EP0762316A2

A multidirectional switch and a driving game machine using the same

Abstract

A multidirectional switch is provided with a lever (1), a lever support assembly (2) for supporting the lever (1) in such a way that it can be slanted in directions of first and second axes intersecting each other, an automatic lever reset mechanism (3) for causing the lever to automatically return from its slant position to neutral position, a retainer (4) for retaining the lever in a position slanted in the second axis direction against restoration force exerted by the automatic lever reset mechanism (3), and a sensor (5) of which sensing elements are arranged at positions corresponding to individual slant positions of the lever (1). The multidirectional switch provides different types of information depending on directions in which the lever (1) is slanted.

EP0762316A2, drawing sheet 1
Sheet 1 of 20

Term

Term ended

Projected expiry passed 3 April 2016, 10.5 years ago.

  1. Priority
  2. Filed
  3. Published
  4. Projected expiry
  5. Today

10 claims: 9 independent, 1 dependent

  1. 1
    A multidirectional switch comprising:a lever (1);a lever support (2) for supporting the lever (1), the lever (1) being slantable either in a direction of a first axis and a direction of a second axis intersecting the first axis;an automatic lever reset mechanism (3) for automatically returning the lever (1) from a slant position to a neutral position;a retainer (4) for retaining the lever (1) in a position slanted in the first or second axial direction against restoration force exerted by the automatic lever reset mechanism (3);anda sensor (5) arranged at each of slant positions of the lever (1).
  2. 2
    A multidirectional switch as defined in claim 1 wherein the lever support (2) includes:a lever holder (6) for holding the lever (1);a first pair of pivot shafts (7, 8) projecting in opposite directions from the lever holder (6);a first shaft support (9) for rotatably supporting the first pair of pivot shafts (7, 8);a second pair of pivot shafts (10, 11) projecting in opposite directions from the first shaft support (9);anda second shaft support (12) for rotatably supporting the second pair of pivot shafts (10, 11).
  3. 3
    A multidirectional switch as defined in claim 2 wherein the automatic lever reset mechanism (3) includes:a first coil spring (20, 21) mounted around one of the first pair of pivot shafts (7, 8) for returning the lever holder (6) to its neutral position when it is rotated;anda second coil spring (22) mounted around one of the second pair of pivot shafts (10, 11) for returning the lever holder (6) to its neutral position when it is rotated.
  4. 4
    A multidirectional switch as defined in one of claims 1 to 3 wherein the retainer (4) includes:a locking member (27) operatively connected with the lever (1), the locking member (27) having a snap-in portion (27a) and a fixing arm (27b);anda catch (28) having a pair of rollers (28c, 28d) which are normally pushed against each other;the locking member (27) being secured by the catch (28) as the snap-in portion (27a) is seized by the pair of rollers (28c, 28d).
  5. 5
    A multidirectional switch as defined in claim 4 wherein:the catch (28) is mounted near a lower end of the lever (1);andthe locking member (27) is mounted by its fixing arm (27b) to one of the second pair of pivot shafts (10, 11) so that the snap-in portion (27a) is located near the catch (28).
  6. 6
    A multidirectional switch as defined in one of claims 1 to 5 wherein the lever (1) is slantable in either a positive or negative direction of the first axis and in only a positive direction of the second axis.
  7. 8
    A driving game machine as defined in claim 7 wherein the manual and automatic transmission modes are selectively switchable by altering the slanting position of the lever (1) even when a game is in progress.
  8. 9
    A driving game machine as defined in claim 8 further comprising a timer (5753a) for inhibiting alteration of the transmission gear ratio for a specified period of time after it has been once altered, the timer (5753a) being set to perform a time-counting sequence only in automatic transmission mode.
  9. 10
    A driving game machine as defined in claim 9 wherein the timer (5753a) is deactivated if the running speed of the simulated vehicle is equal to or less than a specified value.