US20060287096A1

Setting up on-line game sessions out of a game context

Claim Score by NHIP

Read claim 8, the broadest

Abstract

A service that provides for setting up game sessions for a plurality of game players. A number of game players that each have a computing device capable of playing a computer game are linked together by the service. The service allows a player to set up a common game session so that a subset of the players can simultaneously start playing the game at the same level. Additionally, the service allows game competitions to be structured and played among a subset of the game players.

US20060287096A1, drawing sheet 1
Sheet 1 of 11

Term

Projected expiry 6 October 2026.

  1. Priority and filed
  2. Published
  3. Today
  4. Projected expiry

20 claims: 3 independent, 17 dependent

  1. 1
    A system for playing a multi-player computer-based game, comprising:a service having a database with information about a plurality of players and information about a plurality of different games that operate on a computing device;an input device coupled to said service for receiving from a player a selection of one of the plurality of different games and configuration settings for said game;an input device coupled to said service for accepting a game completed message from a plurality of computing devices wherein said message contains information indicative of the configuration settings;and an output device coupled to said service for outputting a start message to a plurality of computing devices wherein said computing devices are selected as a function of the plurality of players and the one of the plurality of different games wherein said message contains information indicative of the configuration settings.
  2. 8
    Broadest claimClaim Score 65, broad(NHIP)A method for playing a multi-player computer-based game, comprising:maintaining a database with information about a plurality of players and information about a plurality of different games that operate on a computing device;receiving from a player a selection of one of the plurality of different games and configuration settings for said game;and outputting a start message to a plurality of computing devices wherein said computing devices are selected as a function of the plurality of players and the one of the plurality of different games wherein said message contains information indicative of the configuration settings.
  3. 15
    A system for computer-based game playing, comprising:a service to which a plurality of game players can connect via a network connection;a first set of computer-executable instructions maintained by the service that associate a first game player from the plurality of game players with a group;a second set of computer-executable instructions associating at least one other game player from the plurality of game players with the group;a third set of computer-executable instructions for sending a message to the first game player and the at least one other game player to start game play of a first selected game;and a fourth set of computer-executable instructions for sending a message to the first game player and the at least one other game player to start game play of a second selected game where the service maintain the group association independent of the first and second selected games.