Nova Patents
CA2494044C

Gaming apparatus and gaming method

Abstract

A method of operating a gaming apparatus may include identifying a player, accessing stored player data relating to the player, and performing a personalized gaming operation based on the stored player data. The personalized gaming operation may include one of the following personalized gaming operations: generating a video image of a game piece, the game piece having one or more characteristics selected according to the stored player data, generating a personalized video image based on the stored player data, or generating a game environment, the game environment including video images other than a video image of a game piece, music and sound effects and one or more of the video images other than a video image of a game piece, music and sound effects selected according to the stored player data. A system or apparatus including a computer or controller programmed to operate according to the method may also be provided, as may a memory having a computer program in accordance with the method stored therein.

CA2494044C, drawing sheet 1
Sheet 1 of 16

Term

Term ended

Expired 11 July 2023, 3.2 years ago.

  1. Priority
  2. Filed
  3. Granted
  4. Expired
  5. Today

46 claims: 16 independent, 30 dependent

  1. 1
    CA 02494044 2012-02-27 -36THE EMBODIMENTS OF THE INVENTION IN WHICH AN EXCLUSIVE PROPERTY OR PRIVILEGE IS CLAIMED ARE DEFINED AS FOLLOWS:1. A method of operating a gaming apparatus, said method comprising: 5 identifying a player by a unique personal identifier and a group identifier associated with a player;accessing stored player data relating to the player according to the unique personal identifier;accessing stored group data relating to a group of players defined according to the 10 group identifier;performing a personalized gaming operation based on the stored player data, the personalized gaming operation comprising at least one of the following personalized gaming operations: generating a video image of a game piece, the game piece having one or more characteristics selected according to the stored player data;generating a personalized video 15 image based on the stored player data;or generating a game environment, the game environment including video images other than a video image of a game piece, music and sound effects and one or more of the video images other than a video image of a game piece, music and sound effects selected according to the stored player data;and performing a group gaming operation based on the stored group data, the group 20 gaming operation selected according to a challenged-status shared by the players that define the group of players.
  2. 10
    11. A method of operating a gaming apparatus, said method comprising:identifying a player by a unique personal identifier and a group identifier associated with a player;accessing stored player data relating to the player according to the unique personal identifier;causing a first video image representing a personal game to be generated, said first 25 video image representing at least one of the following games: video poker, video blackjack, video slots, video keno and video bingo, said first video image comprising an image of a first playing card if said game comprises one of video poker and video blackjack, said first video image comprising an image of a first slot machine reel if said game comprises video slots, said first video image comprising an image of a first keno CA 02494044 2012-02-27 -39card if said game comprises video keno, and said first video image comprising an image of a first bingo card if said game comprises video bingo;causing a second video image representing a game to be generated, said second video image representing at least one of the following games: 5 video poker, video blackjack, video slots, video keno, and video bingo, said second video image being based on the stored player data, said second video image comprising an image of a second playing card differing from the first playing card as to at least one of card dimensions, face card appearance and card back appearance if said game represented by said second video image comprises one of video poker and video blackjack, said second video 10 image comprising an image of a second slot machine reel differing from the first slot machine reel as to at least one of reel dimensions, reel symbol appearance and reel symbol color if said game represented by said second video image comprises video slots, said second video image comprising an image of a second keno card differing from the first keno card as to at least one of card dimensions, card color and card background if said game represented 15 by said second video image comprises video keno, said second video image comprising an image of a second bingo card differing from the corresponding first bingo card as to at least one of card dimensions, card color and card background if said game represented by said second video image comprises video bingo;accessing stored group data relating to a group of players defined according to the 20 group identifier;and performing a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players. 25
  3. 11
    12. A gaming system comprising:a gaming apparatus comprising a video display unit, an identification device, and a payout device;a computer operatively coupled to said gaming apparatus, said computer comprising a processor and a memory operatively coupled to said processor, said computer CA 02494044 2012-02-27 -40being programmed to identify a player by a unique personal identifier and a group identifier associated with a player;said computer being programmed to access stored player data relating to the player according to the unique personal identifier;and 5 said computer being programmed to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising at least one of the following personalized gaming operations: generating a video image of a game piece, the game piece having one or more characteristics selected according to the stored player data;10 generating a personalized video image based on the stored player data;or generating a game environment, the game environment including video images other than a video image of a game piece, music and sound effects and one or more of the video images other than a video image of a game piece, music and sound effects selected according to the stored player data;15 said computer being programmed to access stored group data relating to a group of players defined according to the group identifier;and said computer being programmed to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  4. 19
    22. A gaming system comprising:a gaming apparatus comprising a video display unit, an identification device, and a payout device;a computer operatively coupled to said gaming apparatus, said computer comprising a processor and a memory operatively coupled to said processor, said computer being programmed to identify a player by a unique personal identifier and a group identifier associated with a player;CA 02494044 2012-02-27 -43said computer being programmed to access stored player data relating to the player according to the unique personal identifier;said computer being programmed to cause a first video image representing a personal game to be generated, said first video image representing at least one of the following games: video poker, video blackjack, video slots, video keno and video bingo, said first video image comprising an image of a first playing card if said game comprises one of video poker and video blackjack, said first video image comprising an image of a first slot machine reel if said game comprises video slots, said first video image comprising an image of a first keno card if said game comprises video keno, and said first video image comprising an image of a first bingo card if said game comprises video bingo;and said computer being programmed to cause a second video image representing a game to be generated, said second video image representing at least one of the following games: video poker, video blackjack, video slots, video keno, and video bingo, said second video image being based on the stored player data, said second video image comprising an image of a second playing card differing from the first playing card as to at least one of card dimensions, face card appearance and card back appearance if said game represented by said second video image comprises one of video poker and video blackjack, said second video image comprising an image of a second slot machine reel differing from the first slot machine reel as to at least one of reel dimensions, reel symbol appearance and reel symbol color if said game represented by said second video image comprises video slots, said second video image comprising an image of a second keno card differing from the first keno card as to at least one of card dimensions, card color and card background if said game represented by said second video image comprises video keno, said second video image comprising an image of a second bingo card differing from the corresponding first bingo card as to at least one of card dimensions, card color and card background if said game represented by said second video image comprises video bingo;said computer being programmed to access stored group data relating to a group of players defined according to the group identifier;and said computer being programmed to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status CA 02494044 2012-02-27 -44shared by the players that define the group of players.
  5. 20
    23. A method of operating a gaming apparatus, said method comprising:identifying a player by a unique personal identifier and a group identifier associated 5 with a player;accessing stored player data relating to the player according to the unique personal identifier;performing a personalized gaming operation based on the stored player data, the personalized gaming operation comprising at least one of the following operations: 10 generating a visible video image of a game piece, the game piece having at least one of dimensions, color and contrast selected according to the stored player data;and generating a background video image, the background video image having at least one of color and contrast selected according to the stored player data;accessing stored group data relating to a group of players defined according to the 15 group identifier;and performing a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players. 20
  6. 23
    26. A gaming system comprising:a gaming apparatus comprising a video display unit, an identification device, and a payout device;CA 02494044 2012-02-27 -45a computer operatively coupled to said gaming apparatus, said computer comprising a processor and a memory operatively coupled to said processor, said computer being programmed to identify a player by a unique personal identifier and a group identifier associated with a player;5 said computer being programmed to access stored player data relating to the player according to the unique personal identifier;and said computer being programmed to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising at least one of the following operations: 10 generating a video image of a game piece, the game piece having at least one of dimensions, color and contrast selected according to the stored player data;and generating a background video image, the background video image having at least one of color and contrast selected according to the stored player data;and said computer being programmed to access stored group data relating to a group of 15 players defined according to the group identifier;and said computer being programmed to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players. 20
  7. 26
    29. A method of operating a gaming apparatus, said method comprising:CA 02494044 2012-02-27 -46identifying a player by a unique personal identifier and a group identifier associated with a player;accessing stored player data relating to the player according to the unique personal identifier;5 performing a personalized gaming operation based on the stored player data, the personalized gaming operation comprising generating a video image including textual captions corresponding to at least one aural element according to the stored player data;accessing stored group data relating to a group of players defined according to the group identifier;and 10 performing a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  8. 28
    31. A gaming system comprising:a gaming apparatus comprising a video display unit, an identification device, and a payout device;20 a computer operatively coupled to said gaming apparatus, said computer comprising a processor and a memory operatively coupled to said processor, said computer being programmed to identify a player by a unique personal identifier and a group identifier associated with a player;said computer being programmed to access stored player data relating to the player 25 according to the unique personal identifier;and said computer being programmed to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising: generating a video image including textual captions corresponding to at least one aural element according to the stored player data;CA 02494044 2012-02-27 -47said computer being programmed to access stored group data relating to a group of players defined according to the group identifier;and said computer being programmed to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status 5 shared by the players that define the group of players.
  9. 30
    33. A method of operating a gaming apparatus comprising an input device capable of having response characteristics responding to input, said method comprising:identifying a player by a unique personal identifier and a group identifier associated with a player;15 accessing stored player data relating to the player according to the unique personal identifier;accessing stored group data relating to a group of players defined according to the group identifier;performing a personalized gaming operation based on the stored player data, the 20 personalized gaming operation comprising modifying the response characteristics of an input device according to the stored player data;and performing a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  10. 35
    39. A gaming system comprising:a gaming apparatus comprising an input device capable of having response characteristics responding to input, a video display unit, an identification device, and a payout device;a computer operatively coupled to said gaming apparatus, said computer comprising a 20 processor and a memory operatively coupled to said processor, said computer being programmed to identify a player by a unique personal identifier and a group identifier associated with a player;said computer being programmed to access stored player data relating to the player according to the unique personal identifier;25 said computer being programmed to access stored group data relating to a group of players defined according to the group identifier;said computer being programmed to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising: CA 02494044 2012-02-27 -49modifying the response characteristics of the input device according to the stored player data;and said computer being programmed to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status 5 shared by the players that define the group of players.
  11. 41
    45. A memory having a computer program stored therein, said computer program 25 being capable of being used in connection with a gaming apparatus, said memory comprising:CA 02494044 2012-02-27 -50a first memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;a second memory portion physically configured in accordance with computer 5 program instructions that would cause the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;a third memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising one 10 of the following personalized gaming operations: generating a video image of a game piece, the game piece having one or more characteristics selected according to the stored player data;generating a personalized video image based on the stored player data;or generating a game environment, the game environment including video images other 15 than a video image of a game piece, music and sound effects and one or more of the video images other than a video image of a game piece, music and sound effects selected according to the stored player data;a fourth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored group data 20 relating to a group of players defined according to the group identifier;and a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  12. 42
    46. A memory having a computer program stored therein, said computer program being capable of being used in connection with a gaming apparatus, said memory comprising:CA 02494044 2012-02-27 -51a first memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;a second memory portion physically configured in accordance with computer 5 program instructions that would cause the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;and a third memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising one 10 of the following personalized gaming operations: generating a video image of a game piece, the game piece having at least one of dimensions, color and contrast selected according to the stored player data;and generating a background video image, the background video image having at least one of color and contrast selected according to the stored player data;15 a fourth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored group data relating to a group of players defined according to the group identifier;and a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a group gaming operation 20 based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  13. 43
    47. A memory having a computer program stored therein, said computer program being capable of being used in connection with a gaming apparatus, said memory 25 comprising:a first memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;CA 02494044 2012-02-27 -52a second memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;and a third memory portion physically configured in accordance with computer program 5 instructions that would cause the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising generating a video image including textual captions corresponding to at least one aural element according to the stored player data;a fourth memory portion physically configured in accordance with computer 10 program instructions that would cause the gaming apparatus to access stored group data relating to a group of players defined according to the group identifier;and a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a 15 challenged-status shared by the players that define the group of players.
  14. 44
    48. A memory having a computer program stored therein, said computer program being capable of being used in connection with a gaming apparatus comprising an input device capable of having response characteristics responding to input, said memory 20 comprising:a first memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;a second memory portion physically configured in accordance with computer 25 program instructions that would cause the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;and a third memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising CA 02494044 2012-02-27 -53modifying the response characteristics of an input device according to the stored player data;a fourth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored group data relating to a 5 group of players defined according to the group identifier;and a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  15. 45
    49. A memory having a computer program stored therein, said computer program being capable of being used in connection with a gaming apparatus, said memory comprising:a first memory portion physically configured in accordance with computer program 15 instructions that would cause the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;a second memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;and 20 a third memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising the following personalized gaming operation: modifying a response characteristic of an input device to permit manual manipulation 25 of the input device according to the stored player data;a fourth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to access stored group data relating to a group of players defined according to the group identifier;and CA 02494044 2012-02-27 -54a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.
  16. 46
    50. A computer readable medium having computer program codes stored thereon, said computer codes being capable of being used in connections with a gaming apparatus, said computer readable medium comprising:a first code portion including computer program instructions for causing the gaming apparatus to identify a player by a unique personal identifier and a group identifier associated with a player;a second code portion including computer program instructions for causing the gaming apparatus to access stored player data relating to the player according to the unique personal identifier;a third code portion including computer program instructions for causing the gaming apparatus to perform a personalized gaming operation based on the stored player data, the personalized gaming operation comprising the following personalized gaming operation: modifying a response characteristic of an input device to permit manual manipulation of the input device according to the stored player data;a fourth code portion including computer program instructions for causing the gaming apparatus to access stored group data relating to a group of players defined according to the group identifier;and a fifth code portion including computer program instructions for causing the gaming apparatus to perform a group gaming operation based on the stored group data, the group gaming operation selected according to a challenged-status shared by the players that define the group of players.