b>221</b>, L2 unit <b>241</b>, S1 unit <b>222</b>, S2 unit <b>242</b>, D1 unit <b>224</b> and D2 unit <b>225</b> instruction in the same execution packet. These creg/z bits are interpreted as shown in Table 1. If the corresponding instruction is conditional (includes creg/z bits) the corresponding bits in the condition code extension slot 0 override the condition code bits in the instruction. Note that no execution packet can have more than one instruction directed to a particular execution unit. No execute packet of instructions can contain more than one condition code extension slot 0. Thus the mapping of creg/z bits to functional unit instruction is unambiguous. Setting the creg/z bits equal to “0000” makes the instruction unconditional. Thus a properly coded condition code extension slot 0 can make some corresponding instructions conditional and some unconditional.
0114<figref idref="DRAWINGS">FIG. 15</figref> illustrates the coding for condition code extension slot 1 having 32 bits. Field <b>1501</b> (bits <b>28</b> to <b>31</b>) specify 4 creg/z bits assigned to the M1 unit <b>223</b> instruction in the same execute packet. Field <b>1502</b> (bits <b>27</b> to <b>24</b>) specify 4 creg/z bits assigned to the M2 unit <b>243</b> instruction in the same execute packet. Field <b>1503</b> (bits <b>19</b> to <b>23</b>) specify 4 creg/z bits assigned to the C unit <b>245</b> instruction in the same execute packet. Field <b>1504</b> (bits <b>16</b> to <b>19</b>) specify 4 creg/z bits assigned to the N1 unit <b>224</b> instruction in the same execute packet. Field <b>1505</b> (bits <b>12</b> to <b>15</b>) specify 4 creg/z bits assigned to the N2 unit <b>244</b> instruction in the same execute packet. Field <b>1506</b> (bits <b>5</b> to <b>11</b>) is unused/reserved. Field <b>1507</b> (bits <b>0</b> to <b>5</b>) are coded a set of unique bits (CCEX<b>1</b>) to identify the condition code extension slot 1. Once this unique ID of condition code extension slot 1 is detected, the corresponding creg/z bits are employed to control conditional execution of any M1 unit <b>223</b>, M2 unit <b>243</b>, C unit <b>245</b>, N1 unit <b>224</b> and N2 unit <b>244</b> instruction in the same execution packet. These creg/z bits are interpreted as shown in Table 1. If the corresponding instruction is conditional (includes creg/z bits) the corresponding bits in the condition code extension slot 1 override the condition code bits in the instruction. Note that no execution packet can have more than one instruction directed to a particular execution unit. No execute packet of instructions can contain more than one condition code extension slot 1. Thus the mapping of creg/z bits to functional unit instruction is unambiguous. Setting the creg/z bits equal to “0000” makes the instruction unconditional. Thus a properly coded condition code extension slot 1 can make some instructions conditional and some unconditional.
0115It is feasible for both condition code extension slot 0 and condition code extension slot 1 to include a p bit to define an execute packet as described above in conjunction with <figref idref="DRAWINGS">FIG. 13</figref>. In the preferred embodiment, as illustrated in <figref idref="DRAWINGS">FIGS. 14 and 15</figref>, code extension slot 0 and condition code extension slot 1 preferably have bit <b>0</b> (p bit) always encoded as 1. Thus neither condition code extension slot 0 nor condition code extension slot 1 can be in the last instruction slot of an execute packet.
0116There are two different constant extension slots. Each execute packet can contain one each of these unique 32-bit constant extension slots which contains 27 bits to be concatenated as high order bits with the 5-bit constant field <b>1305</b> to form a 32-bit constant. As noted in the instruction coding description above only some instructions define the src2/cst field <b>1304</b> as a constant rather than a source register identifier. At least some of those instructions may employ a constant extension slot to extend this constant to 32 bits.
0117<figref idref="DRAWINGS">FIG. 16</figref> illustrates the fields of constant extension slot 0. Each execute packet may include one instance of constant extension slot 0 and one instance of constant extension slot 1. <figref idref="DRAWINGS">FIG. 16</figref> illustrates that constant extension slot 0 <b>1600</b> includes two fields. Field <b>1601</b> (bits <b>5</b> to <b>31</b>) constitute the most significant 27 bits of an extended 32-bit constant including the target instruction scr2/cst field <b>1304</b> as the five least significant bits. Field <b>1602</b> (bits <b>0</b> to <b>4</b>) are coded a set of unique bits (CSTX<b>0</b>) to identify the constant extension slot 0. In the preferred embodiment constant extension slot 0 <b>1600</b> can only be used to extend the constant of one of an L1 unit <b>221</b> instruction, data in a D1 unit <b>225</b> instruction, an S2 unit <b>242</b> instruction, an offset in a D2 unit <b>237</b> instruction, an M2 unit <b>243</b> instruction, an N2 unit <b>244</b> instruction, a branch instruction, or a C unit <b>245</b> instruction in the same execute packet. Constant extension slot 1 is similar to constant extension slot 0 except that bits <b>0</b> to <b>4</b> are coded a set of unique bits (CSTX<b>1</b>) to identify the constant extension slot 1. In the preferred embodiment constant extension slot 1 can only be used to extend the constant of one of an L2 unit <b>241</b> instruction, data in a D2 unit <b>237</b> instruction, an S1 unit <b>222</b> instruction, an offset in a D1 unit <b>225</b> instruction, an M1 unit <b>223</b> instruction or an N1 unit <b>224</b> instruction in the same execute packet.
0118Constant extension slot 0 and constant extension slot 1 are used as follows. The target instruction must be of the type permitting constant specification. As known in the art this is implemented by replacing one input operand register specification field with the least significant bits of the constant as described above with respect to scr2/cst field <b>1304</b>. Instruction decoder <b>113</b> determines this case, known as an immediate field, from the instruction opcode bits. The target instruction also includes one constant extension bit (e bit <b>1307</b>) dedicated to signaling whether the specified constant is not extended (preferably constant extension bit=0) or the constant is extended (preferably constant extension bit=1). If instruction decoder <b>113</b> detects a constant extension slot 0 or a constant extension slot 1, it further checks the other instructions within that execute packet for an instruction corresponding to the detected constant extension slot. A constant extension is made only if one corresponding instruction has a constant extension bit (e bit <b>1307</b>) equal to 1.
0119<figref idref="DRAWINGS">FIG. 17</figref> is a partial block diagram <b>1700</b> illustrating constant extension. <figref idref="DRAWINGS">FIG. 17</figref> assumes that instruction decoder <b>113</b> detects a constant extension slot and a corresponding instruction in the same execute packet. Instruction decoder <b>113</b> supplies the 27 extension bits from the constant extension slot (bit field <b>1601</b>) and the 5 constant bits (bit field <b>1305</b>) from the corresponding instruction to concatenator <b>1701</b>. Concatenator <b>1701</b> forms a single 32-bit word from these two parts. In the preferred embodiment the 27 extension bits from the constant extension slot (bit field <b>1601</b>) are the most significant bits and the 5 constant bits (bit field <b>1305</b>) are the least significant bits. This combined 32-bit word is supplied to one input of multiplexer <b>1702</b>. The 5 constant bits from the corresponding instruction field <b>1305</b> supply a second input to multiplexer <b>1702</b>. Selection of multiplexer <b>1702</b> is controlled by the status of the constant extension bit. If the constant extension bit (e bit <b>1307</b>) is 1 (extended), multiplexer <b>1702</b> selects the concatenated 32-bit input. If the constant extension bit is 0 (not extended), multiplexer <b>1702</b> selects the 5 constant bits from the corresponding instruction field <b>1305</b>. Multiplexer <b>1702</b> supplies this output to an input of sign extension unit <b>1703</b>.
0120Sign extension unit <b>1703</b> forms the final operand value from the input from multiplexer <b>1703</b>. Sign extension unit <b>1703</b> receives control inputs Scalar/Vector and Data Size. The Scalar/Vector input indicates whether the corresponding instruction is a scalar instruction or a vector instruction. The functional units of data path side A <b>115</b> (L1 unit <b>221</b>, S1 unit <b>222</b>, M1 unit <b>223</b>, N1 unit <b>224</b>, D1 unit <b>225</b> and D2 unit <b>237</b>) can only perform scalar instructions. Any instruction directed to one of these functional units is a scalar instruction. Data path side B functional units L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b> and C unit <b>245</b> may perform scalar instructions or vector instructions. Instruction decoder <b>113</b> determines whether the instruction is a scalar instruction or a vector instruction from the opcode bits. P unit <b>246</b> may only preform scalar instructions. The Data Size may be 8 bits (byte B), 16 bits (half-word H), 32 bits (word W) or 64 bits (double word D).
0121Table 2 lists the operation of sign extension unit <b>1703</b> for the various options.
0000<tables id="TABLE-US-00002" num="00002"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="42pt" align="left" /><colspec colname="2" colwidth="49pt" align="left" /><colspec colname="3" colwidth="35pt" align="left" /><colspec colname="4" colwidth="77pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="4" rowsep="1">TABLE 2</entry></row><row><entry /><entry namest="offset" nameend="4" align="center" rowsep="1" /></row><row><entry /><entry>Instruction</entry><entry>Operand</entry><entry>Constant</entry><entry /></row><row><entry /><entry>Type</entry><entry>Size</entry><entry>Length</entry><entry>Action</entry></row><row><entry /><entry namest="offset" nameend="4" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>Scalar</entry><entry>B/H/W/D</entry><entry> 5 bits</entry><entry>Sign extend to 64 bits</entry></row><row><entry /><entry>Scalar</entry><entry>B/H/W/D</entry><entry>32 bits</entry><entry>Sign extend to 64 bits</entry></row><row><entry /><entry>Vector</entry><entry>B/H/W/D</entry><entry> 5 bits</entry><entry>Sign extend to operand</entry></row><row><entry /><entry /><entry /><entry /><entry>size and replicate</entry></row><row><entry /><entry /><entry /><entry /><entry>across whole vector</entry></row><row><entry /><entry>Vector</entry><entry>B/H/W</entry><entry>32 bits</entry><entry>Replicate 32-bit</entry></row><row><entry /><entry /><entry /><entry /><entry>constant across each</entry></row><row><entry /><entry /><entry /><entry /><entry>32-bit (W) lane</entry></row><row><entry /><entry>Vector</entry><entry>D</entry><entry>32 bits</entry><entry>Sign extend to 64 bits</entry></row><row><entry /><entry /><entry /><entry /><entry>and replicate across</entry></row><row><entry /><entry /><entry /><entry /><entry>each 64-bit (D) lane</entry></row><row><entry /><entry namest="offset" nameend="4" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0122It is feasible for both constant extension slot 0 and constant extension slot 1 to include a p bit to define an execute packet as described above in conjunction with <figref idref="DRAWINGS">FIG. 13</figref>. In the preferred embodiment, as in the case of the condition code extension slots, constant extension slot 0 and constant extension slot 1 preferably have bit <b>0</b> (p bit) always encoded as 1. Thus neither constant extension slot 0 nor constant extension slot 1 can be in the last instruction slot of an execute packet.
0123It is technically feasible for an execute packet to include a constant extension slot 0 or 1 and more than one corresponding instruction marked constant extended (e bit=1). For constant extension slot 0 this would mean more than one of an L1 unit <b>221</b> instruction, data in a D1 unit <b>225</b> instruction, an S2 unit <b>242</b> instruction, an offset in a D2 unit <b>237</b> instruction, an M2 unit <b>243</b> instruction or an N2 unit <b>244</b> instruction in an execute packet have an e bit of 1. For constant extension slot 1 this would mean more than one of an L2 unit <b>241</b> instruction, data in a D2 unit <b>237</b> instruction, an S1 unit <b>222</b> instruction, an offset in a D1 unit <b>225</b> instruction, an M1 unit <b>223</b> instruction or an N1 unit <b>224</b> instruction in an execute packet have an e bit of 1. Supplying the same constant extension to more than one instruction is not expected to be a useful function. Accordingly, in one embodiment instruction decoder <b>113</b> may determine this case an invalid operation and not supported. Alternately, this combination may be supported with extension bits of the constant extension slot applied to each corresponding functional unit instruction marked constant extended.
0124Special vector predicate instructions use registers in predicate register file <b>234</b> to control vector operations. In the current embodiment all these SIMD vector predicate instructions operate on selected data sizes. The data sizes may include byte (8 bit) data, half word (16 bit) data, word (32 bit) data, double word (64 bit) data, quad word (128 bit) data and half vector (256 bit) data. Each bit of the predicate register controls whether a SIMD operation is performed upon the corresponding byte of data. The operations of P unit <b>245</b> permit a variety of compound vector SIMD operations based upon more than one vector comparison. For example a range determination can be made using two comparisons. A candidate vector is compared with a first vector reference having the minimum of the range packed within a first data register. A second comparison of the candidate vector is made with a second reference vector having the maximum of the range packed within a second data register. Logical combinations of the two resulting predicate registers would permit a vector conditional operation to determine whether each data part of the candidate vector is within range or out of range.
0125L1 unit <b>221</b>, S1 unit <b>222</b>, L2 unit <b>241</b>, S2 unit <b>242</b> and C unit <b>245</b> often operate in a single instruction multiple data (SIMD) mode. In this SIMD mode the same instruction is applied to packed data from the two operands. Each operand holds plural data elements disposed in predetermined slots. SIMD operation is enabled by carry control at the data boundaries. Such carry control enables operations on varying data widths.
0126<figref idref="DRAWINGS">FIG. 18</figref> illustrates the carry control. AND gate <b>1801</b> receives the carry output of bit N within the operand wide arithmetic logic unit (64 bits for scalar datapath side A <b>115</b> functional units and 512 bits for vector datapath side B <b>116</b> functional units). AND gate <b>1801</b> also receives a carry control signal which will be further explained below. The output of AND gate <b>1801</b> is supplied to the carry input of bit N+1 of the operand wide arithmetic logic unit. AND gates such as AND gate <b>1801</b> are disposed between every pair of bits at a possible data boundary. For example, for 8-bit data such an AND gate will be between bits <b>7</b> and <b>8</b>, bits <b>15</b> and <b>16</b>, bits <b>23</b> and <b>24</b>, etc. Each such AND gate receives a corresponding carry control signal. If the data size is of the minimum, then each carry control signal is 0, effectively blocking carry transmission between the adjacent bits. The corresponding carry control signal is 1 if the selected data size requires both arithmetic logic unit sections. Table 3 below shows example carry control signals for the case of a 512 bit wide operand such as used by vector datapath side B <b>116</b> functional units which may be divided into sections of 8 bits, 16 bits, 32 bits, 64 bits, 128 bits or 256 bits. In Table 3 the upper 32 bits control the upper bits (bits <b>128</b> to <b>511</b>) carries and the lower 32 bits control the lower bits (bits <b>0</b> to <b>127</b>) carries. No control of the carry output of the most significant bit is needed, thus only 63 carry control signals are required.
0000<tables id="TABLE-US-00003" num="00003"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="21pt" align="left" /><colspec colname="1" colwidth="56pt" align="left" /><colspec colname="2" colwidth="140pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 3</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>Data Size</entry><entry>Carry Control Signals</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry> 8 bits (B)</entry><entry>−000 0000 0000 0000 0000 0000 0000 0000</entry></row><row><entry /><entry /><entry>0000 0000 0000 0000 0000 0000 0000 0000</entry></row><row><entry /><entry> 16 bits (H)</entry><entry>−101 0101 0101 0101 0101 0101 0101 0101</entry></row><row><entry /><entry /><entry>0101 0101 0101 0101 0101 0101 0101 0101</entry></row><row><entry /><entry> 32 bits (W)</entry><entry>−111 0111 0111 0111 0111 0111 0111 0111</entry></row><row><entry /><entry /><entry>0111 0111 0111 0111 0111 0111 0111 0111</entry></row><row><entry /><entry> 64 bits (D)</entry><entry>−111 1111 0111 1111 0111 1111 0111 1111</entry></row><row><entry /><entry /><entry>0111 1111 0111 1111 0111 1111 0111 1111</entry></row><row><entry /><entry>128 bits</entry><entry>−111 1111 1111 1111 0111 1111 1111 1111</entry></row><row><entry /><entry /><entry>0111 1111 1111 1111 0111 1111 1111 1111</entry></row><row><entry /><entry>256 bits</entry><entry>−111 1111 1111 1111 1111 1111 1111 1111</entry></row><row><entry /><entry /><entry>0111 1111 1111 1111 1111 1111 1111 1111</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> It is typical in the art to operate on data sizes that are integral powers of 2 (2<sup>N</sup>). However, this carry control technique is not limited to integral powers of 2. One skilled in the art would understand how to apply this technique to other data sizes and other operand widths.
0127<figref idref="DRAWINGS">FIG. 19</figref> illustrates a conceptual view of the streaming engines of this invention. <figref idref="DRAWINGS">FIG. 19</figref> illustrates the process of a single stream. Streaming engine <b>1900</b> includes stream address generator <b>1901</b>. Stream address generator <b>1901</b> sequentially generates addresses of the elements of the stream and supplies these element addresses to system memory <b>1910</b>. Memory <b>1910</b> recalls data stored at the element addresses (data elements) and supplies these data elements to data first-in-first-out (FIFO) memory <b>1902</b>. Data FIFO <b>1902</b> provides buffering between memory <b>1910</b> and CPU <b>1920</b>. Data formatter <b>1903</b> receives the data elements from data FIFO memory <b>1902</b> and provides data formatting according to the stream definition. This process will be described below. Streaming engine <b>1900</b> supplies the formatted data elements from data formatter <b>1903</b> to the CPU <b>1920</b>. The program on CPU <b>1920</b> consumes the data and generates an output.
0128Stream elements typically reside in normal memory. The memory itself imposes no particular structure upon the stream. Programs define streams and therefore impose structure, by specifying the following stream attributes: address of the first element of the stream; size and type of the elements in the stream; formatting for data in the stream; and the address sequence associated with the stream.
0129The streaming engine defines an address sequence for elements of the stream in terms of a pointer walking through memory. A multiple-level nested loop controls the path the pointer takes. An iteration count for a loop level indicates the number of times that level repeats. A dimension gives the distance between pointer positions of that loop level.
0130In a basic forward stream the innermost loop always consumes physically contiguous elements from memory. The implicit dimension of this innermost loop is 1 element. The pointer itself moves from element to element in consecutive, increasing order. In each level outside the inner loop, that loop moves the pointer to a new location based on the size of that loop level's dimension.
0131This form of addressing allows programs to specify regular paths through memory in a small number of parameters. Table 4 lists the addressing parameters of a basic stream.
0000<tables id="TABLE-US-00004" num="00004"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="56pt" align="left" /><colspec colname="2" colwidth="147pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 4</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>Parameter</entry><entry>Definition</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>ELEM_BYTES</entry><entry>Size of each element in bytes</entry></row><row><entry /><entry>ICNT0</entry><entry>Number of iterations for the innermost loop level</entry></row><row><entry /><entry /><entry>0. At loop level 0 all elements are physically</entry></row><row><entry /><entry /><entry>contiguous DIM0 is ELEM_BYTES</entry></row><row><entry /><entry>ICNT1</entry><entry>Number of iterations for loop level 1</entry></row><row><entry /><entry>DIM1</entry><entry>Number of bytes between the starting points for</entry></row><row><entry /><entry /><entry>consecutive iterations of loop level 1</entry></row><row><entry /><entry>ICNT2</entry><entry>Number of iterations for loop level 2</entry></row><row><entry /><entry>DIM2</entry><entry>Number of bytes between the starting points for</entry></row><row><entry /><entry /><entry>consecutive iterations of loop level 2</entry></row><row><entry /><entry>ICNT3</entry><entry>Number of iterations for loop level 3</entry></row><row><entry /><entry>DIM3</entry><entry>Number of bytes between the starting points for</entry></row><row><entry /><entry /><entry>consecutive iterations of loop level 3</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0132The definition above maps consecutive elements of the stream to increasing addresses in memory. This works well for most algorithms but not all. Some algorithms are better served by reading elements in decreasing memory addresses, reverse stream addressing. For example, a discrete convolution computes vector dot-products, as per the formula:
0000<maths id="MATH-US-00001" num="00001"><math overflow="scroll"><mrow><mrow><mrow><mo>(</mo><mrow><mi>f</mi><mo>,</mo><mi>g</mi></mrow><mo>)</mo></mrow><mo></mo><mrow><mo>[</mo><mi>t</mi><mo>]</mo></mrow></mrow><mo>=</mo><mrow><munderover><mo>∑</mo><mrow><mi>x</mi><mo>=</mo><mrow><mo>-</mo><mi>∞</mi></mrow></mrow><mi>∞</mi></munderover><mo></mo><mstyle><mspace width="0.3em" height="0.3ex" /></mstyle><mo></mo><mrow><mrow><mi>f</mi><mo></mo><mrow><mo>[</mo><mi>x</mi><mo>]</mo></mrow></mrow><mo></mo><mrow><mi>g</mi><mo></mo><mrow><mo>[</mo><mrow><mi>t</mi><mo>-</mo><mi>x</mi></mrow><mo>]</mo></mrow></mrow></mrow></mrow></mrow></math></maths><img file="US2017168898A1_D0001.tif" />
0000In most DSP code, f[ ] and g[ ] represent arrays in memory. For each output, the algorithm reads f[ ] in the forward direction, but reads g[ ] in the reverse direction. Practical filters limit the range of indices for [x] and [t−x] to a finite number elements. To support this pattern, the streaming engine supports reading elements in decreasing address order.
0133Matrix multiplication presents a unique problem to the streaming engine. Each element in the matrix product is a vector dot product between a row from the first matrix and a column from the second. Programs typically store matrices all in row-major or column-major order. Row-major order stores all the elements of a single row contiguously in memory. Column-major order stores all elements of a single column contiguously in memory. Matrices typically get stored in the same order as the default array order for the language. As a result, only one of the two matrices in a matrix multiplication map on to the streaming engine's 2-dimensional stream definition. In a typical example a first index steps through columns on array first array but rows on second array. This problem is not unique to the streaming engine. Matrix multiplication's access pattern fits poorly with most general-purpose memory hierarchies. Some software libraries transposed one of the two matrices, so that both get accessed row-wise (or column-wise) during multiplication. The streaming engine supports implicit matrix transposition with transposed streams. Transposed streams avoid the cost of explicitly transforming the data in memory. Instead of accessing data in strictly consecutive-element order, the streaming engine effectively interchanges the inner two loop dimensions in its traversal order, fetching elements along the second dimension into contiguous vector lanes.
0134This algorithm works, but is impractical to implement for small element sizes. Some algorithms work on matrix tiles which are multiple columns and rows together. Therefore, the streaming engine defines a separate transposition granularity. The hardware imposes a minimum granularity. The transpose granularity must also be at least as large as the element size. Transposition granularity causes the streaming engine to fetch one or more consecutive elements from dimension <b>0</b> before moving along dimension <b>1</b>. When the granularity equals the element size, this results in fetching a single column from a row-major array. Otherwise, the granularity specifies fetching 2, 4 or more columns at a time from a row-major array. This is also applicable for column-major layout by exchanging row and column in the description. A parameter GRANULE indicates the transposition granularity in bytes.
0135Another common matrix multiplication technique exchanges the innermost two loops of the matrix multiply. The resulting inner loop no longer reads down the column of one matrix while reading across the row of another. For example the algorithm may hoist one term outside the inner loop, replacing it with the scalar value. On a vector machine, the innermost loop can be implements very efficiently with a single scalar-by-vector multiply followed by a vector add. The central processing unit core <b>110</b> of this invention lacks a scalar-by-vector multiply. Programs must instead duplicate the scalar value across the length of the vector and use a vector-by-vector multiply. The streaming engine of this invention directly supports this and related use models with an element duplication mode. In this mode, the streaming engine reads a granule smaller than the full vector size and replicates that granule to fill the next vector output.
0136The streaming engine treats each complex number as a single element with two sub-elements that give the real and imaginary (rectangular) or magnitude and angle (polar) portions of the complex number. Not all programs or peripherals agree what order these sub-elements should appear in memory. Therefore, the streaming engine offers the ability to swap the two sub-elements of a complex number with no cost. This feature swaps the halves of an element without interpreting the contents of the element and can be used to swap pairs of sub-elements of any type, not just complex numbers.
0137Algorithms generally prefer to work at high precision, but high precision values require more storage and bandwidth than lower precision values. Commonly, programs will store data in memory at low precision, promote those values to a higher precision for calculation and then demote the values to lower precision for storage. The streaming engine supports this directly by allowing algorithms to specify one level of type promotion. In the preferred embodiment of this invention every sub-element may be promoted to the next larger type size with either sign or zero extension for integer types. It is also feasible that the streaming engine may support floating point promotion, promoting 16-bit and 32-bit floating point values to 32-bit and 64-bit formats, respectively.
0138The streaming engine defines a stream as a discrete sequence of data elements, the central processing unit core <b>110</b> consumes data elements packed contiguously in vectors. Vectors resemble streams in as much as they contain multiple homogeneous elements with some implicit sequence. Because the streaming engine reads streams, but the central processing unit core <b>110</b> consumes vectors, the streaming engine must map streams onto vectors in a consistent way.
0139Vectors consist of equal-sized lanes, each lane containing a sub-element. The central processing unit core <b>110</b> designates the rightmost lane of the vector as lane 0, regardless of device's current endian mode. Lane numbers increase right-to-left. The actual number of lanes within a vector varies depending on the length of the vector and the data size of the sub-element.
0140<figref idref="DRAWINGS">FIG. 20</figref> illustrates a first example of lane allocation in a vector. Vector <b>2000</b> is divided into 8 64-bit lanes (8×64 bits=512 bits the vector length). Lane 0 includes bits <b>0</b> to <b>63</b>; line <b>1</b> includes bits <b>64</b> to <b>125</b>; lane 2 includes bits <b>128</b> to <b>191</b>; lane 3 includes bits <b>192</b> to <b>255</b>, lane 4 includes bits <b>256</b> to <b>319</b>, lane 5 includes bits <b>320</b> to <b>383</b>, lane 6 includes bits <b>384</b> to <b>447</b> and lane 7 includes bits <b>448</b> to <b>511</b>.
0141<figref idref="DRAWINGS">FIG. 21</figref> illustrates a second example of lane allocation in a vector. Vector <b>2100</b> is divided into 16 32-bit lanes (16×32 bits=512 bits the vector length). Lane 0 includes bits <b>0</b> to <b>31</b>; line <b>1</b> includes bits <b>32</b> to <b>63</b>; lane 2 includes bits <b>64</b> to <b>95</b>; lane 3 includes bits <b>96</b> to <b>127</b>; lane 4 includes bits <b>128</b> to <b>159</b>; lane 5 includes bits <b>160</b> to <b>191</b>; lane 6 includes bits <b>192</b> to <b>223</b>; lane 7 includes bits <b>224</b> to <b>255</b>; lane 8 includes bits <b>256</b> to <b>287</b>; line <b>9</b> occupied bits <b>288</b> to <b>319</b>; lane 10 includes bits <b>320</b> to <b>351</b>; lane 11 includes bits <b>352</b> to <b>387</b>; lane 12 includes bits <b>388</b> to <b>415</b>; lane 13 includes bits <b>416</b> to <b>447</b>; lane 14 includes bits <b>448</b> to <b>479</b>; and lane 15 includes bits <b>480</b> to <b>511</b>.
0142The streaming engine maps the innermost stream dimension directly to vector lanes. It maps earlier elements within that dimension to lower lane numbers and later elements to higher lane numbers. This is true regardless of whether this particular stream advances in increasing or decreasing address order. Whatever order the stream defines, the streaming engine deposits elements in vectors in increasing-lane order. For non-complex data, it places the first element in lane 0 of the first vector central processing unit core <b>110</b> fetches, the second in lane 1, and so on. For complex data, the streaming engine places the first element in lanes 0 and 1, second in lanes 2 and 3, and so on. Sub-elements within an element retain the same relative ordering regardless of the stream direction. For non-swapped complex elements, this places the sub-elements with the lower address of each pair in the even numbered lanes, and the sub-elements with the higher address of each pair in the odd numbered lanes. Swapped complex elements reverse this mapping.
0143The streaming engine fills each vector central processing unit core <b>110</b> fetches with as many elements as it can from the innermost stream dimension. If the innermost dimension is not a multiple of the vector length, the streaming engine pads that dimension out to a multiple of the vector length with zeros. Thus for higher-dimension streams, the first element from each iteration of an outer dimension arrives in lane 0 of a vector. The streaming engine always maps the innermost dimension to consecutive lanes in a vector. For transposed streams, the innermost dimension consists of groups of sub-elements along dimension <b>1</b>, not dimension <b>0</b>, as transposition exchanges these two dimensions.
0144Two dimensional streams exhibit great variety as compared to one dimensional streams. A basic two dimensional stream extracts a smaller rectangle from a larger rectangle. A transposed 2-D stream reads a rectangle column-wise instead of row-wise. A looping stream, where the second dimension overlaps first executes a finite impulse response (FIR) filter taps which loops repeatedly or FIR filter samples which provide a sliding window of input samples.
0145<figref idref="DRAWINGS">FIG. 22</figref> illustrates a basic two dimensional stream. The inner two dimensions, represented by ELEM_BYTES, ICNT0, DIM1 and ICNT1 give sufficient flexibility to describe extracting a smaller rectangle <b>2220</b> having dimensions <b>2221</b> and <b>2222</b> from a larger rectangle <b>2210</b> having dimensions <b>2211</b> and <b>2212</b>. In this example rectangle <b>2220</b> is a 9 by 13 rectangle of 64-bit values and rectangle <b>2210</b> is a larger 11 by 19 rectangle. The following stream parameters define this stream: <ul id="ul0001" list-style="none"><li id="ul0001-0001" num="0000"><ul id="ul0002" list-style="none"><li id="ul0002-0001" num="0146">ICNT0=9</li><li id="ul0002-0002" num="0147">ELEM_BYTES=8</li><li id="ul0002-0003" num="0148">ICNT1=13</li><li id="ul0002-0004" num="0149">DIM1=88 (11 times 8) <br /> Thus the iteration count in the 0 dimension <b>2221</b> is 9. The iteration count in the 1 direction <b>2222</b> is 13. Note that the ELEM_BYTES only scales the innermost dimension. The first dimension has ICNT0 elements of size ELEM_BYTES. The stream address generator does not scale the outer dimensions. Therefore, DIM1=88, which is 11 elements scaled by 8 bytes per element. </li></ul></li></ul>
0150<figref idref="DRAWINGS">FIG. 23</figref> illustrates the order of elements within this example stream. The streaming engine fetches elements for the stream in the order illustrated in order <b>2300</b>. The first 9 elements come from the first row of rectangle <b>2220</b>, left-to-right in hops 1 to 8. The 10th through 24th elements comes from the second row, and so on. When the stream moves from the 9th element to the 10th element (hop <b>9</b> in <figref idref="DRAWINGS">FIG. 23</figref>), the streaming engine computes the new location based on the pointer's position at the start of the inner loop, not where the pointer ended up at the end of the first dimension. This makes DIM1 independent of ELEM_BYTES and ICNT0. DIM1 always represents the distance between the first bytes of each consecutive row.
0151Transposed streams access along dimension <b>1</b> before dimension <b>0</b>. The following examples illustrate a couple transposed streams, varying the transposition granularity. <figref idref="DRAWINGS">FIG. 24</figref> illustrates extracting a smaller rectangle <b>2420</b> (12×8) having dimensions <b>2421</b> and <b>2422</b> from a larger rectangle <b>2410</b> (14×13) having dimensions <b>2411</b> and <b>2412</b>. In <figref idref="DRAWINGS">FIG. 24</figref> ELEM_BYTES equals 2.
0152<figref idref="DRAWINGS">FIG. 25</figref> illustrates how the streaming engine would fetch the stream of this example with a transposition granularity of 4 bytes. Fetch pattern <b>2500</b> fetches pairs of elements from each row (because the granularity of 4 is twice the ELEM_BYTES of 2), but otherwise moves down the columns. Once it reaches the bottom of a pair of columns, it repeats this pattern with the next pair of columns.
0153<figref idref="DRAWINGS">FIG. 26</figref> illustrates how the streaming engine would fetch the stream of this example with a transposition granularity of 8 bytes. The overall structure remains the same. The streaming engine fetches 4 elements from each row (because the granularity of 8 is four times the ELEM_BYTES of 2) before moving to the next row in the column as shown in fetch pattern <b>2600</b>.
0154The streams examined so far read each element from memory exactly once. A stream can read a given element from memory multiple times, in effect looping over a piece of memory. FIR filters exhibit two common looping patterns. FIRs re-read the same filter taps for each output. FIRs also read input samples from a sliding window. Two consecutive outputs will need inputs from two overlapping windows.
0155<figref idref="DRAWINGS">FIG. 27</figref> illustrates the details of streaming engine <b>2700</b>. Streaming engine <b>2700</b> contains three major sections: Stream 0 <b>2710</b>; Stream 1 <b>2720</b>; and Shared L2 Interfaces <b>2730</b>. Stream 0 <b>2710</b> and Stream 1 <b>2720</b> both contain identical hardware that operates in parallel. Stream 0 <b>2710</b> and Stream 1 <b>2720</b> both share L2 interfaces <b>2730</b>. Each stream <b>2710</b> and <b>2720</b> provides central processing unit core <b>110</b> with up to 512 bits/cycle, every cycle. The streaming engine architecture enables this through its dedicated stream paths and shared dual L2 interfaces.
0156Each streaming engine <b>2700</b> includes a dedicated 4-dimensional stream address generator <b>2711</b>/<b>2721</b> that can each generate one new non-aligned request per cycle. Address generators <b>2711</b>/<b>2721</b> output 512-bit aligned addresses that overlap the elements in the sequence defined by the stream parameters. This will be further described below.
0157Each address generator <b>2711</b>/<b>2711</b> connects to a dedicated micro table look-aside buffer (pTLB) <b>2712</b>/<b>2722</b>. The pTLB <b>2712</b>/<b>2722</b> converts a single 48-bit virtual address to a 44-bit physical address each cycle. Each pTLB <b>2712</b>/<b>2722</b> has 8 entries, covering a minimum of 32 kB with 4 kB pages or a maximum of 16 MB with 2 MB pages. Each address generator <b>2711</b>/<b>2721</b> generates 2 addresses per cycle. The pTLB <b>2712</b>/<b>2722</b> only translates <b>1</b> address per cycle. To maintain throughput, streaming engine <b>2700</b> takes advantage of the fact that most stream references will be within the same 4 kB page. Thus the address translation does not modify bits <b>0</b> to <b>11</b> of the address. If aout0 and aout1 line in the same 4 kB page (aout0[47:12] are the same aout1[47:12]), then the pTLB <b>2712</b>/<b>2722</b> only translates aout0 and reuses the translation for the upper bits of both addresses.
0158Translated addresses are queued in command queue <b>2713</b>/<b>2723</b>. These addresses are aligned with information from the corresponding Storage Allocation and Tracking block <b>2714</b>/<b>2724</b>. Streaming engine <b>2700</b> does not explicitly manage pTLB <b>2712</b>/<b>2722</b>. The system memory management unit (MMU) invalidates pTLBs as necessary during context switches.
0159Storage Allocation and Tracking <b>2714</b>/<b>2724</b> manages the stream's internal storage, discovering data reuse and tracking the lifetime of each piece of data. This will be further described below.
0160Reference queue <b>2715</b>/<b>2725</b> stores the sequence of references generated by the corresponding address generator <b>2711</b>/<b>2721</b>. This information drives the data formatting network so that it can present data to central processing unit core <b>110</b> in the correct order. Each entry in reference queue <b>2715</b>/<b>2725</b> contains the information necessary to read data out of the data store and align it for central processing unit core <b>110</b>. Reference queue <b>2715</b>/<b>2725</b> maintains the following information listed in Table 5 in each slot:
0000<tables id="TABLE-US-00005" num="00005"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="70pt" align="left" /><colspec colname="2" colwidth="133pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 5</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>Data Slot Low</entry><entry>Slot number for the lower half of data</entry></row><row><entry /><entry /><entry>associated with aout0</entry></row><row><entry /><entry>Data Slot High</entry><entry>Slot number for the upper half of data</entry></row><row><entry /><entry /><entry>associated with aout1</entry></row><row><entry /><entry>Rotation</entry><entry>Number of bytes to rotate data to align</entry></row><row><entry /><entry /><entry>next element with lane 0</entry></row><row><entry /><entry>Length</entry><entry>Number of valid bytes in this reference</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> Storage allocation and tracking <b>2714</b>/<b>2724</b> inserts references in reference queue <b>2715</b>/<b>2725</b> as address generator <b>2711</b>/<b>2721</b> generates new addresses. Storage allocation and tracking <b>2714</b>/<b>2724</b> removes references from reference queue <b>2715</b>/<b>2725</b> when the data becomes available and there is room in the stream holding registers. As storage allocation and tracking <b>2714</b>/<b>2724</b> removes slot references from reference queue <b>2715</b>/<b>2725</b> and formats data, it checks whether the references represent the last reference to the corresponding slots. Storage allocation and tracking <b>2714</b>/<b>2724</b> compares reference queue <b>2715</b>/<b>2725</b> removal pointer against the slot's recorded Last Reference. If they match, then storage allocation and tracking <b>2714</b>/<b>2724</b> marks the slot inactive once it's done with the data.
0161Streaming engine <b>2700</b> has data storage <b>2716</b>/<b>2737</b> for an arbitrary number of elements. Deep buffering allows the streaming engine to fetch far ahead in the stream, hiding memory system latency. The right amount of buffering might vary from product generation to generation. In the current preferred embodiment streaming engine <b>2700</b> dedicates 32 slots to each stream. Each slot holds 64 bytes of data.
0162Butterfly network <b>2717</b>/<b>2727</b> consists of a 7 stage butterfly network. Butterfly network <b>2717</b>/<b>2727</b> receives 128 bytes of input and generates 64 bytes of output. The first stage of the butterfly is actually a half-stage. It collects bytes from both slots that match a non-aligned fetch and merges them into a single, rotated 64-byte array. The remaining 6 stages form a standard butterfly network. Butterfly network <b>2717</b>/<b>2727</b> performs the following operations: rotates the next element down to byte lane 0; promotes data types by one power of 2, if requested; swaps real and imaginary components of complex numbers, if requested; converts big endian to little endian if central processing unit core <b>110</b> is presently in big endian mode. The user specifies element size, type promotion and real/imaginary swap as part of the stream's parameters.
0163Streaming engine <b>2700</b> attempts to fetch and format data ahead of central processing unit core <b>110</b>'s demand for it, so that it can maintain full throughput. Holding registers <b>2718</b>/<b>2728</b> provide a small amount of buffering so that the process remains fully pipelined. Holding registers <b>2718</b>/<b>2728</b> are not directly architecturally visible, except for the fact that streaming engine <b>2700</b> provides full throughput.
0164The two streams <b>2710</b>/<b>2720</b> share a pair of independent L2 interfaces <b>2730</b>: L2 Interface A (IFA) <b>2733</b> and L2 Interface B (IFB) <b>2734</b>. Each L2 interface provides 512 bits/cycle throughput direct to the L2 controller for an aggregate bandwidth of 1024 bits/cycle. The L2 interfaces use the credit-based multicore bus architecture (MBA) protocol. The L2 controller assigns each interface its own pool of command credits. The pool should have sufficient credits so that each interface can send sufficient requests to achieve full read-return bandwidth when reading L2 RAM, L2 cache and multicore shared memory controller (MSMC) memory (described below).
0165To maximize performance, both streams can use both L2 interfaces, allowing a single stream to send a peak command rate of 2 requests/cycle. Each interface prefers one stream over the other, but this preference changes dynamically from request to request. IFA <b>2733</b> and IFB <b>2734</b> always prefer opposite streams, when IFA <b>2733</b> prefers Stream 0, IFB <b>2734</b> prefers Stream 1 and vice versa.
0166Arbiter <b>2731</b>/<b>2732</b> ahead of each interface <b>2733</b>/<b>2734</b> applies the following basic protocol on every cycle it has credits available. Arbiter <b>2731</b>/<b>2732</b> checks if the preferred stream has a command ready to send. If so, arbiter <b>2731</b>/<b>2732</b> chooses that command. Arbiter <b>2731</b>/<b>2732</b> next checks if an alternate stream has at least two requests ready to send, or one command and no credits. If so, arbiter <b>2731</b>/<b>2732</b> pulls a command from the alternate stream. If either interface issues a command, the notion of preferred and alternate streams swap for the next request. Using this simple algorithm, the two interfaces dispatch requests as quickly as possible while retaining fairness between the two streams. The first rule ensures that each stream can send a request on every cycle that has available credits. The second rule provides a mechanism for one stream to borrow the other's interface when the second interface is idle. The third rule spreads the bandwidth demand for each stream across both interfaces, ensuring neither interface becomes a bottleneck by itself.
0167Coarse Grain Rotator <b>2735</b>/<b>2736</b> enables streaming engine <b>2700</b> to support a transposed matrix addressing mode. In this mode, streaming engine <b>2700</b> interchanges the two innermost dimensions of its multidimensional loop. This accesses an array column-wise rather than row-wise. Rotator <b>2735</b>/<b>2736</b> is not architecturally visible, except as enabling this transposed access mode.
0168The stream definition template provides the full structure of a stream that contains data. The iteration counts and dimensions provide most of the structure, while the various flags provide the rest of the details. For all data-containing streams, the streaming engine defines a single stream template. All stream types it supports fit this template. The numbers above each field indicate byte numbers within a 256-bit vector. The streaming engine defines a four-level loop nest for addressing elements within the stream. Most of the fields in the stream template map directly to the parameters in that algorithm. <figref idref="DRAWINGS">FIG. 28</figref> illustrates stream template register <b>2800</b>. The numbers above the fields are byte numbers within a 512-bit vector. Table 6 shows the stream field definitions of a stream template.
0000<tables id="TABLE-US-00006" num="00006"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="4"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="42pt" align="left" /><colspec colname="2" colwidth="112pt" align="left" /><colspec colname="3" colwidth="49pt" align="center" /><thead><row><entry /><entry namest="offset" nameend="3" rowsep="1">TABLE 6</entry></row><row><entry /><entry namest="offset" nameend="3" align="center" rowsep="1" /></row><row><entry /><entry>Field</entry><entry /><entry>Size</entry></row><row><entry /><entry>Name</entry><entry>Description</entry><entry>Bits</entry></row><row><entry /><entry namest="offset" nameend="3" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="4"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="42pt" align="left" /><colspec colname="2" colwidth="112pt" align="left" /><colspec colname="3" colwidth="49pt" align="char" char="." /><tbody valign="top"><row><entry /><entry>ICNT0</entry><entry>Iteration count for loop 0 (innermost)</entry><entry>32</entry></row><row><entry /><entry>ICNT1</entry><entry>Iteration count for loop 1</entry><entry>32</entry></row><row><entry /><entry>ICNT2</entry><entry>Iteration count for loop 2</entry><entry>32</entry></row><row><entry /><entry>ICNT3</entry><entry>Iteration count for loop 3 (outermost)</entry><entry>8</entry></row><row><entry /><entry>DIM1</entry><entry>Signed dimension for loop 1</entry><entry>32</entry></row><row><entry /><entry>DIM2</entry><entry>Signed dimension for loop 2</entry><entry>32</entry></row><row><entry /><entry>DIM3</entry><entry>Signed dimension for loop 3</entry><entry>32</entry></row><row><entry /><entry>FLAGS</entry><entry>Stream modifier flags</entry><entry>24</entry></row><row><entry /><entry namest="offset" nameend="3" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> In the current example DIM0 is always equal to is ELEM_BYTES defining physically contiguous data. The stream template includes mostly 32-bit fields. The stream template limits ICNT3 to 8 bits and the FLAGS field to 24 bits. Streaming engine <b>2700</b> interprets all iteration counts as unsigned integers and all dimensions as unscaled signed integers. The template above fully specifies the type of elements, length and dimensions of the stream. The stream instructions separately specify a start address. This would typically be by specification of a scalar register in scalar register file <b>211</b> which stores this start address. This allows a program to open multiple streams using the same template.
0169<figref idref="DRAWINGS">FIG. 29</figref> illustrates sub-field definitions of the flags field <b>2900</b>. As shown in <figref idref="DRAWINGS">FIG. 29</figref> the flags field <b>2900</b> is 3 bytes or 24 bits. <figref idref="DRAWINGS">FIG. 29</figref> shows bit numbers of the fields. Table 7 shows the definition of these fields.
0000<tables id="TABLE-US-00007" num="00007"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="1" colwidth="70pt" align="left" /><colspec colname="2" colwidth="112pt" align="left" /><colspec colname="3" colwidth="35pt" align="left" /><thead><row><entry namest="1" nameend="3" rowsep="1">TABLE 7</entry></row><row><entry namest="1" nameend="3" align="center" rowsep="1" /></row><row><entry>Field </entry><entry /><entry>Size</entry></row><row><entry>Name</entry><entry>Description</entry><entry>Bits</entry></row><row><entry namest="1" nameend="3" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry>ELTYPE</entry><entry>Type of data element</entry><entry>4</entry></row><row><entry>DIR</entry><entry>Stream direction</entry><entry>1</entry></row><row><entry /><entry>0 forward direction</entry><entry /></row><row><entry /><entry>1 reverse direction</entry><entry /></row><row><entry>TRANSPOSE</entry><entry>Two dimensional transpose mode</entry><entry>3</entry></row><row><entry>PROMOTE</entry><entry>Promotion mode</entry><entry>2</entry></row><row><entry>THROTTLE</entry><entry>Fetch ahead throttle mode</entry><entry>2</entry></row><row><entry namest="1" nameend="3" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0170The Element Type (ELTYPE) field <b>2901</b> defines the data type of the elements in the stream. The coding of the four bits of this field is defined as shown in Table 8.
0000<tables id="TABLE-US-00008" num="00008"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="1" colwidth="56pt" align="center" /><colspec colname="2" colwidth="28pt" align="center" /><colspec colname="3" colwidth="49pt" align="center" /><colspec colname="4" colwidth="35pt" align="center" /><colspec colname="5" colwidth="49pt" align="center" /><thead><row><entry namest="1" nameend="5" rowsep="1">TABLE 8</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row><row><entry /><entry>Sub-</entry><entry>Total</entry><entry /><entry /></row><row><entry /><entry>element</entry><entry>Element</entry><entry>Real-</entry><entry>Bytes/</entry></row><row><entry>ELTYPE</entry><entry>Size Bits</entry><entry>Size Bits</entry><entry>Complex</entry><entry>Element</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="1" colwidth="56pt" align="center" /><colspec colname="2" colwidth="28pt" align="char" char="." /><colspec colname="3" colwidth="49pt" align="char" char="." /><colspec colname="4" colwidth="35pt" align="center" /><colspec colname="5" colwidth="49pt" align="char" char="." /><tbody valign="top"><row><entry>0000</entry><entry>8</entry><entry>8</entry><entry>real</entry><entry>1</entry></row><row><entry>0001</entry><entry>16</entry><entry>16</entry><entry>real</entry><entry>2</entry></row><row><entry>0010</entry><entry>32</entry><entry>32</entry><entry>real</entry><entry>4</entry></row><row><entry>0011</entry><entry>64</entry><entry>64</entry><entry>real</entry><entry>8</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="2"><colspec colname="1" colwidth="56pt" align="center" /><colspec colname="2" colwidth="161pt" align="center" /><tbody valign="top"><row><entry>0100</entry><entry>reserved</entry></row><row><entry>0101</entry><entry>reserved</entry></row><row><entry>0110</entry><entry>reserved</entry></row><row><entry>0111</entry><entry>reserved</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="1" colwidth="56pt" align="center" /><colspec colname="2" colwidth="28pt" align="char" char="." /><colspec colname="3" colwidth="49pt" align="char" char="." /><colspec colname="4" colwidth="35pt" align="center" /><colspec colname="5" colwidth="49pt" align="char" char="." /><tbody valign="top"><row><entry>1000</entry><entry>8</entry><entry>16</entry><entry>complex</entry><entry>2</entry></row><row><entry /><entry /><entry /><entry>no swap</entry><entry /></row><row><entry>1001</entry><entry>16</entry><entry>32</entry><entry>complex</entry><entry>4</entry></row><row><entry /><entry /><entry /><entry>no swap</entry><entry /></row><row><entry>1010</entry><entry>32</entry><entry>64</entry><entry>complex</entry><entry>8</entry></row><row><entry /><entry /><entry /><entry>no swap</entry><entry /></row><row><entry>1011</entry><entry>64</entry><entry>128</entry><entry>complex</entry><entry>16</entry></row><row><entry /><entry /><entry /><entry>no swap</entry><entry /></row><row><entry>1100</entry><entry>8</entry><entry>16</entry><entry>complex</entry><entry>2</entry></row><row><entry /><entry /><entry /><entry>swapped</entry><entry /></row><row><entry>1101</entry><entry>16</entry><entry>32</entry><entry>complex</entry><entry>4</entry></row><row><entry /><entry /><entry /><entry>swapped</entry><entry /></row><row><entry>1110</entry><entry>32</entry><entry>64</entry><entry>complex</entry><entry>8</entry></row><row><entry /><entry /><entry /><entry>swapped</entry><entry /></row><row><entry>1111</entry><entry>64</entry><entry>128</entry><entry>complex</entry><entry>16</entry></row><row><entry /><entry /><entry /><entry>swapped</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0171Sub-Element Size determines the type for purposes of type promotion and vector lane width. For example, 16-bit sub-elements get promoted to 32-bit sub-elements when a stream requests type promotion. The vector lane width matters when central processing unit core <b>110</b> operates in big endian mode, as it always lays out vectors in little endian order.
0172Total Element Size determines the minimal granularity of the stream. In the stream addressing model, it determines the number of bytes the stream fetches for each iteration of the innermost loop. Streams always read whole elements, either in increasing or decreasing order. Therefore, the innermost dimension of a stream spans ICNT0×total-element-size bytes.
0173Real-Complex Type determines whether the streaming engine treats each element as a real number or two parts (real/imaginary or magnitude/angle) of a complex number. This field also specifies whether to swap the two parts of complex numbers. Complex types have a total element size that is twice their sub-element size. Otherwise, the sub-element size equals total element size.
0174The DIR bit <b>2902</b> determines the direction of fetch of the inner loop (Loop0). If the DIR bit <b>2902</b> is 0 then Loop0 fetches are in the forward direction toward increasing addresses. If the DIR bit <b>2902</b> is 1 then Loop0 fetches are in the backward direction toward decreasing addresses.
0175The TRANSPOSE field <b>2903</b> determines whether the streaming engine accesses the stream in a transposed order. The transposed order exchanges the inner two addressing levels. The TRANSPOSE field also indicated the granularity it transposes the stream. The coding of the four bits of this field is defined as shown in Table 9.
0000<tables id="TABLE-US-00009" num="00009"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="56pt" align="center" /><colspec colname="3" colwidth="28pt" align="center" /><colspec colname="4" colwidth="70pt" align="center" /><thead><row><entry /><entry namest="offset" nameend="4" rowsep="1">TABLE 9</entry></row><row><entry /><entry namest="offset" nameend="4" align="center" rowsep="1" /></row><row><entry /><entry /><entry>Transpose</entry><entry>Granule </entry><entry>Stream Advance</entry></row><row><entry /><entry>TRANSPOSE</entry><entry>Duplication</entry><entry>Bytes</entry><entry>Rate</entry></row><row><entry /><entry namest="offset" nameend="4" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="6"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="56pt" align="center" /><colspec colname="3" colwidth="28pt" align="center" /><colspec colname="4" colwidth="28pt" align="right" /><colspec colname="5" colwidth="42pt" align="left" /><tbody valign="top"><row><entry /><entry>0000</entry><entry>both disabled</entry><entry /><entry>64</entry><entry>bytes</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="154pt" align="center" /><tbody valign="top"><row><entry /><entry>0001</entry><entry>reserved</entry></row><row><entry /><entry>0010</entry><entry>reserved</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="6"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="56pt" align="center" /><colspec colname="3" colwidth="28pt" align="char" char="." /><colspec colname="4" colwidth="28pt" align="right" /><colspec colname="5" colwidth="42pt" align="left" /><tbody valign="top"><row><entry /><entry>0011</entry><entry>transpose</entry><entry>4</entry><entry>16 </entry><entry>rows</entry></row><row><entry /><entry>0100</entry><entry>transpose</entry><entry>8</entry><entry>8 </entry><entry>rows</entry></row><row><entry /><entry>0101</entry><entry>transpose</entry><entry>16</entry><entry>4</entry><entry>rows</entry></row><row><entry /><entry>0110</entry><entry>transpose</entry><entry>32</entry><entry>2</entry><entry>rows</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="154pt" align="center" /><tbody valign="top"><row><entry /><entry>0111</entry><entry>reserved</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="6"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="56pt" align="center" /><colspec colname="3" colwidth="28pt" align="char" char="." /><colspec colname="4" colwidth="28pt" align="right" /><colspec colname="5" colwidth="42pt" align="left" /><tbody valign="top"><row><entry /><entry>1000</entry><entry>duplicate</entry><entry>1</entry><entry>1</entry><entry>byte</entry></row><row><entry /><entry>1001</entry><entry>duplicate</entry><entry>2</entry><entry>2 </entry><entry>bytes</entry></row><row><entry /><entry>1010</entry><entry>duplicate</entry><entry>4</entry><entry>4</entry><entry>bytes</entry></row><row><entry /><entry>1011</entry><entry>duplicate</entry><entry>8</entry><entry>8</entry><entry>bytes</entry></row><row><entry /><entry>1100</entry><entry>duplicate</entry><entry>16</entry><entry>16</entry><entry>bytes</entry></row><row><entry /><entry>1101</entry><entry>duplicate</entry><entry>32</entry><entry>32</entry><entry>bytes</entry></row></tbody></tgroup><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="49pt" align="center" /><colspec colname="2" colwidth="154pt" align="center" /><tbody valign="top"><row><entry /><entry>1110</entry><entry>reserved</entry></row><row><entry /><entry>1111</entry><entry>reserved</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> Streaming engine <b>2700</b> actually transposes at a different granularity than the element size. This allows programs to fetch multiple columns of elements from each row. The transpose granularity must be no smaller than the element size.
0176The PROMOTE field <b>2904</b> controls whether the streaming engine promotes sub-elements in the stream and the type of promotion. When enabled, streaming engine <b>2700</b> promotes types by a single power-of-2 size. The coding of the two bits of this field is defined as shown in Table 10.
0000<tables id="TABLE-US-00010" num="00010"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="63pt" align="left" /><colspec colname="2" colwidth="140pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 10</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>PROMOTE</entry><entry>Description</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>00</entry><entry>no promotion</entry></row><row><entry /><entry>01</entry><entry>unsigned integer promotion, zero extend</entry></row><row><entry /><entry>10</entry><entry>signed integer promotion, sign extend</entry></row><row><entry /><entry>11</entry><entry>floating point promotion</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0177When the stream specifies No promotion, each sub-element occupies a vector lane equal in width to the size specified by ELTYPE. Otherwise, each sub-element occupies a vector lane twice as large. When PROMOTE is 00, the streaming engine fetches half as much data from memory to satisfy the same number of stream fetches.
0178Promotion modes 01b and 10b treat the incoming sub-elements as unsigned and signed integers, respectively. For unsigned integers, the streaming engine promotes by filling the new bits with zeros. For signed integers the streaming engine promotes by filling the new bits with copies of the sign bit. Positive signed integers have a most significant bit equal to 0. On promotion of positive signed integers, the new bits are zero filled. Negative signed integers have a most significant bit equal to 1. On promotion of negative signed integers, the new bits are 1 filled.
0179Promotion mode 11b treats the incoming sub-elements as floating point numbers. Floating point promotion treats each sub-element as a floating point type. The streaming engine supports two floating point promotions: short float (16-bit) to single precision float (32-bit); single precision float (32-bit) to double precision float (64-bit).
0180The THROTTLE field <b>2905</b> controls how aggressively the streaming engine fetches ahead of central processing unit core <b>110</b>. The coding of the two bits of this field is defined as shown in Table 11.
0000<tables id="TABLE-US-00011" num="00011"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="21pt" align="left" /><colspec colname="1" colwidth="56pt" align="left" /><colspec colname="2" colwidth="140pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 11</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>THROTTLE</entry><entry>Description</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>00</entry><entry>Minimum throttling, maximum fetch ahead</entry></row><row><entry /><entry>01</entry><entry>Less throttling, more fetch ahead</entry></row><row><entry /><entry>10</entry><entry>More throttling, less fetch ahead</entry></row><row><entry /><entry>11</entry><entry>Maximum throttling, minimum fetch ahead</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> THROTTLE does not change the meaning of the stream, and serves only as a hint. The streaming engine may ignore this field. Programs should not rely on the specific throttle behavior for program correctness, because the architecture does not specify the precise throttle behavior. THROTTLE allows programmers to provide hints to the hardware about the program's own behavior. By default, the streaming engine attempts to get as far ahead of central processing unit core <b>110</b> as it can to hide as much latency as possible, while providing full stream throughput to central processing unit core <b>110</b>. While several key applications need this level of throughput, it can lead to bad system level behavior for others. For example, the streaming engine discards all fetched data across context switches. Therefore, aggressive fetch-ahead can lead to wasted bandwidth in a system with large numbers of context switches. Aggressive fetch-ahead only makes sense in those systems if central processing unit core <b>110</b> consumes data very quickly.
0181The central processing unit core <b>110</b> exposes the streaming engine to programs through a small number of instructions and specialized registers. A STROPEN instruction opens a stream. The STROPEN command specifies a stream number indicating opening stream 0 or stream 1. The STROPEN specifies a stream template register which stores the stream template as described above. The arguments of the STROPEN instruction are listed in Table 12.
0000<tables id="TABLE-US-00012" num="00012"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="21pt" align="left" /><colspec colname="1" colwidth="77pt" align="left" /><colspec colname="2" colwidth="119pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 12</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>Argument</entry><entry>Description</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>Stream Start</entry><entry>Scaler register storing stream start</entry></row><row><entry /><entry>Address Register</entry><entry>address</entry></row><row><entry /><entry>Steam Number</entry><entry>Stream 0 or Stream 1</entry></row><row><entry /><entry>Stream Template</entry><entry>Vector register storing stream</entry></row><row><entry /><entry>Register</entry><entry>template data</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> The stream start address register is preferably a scalar register in general scalar register file <b>211</b>. The STROPEN instruction specifies stream 0 or stream 1 by its opcode. The stream template register is preferably a vector register in general vector register file <b>221</b>. If the specified stream is active the STROPEN instruction closes the prior stream and replaces the stream with the specified stream.
0182A STRCLOSE instruction closes a stream. The STRCLOSE command specifies the stream number of the stream to be closed.
0183A STRSAVE instruction captures sufficient state information of a specified stream to restart that stream in the future. A STRRSTR instruction restores a previously saved stream. A STRSAVE instruction does not save any of the data of the stream. A STRSAVE instruction saves only metadata. The stream re-fetches data in response to a STRRSTR instruction.
0184Streaming engine is in one of three states: Inactive; Active; or Frozen. When inactive the streaming engine does nothing. Any attempt to fetch data from an inactive streaming engine is an error. Until the program opens a stream, the streaming engine is inactive. After the program consumes all the elements in the stream or the program closes the stream, the streaming engine also becomes inactive. Programs which use streams explicitly activate and inactivate the streaming engine. The operating environment manages streams across context-switch boundaries via the streaming engine's implicit freeze behavior, coupled with its own explicit save and restore actions.
0185Active streaming engines have a stream associated with them. Programs can fetch new stream elements from active streaming engines. Streaming engines remain active until one of the following. When the stream fetches the last element from the stream, it becomes inactive. When program explicitly closes the stream, it becomes inactive. When central processing unit core <b>110</b> responds to an interrupt or exception, the streaming engine freezes. Frozen streaming engines capture all the state necessary to resume the stream where it was when the streaming engine froze. The streaming engines freeze in response to interrupts and exceptions. This combines with special instructions to save and restore the frozen stream context, so that operating environments can cleanly switch contexts. Frozen streams reactivate when central processing unit core <b>110</b> returns to the interrupted context.
0186<figref idref="DRAWINGS">FIG. 30</figref> is a partial schematic diagram <b>3000</b> illustrating the stream input operand coding described above. <figref idref="DRAWINGS">FIG. 30</figref> illustrates decoding src1 field <b>1305</b> of one instruction of a corresponding src1 input of functional unit <b>3020</b>. These same circuits are duplicated for src2/cst field <b>1304</b> and the src2 input of functional unit <b>3020</b>. In addition, these circuits are duplicated for each instruction within an execute packet that can be dispatched simultaneously.
0187Instruction decoder <b>113</b> receives bits <b>13</b> to <b>17</b> comprising src1 field <b>1305</b> of an instruction. The opcode field opcode field (bits <b>4</b> to <b>12</b> for all instructions and additionally bits <b>28</b> to <b>31</b> for unconditional instructions) unambiguously specifies a corresponding functional unit <b>3020</b>. In this embodiment functional unit <b>3020</b> could be L2 unit <b>241</b>, S2 unit <b>242</b>, M2 unit <b>243</b>, N2 unit <b>244</b> or C unit <b>245</b>. The relevant part of instruction decoder <b>113</b> illustrated in <figref idref="DRAWINGS">FIG. 30</figref> decodes src1 bit field <b>1305</b>. Sub-decoder <b>3011</b> determines whether src1 bit field <b>1305</b> is in the range from 00000 to 01111. If this is the case, sub-decoder <b>3011</b> supplies a corresponding register number to global vector register file <b>231</b>. In this example this register field is the four least significant bits of src1 bit field <b>1305</b>. Global vector register file <b>231</b> recalls data stored in the register corresponding to this register number and supplies this data to the src1 input of functional unit <b>3020</b>. This decoding is generally known in the art.
0188Sub-decoder <b>3012</b> determines whether src1 bit field <b>1305</b> is in the range from 10000 to 10111. If this is the case, sub-decoder <b>3012</b> supplies a corresponding register number to the corresponding local vector register file. If the instruction is directed to L2 unit <b>241</b> or S2 unit <b>242</b>, the corresponding local vector register file is local vector register field <b>232</b>. If the instruction is directed to M2 unit <b>243</b>, N2 unit <b>244</b> or C unit <b>245</b>, the corresponding local vector register file is local vector register field <b>233</b>. In this example this register field is the three least significant bits of src1 bit field <b>1305</b>. Local vector register file <b>231</b> recalls data stored in the register corresponding to this register number and supplies this data to the src1 input of functional unit <b>3020</b>. The corresponding local vector register file <b>232</b>/<b>233</b> recalls data stored in the register corresponding to this register number and supplies this data to the src1 input of functional unit <b>3020</b>. This decoding is generally known in the art.
0189Sub-decoder <b>3013</b> determines whether src1 bit field <b>1305</b> is 11100. If this is the case, sub-decoder <b>3013</b> supplies a stream 0 read signal to streaming engine <b>2700</b>. Streaming engine <b>2700</b> then supplies stream 0 data stored in holding register <b>2718</b> to the src1 input of functional unit <b>3020</b>.
0190Sub-decoder <b>3014</b> determines whether src1 bit field <b>1305</b> is 11101. If this is the case, sub-decoder <b>3014</b> supplies a stream 0 read signal to streaming engine <b>2700</b>. Streaming engine <b>2700</b> then supplies stream 0 data stored in holding register <b>2718</b> to the src1 input of functional unit <b>3020</b>. Sub-decoder <b>3014</b> also supplies an advance signal to stream 0. As previously described, streaming engine <b>2700</b> advances to store the next sequential data elements of stream 0 in holding register <b>2718</b>.
0191Sub-decoder <b>3015</b> determines whether src1 bit field <b>1305</b> is 11110. If this is the case, sub-decoder <b>3015</b> supplies a stream 1 read signal to streaming engine <b>2700</b>. Streaming engine <b>2700</b> then supplies stream 1 data stored in holding register <b>2728</b> to the src1 input of functional unit <b>3020</b>.
0192Sub-decoder <b>3016</b> determines whether src1 bit field <b>1305</b> is 11111. If this is the case, sub-decoder <b>3016</b> supplies a stream 1 read signal to streaming engine <b>2700</b>. Streaming engine <b>2700</b> then supplies stream 1 data stored in holding register <b>2728</b> to the src1 input of functional unit <b>3020</b>. Sub-decoder <b>3014</b> also supplies an advance signal to stream 1. As previously described, streaming engine <b>2700</b> advances to store the next sequential data elements of stream 1 in holding register <b>2728</b>.
0193Similar circuits are used to select data supplied to scr2 input of functional unit <b>3002</b> in response to the bit coding of src2/cst field <b>1304</b>. The src2 input of functional unit <b>3020</b> may be supplied with a constant input in a manner described above.
0194The exact number of instruction bits devoted to operand specification and the number of data registers and streams are design choices. Those skilled in the art would realize that other number selections that described in the application are feasible. In particular, the specification of a single global vector register file and omission of local vector register files is feasible. This invention employs a bit coding of an input operand selection field to designate a stream read and another bit coding to designate a stream read and advancing the stream.
0195<figref idref="DRAWINGS">FIG. 31</figref> is a partial block diagram illustrating the components supporting cache storage of fetched stream data for stream 0. The components for stream 1 are similar. Data storage <b>2716</b> is conceptually a data first-in-first-out (FIFO) buffers. In the preferred embodiment this FIFO is implemented in a cache fashion as detailed below.
0196Early address generator <b>3101</b> generates the address of a memory fetch. Late address generator <b>3102</b> generates the address of the next element(s) to be loaded into the stream head register <b>2718</b>. Stream data storage <b>2716</b> buffers stream data between its fetch from memory and supply to the functional units of central processing unit core <b>110</b>. Data movement is controlled with regard to data stored in reference queue <b>2515</b>.
0197<figref idref="DRAWINGS">FIG. 32</figref> illustrates the details of plural cache lines used in stream data storage <b>2716</b>. Cache structure <b>3200</b> includes cache lines <b>3210</b>, <b>3220</b> and <b>3220</b> representative of the internal structure. Cache lines <b>3210</b>, <b>3220</b> and <b>3230</b> include: address tags <b>3211</b>; valid bits <b>3212</b>; ready bits <b>3213</b>; action bits <b>3214</b>; least recently used (LRU) indicators <b>3215</b>; parity bits <b>3216</b>; and plural data words <b>3217</b>. The bit length of data words <b>3217</b> is set by the minimal addressable data amount of central processing unit core <b>110</b>. This is typically 8 bits/1 byte.
0198Cache structure <b>3200</b> stores data from more distant memories which are accessed by a multi-bit address. Cache structure <b>3200</b> is organized to facilitate this storage and to facilitate finding such data in the cache. Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> typically stores 2<sup>N </sup>respective data words <b>3217</b>, where N is an integer. Address tags <b>3211</b> includes the most significant address bits for the corresponding cache line <b>3210</b>, <b>3220</b> and <b>3230</b>. The position of data words <b>3217</b> within the corresponding cache line <b>3210</b>, <b>3220</b> and <b>3230</b> along the dimension <b>3201</b> serves as a proxy for the least significant bits of the corresponding address.
0199To determine if a memory access is to data cached within cache structure <b>3200</b> (a cache hit), cache structure <b>3200</b> compares the address tags <b>3211</b> for all cache lines to the most significant bits of the memory location accessed. Upon a detecting a match, the position within the cache line along dimension <b>3201</b> corresponds to the least significant bits of the address permitting identification of the data word accessed.
0200Table 13 notes the character of the valid, ready, active and last reference fields.
0000<tables id="TABLE-US-00013" num="00013"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="14pt" align="left" /><colspec colname="1" colwidth="56pt" align="left" /><colspec colname="2" colwidth="147pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 13</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>Valid</entry><entry>Single bit indicating whether the tag address</entry></row><row><entry /><entry /><entry>is valid</entry></row><row><entry /><entry>Ready</entry><entry>Single bit indicating the data has arrived</entry></row><row><entry /><entry /><entry>for this address</entry></row><row><entry /><entry>Active</entry><entry>Single bit indicating whether there are any</entry></row><row><entry /><entry /><entry>references outstanding to this data</entry></row><row><entry /><entry>Last </entry><entry>Value indicating the most recent reference to</entry></row><row><entry /><entry>Reference</entry><entry>this slot in the reference queue</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables>
0201Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> includes a corresponding valid bit <b>3212</b>. A first state of valid bit <b>3212</b> indicates the corresponding data words <b>3217</b> of that cache line are valid. An opposite state of this valid bit indicates the corresponding data words <b>3217</b> are not valid. There are several instances where data stored within cache structure <b>3200</b> would not be valid. Upon initial activation of digital signal processor system <b>100</b> cache structure <b>3200</b> would not be loaded. Thus cache structure <b>3200</b> would not store valid data. Accordingly, all cache lines are initially marked invalid. During a cache access a comparison of a requested address with address tags <b>3211</b> would not detect a match unless the corresponding valid bit <b>3212</b> indicated the data was valid.
0202Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> includes a corresponding ready bit <b>3213</b>. A first state of ready bit <b>3213</b> indicates that no data for the corresponding cache line has arrived. A second state of the ready bit <b>3213</b> indicates that fetched data for this cache line has arrived.
0203Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> includes a corresponding active bit <b>3214</b>. A first state of active bit <b>3214</b> indicates that no reference to data for the corresponding cache line is pending. A second state of the active bit <b>3214</b> indicates that no reference to data for this cache line is pending.
0204Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> includes a corresponding last reference field <b>3215</b>. Last reference field <b>3215</b> typically is plural bits. Last reference field <b>3215</b> indicates the most recent reference to this slot in the reference queue. As described in further detail below, this information is used for allocation of cache lines.
0205Each cache line <b>3210</b>, <b>3220</b> and <b>3230</b> includes corresponding parity bits <b>3216</b>. The generation and use of parity bit <b>3216</b> will be described below.
0206Table 14 details the interaction of the valid, ready and active bits.
0000<tables id="TABLE-US-00014" num="00014"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="5"><colspec colname="1" colwidth="35pt" align="left" /><colspec colname="2" colwidth="28pt" align="left" /><colspec colname="3" colwidth="35pt" align="left" /><colspec colname="4" colwidth="77pt" align="left" /><colspec colname="5" colwidth="42pt" align="left" /><thead><row><entry namest="1" nameend="5" rowsep="1">TABLE 14</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row><row><entry /><entry /><entry /><entry /><entry>Available</entry></row><row><entry /><entry /><entry /><entry /><entry>for</entry></row><row><entry>Valid</entry><entry>Ready</entry><entry>Active</entry><entry>Interpretation</entry><entry>Allocation</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry>0</entry><entry>—</entry><entry>—</entry><entry>Address invalid</entry><entry>Yes</entry></row><row><entry>1</entry><entry>0</entry><entry>0</entry><entry>Invalid, cannot have</entry><entry>—</entry></row><row><entry /><entry /><entry /><entry>data pending without</entry><entry /></row><row><entry /><entry /><entry /><entry>reference in flight</entry><entry /></row><row><entry>1</entry><entry>0</entry><entry>1</entry><entry>Request sent for slot,</entry><entry>No</entry></row><row><entry /><entry /><entry /><entry>data pending</entry><entry /></row><row><entry>1</entry><entry>1</entry><entry>0</entry><entry>No active references in</entry><entry>Yes</entry></row><row><entry /><entry /><entry /><entry>flight</entry><entry /></row><row><entry>1</entry><entry>1</entry><entry>1</entry><entry>Reference in flight,</entry><entry>No</entry></row><row><entry /><entry /><entry /><entry>data available</entry></row><row><entry namest="1" nameend="5" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> Using this metadata, the storage allocation and tracking <b>2714</b>/<b>2724</b> can identify data reuse opportunities in the stream. Storage allocation and tracking <b>2714</b>/<b>2724</b> performs the following steps for each address. It compares the address against the relevant tags in its tag array. On a hit, it cancels the command associated with this address. On a miss, it allocates a free slot, setting Valid=1, Ready=0 and updates the outgoing command to direct the data it is fetching to this slot. In either case, a slot number is associated with the address. Storage allocation and tracking <b>2714</b>/<b>2724</b> inserts the reference in the reference queue. Storage allocation and tracking <b>2714</b>/<b>2724</b> sets Active=1 and updates Last Reference to the position of the reference in the reference queue. This is the value of the reference queue's insertion pointer at the time of insertion. This process converts the generated addresses into the slot numbers that represent the data. From this point forward, the streaming engine need not track addresses directly.
0207To maximize reuse and minimize stalls, streaming engine <b>2700</b> allocates slots in the following order: the slot one after the most recent allocation if available in FIFO order; the lowest number available slot, if any; and if no slot available, stall and iterate these two steps until allocation succeeds. This will tend to allocate slots in FIFO order, but avoids stalling if a particular reuse pattern works against that order.
0208<figref idref="DRAWINGS">FIG. 33</figref> illustrates a partial schematic view of an early address generator <b>3101</b>. Early address generator <b>3102</b> forms an address for fetching a next element in the defined stream of the corresponding streaming engine. Start address register <b>3201</b> stores a start address of the data stream. As previously described, start address register <b>3301</b> is preferably a scalar register in global scalar register file <b>211</b> designated by the STROPEN instruction that opened the corresponding stream. As known in the art, this start address may be copied from the specified scalar register and stored locally at the corresponding address generator <b>2711</b> OR <b>2721</b>. A first loop of the stream employs Loop0 count register <b>3311</b>, adder <b>3312</b>, multiplier <b>3313</b> and comparator <b>3314</b>. Loop0 count register <b>3311</b> stores the working copy of the iteration count of the first loop (Loop0). For each iteration of Loop0 adder <b>3312</b>, as triggered by the Next Address signal, adds 1 to the loop count, which is stored back in Loop0 count register <b>3311</b>. Multiplier <b>3313</b> multiplies the current loop count and the quantity ELEM_BYTES. ELEM_BYTES is the size of each data element in the loop in bytes. Loop0 traverses data elements physically contiguous in memory of the iteration step size is ELEM_BYTES.
0209Comparator <b>3314</b> compares the count stored in Loop0 count register <b>3311</b> (after incrementing by adder <b>3313</b>) with the value of ICNT0 <b>2810</b> from the corresponding stream template register <b>2800</b>. When the output of adder <b>3312</b> equals the value of ICNT0 <b>2810</b> of the stream template register <b>2800</b>, an iteration of Loop0 is complete. Comparator <b>3314</b> generates an active Loop0 End signal. Loop0 count register <b>3311</b> is reset to 0 and an iteration of the next higher loop, in this case Loop1, is triggered.
0210Circuits for the higher loops (Loop1, Loop2, Loop3) are similar to that illustrated in <figref idref="DRAWINGS">FIG. 33</figref>. Each loop includes a corresponding working loop count register, adder, multiplier and comparator. The adder of each loop is triggered by the loop end signal of the prior loop. The second input to each multiplier is the corresponding dimension DIM1, DIM2 and DIMS of the corresponding stream template. The comparator of each loop compares the working loop register count with the corresponding iteration value ICNT1, ICTN2 and ICTN3 of the corresponding stream template register <b>2800</b>. A loop end signal generates an iteration of the next higher loop. A loop end signal from Loop3 ends the stream.
0211<figref idref="DRAWINGS">FIG. 33</figref> illustrates the generation of early loop0 count. Early loop0 count equals the updated data stored in the corresponding working count register <b>3311</b>. Early loop0 count is updated on each change of working loop0 count register <b>3311</b>. The early loop counts for the higher loops (Loop1, Loop2, Loop3) are similarly generated.
0212<figref idref="DRAWINGS">FIG. 33</figref> illustrates the generation of early loop0 address. Early loop0 address equals the data output from multiplier <b>3313</b>. Early loop0 address is updated on each change of working loop0 count register <b>3311</b>. Similar circuits for Loop1, Loop2 and Loop3 produce corresponding early loop addresses.
0213<figref idref="DRAWINGS">FIGS. 34A and 34B</figref> are together a flow chart <b>3400</b> illustrating the manner of data fetch for a stream employing the early address generator <b>3101</b>. Flow chart <b>3400</b> begins at entry point A to test block <b>3401</b>. Test block <b>3401</b> determines whether a next fetch from memory is required. The preferred manner of determining this is detailed below. If test block <b>3201</b> determines no memory fetch is required (No at test block <b>3201</b>), the flow loops back to test block <b>3401</b> for another determination. Flow remains at test block <b>3401</b> until a memory fetch is required (Yes at test block <b>3401</b>).
0214When a memory fetch is required (Yes at test block <b>3401</b>), block <b>3402</b> performs a tag compare. The most significant bits of the next fetch address are compared with the address tags <b>3211</b> of each of the cache lines in stream data storage <b>2716</b>. As previously described a match is not confirmed unless the corresponding valid bit <b>3212</b> indicates valid.
0215Test block <b>3403</b> determines if the address compare of block <b>3402</b> found a match (hit). If test block <b>3403</b> determined a match (hit) (Yes at test block <b>3402</b>), then flow advances to block <b>3404</b>. Block <b>3404</b> associates the current fetch address with the cache line/slot number generating the hit. Upon a hit, the stream data for the current fetch address is already stored in stream data storage <b>2717</b>. Block <b>3155</b> updates the reference queue. The corresponding reference queue <b>2715</b> or <b>2725</b> stores data indicating the location of data within the cache. As previously described this data stored in the reference queue permits recall and alignment with the vector in the corresponding head register <b>2718</b>/<b>2728</b>.
0216Block <b>3406</b> generates the next address in the stream. This will generally be the next element in loop0. However the current stream element may have been the end of one of the nested loops. The next address is generated according to the specified stream data pattern in a manner previously described. Flow returns to test block <b>3401</b> via entry point A.
0217In the case of a miss (No at test block <b>3403</b>), the data corresponding to the current fetch address is not stored in the corresponding stream data storage <b>2616</b> or <b>2726</b>. The process <b>3400</b> attempts to allocate a new cache line to the current fetch address. Test block <b>3407</b> determines if a cache line is available for allocation. As will be described below, an unused cache line may not be available for allocation. Once allocated a cache line is only deallocated by consumption of all stream data elements stored in that cache line via central processing unit core <b>110</b> reads from the corresponding head register <b>2718</b>/<b>2728</b>. Due to the nature of the data stream, all previously allocated cache lines store data to be used by central processing unit core <b>110</b> before data corresponding to the current fetch address. Thus cache lines are not evicted because they store data needed before the current data. Accordingly, a cache line cannot be allocated until all the stream data stored in that cache line is consumed by central processing unit core <b>110</b>. As detailed below such data consumption is a necessary but not sufficient condition for the cache line to be re-allocated. If no cache line is available for allocation (No at test block <b>3407</b>), block <b>3408</b> stalls the flow for one memory cycle. Process remains in this loop until at least one cache line is available for allocation (Yes at test block <b>3407</b>).
0218If at least one cache line is available for allocation (Yes at test block <b>3407</b>), then test block <b>3409</b> determines if the cache line following the last used cache line is available for allocation. If this cache line is available for allocation (Yes at test block <b>3409</b>), then block <b>3410</b> allocates this cache line. If this cache line is not available for allocation (No at test block <b>3409</b>), then block <b>3411</b> allocates the lowest cache line available. The preferred pattern of allocation is in first-in-first-out (FIFO) order. Thus the preferred cache line to allocate is the cache line following the last used cache line. Thus the active data would tend to rotate within the cache lines with allocation following consumption by central processing unit core <b>110</b>. This allocation pattern tends to allocate slots in FIFO order. The allocation pattern described above (allocating the lowest cache line available if the cache line following the last use cache line is unavailable) avoids stalling if a particular data reuse pattern works against this FIFO order.
0219Upon allocation of a cache line for the current fetch address, flow advances to block <b>3412</b>. Block <b>3412</b> sets the valid bit to 1, the ready bit to 0 and the active bit to 1 of the just allocate cache line. This indicates that the just allocated cache line is valid, not ready and data is in flight to the cache line. Next block <b>3413</b> requests cache service for the just allocated cache line. In the preferred embodiment of this invention stream data bypasses L1D cache <b>123</b> and requests the data directly from L2 cache <b>130</b>. This design choice prevents stream data from interfering with other data used by central processing unit core <b>110</b>.
0220Test block <b>3414</b> waits for the data to be returned to stream data storage <b>2716</b>. The delay for return of the data is unknown and variable. This newly fetched data may be stored in L2 cache <b>130</b> and available quickly. This data might not be stored in L2 cache <b>130</b> and thus must be fetched from another level of memory. This other level of memory may be shared between several requesters. In this event there is generally an arbitration between requesters for access. Accordingly the memory latency is both unknown and variable.
0221Upon return of the requested data (Yes at test block <b>3414</b>), block <b>3415</b> stores this data in the allocated cache line. Block <b>3416</b> changes the corresponding ready bit to 1, indicating the data is ready for consumption.
0222Process flow advances to block <b>3404</b>. Block <b>3404</b> associates the current fetch address with the cache line/slot number generating the hit. Block <b>3405</b> updates the reference queue. The corresponding reference queue <b>2715</b> or <b>2725</b> stores data indicating the location of data within the cache. Block <b>3406</b> generates the next address in the stream. Flow returns to test block <b>3401</b> via entry point A.
0223<figref idref="DRAWINGS">FIG. 35</figref> is similar to <figref idref="DRAWINGS">FIG. 33</figref>, illustrating exemplary circuits generating the late Loop0 count and late Loop0 address. A first loop of the stream employs Loop0 count register <b>3511</b>, adder <b>3512</b>, multiplier <b>3513</b> and comparator <b>3514</b>. Multiplier <b>3513</b> has a second input receiving the ELEM_BYTES. In <figref idref="DRAWINGS">FIG. 35</figref> each iteration is trigged by a stream advance signal. Thus the count values of the late count circuits and the address values of the late addresses reflect the next data to be supplied to the functional units. This would be the stream elements stored in corresponding head registers <b>2218</b>/<b>2228</b>. Circuits for loops Loop1, Loop2 and Loop3 are similar except the second input to the corresponding multipliers are the corresponding dimension DIM1, DIM2 and DIMS of the corresponding stream template. A loop end signal generates an iteration of the next higher loop.
0224As described each streaming engine keeps two copies of the loop counts and loop addresses: an early copy which indicates where the streaming engine is currently fetching; and a late copy, which indicates the last iteration central processing unit core <b>110</b> has committed. In most cases, the late copy gives the clearest indication of the current state of the program. The early copy just indicates of how far the streaming engine has fetched ahead of central processing unit core <b>110</b>. The difference between the early copies and the late copies reflects the amount of stream data stored in data storage <b>2217</b>/<b>2237</b>. The count data and the address data are related. Any particular embodiment may include only count data, only address data or both.
0225It is known in the art that any count such as illustrated in <figref idref="DRAWINGS">FIGS. 33 and 35</figref> may be embodied as count down or count up. <figref idref="DRAWINGS">FIGS. 33 and 35</figref> illustrate count up embodiments. Those skilled in the art would understand how to modify intialization and comparisons to embody this invention in count down circuits. Additionally, those skilled in the art would understand how to modify the comparisons to embody the addressing modes described.
0226<figref idref="DRAWINGS">FIG. 36</figref> is a flow chart <b>3600</b> illustrating the manner of filing the stream head register employing late address generator <b>3102</b>. Flow chart <b>3600</b> begins at test block <b>3601</b>. Test block <b>3601</b> determines whether a next data element of the data stream is to be loaded into the corresponding stream head register. As previously described, in the preferred embodiment stream data remains in the stream head register where it can be fetched more than once by plural functional units, until the streaming engine encounters a read and advance operand coding. Upon detecting a read and advance operand coding, the streaming engine supplies the current data in the head register to the requesting functional unit and replaces the data in the stream head register with the next sequential data in the data stream. As previously noted the streaming engine may fill the head register with more than one stream data element depending on the relationship of the specified stream data size to the vector size. If the stream head register data is not to be replaced (No at test block <b>3601</b>), the control loops back to test block <b>3601</b> for another determination. Flow remains at test block <b>3601</b> until a replacement of data stored in the head register is required (Yes at test block <b>3601</b>).
0227When a replacement of the head register is required (Yes at test block <b>3601</b>), block <b>3602</b> obtains the address of data for the next head register fill. In the preferred embodiment this determination is made via the corresponding reference queue <b>2715</b>/<b>2725</b>. Text block <b>3603</b> determines whether this just accessed cache line is valid. If the cache line is valid (Yes at text block <b>3603</b>), then block <b>3604</b> recalls the data to a temporary buffer. If the cache line is not valid (No at text block <b>3603</b>), then block <b>3605</b> zero fills the temporary buffer.
0228In either case block <b>3606</b> rotates and formats the data. This process has been described above. Data rotation aligns the data elements of the stream in the proper slots in the head register. Date formatting includes complex number sub-element swapping, data promotion, transposition and duplication as previously described. Following rotation and formatting, block <b>3607</b> stores the data in the corresponding head register <b>2718</b>/<b>2728</b> in vector slots as previously described.
0229<figref idref="DRAWINGS">FIG. 37</figref> illustrates an exemplary bit assignment of an extended control register (ECR) denoted SEn_ICNT <b>3700</b>. According to the preferred embodiment streaming engine <b>2700</b> includes two such ECRs, SE0_INCT for stream 0 and SE1_INCT for stream 1. Each SEn_ICNT stores early and late loop counts of the loops defined in the corresponding stream template for each open stream. SEn_ICNT <b>3700</b> allows a programmer to determine where the streaming engine is within a given stream while debugging a program. In the preferred embodiment SEn_ICNT <b>3700</b> is accessible only by the debugger. Any other attempt to access SEn_ICNT <b>3700</b> generates a privilege error. SEn_ICNT <b>3700</b> includes early loop0 count <b>3701</b>, early loop1 count <b>3702</b>, early loop2 count <b>3703</b>, early loop3 count <b>3704</b>, late loop0 count <b>3705</b>, late loop1 count <b>3706</b>, late loop2 count <b>3707</b> and late loop3 count <b>3708</b>. Each count value field has a bit width at least as great as the bit width of the corresponding iteration count of the corresponding stream template register. The respective early and late counts are similar but updated at different times that will be further described below.
0230<figref idref="DRAWINGS">FIG. 38</figref> illustrates an exemplary bit assignment of an ECR denoted SEn_ADDR <b>3800</b>. According to the preferred embodiment streaming engine <b>2700</b> includes two such ECRs, SE0_ADDR for stream 0 and SE1_ADDR for stream 1. Each SEn_ADDR stores early and late addresses of the loops defined in the corresponding stream template for each open stream. SEn_ADDR <b>3800</b> allows a programmer to determine where the streaming engine is within a given stream while debugging a program. In the preferred embodiment SEn_ADDR <b>3800</b> is accessible only by the debugger. Any other attempt to access SEn_ADDR <b>3800</b> generates a privilege error. SEn_ADDR <b>3800</b> includes early loop0 address <b>3801</b>, early loop1 address <b>3802</b>, early loop2 address <b>3803</b>, early loop3 address <b>3804</b>, late loop0 address <b>3805</b>, late loop1 address <b>3806</b>, late loop2 address <b>3807</b> and late loop3 address <b>3808</b>. Each address field has a bit width at least as great as the bit width of the addresses of processor <b>100</b>. The respective early and late addresses are similar but updated at different times that will be further described below.
0231Streaming engine <b>2700</b> reports a range of faults including: programming errors; memory translation faults; bit errors detected in the storage array; bus errors reported by the system; and functional failures. Streaming engine reports faults synchronously, aligned to program execution.
0232Streaming engine <b>2700</b> reports faults synchronously by marking data from the streaming engine with a flag indicating a fault. This flagged data triggers an internal central processing unit core <b>110</b> exception event if and only if the program attempts to consume that data. Any instruction that attempts to consume the data marked as errant generates a central processing unit core <b>110</b> internal exception event. The relationship between errors recognized by streaming engine <b>2700</b> and the instructions that experience an exception does not depend on stall timing.
0233When streaming engine <b>2700</b> detects a fault to report, it marks the affected data in internal storage <b>2716</b>/<b>2726</b>. In parallel, streaming engine <b>2700</b> records the details of the error in a corresponding pair of extended control registers, fault address register SEn_FAR and fault source register SEn_FSR. Each streaming has its own set of extended control registers SEn_FAR and SEn_FSR. Extended control registers SEO_FAR and SEO_FSR store data for stream 0 and extended control registers SE1_FAR and SE1_FSR store data for stream 1. Depending upon the error, streaming engine <b>2700</b> may also disable further request generation for the stream. In the preferred embodiment fault address register SEn_FAR and fault source register SEn_FSR are accessible only by the debugger.
0234Streaming engine <b>2700</b> records the virtual address that triggered the error in the corresponding extended control register SEn_FAR. An exemplary SEn_FAR register <b>3900</b> is illustrated in <figref idref="DRAWINGS">FIG. 39</figref>. In the current embodiment each SEn_FAR register is 64 bits. A first field <b>3901</b> stores the virtual address of the streaming engine fetch generating the fault. In the preferred embodiment this virtual address is 49 bits (bits <b>0</b> to <b>40</b>). The remaining bits of SEn_FAR register (second field <b>3902</b>) are reserved and unused in the current example. These bits may be used if the virtual address of an embodiment exceeds 49 bits.
0235Streaming engine <b>270</b> records a fault status in a corresponding register SEn_FSR. An exemplary SEn_FSR register <b>4000</b> is illustrated in <figref idref="DRAWINGS">FIG. 40</figref>. In the current embodiment each SEn_FSR register is 64 bits. A first field <b>4001</b> stores the details of the encounter fault. A second field <b>4002</b> (the remaining bits of SEn_FSR register <b>4000</b>) are reserved and unused in the current example embodiment. Table 15 shows the coding of details field <b>4001</b> in SEn_FSR register <b>4000</b>.
0000<tables id="TABLE-US-00015" num="00015"><table frame="none" colsep="0" rowsep="0"><tgroup align="left" colsep="0" rowsep="0" cols="3"><colspec colname="offset" colwidth="28pt" align="left" /><colspec colname="1" colwidth="70pt" align="left" /><colspec colname="2" colwidth="119pt" align="left" /><thead><row><entry /><entry namest="offset" nameend="2" rowsep="1">TABLE 15</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row><row><entry /><entry>Error Code</entry><entry /></row><row><entry /><entry>Bit Field 4001</entry><entry>Error</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></thead><tbody valign="top"><row><entry /><entry>0000000000000</entry><entry>No error</entry></row><row><entry /><entry>11xxxxxxxxxxx</entry><entry>Memory management unit error</entry></row><row><entry /><entry>1010000000xxx</entry><entry>Level 2 cache error</entry></row><row><entry /><entry>1000000000000</entry><entry>Reserved</entry></row><row><entry /><entry>1000000000001</entry><entry>Streaming Engine: internal</entry></row><row><entry /><entry /><entry>storage parity error</entry></row><row><entry /><entry>1000000000010</entry><entry>Streaming Engine: invalid stream</entry></row><row><entry /><entry /><entry>template</entry></row><row><entry /><entry>1000000000011</entry><entry>Streaming Engine: stream active</entry></row><row><entry /><entry /><entry>mismatch</entry></row><row><entry /><entry>1000000000100</entry><entry>Streaming Engine: CPU spurious</entry></row><row><entry /><entry /><entry>read while stream inactive</entry></row><row><entry /><entry>1000000000101</entry><entry>Streaming Engine: address bit 48</entry></row><row><entry /><entry /><entry>rollover</entry></row><row><entry /><entry>1000000000110</entry><entry>Streaming Engine: Level 2 cache</entry></row><row><entry /><entry /><entry>fragmented data return</entry></row><row><entry /><entry>1000000000111</entry><entry>Reserved</entry></row><row><entry /><entry namest="offset" nameend="2" align="center" rowsep="1" /></row></tbody></tgroup></table></tables><br /> As shown in Table 15, bit <b>12</b> the most significant bit of bit field <b>4001</b> is 0 if there is no error and 1 if there is an error. A set of codings of bit field <b>4001</b> are set aside to indicate memory management unit errors. Memory management unit errors include memory translation faults such as: lack of privilege; lack of a valid translation entry for the presented virtual address; and an actual physical error encountered during translation. A second set of codings of bit field <b>4001</b> are set aside to indicate level 2 cache errors. Other codings indicate streaming engine errors.
0236A coding of “1000000000001” indicates a streaming engine internal storage data error. This indicates that the corresponding data storage <b>2716</b>/<b>2726</b> has an error. In the preferred embodiment parity bits are stored with the data bits. Upon use a new parity is computed from the data and compared with the stored parity. A difference between the new parity and the stored parity indicates an internal storage error.
0237A coding of “1000000000010” indicates a streaming engine stream template error. Upon opening a stream central processing unit core <b>110</b> indicates a stream template register storing the parameters for the data stream. Some feasible data codings of the stream template register (<figref idref="DRAWINGS">FIGS. 28 and 29</figref>) are produce combinations of options not supported by the preferred embodiment. These include: an element size after promotion and element duplication the exceeds the vector length; a transpose granule size after promotion, element duplication and decimation exceeds the vector length; invalid dimension or address alignment for transposed streams; enabling decimation while promotion is disabled; out of range iteration count for transposed stream; reserved encoding used in any field; and non-zero values in any reserved field. The latter two errors are indications of an improperly specified template.
0238A coding of “1000000000011” indicates a streaming engine active mismatch. This would occur when central processing unit core <b>110</b> attempts an operation not consistent with the current stream state (inactive, active, frozen).
0239A coding of “1000000000100” indicates a central processing unit core <b>110</b> spurious read while the stream is inactive. An inactive stream cannot be read. An attempt to read an inactive stream generates this error.
0240A coding of “1000000000101” indicates an address bit <b>48</b> rollover. Thought the virtual address has 49 bits it is generally stored in a 64 bit scalar register. Central processing unit core <b>110</b> sign extends the 49 bit virtual address to 64 bits for storage. Accordingly, change of bit <b>49</b> (the sign bit) of the virtual address is not permitted. Any stream data fetch operation toggling bit <b>49</b> of the virtual address generates this error.
0241A coding of “1000000000110” indicates a Level 2 cache fragmented data return. A stream data fetch that results in a fragmented data return from combined level 2 cache <b>130</b> generates this error.
0242The coding is “1000000000111” reserved and not used.
0243Upon detection of any of these streaming engine faults, the streaming engine attempts to store the virtual address of the data fetch generating the error in SEn_FAR and stores a corresponding error code in SEn_FSR as detailed above. The streaming engine is not always able to associate an address with every fault. In the preferred embodiment, the streaming engine is unable to report an error address in these circumstances: invalid stream state when activating frozen stream (bad STRRSTR); bit error in the data storage array during a transposed stream; bus error reported by the system during a transposed stream. In those circumstances, the streaming engine will clear SEn_FAR to 0. Because the streaming engine can generate multiple addresses in parallel to satisfy a single data-phase destined for central processing unit core <b>110</b>, the streaming engines chooses one of those addresses to report if both addresses experience a fault. The streaming engine does not define an architectural order among these parallel addresses; rather, the address the streaming engine chooses to report the fault for when two faults occur in parallel is implementation defined.
0244Upon occurrence of these errors, the streaming engine does not immediately trigger an error to central processing unit core <b>110</b>. The fault status flows with the affected data through the streaming engine data storage <b>2716</b>/<b>2726</b> as data is consumed by central processing unit core <b>110</b>. Central processing unit core <b>110</b> triggers an internal exception event if and when the program actually consumes the data. Due to pipelined nature of central processing unit core <b>110</b>, many cycles may pass between when the streaming engine detects a fault, and when central processing unit core <b>110</b> takes an exception. If the program never consumes the affected data, central processing unit core <b>110</b> will never generate an exception event. For example, if a program opens a stream with an invalid template and then closes this stream without reading any data from it, the streaming engine will not cause central processing unit core <b>110</b> to take an exception. This behavior treats streaming engine fetches as speculative until the program running on central processing unit core <b>110</b> actually consumes the data. If the fault is recoverable, such as a page fault, then the stream will resume at the point of the data item that triggered the exception when central processing unit core <b>110</b> returns from the exception event handler.
0245<figref idref="DRAWINGS">FIG. 41</figref> illustrates error detection and correction of this invention. Parts illustrated in <figref idref="DRAWINGS">FIGS. 1 and 27</figref> are given the same reference numbers. <figref idref="DRAWINGS">FIG. 41</figref> illustrates connections between central processing unit core <b>110</b>, level one instruction cache (L1I) <b>121</b>, level one data cache (L1D) <b>123</b> and level two combined instruction/data cache (L2) <b>130</b>.
0246<figref idref="DRAWINGS">FIG. 41</figref> illustrates Program Memory Controller (PMC) <b>4110</b> including L1I cache <b>121</b> and error correcting hardware. L1I cache <b>121</b> receives data from L2 SRAM/cache <b>130</b> via 2×256 bit correction unit <b>4141</b> and 16×32 bit parity generator <b>4142</b>. On supply of instructions to central processing unit core <b>110</b> the parity bits stored in L1I cache <b>121</b> are compared with newly calculated parity bits from 16×32 bit parity detector <b>4111</b>. If they match the instructions are supplied to central processing unit core <b>110</b> via multiplexer <b>4112</b>. If they do not match, the instructions are recalled from L2 SRAM/cache <b>130</b>, then subject to the parity test again. On a cache miss in L1I cache <b>121</b>, L2 SRAM/cache supplies the requested instructions to L1I cache <b>121</b> via 2×256 bit correction unit <b>4141</b> and 16×32 bit parity generator <b>4142</b> and in parallel supplies instructions directly to via multiplexer <b>4122</b>.
0247<figref idref="DRAWINGS">FIG. 41</figref> illustrates Data Memory Controller (DMC) <b>4120</b> including L1D cache <b>123</b> and error correcting hardware. L1D cache <b>123</b> receives data from L2 SRAM/cache via 2×256 bit correction unit <b>4121</b> and 16×32 bit parity generator <b>4122</b>. On supply of data to central processing unit core <b>110</b> the parity bits stored in L1D cache <b>123</b> are compared with newly calculated parity bits from 16×32 bit parity detector <b>4123</b>. If they match the data is supplied to central processing unit core <b>110</b> via multiplexer <b>4124</b>. If they do not match, the data is recalled from L2 SRAM/cache <b>130</b>, then subject to the parity test again. On a cache miss in L1D cache <b>123</b>, L2 SRAM/cache supplies the requested data to L1D cache <b>123</b> via 2×256 bit correction unit <b>4121</b> and 16×32 bit parity generator <b>4122</b> and in parallel supplies data directly to central processing unit core <b>110</b> via multiplexer <b>4124</b>.
0248Writes from central processing unit core <b>110</b> are subject to parity generation in 16×32 bit syndrome generator <b>4125</b>. The data received from central processing unit core <b>110</b> and the calculated parity bits are stored in L1D cache <b>123</b>.
0249On write back from L1D cache <b>123</b> newly calculate parity bits and the stored parity are compared in 2×256 bit syndrome generator <b>4143</b>. If these match, the data is stored in L2 SRAM/cache <b>130</b>. If they do not match, 2×256 bit syndrome generator <b>4145</b> attempts correction. If the correction is achieved, the corrected data is stored in L2 SRAM/cache <b>130</b>. Failure of correction generates a fault.
0250<figref idref="DRAWINGS">FIG. 41</figref> illustrates stream buffer <b>125</b> including separate stream 0 <b>2710</b> and stream 1 <b>2720</b>. Stream 0 <b>2710</b> receives data from L2 SRAM/cache via 2×256 bit correction unit <b>4151</b> and 16×32 bit parity generator <b>4152</b>. On supply of data to central processing unit core <b>110</b> the parity bits stored in stream <b>2210</b> are compared with newly calculated parity bits in 16×32 bit parity detector <b>4131</b>. If they match the data is supplied to central processing unit core <b>110</b>. If they do not match, there is a fault. Stream 1 <b>2720</b> operates similarly with 2×256 bit correction unit <b>4153</b>, 16×32 bit parity generator <b>4154</b> and 16×32 bit parity detector <b>4132</b>.
0251<figref idref="DRAWINGS">FIG. 41</figref> illustrates Unified Memory Controller (UMC) <b>4140</b> including L2 SRAM/cache <b>130</b> and error correcting hardware. L2 SRAM/cache <b>130</b> receives data from multicore shared memory controller (MSMC) <b>4160</b> via 2×256 bit syndrome generator <b>4144</b>. New parity is generated for storage in L2 SRAM/cache <b>130</b> and correction is attempted if needed. Upon a non-match and failure of correction, the data is recalled from MSMC <b>4160</b>, then subject to the parity test again. There are no parity checks or correction on writes from L2 SRAM/cache <b>130</b> to multicore shared memory controller (MSMC) <b>4160</b>.
0252Periodically 2×256 bit syndrome generation <b>4145</b> and 2×256 correction <b>4146</b> walks through the data stored in L2 SRAM/cache <b>130</b>. The data and parity is recalled, new parity generated and checked and correction attempted if needed. If the data is correct, there is no change made in L2 SRAM/cache <b>130</b>. If data is corrected, the corrected data is stored back in L2 SRAM/cache <b>130</b>. Failure of data correction generates a fault.
0253High-performance computing systems, such as the above described streaming engines, need low-latency, high-bandwidth access to random access memory pools to properly utilize the available hardware. Memory performance scaling has not kept up with computer architecture and process enhancements leading to memory bottlenecks in many applications. These state-of-the-art memories, especially off-chip memories, require spatial and temporal locality to efficiently utilize the data bus and access to the data arrays. In multi-core systems, fast memory bandwidth resource tends to be scarce and many compute elements must share access to it. The arbiters providing this resource allocation will typically attempt to provide a fair distribution of the resource for similar priority traffic. This fairness can actually hinder memory efficiency by destroying temporal and spatial locality required to efficiently utilize the memory.
0254As an example of such a system masters A and B are attempting to access a memory Z. As greedy requestors, A and B will send as many requests as possible as fast as possible until they reserve all available data buffering capacity.
0255Then they will stall until some of the previous requests return. In most systems with large, off-chip memories the memory return bandwidth is lower than the requestors issuing capacity. Thus data requests return slower than originally sent. For a greedy master, a new request goes out as soon as one returns. Once the data buffering is full, requests issue out and return at the speed of the memory return bandwidth leaving time gaps between requests. This results in an initial flurry of back-to-back requests until the data buffering is full, followed by a steady state with slow, one-by-one trickling requests matched to the memories return bandwidth.
0256This drop in the request rate from A and B requestors reduces the temporal and spatial locality of each request. This in turn reduces the efficiency of the memory access. This reduced memory efficiency further drops the request return rate causing the time gap between requests to grow, further reducing locality. This feedback relationship degrades system performance dramatically, especially as the more requestors enter the pool for access to memory Z.
0257The greedy master will utilize a request algorithm based on the number of requests needing to be sent (N) based on the program or function of the master and the number of requests the master is capable of sending (M) based on buffering, availability or other constraint. This algorithm typically looks something like: <ul id="ul0003" list-style="none"><li id="ul0003-0001" num="0000"><ul id="ul0004" list-style="none"><li id="ul0004-0001" num="0258">1. If N==0, send no requests (none needed).</li><li id="ul0004-0002" num="0259">2. (N>0) and (N≦M), send N requests.</li><li id="ul0004-0003" num="0260">3. (N>0) and (N>M), send M requests. <br /> As previously described, these greedy masters reduce the temporal and spatial locality of requests handled by the memory. This will generally result in more memory page changes and increased latency needed for swapping address translation entries. This invention introduces hysteresis in a greedy master request rate. This hysteresis adds a hysteresis command number (R) to the calculation and looks something like this: </li><li id="ul0004-0004" num="0261">1. If N==0, send no requests (none needed).</li><li id="ul0004-0005" num="0262">2. If (N>0) and (N≦M), send N requests.</li><li id="ul0004-0006" num="0263">3. If (N>0) and (N>M): <ul id="ul0005" list-style="none"><li id="ul0005-0001" num="0264">a. If (M<R), wait until more buffering is available;</li><li id="ul0005-0002" num="0265">b. If (M≧R), issue R requests. <br /> In the second case (N≦M), there is more buffering available than requests to send. Thus all the pending requests should be sent. In the third case (N>M), there are more requests than available buffering. In this case, this invention uses a hysteresis. This hysteresis does not send any requests until a cluster of R requests can be sent together. This ensures that the requestor will cluster R requests together whenever there are more than R requests to send. This forced clustering potentially increases the latency on any individual command. However, this forced clustering ensures better temporal and spatial locality at the memory to maximize that efficiency. Since the overall system is bottlenecked on memory bandwidth, maximizing that utilization will result in an overall higher performing system. </li></ul></li></ul></li></ul>
0266<figref idref="DRAWINGS">FIG. 42</figref> illustrates a multiprocessor, multi-memory system <b>4200</b> to which the fetch hysteresis of this invention is applicable. System <b>4200</b> includes plural data processors. These include data processors <b>4201</b> and <b>4202</b>, each consisting of a processor <b>100</b> as previously described. Each processor <b>4201</b> and <b>4202</b> includes a scalar data path <b>115</b>, a vector data path <b>116</b>, a level one instruction cache (L1I) <b>121</b>, a level one data cache (L1D) <b>123</b>, a streaming engine <b>125</b> and a level two combined instruction/data cache (L2) <b>130</b>. These elements are connected and function as previously described. As indicated in <figref idref="DRAWINGS">FIG. 42</figref>, system <b>4200</b> may include additional data processors of the same type. System <b>4200</b> includes plural reduced instruction set computer (RISC) central processing units (CPUs) <b>4211</b> to <b>4213</b>. These data processor types merely serve as examples of this invention and other data processors types of greater or lesser numbers are feasible.
0267Multiprocessor, multi-memory system <b>4200</b> includes plural memories of plural types. These include shared memory type A <b>4231</b> and <b>4232</b>, and shared memory type B <b>4241</b> and <b>4342</b>. System <b>4200</b> also includes shared resource <b>4251</b>. Shared resource <b>4251</b> may include an input device, an output device or other type of device shared among the data processors <b>4201</b>, <b>4202</b>, <b>4211</b> and <b>4213</b>. These memory types are mere examples and other memories and shared resource types of greater or lesser numbers are feasible.
0268Multicore shared memory controller <b>4220</b> mediates data movement between data processors <b>4201</b>, <b>4202</b>, <b>4211</b> . . . <b>4213</b> and resources <b>4231</b>, <b>4232</b>, <b>4241</b>, <b>4342</b> . . . <b>4251</b>. This mediation includes priority and sequencing, address translation and matching the data flow types of the various processors and memories.
0269The hysteresis of this portion of the invention assumes that access latency to at least some of the shared memories is enhanced when the accesses are temporally and spatially local rather than uncorrelated. For example, memories that support page mode accesses show reduced latency when accesses to the same page are adjacent in time. Memory access from a single source have a greater probability of exhibiting this temporal and spatial locality than temporally adjacent accesses from differing sources. Thus a technique that groups accesses from a single source for supply to a shared resource may reduce latency.
0270<figref idref="DRAWINGS">FIGS. 43 and 44</figref> illustrate application of this hysteresis to the streaming engine of this application. <figref idref="DRAWINGS">FIG. 43</figref> illustrates a partial schematic diagram of the hardware practicing this invention. <figref idref="DRAWINGS">FIG. 44</figref> illustrates the process of this aspect of the invention. This description assumes that the burst grouping happens between the streaming engine and the corresponding level two combined cache. In this case the level two combined cache will generally preserve burstiness on seeking service from a higher level memory. Those skilled in the art would realize that the hysteresis of this invention can be enforced at other locations within the multiprocessor system. For example, multicore shared memory controller <b>4220</b> could provide hysteresis for memory requests from RISC CPUs <b>4211</b> and <b>4213</b>.
0271<figref idref="DRAWINGS">FIG. 43</figref> illustrates computation of the number or pending requests N, the amount of buffering available M and the hysteresis value R. The number of pending requests N is computed using a plurality of multipliers <b>4301</b>, <b>4301</b>, <b>4303</b> and <b>4304</b>. The first multiplier <b>4301</b> receives the quantity ELEM_BYTES as a first input. This is the size of the data elements of the defined data stream. As noted above, ELEM_BYTES is defined by the stream definition template. In the preferred embodiment the stream definition template includes a field EFLAGS, a subset of which is the ELTYPE field. As shown in Table 8, the ELTYPE field encodes the quantity ELEM_BYTES. This encoding is a mere example, those skilled in the art would recognize other feasible techniques to set the quantity ELEM_BYTES. The second input to multiplier <b>4301</b> is the quantity Loop0 Count from the early count register <b>3311</b> illustrated in <figref idref="DRAWINGS">FIG. 33</figref>. Multiplier <b>4302</b> multiplies the product of multiplier <b>4301</b> by the quantity Loop1 count from early count register <b>3321</b> (not illustrated in <figref idref="DRAWINGS">FIG. 33</figref>, but analogous to Loop0 Count register <b>3311</b>). Similarly, multiplier <b>4303</b> multiplies the product of multiplier <b>4302</b> by the quantity Loop2 Count from early count register <b>3331</b> and multiplier <b>4304</b> multiplies the product of multiplier <b>4303</b> by the quantity Loop3 Count from early count register <b>3341</b>. Since the early loop count registers <b>3311</b>, <b>3321</b>, <b>3331</b> and <b>3341</b> store the remaining number of their corresponding loops, this quantity is the number of data element fetches required by the specified data stream. Multiplying by ELEM_BYTES thus yields the amount of data remaining to be fetched by the data stream. This quantity is designated N.
0272Block <b>4311</b> generates the number of cache lines within the corresponding data storage <b>2716</b>/<b>2726</b> that are unallocated. Multiplier <b>4312</b> multiples this product by the cache line size. This cache line size must be expressed in the same units as ELEM_BYTES. The product output of multiplier <b>4312</b> is the amount of available data buffering M. Upon initial opening of a data stream no cache lines would be allocated and the amount of available data buffering M would be at its maximum value. The amount of available data buffering M decreases upon allocation of a cache line to new data and increases upon deallocation of a cache line upon consumption of data by central processing unit core <b>110</b>.
0273Register <b>4321</b> stores the hysteresis constant R. This is preferably a memory mapped register that can be written to by central processing unit core <b>110</b>. Data in register <b>4321</b> is read for the fetch hysteresis of this invention.
0274Fetch controller <b>4331</b> forms the fetch determinations from the N, M and R inputs. This fetch determination is made as previously described and as shown in <figref idref="DRAWINGS">FIG. 44</figref>. This fetch determination is used in test block <b>3401</b> of <figref idref="DRAWINGS">FIG. 34</figref> to determine whether to issue a fetch request from the streaming engine. Fetch controller <b>4331</b> counts the number of fetches issued and controls test block <b>3401</b> fetch issue accordingly. Fetch controller <b>4330</b> may be implemented in and asynchronous logic machine, as a finite state machine or as a properly programmed logic controller.
0275<figref idref="DRAWINGS">FIG. 44</figref> is a flow chart illustrating processing <b>4400</b> of the fetch hysteresis. Test block <b>4401</b> determines whether at least one fetch request is ready. In the streaming engine embodiment this determines whether a stream is open that has not fetched and stored all the data elements. No fetches are required for closed streams. No fetches are required if all specified data elements have already been fetched and stored. If no request is ready (No at test block <b>4401</b>), then test block <b>4401</b> repeats until at least one request is ready.
0276If at least one request is ready (Yes at test block <b>4401</b>), then block <b>4402</b> compares the number of ready requests N to the amount of data buffering M currently available. In the streaming engine embodiment the number of ready requests R equals the number of not yet fetched data elements in the corresponding data stream multiplied by the data element size. In the streaming engine embodiment the amount of buffering M currently available equals the number of unallocated cache lines multiplied by the cache line size. If the number of ready requests R is less than or equal to the amount of data buffering M currently available (Yes at test block <b>4402</b>), then block <b>4403</b> dispatches all N ready requests.
0277If the number of ready requests N is greater than the number of data buffering M currently available (No at test block <b>4402</b>), test block <b>4404</b> determines whether the amount of data buffering M currently available is less than the hysteresis R. If the amount of data buffering M currently available is less than the hysteresis R (Yes at test block <b>4404</b>), then block <b>4405</b> enters a wait state for one memory cycle. Flow then returns to test block <b>4404</b> to determine whether the amount of data buffering M currently available is less than the hysteresis R. In the streaming engine embodiment the amount of data buffering M depends upon the number of unallocated cache lines. As detailed above, cache lines in data storage <b>2716</b>/<b>2725</b> are deallocated when central processing unit <b>110</b> processes a read and advance instruction coding. In other embodiments the amount of data buffering would generally be reduced upon consumption of the data fetched. Process <b>4400</b> remains in this loop until the amount of data buffering M is greater than or equal to the hysteresis R.
0278If the amount of data buffering M currently available is greater than or equal to the hysteresis R (No at test block <b>4404</b>), then block <b>4406</b> dispatches R requests. As noted above in the streaming engine embodiment this allows process <b>3400</b> to advance beyond test block <b>3401</b> in fetching the data stream.
0279The hysteresis of this aspect of the invention requires that no requests are sent until a cluster of R requests can be sent together. This clusters R requests together whenever there are more than R requests ready. This forced clustering potentially increases the latency on any individual command. However, this forced clustering ensures better temporal and spatial locality at the memory to maximize that efficiency. The memory system accessed may include further address translation or may include memories that have reduced latency for back-to-back same page accesses. The forced clustering makes better use of such memory assets. The force clustering reduces the probability of needing to change a table look entry in address translation hardware because the clustered requests more likely have spatial locality. This tends to avoid the need for address translation entry swaps. Because the latency for such address translation entry swaps is indeterminate and may be lengthy, average latency is reduced. The more likely spatial locality of such clustered requests is more likely to permit back-to-back accesses to the same memory page. This also tends to reduce average latency.
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56 transactions on the USPTO file
Allowed after 1 non-final rejection.
- Non-final rejections
- 1
- Final rejections
- 0
- RCEs
- 0
- Appeals
- 0
Over time
Point at a mark for the transactionTransactions
| Event | Code | |
|---|---|---|
| Payment of Maintenance Fee, 4th Year, Large EntityM1551 | M1551 | |
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| Email NotificationEML_NTR | EML_NTR | |
| Issue Notification MailedAllowedWPIR | WPIR | |
| Application Is Considered Ready for IssuePILS | PILS | |
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| Issue Fee Payment ReceivedIFEE | IFEE | |
| Email NotificationEML_NTR | EML_NTR | |
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4 legal events, as the office reported them to INPADOC
Over the term
Point at a mark for the eventEvents
| Event | Code | |
|---|---|---|
| Maintenance fee paymentMAFP | MAFP | |
| Maintenance fee paymentMAFP | MAFP | |
| Information on status: patent grantGrantedPATENTED CASESTCF | STCF | |
| AssignmentAS | AS |
Numbers
- Publication
- 20170168898
- Application
- 15384355
Titles
- English
- STREAMING ENGINE WITH ERROR DETECTION, CORRECTION AND RESTART
Patent term adjustment
- Net adjustment
- 0 days
Classification
- CPC, 24
- G06F11/1076
- G06F11/10
- G06F12/0875
- G06F11/1405
- G06F12/0897
- G06F9/30036
- G06F9/30047
- G06F9/383
- G06F9/3836
- G06F9/3891
- G06F2212/452
- G06F2212/60
- G06F2212/1021
- G06F13/38
- G06F9/345
- G06F13/40
- G06F12/0817
- G06F9/30038
- G06F9/382
- G06F9/3824
- G06F9/30043
- G06F9/30141
- G06F9/3881
- G06F11/00
- IPC, 2
- G06F11 10
- G06F11 14