US20080108432A1

Intelligent ad integration for video gaming

Claim Score by NHIP

Read claim 9, the broadest

Abstract

Embodiments of the invention address deficiencies of the art in respect to embedded ad placements and provide a novel and non-obvious method, system and computer program product for intelligent ad placements for video gaming. In one embodiment of the invention, a method for intelligent ad integration for video gaming can be provided. The method can include monitoring a video game supported by computing resources to detect events in the video game, measuring performance of the computing resources in the detected events, associating advertisements with the events based upon the measured performance of the computing resources for the detected events, and presenting the associated advertisements in association with the video game. Notably, monitoring a video game to detect events in the video game can include monitoring user activities, game activities, and computing environment attributes to detect events related to user actions, game actions and computing environment attributes, respectively, in the video game.

US20080108432A1, drawing sheet 1
Sheet 1 of 3

Term

Projected expiry 6 November 2026.

  1. Priority and filed
  2. Published
  3. Today
  4. Projected expiry

20 claims: 3 independent, 17 dependent

  1. 1
    A method for intelligent ad integration for video gaming, the method comprising:monitoring a video game supported by computing resources in order to detect events in the video game;measuring performance of the computing resources in the detected events;associating advertisements with the events based upon the measured performance for the detected events;and, presenting the associated advertisements in association with the video game.
  2. 9
    Broadest claimClaim Score 84, broad(NHIP)A video game data processing system comprising:a video game;intelligent ad placement logic coupled to the video game;and, a plurality of ads mapped to corresponding measured performance for detectable events able to occur in the video game.
  3. 13
    A computer program product comprising a computer usable medium embodying computer usable program code for intelligent ad integration for video gaming the computer program product comprising:computer usable program code for monitoring a video game supported by computing resources in order to detect events in the video game;computer usable program code for measuring performance of the computing resources in the detected events;computer usable program code for associating advertisements with the events based upon the measured performance for the detected events;and, computer usable program code for presenting the associated advertisements in association with the video game.