Nova Patents
EP1663423A2

Electronic card game and method

Abstract

This record has no abstract on file.

Term

Term ended

Projected expiry passed 15 September 2024, 2 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
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29 claims: 3 independent, 26 dependent

  1. 1
    Claims of equivalent WO 2005029236 A2 CLAIMS We claim:1. An electronic card game (100) playable in an amusement device (90) having a display (92), the card game (100) comprising: (a) an electronic deck (102) of cards (103) having a plurality of individual playing cards (103), each of the individual playing cards (103) having an associated face value;(b) a playing area (104) within the display (92);(c) a first layer (110) of cards (103) of the deck (102) being disposed on the playing area (104);(d) a second layer (112) of cards (103) of the deck (102) being disposed on the playing area (104) in overlying relationship to the first layer (110) of cards (103), at least one card (103a) of the second layer (112) of cards (103) partially covering at least three cards (103b-103d) of the first layer (110) of cards (103);(e) a shoe (116) of cards (103) configured to accept cards (103) of the deck (102) that have been selectively removed from the playing area (104) by a player, the shoe (116) being disposed proximate to or within the playing area (104);and (f) a set of rules dictating scoring of the electronic card game (100), the rules including: (i) selecting cards (103) from the playing area (104) that are not covered by other cards (103) and that have a face value that is one face value higher or one face value lower than the face value of the last card (103) showing in the shoe (116);(ii) scoring points based upon a run of play, a run of play being a duration of time when the player can selectively remove cards (103) that are one face value higher or one face value lower than the face value of the last card (103) in the shoe (110);(iii) permitting a card (103) in the first layer (110) to become playable when all of the cards (103) of the second layer (112) which were partially covering the card (103b-103d) in the first layer (110) have been removed;and (iv) allowing, in at least some instances, three or more cards (103b-103d) in the first layer (110) to become playable when one card (103a) of the second layer (112) is removed.
  2. 11
    A method of playing an electronic card game (100) in an amusement device (90) having a display (92) in accordance with a set of rales, the electronic card game (100) including a playing area (104) within the display (92) and an electronic deck (102) of cards (103) having a plurality of individual playing cards (103), each of the individual playing cards having an associated face value, the method comprising:(a) placing a first layer (110) of cards (103) of the deck (102) on the playing area (104);(b) placing a second layer (112) of cards (103) of the deck (102) on the playing area (104) in overlying relationship to the first layer (110) of cards (103) so that at least one card (103) of the second layer (112) of cards (103) partially covers at least three cards (103b- 103d) of the first layer (110) of cards (103);(c) providing a shoe (116) of cards (103) configured to accept cards (103) of the deck (102) that have been selectively removed from the playing area (104) by a player, the shoe (116) being disposed proximate to or within the playing area (104);and (d) dictating scoring of the electronic card game (100) based upon the rules, the rules including: (i) selecting cards (103) from the playing area (104) that are not covered by other cards (103) and that have a face value that is one face value higher or one face value lower than the face value of the last card (103) showing in the shoe (116);(ii) scoring points based upon a run of play, a run of play being a duration of time when the player can selectively remove cards (103) that are one face value higher or one face value lower than the face value of the last card (103) in the shoe (116);(iii) permitting a card (103) in the first layer (110) to become playable when all of the cards (103) of the second layer (112) which were partially covering the card (103b-103d) in the first layer (110) have been removed;and (iv) allowing, in at least some instances, three or more cards (103b-103d) in the first layer (110) to become playable when one card (103a) of the second layer (112) is removed.
  3. 22
    An electronic game (200) playable in an amusement device (90) having a display (92), the game (200) comprising:(a) an electronic deck (202) of gamepieces (203) having a plurality of individual gamepieces (203), each of the individual gamepieces (203) having an associated face value and at least three of the gamepieces (203) having different face values;(b) a playing area (204) within the display (92);(c) a first layer (210) of gamepieces (203) of the deck (202) being disposed on the playing area (204);(d) a second layer (212) of gamepieces (203) of the deck (202) being disposed on the playing area (204) in overlying relationship to the first layer (210) of gamepieces (203), at least one gamepiece (203a) of the second layer (212) of gamepieces (203) partially covering at least three gamepieces (203b-203d) of the first layer (210) of gamepieces (203);(e) a shoe (216) of gamepieces (203) configured to accept gamepieces (203) of the deck (202) that have been selectively removed from the playing area (204) by a player, the shoe (216) being disposed proximate to or within the playing area (204);and (f) a set of rules dictating scoring of the electronic game (200), the rules including: (i) selecting gamepieces (203) from the playing area (204) that are not covered by other gamepieces (203) and that have a face value that is one face value higher or one face value lower than the face value of the last gamepiece (203) showing in the shoe (216);(ii) scoring points based upon a run of play, a run of play being a duration of time when the player can selectively remove gamepieces (203) that are one face value higher or one face value lower than the face value of the last gamepiece (203) in the shoe (216);(iii) permitting a gamepiece (203) in the first layer (210) to become playable when all of the gamepieces (203) of the second layer (212) which were partially covering the gamepiece (203b-203d) in the first layer (210) have been removed;and (iv) allowing, in at least some instances, three or more gamepieces (203b-203d) in the first layer (210) to become playable when one gamepiece (203a) of the second layer (212) is removed.