US20170103425A1

System and method for generating challenges and awarding promotional awards through a gamified network

Claim Score by NHIP

Read claim 12, the broadest

Abstract

A system and method for generating challenges and awarding promotional awards through a gamified social network. The system and method creates a competitive challenge through a network, such as a social network, by providing challenges that have a theme, and enabling a user or a group in a network to participate in performing, evaluating, commenting, and receiving promotional awards based on achievement of the challenge. The method enables users to participate in the challenge alone or challenge group members of the network to participate in the challenge. Users can evaluate performance of the challenge, the user, or the group participating in the challenge. Users can interact with the group and the network about the challenges or performance of the user or group. Promotional awards can be awarded to the user or group who successfully accomplishes the challenge, so as to monetize the system and method.

US20170103425A1, drawing sheet 1
Sheet 1 of 35

Term

Projected expiry 29 September 2036.

  1. Priority
  2. Filed
  3. Published
  4. Today
  5. Projected expiry

20 claims: 3 independent, 17 dependent

  1. 1
    A non-transitory computer readable medium comprising a set of instructions for generating challenges and awarding promotional awards through a gamified network, the instructions executable by a computer having a processor and a memory, the set of instructions to direct the processor to perform the acts of:joining, by the user, a group that forms a network;presenting a challenge to the user or the group;joining a challenge alone, or against a program, or against the network, or against the group, or all;evaluating the challenge, or the performance of the challenge by the user or the group;and communicating about the challenge or the user or the group performing the challenge, the communication being operable between the user, the group, and the network.
  2. 12
    Broadest claimClaim Score 74, broad(NHIP)A non-transitory computer readable medium comprising a set of instructions for generating challenges and awarding promotional awards through a gamified network, the instructions executable by a computer having a processor and a memory, the set of instructions to direct the processor to perform the acts of:registering a user in the network;creating a task assignment for the user or the group;selecting at least one evaluation method;setting a deadline for the task assignment;and assigning a promotional award to the user or the group that successfully accomplish the task.
  3. 18
    An automated system for processing a sponsor challenge, comprising:a computer having a processor, a memory, and a communications system, the computer connected to a network, wherein the processor is configured to: notifying a User A about interest from User B to sponsor a challenge or an achievement;if, the approval of User A is not required, providing, by User B, a promotional award to a winner of the sponsored challenge or the achievement;if approval from User A is declined, notifying User B and allowing User B a chance to negotiate with User A;if approval from User A approved, providing, by User B, the promotional award to the winner;attaching a promotion from the sponsor to the sponsored challenge or the achievement;performing the sponsored challenge or the achievement;and delivering, by User B, the promotional award to the winner, or to User A, or both.