AT422382T
Personalized behavior of computer controlled avatars in a virtual reality environment
Abstract
Vehicle race-based the computer game typically the comprising a partial, one or more of players of with the matching athletics of one or more computer control. For example, human players can drive the hypothesized car race and opposite to prevent athletics of the hypothesized car race of computer control other Mario Andretti or race drivers and driven. Such computer control with a through comprises a match's artificial intelligent control system to enhance the human body game interval sampling behaviour. The functional of the sampling of permit the game system personalization control computer is a simulation external main body.
Term
No projected expiry on record.
- Priority
- Filed
- Granted
- Today
16 members in 9 offices
Priority claims1
| Document | Office | Kind | Date |
|---|---|---|---|
| 60950703 | United States of America | A |
Members16
| Document | Office | Kind | |
|---|---|---|---|
| US2004266506A1 | United States of America | A1 | |
| WO2005006117A2 | World Intellectual Property Organization (WIPO) | A2 | |
| TW200511124A | Taiwan Province of China | A | |
| WO2005006117A3 | World Intellectual Property Organization (WIPO) | A3 | |
| KR20060025154A | Republic of Korea | A | |
| EP1638656A2 | European Patent Office (EPO) | A2 | |
| CN1816375A | China | A | |
| US7090576B2 | United States of America | B2 | |
| EP1638656A4 | European Patent Office (EPO) | A4 | |
| JP2007527260A | Japan | A | |
| EP1638656B1 | European Patent Office (EPO) | B1 | |
| AT422382TThis record | Austria | T | |
| DE602004019415D1 | Germany | D1 | |
| CN1816375B | China | B | |
| TWI340347B | Taiwan Province of China | B | |
| KR101246938B1 | Republic of Korea | B1 |
1 legal event, as the office reported them to INPADOC
Events
| Event | Code | |
|---|---|---|
| Ceased as to paragraph 5 lit. 3 law introducing patent treatiesCeasedRER | RER |
Numbers
- Application
- 4752529
Titles2
- German
- PERSÖNLICH ZUGESCHNITTENES VERHALTEN VON COMPUTERGESTEUERTEN VIRTUELLEN FIGUREN IN EINER VIRTUAL REALITY-UMGEBUNG
- English
- PERSONALLY TAILORED BEHAVIOR OF COMPUTER-CONTROLLED VIRTUAL FIGURES IN A VIRTUAL REALITY ENVIRONMENT
Classification
- CPC, 10
- A63F13/56
- A63F13/12
- G06Q50/10
- A63F2300/50
- A63F13/67
- A63F2300/5546
- A63F13/803
- A63F2300/6027
- A63F2300/8082
- A63F13/30
- IPC, 4
- A63F13 00
- A63F13 12
- G06T13 00
- G06T13 80