Nova Patents
US20070060368A1

Synergistic on-line game system

Claim Score by NHIP

Read claim 9, the broadest

Abstract

The present invention provides a synergistic on-line game system. After the user logins the on-line game platform of the provider, the characteristics of a virtual character would be set up to begin its virtual life. Even the user logouts, such virtual would still go on continuously. Moreover, the virtual commodities in the virtual world would emulate their substantial correspondents in real world to achieve the purpose of advertisement and built-in marketing. The gift service is further provided to the user to buy certain gifts on-line to give to other anonymous users. Besides, the user could also apply the shopping platform to buy the correspondents of the virtual commodities.

US20070060368A1, drawing sheet 1
Sheet 1 of 4

Term

Term ended

Projected expiry passed 25 January 2026, 0.7 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

20 claims: 3 independent, 17 dependent

  1. 1
    An on-line game system, which includes:a bus;a processor coupled to said bus, for processing an instruction;a network device coupled to said bus, for accessing a network;and a storage medium coupled to said bus, for storing a management module, a game module and a shopping module, wherein said management module enables a first user to login through said network, said game module provides on-line game service, and said shopping module provides on-line shopping service in a virtual space, a first virtual character being created in said game module;wherein said first user presents a gift during the play of said on-line game to an appointed person by manipulating said first virtual character in said virtual space, and said gift is delivered to said person after a gift instruction is received by said shopping module and then transmitted to a logistics system by said management module transmits.
  2. 9
    Broadest claimClaim Score 76, broad(NHIP)A method for on-line shopping, comprises:providing an on-line game system for a first user to login, wherein a virtual space is formed by said on-line game system, and said user plays said on-line game by manipulating a first character in said virtual space;providing a shopping mechanism for said first user to buy an article, wherein a virtual commodity in said virtual space emulates said article;and informing a logistics system to deliver said article to a receiver appointed by said first user.
  3. 15
    A system for shopping in an on-line game, which comprises:an on-line game server coupled to a network, for providing an on-line game platform and an on-line shopping platform, wherein a virtual. space is built by said on-line game platform and a virtual commodity in said virtual space emulates an article;a first user terminal coupled to said on-line game server via said network, wherein said first user terminal plays said on-line game by manipulating a first virtual character in said virtual space;and a logistics terminal coupled to said on-line game server, wherein said logistics terminal delivers said article to a receiver appointed by said first user as said article is purchased by said first user through said shopping platform.