GB2352154A

Automatic target enlargement for simplified selection

Abstract

A graphics system for a graphical user interface in which a plurality of screen objects are displayed is disclosed. Conventional systems include targeting means for determining a screen object targeted by the pointer; and selection means comprising means for reading a pointer selection and means for selecting a targeted screen object. The invention includes targeting means comprising means for generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, the weighting being in inverse proportion to the displayed size of the associated screen object, and wherein the determining means is adapted to determine the targeted screen object according to the respective weightings associated with the screen objects. This has the effect of surrounding each object, eg 42, with an acquirement zone 43, large for small objects and vice versa. Any overlap of zones is subject to a limiting rule.

GB2352154A, drawing sheet 1
Sheet 1 of 8

Term

Term ended

Projected expiry passed 16 July 2019, 7.2 years ago.

  1. Priority and filed
  2. Published
  3. Projected expiry
  4. Today

9 claims: 2 independent, 7 dependent

  1. 1
    A graphics system for a graphical user interface in which a plurality of screen objects are displayed comprising:targeting means comprising means for determining a screen object targeted by said pointer;selection means comprising means for reading a pointer selection and means for selecting a targeted screen object;said graphics system being characterised by: said targeting means comprising means for generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, said weighting being in inverse proportion to the displayed size of the associated screen object, and wherein said determining means is adapted to determine said targeted screen object according to the respective weightings associated with said screen objects.
  2. 9
    10. In a graphics system for a graphical user interface in which a plurality of screen objects are displayed, a method of targeting a screen object comprising the steps of:determining a screen object targeted by said pointer;reading a pointer selection and selecting a targeted screen object;said method being characterised by: generating, according to the proximity of the pointer position to a screen object, a weighting associated with each screen object, said weighting being in inverse proportion to the displayed size of the associated screen object;and wherein said determining step is adapted to determine said targeted screen object according to the respective weightings associated with said screen objects.