EP0948980A2

Character image display control method and apparatus, and storage medium therefor

Abstract

Upon making an input selection request to a player, an idle time for an expected command input from the player is calculated, and further, an elapsed time after making the input selection request is counted. If no command input is given from the player within a lapse of the idle time, expression of a character image being displayed is changed, and further, the idle time is shortened for the next input selection request.

EP0948980A2, drawing sheet 1
Sheet 1 of 11

Term

Term ended

Projected expiry passed 7 April 2019, 7.5 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

30 claims: 3 independent, 27 dependent

  1. 1
    An apparatus which displays a character image with expression on a display unit and performs a subsequent display process after receiving a command input from a player in response to an input selection request with respect to the character image being displayed, a display control method comprising the steps of:counting, upon every occurrence of the input selection request, an elapsed time after the occurrence of the input selection request in a state invisible to the player;andchanging, unless the command input is given by the player until a time point when said elapsed time reaches an idle time set for said command input, the expression of said character image being displayed on the display unit.
  2. 10
    An image display control apparatus comprising:an image processing section which displays a character image with expression on a display unit;a request offering section which offers an input selection request to a player;a counting section which counts a elapsed time after offering said input selection request in a state invisible to the player;an idle time determining section which determines an idle time for a command input by the player in response to said input selection request;anda control section which, when the command input is not given by the player until a time point when said elapsed time reaches said idle time, changes expression of said character image being displayed.
  3. 21
    A computer-readable recording medium storing a program which causes a computer connected to a display unit and a data input unit to execute:a process of displaying a character image with expression on the display unit;a process of offering to a player an input selection request with respect to said character image and counting an elapsed time after offering said input selection request in a state invisible to the player;a process of determining an idle time for a command input from the player via the data input unit in response to said input selection request;anda process of, when the command input is not given via the data input unit until a time point when said elapsed time reaches said idle time, changing expression of said character image being displayed.