TWI579028B

System and method for slot machine game using advertisement data streaming

Abstract

A slot game system utilizing advertisement data streaming includes a remote server, at least one advertisement provider, and at least one portable device. The remote server includes a memory, a data analysis module, a data stream module, a slot generator, and a first slot game module. At least one portable device transmits its user data to the remote server through wireless transmission. At least one advertisement provider to send its advertisement data to a remote server. The portable device has a second slot game module to facilitate displaying the slot game process and result of the first slot game module in the display unit of the portable device.

TWI579028B, drawing sheet 1
Sheet 1 of 6

Term

No projected expiry on record.

  1. Priority and filed
  2. Granted
  3. Today

5 claims: 5 independent, 0 dependent

  1. 1
    A method for a slot game using advertisement data streaming includes:inputting user data of at least one portable device to a remote server, and storing it in a memory of the remote server;inputting at least The advertisement data of an advertisement provider is sent to the remote server and stored in the memory;the user data and the advertisement data are input to a data exploration module of a data analysis module of the remote server , To generate the selected user and the advertising target;the data exploration module respectively outputs the selected user and the selected advertising target to a slot generator and a data stream module of the remote server;the The data exploration module sends the selected series of information of the advertising target to the data stream module, and inputs the selected advertising targets from the memory to the data stream module;the data stream The module streams the selected advertisements to generate multiple sets of streaming advertisements;according to the data exploration module output to the selected user of the slot generator, and the data streaming module The multiple sets of streaming advertisements output to the slot generator, the selected user and the multiple sets of streaming advertisements are matched in the slot generator;and based on the matching result , Perform a slot game in a slot game module, and display the process and result of the slot game of the slot game module on a display unit of the portable device. 一種利用廣告資料串流之拉霸遊戲之方法,包括:輸入至少一可攜式裝置之使用者資料至一遠端伺服器,並儲存於該遠端伺服器之一記憶體之中;輸入至少一廣告提供端之廣告資料至該遠端伺服器,並儲存於該記憶體之中;輸入該使用者資料與該廣告資料至該遠端伺服器之一資料分析模組之一資料探勘模組,以產生選定的使用者以及廣告標的;該資料探勘模組分別輸出選定的該使用者以及選定的該廣告標的至該遠端伺服器之一拉霸產生器與一資料串流模組;該資料探勘模組將所選定的一系列之該廣告標的之訊息傳送至該資料串流模組,從該記憶體之中輸入該些選定的廣告標的至該資料串流模組;該資料串流模組針對該些選定的廣告標的進行串流,以產生多組的串流廣告標的;根據該資料探勘模組輸出至該拉霸產生器之選定的該使用者,以及該資料串流模組輸出至該拉霸產生器之該多組的串流廣告標的,於該拉霸產生器之中進行選定的該使用者與該多組的串流廣告標的之間的配對;以及基於該配對結果,於一拉霸遊戲模組之中進行拉霸遊戲,於該可攜式裝置之一顯示單元中顯示該拉霸遊戲模組之拉霸遊戲之過程與結果。
  2. 2
    The method for a slot game utilizing advertisement data streaming as described in claim 1, wherein each of the streaming advertisement targets required by the slot game includes a plurality of different advertisement targets. 如請求項第1項所述之利用廣告資料串流之拉霸遊戲之方法,其中該拉霸遊戲所需之該串流廣告標之每一個該串流廣告標的包括數個不同的廣告標的。
  3. 3
    As described in claim 1 or 2 of the slot game method using advertising data streaming, an advertising data stream generator performs streaming for the selected advertising targets to generate the multiple sets of streams Advertising target. 如請求項第1或2項所述之利用廣告資料串流之拉霸遊戲之方法,其中一廣告資料串流產生器針對該些選定的廣告標的進行串流,以產生該多組的串流廣告標的。
  4. 4
    According to the method for a slot game using advertisement data streaming as described in claim 1 or 2, wherein the slot game module is configured in the remote server to perform the slot game. 如請求項第1或2項所述之利用廣告資料串流之拉霸遊戲之方法,其中該拉霸遊戲模組係配置於該遠端伺服器之中,以進行拉霸遊戲。
  5. 5
    The method for a slot game using advertisement data streaming as described in claim 4, wherein the portable device has a second slot game module to facilitate the slot game on the remote server The process and result of the slot game of the module are displayed in the display unit of the portable device. 如請求項第4項所述之利用廣告資料串流之拉霸遊戲之方法,其中該可攜式裝置具有一第二拉霸遊戲模組,以利於將該遠端伺服器之該拉霸遊戲模組之該拉霸遊戲之過程與結果顯示於該可攜式裝置之該顯示單元之中。