US20120052930A1

System and method for the heros journey mythology code of honor video game engine and heros journey code of honor spy games wherein one must fake the enemy's ideology en route to winning

Claim Score by NHIP

Read claim 11, the broadest

Abstract

A system and method for creating more exalted videogames and unifying game plots and subplots with heroic codes of honor is disclosed. Novel methods simplifying game design and deepening gameplay via “codes of honor” are shared. The Hero's Journey Mythology Code of Honor Game Engine is presented, as well as novel spy games, wherein players fake ideologies in word and deed to gain access to groups and subvert them. Videogame designers argue that the inclusion of moral choices in games complexifies game design, but truly, moral codes of honor simplify design. Expert designers state that by allowing too much choice or moral choices, the game design framework would burgeon, as they would have to create large amounts of content to support the various choices. But moral Codes of Honor would vastly simplify and unify game design about simple principles, while leading to more exalted games such as Autumn Rangers.

US20120052930A1, drawing sheet 1
Sheet 1 of 121

Term

Projected expiry 24 June 2031.

  1. Priority
  2. Filed
  3. Published
  4. Today
  5. Projected expiry

19 claims: 4 independent, 15 dependent

  1. 1
    A system and method for creating video games and virtual realities wherein one can select from a plurality of Hero's Journey Codes of Honor to play by.
  2. 6
    A system and method for creating video games and virtual realities wherein one can select from a plurality of Hero's Journey Codes of Honor to play by, and also combine various codes of honor, such as those found in the Classical, Judeo Christian Heritage, whose contradictions drove Hamlet nuts.
  3. 7
    A system and method for unifying the plot and subplot in a videogame wherein order to save the soul of an artificial intelligence computer, the player must save the soul of the player's love.
  4. 11
    Broadest claimClaim Score 92, very broad(NHIP)A system and method for creating a spy game wherein a plurality of ideologies may be defined by players and NPCs in their words and deeds.