EP1174674A1

Electronically controlled weapons range with return fire

Abstract

A weapons training range provides a simulated weapons use scenario including return fire. A microprocessor selects branches from a multi-branch program and causes an image projector to project subscenarios on a display screen visible to a participant. In response to the subscenarios, the participant fires at projected threats. Return fire simulators positioned behind the display screen return fire toward the participant. Obstructions are placed in the weapons range to provide cover for the participant. A video camera and X-Y position sensor identify the X-Y location of the participant and try to detect exposed portions of the participant. Based upon the identified X-Y location and any detected exposed portions, the microprocessor aims the return fire simulators to provide simulated return fire. To simulate real world aiming, the microprocessor induces time-based and response-based aiming errors. Additionally, the microprocessor may aim the return fire simulators at objects in the participation zone to produce deflected fire that may also strike the participant.

EP1174674A1, drawing sheet 1
Sheet 1 of 7

Term

Term ended

Projected expiry passed 30 April 2017, 9.4 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

39 claims: 3 independent, 36 dependent

  1. 1
    An interactive weapons range environment, comprising:an electronic central controller (72), the central controller (72) having a first output for providing a return fire signal;a participation zone (42);an electrically controlled return fire simulator (58, 60) aligned to the participation zone, the return fire simulator being coupled to receive the return fire signal from the central controller, the return fire simulator being operative to emit simulated return fire toward the participation zone in response to the return fire signal;and a participant detector (52, 112) aligned to the participation zone, the participant detector further being aligned to detect a participant within the participation zone and coupled to provide a signal to the central controller in response to the detection.
  2. 9
    The interactive weapons range environment of one of the claims 1 to 8 wherein the simulated return fire includes projectiles emitted toward the participation zone (42).
  3. 10
    The interactive weapons range environment of one of the claims 1 to 9 wherein the return fire simulator (58, 60) includes an electronically actuated projectile emitter.
  4. 12
    The interactive weapons range environment of one of the claims 1 to 11, further including an interactive display (50) controlled by the central controller (72).
  5. 15
    The interactive weapons range environment of one of the claims 12 to 14 wherein the interactive display (50) includes:a display screen (50);and an image projector (94) aligned to the display screen, the image projector being coupled for control by the central controller.
  6. 16
    The interactive weapons range environment of one of the claims 12 to 14, further including a multi-branch image program under control of the central controller (72) and wherein an image projector (94) is operative to present a first set of selected images in response to a first set of selected branches and to present a second set of selected images in response to a second set of selected branches.
  7. 17
    The interactive weapons range environment of one of the claims 12 to 16, further including:a hand-held weapon (91) for firing simulated rounds at a displayed image, the weapon having a selected number of simulated rounds in a reload;and a shot counter coupled to the central controller (72), the counter being coupled to detect the number of simulated rounds fired by the weapon.
  8. 20
    The interactive weapons range environment of one of the claims 1 to 19 wherein the central controller (72) further includes an alignment output for supplying an alignment signal and the return fire simulator includes an alignment input coupled to receive the alignment signal from the central controller and wherein the return fire simulator is alignable to a selected location in the participation zone in response to the alignment signal from the central controller.
  9. 21
    The interactive weapons range environment of one of the claims 1 to 20 wherein the return fire simulator includes an electronically controllable aiming mechanism (62, 64) coupled for control by the central controller.
  10. 24
    A method of providing a simulated conflict situation to a participant in a participation zone, comprising:presenting (410) a visually recognizable scenario to the participant;selecting (412) threatening subscenarios;modifying (418) the visually recognizable scenario by selectively presenting the selected threatening subscenarios;automatically optically monitoring the participation zone for the participant;and directing (446, 448) a simulated return fire toward the participation zone in response to the monitored position of the participant.
  11. 29
    The method of one of the claims 24 to 28 wherein presenting (410) a visually recognizable scenario to the participant includes producing at least one computer-generated scenario.
  12. 30
    The method of one of the claims 24 to 29 wherein automatically optically monitoring the participation zone includes optically determining an exposure of the participant.
  13. 31
    The method of one of the claims 24 to 29 wherein automatically optically monitoring the participation zone includes:optically imaging the participation zone to produce an optical image;and discriminating the optical image of the participation zone.
  14. 32
    The method of one of the claims 24 to 29 wherein automatically optically monitoring the participation zone includes optically determining an exposure of the participant in a plane substantially perpendicular to the simulated return fire.
  15. 33
    The method of one of the claims 24 to 32 wherein automatically optically monitoring the participation zone includes optically determining a position of the participant in a plane substantially parallel to the simulated return fire.
  16. 34
    The method of one of the claims 24 to 32 wherein automatically optically monitoring the participation zone includes optically determining a position of the participant.
  17. 35
    An interactive weapons range environment, comprising:an electronic central controller (72), the central controller having a first output for providing a return fire signal;a participation zone (42);and an electrically controlled return fire simulator (58, 60) aligned to the participation zone, the return fire simulator being coupled to receive the return fire signal from the central controller, the return fire simulator being operative to emit simulated return fire including projectiles toward the participation zone in response to the return fire signal, the return fire simulator including an electronically controllable aiming mechanism (62, 64) coupled for control by the central controller.
  18. 38
    The interactive weapons range environment of one of the claims 35 to 37 wherein the electronically controlled aiming mechanism (62, 64) includes a servo-mechanism coupled to the projectile emitter.
  19. 39
    The interactive weapons range environment of one of the claims 35 to 38 wherein the aiming mechanism (62, 64) further includes an elevational control mechanism controlled by the central controller (72).
Independent claims19