CA2969147C

System and method for gaming based upon intermediate points in a race event

Abstract

A gaming system is provided that comprises a memory and a processor. The memory stores an identification of a particular race participant in a race event having a plurality of race participants. The processor determines a particular position of the particular race participant at each of a plurality of intermediate points within the race event. The processor further determines a plurality of simulated playing cards based at least in part upon the determined positions of the particular race participant. The processor also determines an outcome of a game based at least in part upon the determined simulated playing cards.

CA2969147C, drawing sheet 1
Sheet 1 of 8

Term

Term ended

Expired 22 December 2025, 0.8 years ago.

  1. Priority
  2. Filed
  3. Granted
  4. Expired
  5. Today

244 claims: 21 independent, 223 dependent

  1. 1
    CLAIMS 1. A method of operating a computer gaming system, comprising:receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least (Mie of position and time information of the particular race participant measured at a plurality of intermediate pointe within the race event by the one or more sensing devices;determining, at a processor of the computer gaming system, a particular position of the particular race participant at each of the plurality of intermediate pointe within the race event;determining, at the processor, a plurality of simulated playing cards based at least in part upon the particular positions of the particular race participant;providing electronic information representative of the plurality of simulated playing cards to a user;receiving, at the computer gaming system, a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;determining, at the processor, an outcome of a game based at least in part upon the plurality of simulated playing cards and the another simulated playing card;and communicating, via the communications interface, the outcome of the game to the user.
  2. 23
    A method of operating a computer gaming system, comprising:receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sousing devices;determining, at a processor of the computer gaming system, a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determining, at the processor, a plurality of simulated playing cards based at least in part upon die particular positions of the particular race participant;associating, at the processor, the plurality of simulated playing cards with a customer;providing electronic information representative of the plurality of simulated playing cards to the customer;receiving, at the computer gaming system, a command from the customer based on the plurality of simulated playing cards;if the command from the customer is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;determining at foe processor an outcome of a bet by comparing foe plurality of simulated playing cards associated with the customer and a plurality of simulated playing cards associated with a house entity according to rules associated with blackjack;and communicating via the communications interface the outcome of foe bet to the customer. Date Reçue/Date Received 2022-08-05
  3. 32
    A method of operating a computer gaming system, comprising:receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sensing devices;determining, at a processor of the computer gaming system, a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determining, at the processor, a plurality of simulated playing cards based at least in part upon die particular positions of the particular race participant;associating at the processor the plurality of simulated playing cards with a first customer;providing electronic information representative of the plurality of simulated playing cards to the first customer;receiving, at the computer gaming system, a command from the first customer based on the plurality of simulated playing cards;if the command from the first customer is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;determining at the processor a simulated hand of poker for the first customer based on at least a portion of the simulated playing cards associated wife the first customer;determining an outcome of a bet by comparing the simulated hand of poker associated with fee first customer and a simulated hand of poker associated with a second customer according to rules associated with poker;and Date Reçue/Date Received 2022-08-05 communicating via fee communications interface the outcome of the bet to at least one of the first customer and the second customer.
  4. 48
    A method of operating a computer gaming system comprising:receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sensing devices;determining, at a processor of the computer gaming system, a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determining, at the processor, a suit and rank of a plurality of simulated playing cards based at least in part upon the at least one of position and time information of the particular race participant measured at a plurality of intermediate points particular positions of the particular race participant;Date Reçue/Date Received 2022-08-05 making at least one simulated playing card of the plurality of simulated playing cards physically perceptible to one or more users in a card game;receiving, at the computer gaming system, a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;and determining at the processor an outcome of the card game based at least in part on the simulated playing card and the another simulated playing card.
  5. 68
    A method of operating a computer gaming system, comprising:receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a first position of a first race participant measured at a first intermediate point within a race event and a second position of a second race participant measured at a second intermediate point within the race event as by the one or more sensing devices;determining, at a processor of the computer gaming system, a particular position of a given particular race participant at each of a plurality of intermediate points within the race event;determining, at the processor, a first simulated playing card based at least in part upon the first position and a second simulated playing card based at least in part upon the second position;providing electronic information representative of the plurality of simulated playing cards to a user, receiving, at the computer gaming system, a command from the user based on a plurality of simulated playing cards including the first and second simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;and determining at the processor an outcome of a game based at least in part upon the first and second simulated playing cards and the another simulated playing card.
  6. 69
    A computer readable medium having stored thereon statements and instructions that when executed by a computer gaming system cause the computer gaming system to:receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, die determination of the particular race participant including Date Reçue/Date Received 2022-08-05 at least one of position and time information of the particular race participant measured at a plurality of intermediate points within die race event by the one or more sensing devices;determine a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determine a plurality of simulated playing cards based at least in part upon the particular positions of die particular race participant;providing electronic information representative of the plurality of simulated playing cards to a user;receive a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;determine an outcome of a game based at least in part upon the plurality of simulated playing cards and the another simulated playing card;and communicate, via the communications interface, the outcome of the game to the user.
  7. 91
    A computer gaming system, comprising:a communications interface;a memory;and a processor for executing statements and instructions stored in foe memory, foe statements and instructions when executed by foe processor causing the processor to: receive, at a communications interface of the computer gaming system from (me or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of foe particular race participant measured at a plurality of intermediate points within foe race event by foe one or more sensing devices;determine, at a processor of foe computer gaming system, a particular position of the particular race participant at each of the plurality of intermediate points within foe race event;Date Reçue/Date Received 2022-08-05 determine, at the processor, a plurality of simulated playing cards based at least in part upon die particular positions of the particular race participant;providing electronic information representative of the plurality of simulated playing cards to a user;receive, at the computer gaming system, a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race evenf automatically determine another simulated playing card;determine, at the processor, an outcome of a game based at least in part upon the plurality of simulated playing cards and the another simulated playing card;and communicating, via the communications interface, the outcome of the game to the user.
  8. 113
    A computer readable medium having stored thereon statements and instructions that when executed by a processor of a computer gaming system cause the computer gaming system to:receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sensing devices;determine a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determine a plurality of simulated playing cards based at least in part upon the particular positions of the particular race participant;associate the plurality of simulated playing cards with a customer, provide electronic information representative of the plurality of simulated playing cards to the customer;receive a command from the customer based on the plurality of simulated playing cards;if the command from the customer is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;determine an outcome of a bet by comparing the plurality of simulated playing cards associated with the customer and a plurality of simulated playing cards associated with a house entity according to rules associated with blackjack;and communicate, via the communications interface, the outcome of the bet to the customer.
  9. 122
    A computer gaming system, comprising:a communications interface;a memory;a processor for executing statements and instructions stored in the memory, the statements and instructions when executed by the processor causing the processor to: receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within foe race event by foe one or more sensing devices;determine, at foe processor of foe computer gaming system, a particular position of foe particular race participant at each of foe plurality of intermediate points within foe race event;determine, at foe processor, a plurality of simulated playing cards based at least in part upon foe particular positions of the particular race participant;associate, at foe processor, the plurality of simulated playing cards with a customer, provide electronic information representative of foe plurality of simulated playing cards to foe customer;receive, at the computer gaming system, a command from the customer based on the plurality of simulated playing cards;if foe command from foe customer is not received before a predetermined time or a predetermined intermediate point in foe race event, automatically determine another simulated playing card;determine at foe processor an outcome of a bet by comparing foe plurality of simulated playing cards associated with the customer and a plurality of simulated Date Reçue/Date Received 2022-08-05 playing cards associated with a house entity according to rules associated with blackjack;and communicate via the communications interface the outcome of toe bet to toe customer.
  10. 131
    A computer readable medium having stored thereon statements and instructions that when executed by a processor of a computer gaming system cause the computer gaining system to:receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within fee race event by the one or more sensing devices;determine a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determine a plurality of simulated playing cards based at least in part upon the particular positions of 1he particular race participant;associate the plurality of simulated playing cards with a first customer;providing electronic information representative of the plurality of simulated playing cards to the first customer;Date Reçue/Date Received 2022-08-05 receive a command from the first customer based on the plurality of simulated playing cards;if the command from the first customer is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;determine a simulated hand of poker for the first customer based on at least a portion of the simulated playing cards associated with the first customer, determine an outcome of a bet by comparing the simulated hand of poker associated with the first customer and a simulated hand of poker associated with a second customer according to rules associated with poker;and communicate, via the communications interface, the outcome of the bet to at least one of the first customer and the second customer.
  11. 147
    A computer gaming system, comprising:a communications interface;a memory;and a processor for executing statements and instructions stored in the memory, the statements and instructions when executed by the processor causing the processor to: receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within foe race event by foe one or more sensing devices;determine, at a processor of foe computer gaming system, a particular position of foe particular race participant at each of foe plurality of intermediate points within foe race event;determine, at foe processor, a plurality of simulated playing cards based at least in part upon foe particular positions of the particular race participant;associate, at foe processor foe plurality of simulated playing cards with a first customer;provide electronic information representative of foe plurality of simulated playing cards to foe first customer, receive, at foe computer gaming system, a command from foe first customer based on foe plurality of simulated playing cards;if foe command from foe first customer is not received before a predetermined time or a predetermined intermediate point in foe race event, automatically determine another simulated playing card;determine at foe processor a simulated hand of poker for foe first customer based on at least a portion of foe simulated playing cards associated with foe first customer;determine an outcome of a bet by comparing foe simulated hand of poker associated with foe first customer and a simulated hand of poker associated with a second customer according to rules associated with poker;and Date Reçue/Date Received 2022-08-05 communicate via the communications interface the outcome of the bet to at least one of die first customer and the second customer.
  12. 163
    A computer readable medium having stored thereon statements and instructions that when executed by a processor of a computer gaming system cause the computer gaming system to:receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sensing devices;determine a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determine a suit and rank of a plurality of simulated playing cards based at least in part upon the at least one of position and time information of the particular race participant measured at a plurality of intermediate points particular positions of the particular race participant;Date Reçue/Date Received 2022-08-05 make at least one given simulated playing card of the simulated playing cards physically perceptible to one or more users in a card game;receive a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;and determine an outcome of the card game based at least in part on the at least one given simulated playing card and the another simulated playing card.
  13. 183
    A computer gaming system comprising:a communications interface;a memory;and a processor for executing statements and instructions stored in the memory, the statements and instructions when executed by die processor causing the processor to: receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a particular race participant in a race event having a plurality of race participants, the determination of the particular race participant including at least one of position and time information of the particular race participant measured at a plurality of intermediate points within the race event by the one or more sensing devices;determine a particular position of the particular race participant at each of the plurality of intermediate points within the race event;determine a suit and rank of a plurality of simulated playing cards based at least in part upon the at least one of position and time information of the particular race participant measured at a plurality of intermediate points particular positions of the particular race participant;make at least one given simulated playing card of the simulated playing cards physically perceptible to one or more users in a card game;receive a command from the user based on die plurality of simulated playing cards;Date Reçue/Date Received 2022-08-05 if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;and determine an outcome of the card game based at least in part on the at least one given simulated playing card and the another simulated playing card.
  14. 203
    A computer readable medium having stored thereon statements and instructions that when executed by a computer gaming system cause the computer gaming system to:receive, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a first position of a first race participant measured at a first intermediate point within a race event and a second position of a second race participant measured at a second an intermediate point within the race event as by the one or more sensing devices;determine, at a processor of the computer gaming system, a particular position of a particular race participant at each of a plurality of intermediate points including the first and second intermediate points within the race event;determine, at the processor, a first simulated playing card based at least in part upon the first measured position and a second simulated playing card based at least in part upon the second measured position;provide electronic information representative of the plurality of simulated playing cards to a user;receive, at the computer gaming system, a command from the user based on the plurality of simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determine another simulated playing card;and determine at the processor an outcome of a game based at least in part upon the first and second simulated playing cards and the another simulated playing card.
  15. 204
    A computer gaming system, comprising:a communications interface;Date Reçue/Date Received 2022-08-05 a memory;and a processor for executing statements and instructions stored in the memory, the statements and instructions when executed by 1he processor causing the processor to: receiving, at a communications interface of the computer gaming system from one or more sensing devices, a determination of a first position of a first race participant measured at a first intermediate point within a race event and a second position of a second race participant measured at a second intermediate point within the race event as by the one or more sensing devices;determining, at a processor of the computer gaming system, a particular position of a particular race participant at each of a plurality of intermediate points including the first and second intermediate points within the race event;determining, at the processor, a first simulated playing card based at least in part upon the first measured position and a second simulated playing card based at least in part upon the second measured position;providing electronic information representative of the plurality of simulated playing cards to a user;receiving, at the computer gaming system, a command from the user based on a plurality of simulated playing cards including the first and second simulated playing cards;if the command from the user is not received before a predetermined time or a predetermined intermediate point in the race event, automatically determining another simulated playing card;and determining at the processor an outcome of a game based at least in part upon the first and second simulated playing cards and the another simulated playing card.
  16. 205
    A method, comprising:determining, by at least one computer processor of at least one computer in electronic communication with at least one other computer via an electronic communications network, a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;Date Reçue/Date Received 2022-08-05 determining, by foe at least one computer processor, a second position of a second race participant at a second intermediate point within foe race event based an second race positioning information obtained by the at least one measuring device;determining, by foe at least one computer processor, a first simulated gaming element based at least in part upon the determined first position;determining, by the at least one computer processor, a second simulated gaming element based at least in part upon the determined second position;determining, by foe at least one computer processor, an outcome of a game based at least in part upon foe first and second simulated gaming elements;and causing, by foe at least one computer processor, information about the outcome to be displayed at an interface of an electronic display device in electronic communication with the at least one computer processor.
  17. 215
    An apparatus, comprising:at least one processor of at least one computer in electronic communication with at least one other computer via an electronic communications network;and Date Reçue/Date Received 2022-08-05 at least one memory having instructions stored thereon which, when executed by the at least one processor, direct the at least one processor to: determine a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;determine a second position of a second race participant at a second intermediate point within the race event based on second race positioning information obtained by the at least one measuring device;determine a first simulated gaming element based at least in part upon the determined first position;determine a second simulated gaming element based at least in part upon the determined second position;determine an outcome of a game based at least in part upon the first and second simulated gaming elements;and cause information about die outcome to be displayed at an interface of an electronic display device in electronic communication with the at least one processor.
  18. 224
    A non-transitory machine-readable medium having instructions stored thereon which are configured to, when executed by at least one processor of at least one computer in electronic communication with at least one other computer via an electronic communications network, direct the at least one processor to:determine a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;determine a second position of a second race participant at a second intermediate point within the race event based on second race positioning information obtained by the at least one measuring device;determine a first simulated gaming element based at least in part upon die determined first position;determine a second simulated gaming element based at least in part upon the determined second position;determine an outcome of a game based at least in part upon the first and second simulated gaming elements;and cause information about the outcome to be displayed at an interface of an electronic display device in electronic communication with the at least one computer processor.
  19. 225
    A method comprising:controlling, by at least one processor: determining a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;determining a second position of a second race participant at a second intermediate point within the race event based on second race positioning information obtained by the at least one measuring device;determining a first simulated gaming element based at least in part upon the first position;determining a second simulated gaming element based at least in part upon the second position;Date Reçue/Date Received 2022-08-05 determining an outcome of a game based at least in part upon the first and second simulated gaming elements;and displaying, over a communication network, at an interface of a display of a computing device, information about the outcome.
  20. 235
    An apparatus, comprising:at least one processor configured to control: Date Reçue/Date Received 2022-08-05 determining a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;determining a second position of a second race participant at a second intermediate point within the race event based on second race positioning information obtained by the at least one measuring device;determining a first simulated gaming element based at least in part upon the first position;determining a second simulated gaming element based at least in part upon the second position;determining an outcome of a game based at least in part upon the first and second simulated gaming elements;and displaying, over a communication network, at an interface of a display of a computing device, information about the outcome.
  21. 244
    A non-transi tory machine-readable medium configured to store instructions which, when executed by at least one processor, control:determining a first position of a first race participant at a first intermediate point within a race event based on first race positioning information obtained by at least one measuring device;determining a second position of a second race participant at a second intermediate point within the race event based on second race positioning information obtained by die at least one measuring device;determining a first simulated gaming element based at least in part upon the first position;determining a second simulated gaming element based at least in part upon tire second position;determining an outcome of a game based at least in part upon the first and second simulated gaming elements;and displaying, over a communication network, at an interface of a display of a computing device, information about the outcome. Date Reçue/Date Received 2022-08-05
Independent claims21