EP1574240A2

Application programming interface for geographic data in computer games

Abstract

A computer game depicts or represents actual or imaginary geographic locales as part of the play scenarios of the games. The computer game uses a map database that contains data that represent geographic features, such as roads, in a locale. A game engine program presents a game play scenario to a user via a user interface of the game. An application programming interface program accepts requests for data from the game engine program, accesses data from the map database, and provides the data in a suitable format to the game engine program for use in presenting the game scenario to the user.

EP1574240A2, drawing sheet 1
Sheet 1 of 6

Term

Term ended

Projected expiry passed 8 March 2025, 1.5 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

28 claims: 3 independent, 25 dependent

  1. 1
    A computer game comprising:a map database containing data that represent roads in a geographic locale;a user interface;a game engine program that runs on a computer platform and that presents a game to a user via the user interface;andan application programming interface program that runs on the computer platform, accepts requests for data from the game engine program, accesses the data from the map database, and provides the data in a suitable format to the game engine program.
  2. 14
    13. A method of operating a computer game that runs on a computer platform comprising:using an application programming interface program that runs on the computer platform to accept requests for geographic data from a game engine program,using the application programming interface program to access data from a map database, andusing the application programming interface program to provide the data in a suitable format to the game engine program.
  3. 28
    27. Computer readable medium comprising program code adapted to implement the method of any of claims 13-26.