US20040162144A1

Communication between players at gaming terminals

Claim Score by NHIP

Read claim 28, the broadest

Abstract

A system and method for allowing players at gaming terminals to communicate with each other is disclosed. The gaming terminals are used to conduct wagering games. One of the gaming terminals generates a personal message in response to input of a player at the one of the gaming terminals. A least one other of the gaming terminals presents the personal message. The personal message may include text, audio, or video content and may be generated via such messaging technologies as electronic mail, instant messaging, a chat room, network telephony, conferencing, and an electronic message center.

US20040162144A1, drawing sheet 1
Sheet 1 of 17

Term

Term ended

Projected expiry passed 19 February 2023, 3.6 years ago.

  1. Priority and filed
  2. Published
  3. Projected expiry
  4. Today

56 claims: 4 independent, 52 dependent

  1. 1
    A method for allowing players at gaming terminals to communicate with each other, the method comprising:conducting wagering games on the gaming terminals;generating a personal message at one of the gaming terminals in response to input of a player at the one of the gaming terminals;and presenting the personal message at at least one other of the gaming terminals.
  2. 28
    Broadest claimClaim Score 93, very broad(NHIP)A system for allowing players at gaming terminals to communicate with each other, the system comprising:the gaming terminals for conducting wagering games;at least one of the gaming terminals for generating a personal message in response to input of a player at the one of the gaming terminals;and at least one other of the gaming terminals for presenting the personal message.
  3. 55
    A method for allowing a player at a gaming terminal to communicate a message to a remote terminal, the method comprising:generating a personal message at a gaming terminal in response to the input of a player at the gaming terminal;selecting a remote terminal to which the personal message is to be delivered;transmitting the personal message to a central system over a local area network, the central system in communication with a global computing network;and transmitting the personal message from the central system to the remote terminal over the global computing network.
  4. 56
    A method for allowing players at gaming terminals to communicate with each other, the method comprising:conducting a wagering game on the gaming terminals;selecting a gaming terminal to deliver an image of at least a portion of the wagering game display;transmitting the image to the selected gaming terminal;and displaying the image on the display of the selected gaming terminal.