CA2859622C

System and method for toy adoption and marketing

Abstract

An Entertainment System in combination with a commercially purchased toy, wherein the system allows a toy user to register the toy online using a registration code, allowing the user access to various entertainment activities and scenarios in a 'virtual world' including a virtual representation of the toy, via a computer connected to the Internet. The system then encourages the user to purchase additional toys to enjoy additional benefits using the Entertainment System. The Entertainment System including a database subsystem, a registration subsystem, a server subsystem, and a virtual world providing subsystem.

Term

Term ended

Expired 30 December 2024, 1.7 years ago.

  1. Priority
  2. Filed
  3. Granted
  4. Expired
  5. Today

54 claims: 6 independent, 48 dependent

  1. 1
    41 CLAIMS:1. A toy comprising: a toy body formed in a shape resembling an animate object;an electronic storage device coupled to said toy body, said electronic storage device storing registration data that is a unique code that is uniquely indicative of a single toy and used for automatically registering said toy on a computer server that is separate from said toy to create an association between a user and the toy on the computer server and to grant a user access to a virtual character on a website that is accessible by a user computer;and a communication part coupled to obtain data that is stored in said storage device and to store in said storage device information unrelated to said toy received from the user computer and unrelated to registration of said toy on the computer server, and operative to communicate said data over the Internet when coupled to a communication network;said electronic storage device storing information that is communicated using said communication part, and including said registration data that is operative for connecting over the communication network and automatically registering said toy on the computer server.
  2. 12
    A toy comprising:a toy body formed in a shape resembling an animate object;an electronic storage device coupled to said toy body, said electronic storage device storing registration data that is a unique code that is uniquely indicative of a single toy and used for automatically registering said toy on a computer server that is separate from said toy to create an association between a user and the toy on the computer server and grant a user access to a virtual character on a website that is accessible by a user computer;and a communication part coupled to obtain data that is stored in said storage device and to store in said storage device information unrelated to said toy and registration of said toy received from the user computer, and operative to communicate said data over the Internet when coupled to a communication network;said electronic storage device storing information that is communicated using said communication part, and including said registration data that is operative for connecting over the communication network and automatically registering said toy on the computer server, 44 wherein said storage device stores updated data associated with a virtual world on the computer server, and where said updated data is different than original data stored in said storage device, wherein said updated data includes an online profile of the virtual character that is associated with said toy on the computer server.
  3. 13
    A toy for utilizing a system for providing a virtual world for a user of said toy, said toy comprising:a toy body having an appearance resembling an animate object;and an electronic storage device for storing registration data adapted for registering said toy on a computer server;wherein said storage device is adapted for storing information unrelated to said toy and unrelated to registration of said toy received from a user computer, and for communicating with said user computer for supporting said user computer connecting to the computer server over a communication network for automatically registering said toy on said computer server when said storage device is connected to the user computer to create an association between a user and the toy on the computer server, and wherein subsequent to successfully registering said toy, said storage device accepts virtual toy data from said computer server for storing in said storage device, said virtual toy data comprising data associated with a virtual character provided by the computer server;45 said virtual character being displayed on a website accessible to the user computer, and further wherein said virtual toy data is provided by said storage device to said computer server and is adapted to be utilized by said computer server in support of providing said virtual character in a virtual world generated by said computer server, and wherein said virtual character visually resembles said toy as an animate object, and wherein said electronic storage device is operative for automatically registering using said registration data, over the internet.
  4. 23
    A method comprising the steps of:a user receiving a toy including a toy body representing an animate object and an electronic storage device that stores registration data for registering said toy on a server system;the user connecting the electronic storage device to a user computer for storing in said storage device information unrelated to said toy and registration of said toy received from said user computer, and for communicating the registration data to the user computer and receiving from the server system information indicative of the toy on the server system, said registering utilizing the user computer communicating over the 47 Internet, wherein said registration data is of a type for supporting said registering in the server system to create an association between the user and the toy on the server system, and includes a network address indicative of the server system to which the registration data is to be transmitted for said registration of said toy;in response to said connecting, viewing a virtual world including a virtual character resembling the toy that is rendered accessible to the user computer in response to said registering on the user computer by utilizing specialized data received from the server system;and participating in specialized activities in the virtual world using the user computer, said participating utilizing data received from the server system on the user computer for supporting the activities in the virtual world, wherein said participating in the specialized activities is not received without prior completion of said registering, wherein said registration data is a unique code that is uniquely indicative of the toy, wherein said storage device stores updated data associated with said virtual world that is different than original data stored in said storage device.
  5. 34
    A method comprising the steps of:receiving a toy including a toy body that has a form representing an animate object and an electronic storage device connected to said toy body for storing registration data for registering the toy on a server system;connecting the electronic storage device to a user computer for storing in said storage device information unrelated to said toy received from said user computer, and for communicating the registration data to the user computer;automatically transmitting said registration data to said server system via the Internet to create an association between a user and the toy on the server system;in response to said transmitting, receiving specialized data from the server system, the specialized data used by the user computer for displaying a website comprising a virtual world including a virtual character resembling the toy that was rendered accessible as a result of said transmitting on the user computer;and participating in specialized activities in the virtual world using the user computer, said participating utilizing data received from the server system on the user computer for supporting the specialized activities in the virtual world, wherein 50 in response to said participating, storing information about the specialized activities received from the server system on the storage device connected to the user computer.
  6. 45
    A method comprising the steps of:receiving a product including a body having a shape and appearance representing an animate object and an electronic storage device connected to said body for storing registration data for registering the product on a server system;connecting the electronic storage device to a user computer for storing in said storage device information unrelated to said product and registration of said product received from said user computer, and for automatically 52 communicating the registration data and a network address indicative of the server system to the user computer for said registering the toy;transmitting said registration data to the server system via the internet;in response to said transmitting, receiving specialized data from the server system, the specialized data for generating a virtual character in a virtual world on a website that is accessible to the user computer;viewing an animated virtual character in specialized activities in the virtual world using the user computer utilizing data received from the server system on the user computer for supporting the specialized activities in the virtual world;and in response to said viewing, storing information associated with the character that was received from the server system on the storage device, wherein said data on said storage device represents an online profile of a user.