Nova Patents
EP1631359A2

Mechanized ball-throwing game

Abstract

This record has no abstract on file.

Term

Term ended

Projected expiry passed 4 June 2024, 2.3 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

18 claims: 5 independent, 13 dependent

  1. 1
    Claims of equivalent WO 2005000415 A2 We claim:1. A sensor for use in a game comprising: a goal having a target region, a paddle positioned substantially within the target region, the paddle configured to move in a plurality of directions relative to the target region;a plurality of plungers coupled to the paddle, and a plurality of contacts;wherein the plurality of plungers is spaced for selective engagement of the plurality of contacts, such that one of the plurality of plungers will engage a corresponding combination of at least one of the plurality of contacts for each of the plurality of directions in which the paddle is configured to move.
  2. 5
    A sensor for use with a game, comprising:a plurality of contacts, a plurality of plungers spaced for selective engagement of the plurality of contacts, and a paddle coupled to the plurality of plungers, the paddle configured to move in a plurality of directions relative to the plurality of plungers;wherein one of the plurality of plungers will engage a corresponding combination of at least one of the plurality of contacts for each of the plurality of directions in which the paddle can move.
  3. 11
    A game comprising:at least one action figure, at least one curvilinear launching track, at least one game play object, and at least one goal assembly further comprising: a target region, a paddle positioned substantially within the target region, the paddle configured to move in a plurality of directions relative to the target region;and means to indicate each of the plurality of directions of movement of the paddle, the means configured to be responsive to the movement of the paddle;wherein each of the at least one action figure is configured to push one of the at least one game play objects in a direction substantially away from the at least one goal assembly into one of the at least one curvilinear launching track, and said curvilinear launching track is configured to turn the momentum of said game play object and launch it in a direction substantially toward the at least one goal assembly.
  4. 17
    A method of playing a game comprising:(a) releasing at least one play object into a play area, (b) manipulating at least one action figure to try to move a play object through at least one rotating goal assembly in a direction substantially away from said action figure, (c) counting the times a play object moves through a rotating goal assembly in each of a plurality of directions, (d) displaying the result for each direction and corresponding action figure by means of signals expressed by an output device, (e) releasing at least one adapted play object outside of the play area while repeating steps (a) through (d), (f) attempting to catch an adapted play object before it makes contact with any surface, (g) designating the catching of an adapted play object as a game-ending event, and (h) tallying the total score corresponding to each action figure at the end of the game to determine the winner of the game.
  5. 18
    A game comprising:at least one game play object, at least one rotating goal assembly, means to maintain a count of the number of times a game play object passes tlirough each of the at least one rotating goal assembly in each of a plurality of designated directions, and means to display the count.