Network matching system of simulation training machine and operation method thereof
Abstract
The present invention is a simulation training machine network matching system and its operation method, which is used to solve the shortcomings of the conventional technology for designing a single combat machine. The present invention adopts one of the matching systems contained in the simulation training machine matching system. The device performs the matching work, and then a user uses the command input unit to input control commands and transmits the control commands to control the simulation training machine through an integrated device included in the simulation training machine matching system. Before the simulation training platform of different military weapons can achieve simultaneous training in the same simulation situation, all the simulators participating in the training are given designated roles, and the simulators that need to cooperate in combat can also provide the matching of cooperative roles.
Term
No projected expiry on record.
- Priority and filed
- Granted
- Today
13 claims: 13 independent, 0 dependent
- 1一種模擬訓練機網路媒合系統,係包括:至少一模擬訓練機,每一個模擬訓練機各別具有一第一識別資料;一整合裝置,經由一網路連結於該些模擬訓練機,包括:一收發單元,係接收該些第一識別資料;一轉換單元,將該些第一識別資料轉換為至少一媒合資料;一媒合裝置,至少包括:一識別重新分配單元,根據該些媒合資料對該些模擬訓練機重新分配至少一第二識別資料;及一使用者介面單元,係用以顯示該些第二識別資料所代表之該些模擬訓練機;其中,當一使用者透過該使用者介面單元對該些第二識別資料所代表之該些模擬訓練機下達至少一指示命令時,該媒合裝置就會根據該些媒合資料經由該轉換單元將該些第二識別資料轉換為相對應之該些第一識別資料,透過該收發單元傳送該些指示命令以實際地操作該些模擬訓練機之媒合運作。
- 2如申請專利範圍第1項所述之模擬訓練機網路媒合系統,更包括一腳本單元,係預先記載該些模擬訓練機之媒合運作的方式。
- 3如申請專利範圍第1項所述之模擬訓練機網路媒合系統,更包括一指令輸入單元,用以下達指示命令給該些模擬訓練機。
- 4如申請專利範圍第1項所述之模擬訓練機網路媒合系統,其中該些模擬訓練機係為戰機、直升機、坦克車或各式軍事武器。
- 5如申請專利範圍第1項所述之模擬訓練機網路媒合系統,其中該些媒合資料係為符合該媒合裝置之格式資料者。
- 6一種模擬訓練機網路媒合系統之運作方法,係包括下列步驟:偵測至少一模擬訓練機是否啟動;設定被啟動之一模擬訓練機為一主控端;接收未被啟動之至少一模擬訓練機所傳送之至少一第一識別資料;轉換該些第一識別資料成至少一媒合資料;根據該些媒合資料以重新分配至少一第二識別資料;判斷是否從一使用者介面單元下達至少一指示命令;決定該主控端所下達的指示命令類型;及遞送該些模擬訓練機的媒合資料至該主控端之一整合裝置。
- 7如申請專利範圍第6項所述之模擬訓練機網路媒合系統之運作方法,其中該偵測至少一模擬訓練機是否啟動之步驟,若偵測結果為是,則設定被啟動之一模擬訓練機為一主控端。
- 8如申請專利範圍第6項所述之模擬訓練機網路媒合系統之運作方法,其中該些第一識別資料是每一個模擬訓練機在製造時所設定之獨一的識別資料。
- 9如申請專利範圍第6項所述之模擬訓練機網路媒合系統之運作方法,其中該決定該主控端所下達的指示命令之步驟,進一步包括判斷使用何種類型來分配該些模擬訓練機的角色。
- 10如申請專利範圍第9項所述之模擬訓練機網路媒合系統之運作方法,其中所使用的分配類型係為手動分配或自動分配。
- 11如申請專利範圍第10項所述之模擬訓練機網路媒合系統之運作方法,其中若使用的分配類型為手動分配時,則透過指令輸入單元來下達分配角色的指示命令。
- 12如申請專利範圍第11項所述之模擬訓練機網路媒合系統之運作方法,更包括顯示分配角色的結果於該使用者介面單元。
- 13如申請專利範圍第10項所述之模擬訓練機網路媒合系統之運作方法,其中若使用的分配類型為自動分配時,則根據一腳本單元的內容主動分配模擬訓練機的角色。
Independent claims13
41 paragraphs, as filed
Simulation training machine network matching system and its operation method
The present invention is a network matching system and its operation method, especially a simulation training machine network matching system and its operation method.
In terms of application complexity, the simulation training device can be effectively used from basic knowledge, combat skills, operating procedures and other basic fields, to tactical application, joint arms operations, and high-level leadership training. A complete simulation training device can be used effectively. Including eight parts, including real-time mode simulation, instructor monitoring station, weapon equipment body, output/input interface system, audio/image system, visual effect system, dynamic platform system, and control force sensing system, etc. .
Use simulation training device to promote military training work. In terms of safety and benefit, simulation training device can provide a safe training environment, there is no worries about accidents in the process, and allows students to have enough time to think and learn, to try and make mistakes, and to obtain opportunities for correction; In addition, the simulation training device can also be used to practice various emergency operation procedures, build students confidence, and implement dangerous itinerary or task rehearsals. At the same time, it has an excellent ability to follow changes in the configuration of the weapon system. In terms of the effectiveness of the course implementation, simulation is used. Trainers can effectively shorten half of the training time and can practice repeatedly. At the same time, the realistic simulation trainer can create a special and complex virtual combat environment with multiple imaginary enemy targets, and difficult weather terrain, and record the participants experience in detail. Training results; Moreover, the joint combat simulation training environment provided by the simulation training device network can also realize coordinated combat training, and combine "subject training", "simulation training", and "technical training" into a complete training method; In terms of economic benefits, it will greatly reduce the manpower required to support training, reduce operating costs, and have a greater amount of training hours, which will relatively improve the actual operational effectiveness of weapons and equipment.
The use of simulated training devices to train military operations has attracted much attention in national defense military training. The reason is that there is no need for real guns and live ammunition, and it takes a lot of time to perform combat training in the field, which not only saves a lot of training expenses, but also reduces actual combat training. The possible insecurity. Therefore, in recent years, national defense units have continuously launched a number of plans for the research and development of new simulation training devices. At present, the design of simulation training devices is designed for a single combat machine, such as combat vehicles and armored vehicles.
In order to overcome the design problem of the single combat equipment of the simulation training device of the conventional technology, for the commander, it is impossible to effectively integrate other simulators to achieve the overall combat plan. The present invention then proposes a simulation training machine network matching system and Its method of operation.
The purpose of the present invention is to combine different military weapon simulation training platforms in the same simulation situation before realizing simultaneous training. All simulators participating in the training are given designated roles, and the simulators that require cooperative combat can also provide pairing of cooperative roles. .
In order to achieve the above objective, the present invention proposes a simulation training machine network matching system, which includes at least one simulation training machine, an integration device and a matching device, wherein when a user connects at least When the simulation training machines represented by a second identification data issue at least one instruction command, the matching device will convert the second identification data into at least one corresponding one through a conversion unit according to at least one matching data. The first identification data transmits the instruction commands through a transceiver unit to actually operate the matching operation of the simulation training machines.
In order to achieve the above objective, the present invention proposes an operating method of a simulation training machine network matching system, which includes detecting whether at least one simulation training machine is activated; setting the activated simulation training machine as a master; At least one first identification data transmitted by at least one simulation training machine that is activated; convert the first identification data into at least one matched data; reallocate at least one second identification data according to the matched data; determine whether At least one instruction command is issued from a user interface unit; the instruction command type issued by the host is determined; and the matching data of the simulation training machines is delivered to an integrated device of the host.
The simulation training machine network matching system of the present invention is to assist the training instructor by assigning roles to be played by each simulation training machine participating in the training in the training requirements. The simulation training machine network matching system provides a visual operation mode. For assigning actions, the commander does not need to use the computer keyboard for any text input, just use the computer mouse to drag the trained unit to the battlefield situation preparation. They belong to different simulation platforms. The same commander only needs to use the mouse to set the layout of the bridge first, and then place the shooting platform to the same position. The network matching system of the simulation training machine will automatically program the two simulators as a collaboration. Combat tank simulation.
When the combat assignment is completed, the commander issues the command to start combat, and the simulation training machine network matching system transmits all simulation training machine preparation data to each simulator platform, which completes the matching work of the system.
In order to enable your reviewer to further understand the technology, means and effects adopted by the present invention to achieve the intended purpose, please refer to the following detailed description and drawings of the present invention. I believe that the purpose, features and characteristics of the present invention can be obtained from this Get an in-depth and specific understanding, but the accompanying drawings are only provided for reference and explanation, and are not intended to limit the present invention.
Please refer to the first figure, which is an architecture diagram of the simulation training machine network matching system of the present invention, which includes at least one simulation training machine 10, a network 12 and a simulation training machine matching system 14.
The aforementioned simulation training machine matching system 14 includes an integration device 140 and a matching device 142. When the integration device 140 and the matching device 142 are actually implemented, they may be integrated in a server, or separately installed in a server.
The simulation training machine 10 can be a tank, a helicopter, an artillery vehicle, an armored vehicle, or any kind of military weapon, and each simulation training machine 10 individually has a first identification data, and the first identification data is given when the military weapon is manufactured The unique identification information.
The integration device 140 is connected to the simulation training machines 10 via a network 12. The integration device 140 includes a transceiver unit 1400 and a conversion unit 1402. The transceiver unit 1400 is used to receive the first identification data transmitted by each simulation training machine 10, and then the conversion unit 1402 converts the first identification data into at least one matched data.
The matching device 142 includes an identification redistribution unit 1420, a script unit 1422, a user interface unit 1424, and a command input unit 1426. After the matching device 142 receives the first identification data sent by the conversion unit 1402, in order to meet the needs of the matching device 142 and can send commands to the simulation training machine 10 in a unified manner, the identification redistribution unit 1420 will target the data according to the matching data. Each simulation training machine reassigns at least one second identification data, and the matching device 142 displays the simulation training machine represented by the second identification data on the user interface unit 1424 for viewing by a user.
When the user (which can be a commander) sends at least one instruction command to the simulation training machine 10 represented by the second identification data through the user interface unit 1424, the matching device 142 will transfer the first command through the conversion unit 1402 according to the matching data. The second identification data is converted into the corresponding first identification data, and an instruction command is sent through the transceiver unit 1400 to actually operate the matching operation of the simulated training machine.
The above-mentioned user can issue instructions to the simulation training machine 10 by the instruction input unit 1426, and the instruction input unit 1426 can be a mouse or a pointing device. The matching device 142 may also automatically issue an instruction command to the simulation training machine 10 by the script unit 1422.
Please refer to the second figure which is the network architecture diagram of the first embodiment of the present invention. This embodiment takes tanks and helicopters as examples. However, this embodiment can be expanded at any time, that is, other military weapons can be added at any time. In this embodiment, the first embodiment of the present invention includes a gateway control unit 16, at least one tank driving simulation training machine 100, at least one tank shooting simulation training machine 102, and at least one helicopter driving simulation training machine Aircraft 104 and at least one helicopter shooting simulation training aircraft 106.
The simulation training machine matching system 14 of the present invention is set in the tank driving simulation training machine 100, the tank shooting simulation training machine 102, the helicopter driving simulation training machine 104 and the helicopter shooting simulation training machine 106, and the simulation training machine matching system 14 It is controlled by the gateway control unit 16. When the simulation training machine matching system 14 of one of the simulation training machines is given the master control authority and becomes the master control terminal, for example, when the simulation training machine matching system 14 provided in the tank driving simulation training machine 100 serves as the master control terminal, The gateway control unit 16 will detect this situation, and set the simulation training machine matching system 14 of the other three simulation training machines as the controlled end, and the simulation training machine matching system of the other three simulation training machines. 14 is the controlled end to accept instructions from the master.
Please refer to the first figure, the second figure, and the third A to the third D diagrams at the same time. The third A to the third D diagrams are the distribution diagrams of the simulated training machine displayed by the user interface unit 1424. Suppose that when the simulation training machine matching system 14 set in the tank driving simulation training machine 100 is used as the master control terminal, the gateway control unit 16 will detect this situation and transfer the simulation training machines of the other three simulation training machines. The mediation system 14 is set as the controlled end. When the simulation training machine matching system 14 of the tank driving simulation training machine 100 is activated, a new simulation battle will be selected, during which the simulation training machine matching systems 14 of the other three simulation training machines can join this simulation battle at any time. If the simulation training machine matching system 14 of the above three simulation training machines has to participate in this simulation war, the simulation training machine matching system 14 of these three simulation training machines will send the data to the warfare through the gateway control unit 16. The simulation training machine matching system 14 of the vehicle driving simulation training machine 100, and the simulation training machine matching system 14 of the tank driving simulation training machine 100 will place the newly added simulation training machine in the waiting area, as shown in Figure 3A Shown.
As can be seen from Figures 3 A to 3 C, in this user interface unit 1424, there are setting functions including task dispatch, all permission, automatic arrangement, reset, and exit. Of course, these setting functions can also be set according to the needs of simulation battles. Add or delete actions. In addition, in these diagrams (the third A to third C diagrams), each icon is designed with a first part 20 and a second part 22, and each part is divided into two sub-parts, respectively The first part 20 includes our main area 200 and the opponent's main area 202, and the second part 22 includes our waiting area 220 and the opponent's waiting area 222.
Each simulation training machine participating in this simulation battle is expressed in the form of cards. Of course, this form of expression can be expressed not only in the form of cards but also in other forms, such as chess pieces and patterns. The user (commander) can press the confirm button or the reject button on the card through the command input unit 1426 according to the situation to determine whether each simulation training machine is allowed to participate in the simulation battle.
After determining the simulation training machines participating in this simulation war, the user (commander) can arrange the simulation roles of each simulation training machine according to the needs of this simulation war. For example, in Figure 3A, in our waiting area 220, we added the tank driving simulation training machine 100 represented by number 1, the tank shooting simulation training machine 102 represented by number 2, and the helicopter driving represented by number 3. The simulation training machine 104 and the helicopter shooting simulation training machine 106 represented by the number 4 are. As shown in Figure 3B, the user can drag and drop the tank shooting simulator 102 represented by the number 2 to the first seat of our main area 200 through the command input unit 1426. At this time The tank shooting simulation training machine 102 becomes the tank shooting simulation training machine 102 of our number 1, instead of the tank shooting simulation training machine 102 represented by the original number 2, and so on to set our zone 200 Role.
Of course, as shown in Figure 3C, the user (commander) can also reassign the helicopter driving simulator 104 represented by the original number 3 to the first position of the opponent's main zone 202 by dragging and dropping. At this time, the helicopter driving simulation training machine 104 becomes the helicopter driving simulation training machine 104 of the opponent's number 1, instead of the helicopter driving simulation training machine 104 represented by the original number 3, and so on to set the role of the opponent area 202.
The above is to assign the role of each simulation training machine from the perspective of the user (commander). However, the present invention also provides an automatic arrangement setting function, such as the automatic arrangement of the user interface unit 1424 in Figures 3 A and 3 C Arrangement setting function. When the user (commander) presses the automatic arrangement setting function through the command input unit 1426, the matching device 142 of the simulation training machine matching system 14 of the present invention will load the preset allocation via the script unit 1422 The role is assigned to the simulated training machine. If the user (commander) presses the reset setting function through the command input unit 1426, all cards in our main area 200 and the opponent's main area 202 will automatically move to our waiting area 220 and the opponent's waiting area 222. When all the settings are completed, the matching device 142 of the simulation training machine matching system 14 of the present invention will send the matching data to the integration device 140 through the task dispatch setting function, and the integration device 140 will target the user (commander ) Through the instruction of the instruction input unit 1426, a corresponding action is given to each simulation training machine.
Please refer to the first to fourth figures. The fourth figure is a flowchart of the operation method of the simulation training machine network matching system of the present invention. First, the gateway control unit 16 will detect the simulation training machine network media of the present invention. Check whether any of the simulation training machines 100, 102, 104, 106 in the system is activated (S100), each simulation training machine is equipped with the simulation training machine matching system 14 of the present invention, if the detection result If it is not, it will continue to detect. Conversely, if the result of the detection is yes, the activated simulator is set as the master, and other simulators are set as the controlled terminal (S102), the simulation training machine matching system of the master 14 Receive the first identification data sent by other simulation training machines at any time (S104). The first identification data is the unique identification data set by the manufacturer for each simulation training machine when each simulation training machine is manufactured. .
After the transceiver unit 1400 in the integration device 140 of the simulation training machine matching system 14 of the master control terminal receives the first identification data, the conversion unit 1402 in the integration device 140 converts the first identification data into the matching data (S106) The matching data is a data format that can be read by the matching device 142 of the matching system 14 of the simulation training machine. After the matching device 142 in the simulation training machine matching system 14 of the master control terminal receives the matching data, the recognition redistribution unit 1420 in the matching device 142 will redistribute the second identification data (S108), and then, the master control terminal The simulation training machine matching system 14 will determine whether the user has issued an instruction command through the command input unit 1426 in the user interface unit 1424 (S110). If the result of the determination is no, it will return to the step S110 and continue to wait. If yes, the simulation training machine matching system 14 on the master control side then determines the type of instruction command issued by the user (S112). If the instruction command issued by the user (commander) is a task dispatch setting function, then simulate The training machine matching system 14 will deliver all the matching data of the simulated training machine to the integration device 140 (S114).
If the instruction given by the user is to assign the role of the simulation training machine, the simulation training machine matching system 14 will further determine which type the user (commander) uses to assign the role of the simulation training machine (S116) .
If the simulation training machine matching system 14 determines that the result is manual assignment, the user (commander) will issue an instruction to assign a role through the instruction input unit 1426 (S118), and when the action of assigning a role is completed, it will The allocation result is displayed on the user interface unit 1424 (S120). If the simulation training machine matching system 14 determines that the result is automatic allocation, the simulation training machine matching system 14 will actively assign the role of the simulation training machine according to the content of the script unit 1422 (S122), regardless of whether the user (commander) is Which of the above types is used to assign the role of the simulation training machine, the simulation training machine matching system 14 will deliver all the matching data of the simulation training machine to the integration device 140 (S114).
The simulation training machine network matching system of the present invention is to assist the training instructor by assigning roles to be played by each simulation training machine participating in the training in the training requirements. The simulation training machine network matching system provides a visual operation mode. For assigning actions, the commander does not need to use the computer keyboard for any text input, just use the computer mouse to drag the trained unit to the battlefield situation preparation. They belong to different simulation platforms. The same commander only needs to use the mouse to set the layout of the bridge first, and then place the shooting platform to the same position. The simulation training machine network matching system will automatically make the two simulators into Tank simulation of coordinated combat.
When the combat assignment is completed, the commander issues the command to start combat, and the simulation training machine network matching system transmits all simulation training machine preparation data to each simulator platform, which completes the matching work of the system.
However, the drawings and descriptions disclosed above are only examples of the present invention. Those skilled in the art can make other improvements based on the above descriptions, and these changes still belong to the inventive spirit of the present invention. Within the scope of the patent defined below.
<p>10. . . Simulation training machine</p><p>100. . . Tank driving simulation training machine</p><p>102. . . Tank shooting simulation training machine</p><p>104. . . Helicopter driving simulation training machine</p><p>106. . . Helicopter shooting simulation training machine</p><p>12. . . network</p><p>14. . . Simulation training machine matching system</p><p>140. . . Integrated device</p><p>1400. . . Transceiver unit</p><p>1402. . . Conversion unit</p><p>142. . . Matching device</p><p>1420. . . Identify the redistribution unit</p><p>1422. . . Script unit</p><p>1424. . . User interface unit</p><p>1426. . . Command input unit</p><p>16. . . Gateway control unit</p><p>20. . . first part</p><p>200. . . Our main area</p><p>202. . . Opponent's main area</p><p>twenty two. . . The second part</p><p>220. . . Our waiting area</p><p>222. . . Waiting area</p>
The first figure is the architecture diagram of the simulation training machine network matching system of the present invention;
The second figure is a network architecture diagram of the first embodiment of the present invention;
The third figure A is a schematic diagram of the user interface unit showing the waiting area of the simulated training machine;
The third figure B is a schematic diagram of the user interface unit showing the simulation training machine placed in our main area;
The third figure C is a schematic diagram of the user interface unit showing the simulation training machine placed in the opponent's main area; and
The fourth figure is a flow chart of the operation method of the simulation training machine network matching system of the present invention.
Every citation, both ways
| Document | Relation | Office | Cited during |
|---|---|---|---|
| EP1024448A2 | Cites | European Patent Office (EPO) | Examiner |
| US2003167209A1 | Cites | United States of America | Examiner |
| JP2004523260A | Cites | Japan | Examiner |
| TW200842618A | Cites | Taiwan Province of China | Examiner |
| TW200921583A | Cites | Taiwan Province of China | Examiner |
| US6631372B1 | Cites | United States of America | Examiner |
| US6732180B1 | Cites | United States of America | Examiner |
| US7430561B2 | Cites | United States of America | Examiner |
| WO9832289A2 | Cites | World Intellectual Property Organization (WIPO) | Examiner |
| JP2004523260A | Cites | Japan | – |
| US20030167209A1 | Cites | United States of America | – |
| WO9832289A1 | Cites | World Intellectual Property Organization (WIPO) | – |
| WO9832289A2 | Cites | World Intellectual Property Organization (WIPO) | – |
Numbers
- Publication
- I409727
- Application
- 98116673
Titles2
- Chinese
- 模擬訓練機網路媒合系統及其運作方法
- English
- Simulation training machine network matching system and its operation method
Classification
- IPC, 1
- G09B9 00