US20080194332A1

Method of interacting with an interactive game program

Claim Score by NHIP

Read claim 11, the broadest

Abstract

A software agent interfaces with an interactive game program allowing for dynamic conveyance of objects during runtime for receiving data indicative of at least one parameter relating to a player of the interactive game program and/or to the player station on which the program is run. The data is used to set a dynamic policy that is customized on-the-fly according to the at least one parameter, and which is adapted to determine one or more objects to be conveyed to the player station for dynamically embedding in the program. The dynamic policy is also adapted to determine one or more characteristics of the object and is capable of subsequent re-customization and revision during game play. The objects are retrieved and periodically conveyed to the interactive game program based on the dynamic policy for dynamically embedding in the interactive game program to interface with the game player of the interactive game program.

US20080194332A1, drawing sheet 1
Sheet 1 of 8

Term

2.2 yearsto projected expiry

Projected expiry 30 November 2028, counted from filing; an application has no term until it is granted.

  1. Priority and filed
  2. Published
  3. Today
  4. Projected expiry

33 claims: 3 independent, 30 dependent

  1. 1
    A method of interfacing with an interactive game program allowing for dynamic conveyance of objects during runtime, said program interfacing with a software agent, the method comprising:receiving data indicative of at least one parameter relating to at least one of a player of the interactive game program, the interactive game program and the player station on which the program is run;using said data to set a dynamic policy that is customized on-the-fly according to said at least one parameter, said dynamic policy being adapted to determine one or more objects to be conveyed to the player station for embedding in the program, said dynamic policy being adapted to determine one or more characteristics of the objects, said dynamic policy being capable of subsequent modification during game play;and retrieving and periodically conveying the objects to the interactive game program based on said dynamic policy for embedding in the interactive game program.
  2. 11
    Broadest claimClaim Score 77, broad(NHIP)A software agent for interfacing with an interactive game program run on a player station, the software agent comprising a display driver for acquisition and display by the game program of a video sequence at a predetermined video stream rate and at a screen location configurable by the game program, further synchronized with a sound stream.
  3. 24
    A software agent for interfacing with an interactive game program run on a player station allowing for dynamic conveyance of objects during runtime, the software agent comprising:a flow coordination module for conveying to a policy management server first data indicative of at least one parameter relating to at least one of a player of the interactive game program, the player station on which the program is run and the interactive game program so as to allow the policy management server to use said data to set a dynamic policy that is customized on-the-fly according to said at least one parameter, said dynamic policy being adapted to determine one or more objects to be conveyed to the player station for embedding in the interactive game program, said dynamic policy being also adapted to determine one or more characteristics of the objects;and said flow coordination module further receiving second data indicative of at least one parameter relating to at least one of a player of the interactive game program, the player station on which the program is run and the interactive game program so as to allow the flow coordination module to use said second data to customize on-the-fly said dynamic policy according to said at least one parameter;a game interface for retrieving and periodically conveying the objects to the interactive game program based on said dynamic policy for embedding in the interactive game program.