EP3557559A1

Sports events broadcasting systems and methods

Abstract

A system and method for recording and broadcasting motion of a sports ball and individual players includes a sports ball with cameras embedded within for recording trajectory and locomotion, a sensor module for storing video footage and telemetry metadata, and cameras mounted on the sports equipment of individual players. The sensor module includes an Inertia Measuring Unit, a transceiver, a memory, a power source, and a processor, all operatively connected to one another. The sports ball sends data to a wireless data transmission grid mounted under a sports pitch and/or to antennas for transfer to a data processing server which determines a real ball direction thereafter sent to a stadium camera system that generates further 360 degree action-focused broadcasting data. The data is sent to the processing server which processes the raw footage received from the sports ball and individual players to produce clean footage for various applications.

EP3557559A1, drawing sheet 1
Sheet 1 of 18

Term

Projected expiry 16 April 2039.

  1. Priority
  2. Filed
  3. Published
  4. Today
  5. Projected expiry

15 claims: 3 independent, 12 dependent

  1. 1
    A system for recording and broadcasting trajectory and locomotion of a sports ball and individual players during an athletic activity, the system comprising:one or more image capturing devices mounted within the sports ball and recording raw video footage of trajectory and locomotion of said sports ball;a sensor module mounted within the sports ball for receiving the raw video footage of trajectory and locomotion of said sports ball, generating telemetry metadata of said sports ball, and wirelessly transmitting data;one or more image capturing devices mounted on sports equipment wearable by individual players for providing compensatory raw video data for processed video footage;a wireless transceiver hub communicatively connected to said sports ball and image capturing devices on the sports equipment worn by individual players to receive data for upload to a data processing server for subsequent processing and broadcasting;a data processing server communicatively connected to the wireless transceiver hub for processing uploaded data and producing directional data that is sent to a stadium camera system;and a stadium camera system communicatively connected to the data processing server that uses said directional data sent by said data processing server to obtain real-time 360 degree action-focused broadcast data that is sent back to the data processing server;wherein the data processing server applies camera footage selection and discarding rules and data-broadcasting triggering rules, to synthesize and filter the received footage from the sports ball, individual players and stadium camera system and reconstruct scenes for broadcasting to an audience.
  2. 11
    A method for processing and synthesizing video footage performed by a data processing server, the method comprising:obtaining raw video data from image capturing devices mounted in sports balls and on individual players along with telemetry metadata;determining a real ball direction within world space;sending directional data to a stadium camera system that, based on the directional data, auto-compensates and regulates rotation, focus, and zoom of cameras in order to generate uniform action coverage covering 360 degrees field of view around a spherical focus zone determined by the location of the sports ball, individual players, or combinations thereof;obtaining 360 degree action-focused broadcast data from the stadium camera system;applying camera footage selection/discarding rules;applying data-broadcast triggering rules;and processing raw data received from the sports ball, sports equipment of individual players and the 360 degree action-focused broadcast data to reconstruct scenes for broadcasting to an audience.
  3. 15
    An augmented reality, virtual reality, and/or mixed reality, AR/VR/MR, system, said system comprising:a sensor module mounted within a sports ball for generating telemetry metadata of said sports ball and wirelessly transmitting data;one or more image capturing devices mounted on sports equipment wearable by individual players for providing raw video data for processed video footage;a wireless transceiver hub communicatively connected to the sports ball and image capturing devices on the sports equipment worn by individual players to receive data for upload for subsequent processing and broadcasting;a data processing server communicatively connected to the wireless transceiver hub for processing uploaded data and producing directional data;and a stadium camera system communicatively connected to the data processing server that uses said directional data to obtain real-time 360 degree action-focused broadcast data that is sent back to the data processing server, the stadium camera system comprising a plurality of action-focused cameras that, based on directional data sent by the data processing server, auto-compensate and regulate rotation, focus, and zoom of cameras in order to generate uniform action coverage covering 360 degrees field of view around a spherical focus zone determined by the location of the sports ball, individual players, or combinations thereof;wherein the data processing server applies camera footage selection and discarding rules and data-broadcasting triggering rules to process received footage from the image capturing devices mounted on sports equipment wearable by individual players and the stadium camera system to create scenarios to generate experiences in augmented, virtual or mixed reality for interaction with users via user devices, and wherein in particular the augmented, virtual or mixed reality experiences based on the events of a stadium are shared with one or more cloud servers to simulate and broadcast the sports event to at least one other stadium.